Docu Headlines

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Applevangelist 2022-11-11 09:22:39 +01:00
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--- **AI** - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes.
--- **AI** - Models the process of Combat Air Patrol (CAP) for airplanes.
--
-- This is a class used in the @{AI.AI_A2A_Dispatcher}.
--

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--- **AI** - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
--- **AI** - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
--
-- ===
--

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--- **AI** - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes.
--- **AI** - Models the process of Ground Controlled Interception (GCI) for airplanes.
--
-- This is a class used in the @{AI.AI_A2A_Dispatcher}.
--

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--- **AI** - (R2.2) - Models the process of air patrol of airplanes.
--- **AI** - Models the process of air patrol of airplanes.
--
-- ===
--

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--- **AI** - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships
--- **AI** - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships.
--
-- ## Features:
--

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--- **Actions** - ACT_ACCOUNT_ classes **account for** (detect, count & report) various DCS events occurring on @{Wrapper.Unit}s.
--- **Actions** - ACT_ACCOUNT_ classes **account for** (detect, count & report) various DCS events occurring on UNITs.
--
-- ![Banner Image](..\Presentations\ACT_ACCOUNT\Dia1.JPG)
--

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--- **Cargo** - Management of single cargo crates, which are based on a @{Wrapper.Static} object.
--- **Cargo** - Management of single cargo crates, which are based on a STATIC object.
--
-- ===
--

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--- **Cargo** - Management of grouped cargo logistics, which are based on a @{Wrapper.Group} object.
--- **Cargo** - Management of grouped cargo logistics, which are based on a GROUP object.
--
-- ===
--

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--- **Cargo** - Management of single cargo crates, which are based on a @{Wrapper.Static} object. The cargo can only be slingloaded.
--- **Cargo** - Management of single cargo crates, which are based on a STATIC object. The cargo can only be slingloaded.
--
-- ===
--

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--- **Cargo** - Management of single cargo logistics, which are based on a @{Wrapper.Unit} object.
--- **Cargo** - Management of single cargo logistics, which are based on a UNIT object.
--
-- ===
--

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--- **Core** - MarkerOps_Base.
--- **Core** - Tap into markers added to the F10 map by users.
--
-- **Main Features:**
--

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--- **Core** - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions.
--- **Core** - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
--
-- ===
--

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--- **Core** - TEXTANDSOUND (MOOSE gettext) system
--- **Core** - A Moose GetText system.
--
-- ===
--

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--- **DCS API** Prototypes
--- **DCS API** Prototypes.
--
-- See the [Simulator Scripting Engine Documentation](https://wiki.hoggitworld.com/view/Simulator_Scripting_Engine_Documentation) on Hoggit for further explanation and examples.
--

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--- **Functional** - AI CSAR system
--- **Functional** - AI CSAR system.
--
-- ===
--

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--- **Functional** - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses
--- **Functional** - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
--
-- ===
--

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--- **Functional** - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites.
--- **Functional** - Administer the scoring of player achievements, file and log the scoring events for use at websites.
--
-- ===
--

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--- **Functional** - Short Range Air Defense System
--- **Functional** - Short Range Air Defense System.
--
-- ===
--

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--- **Functional (WIP)** - Base class that models processes to achieve goals involving a Zone for a Coalition.
--- **Functional (WIP)** - Base class modeling processes to achieve goals involving coalition zones.
--
-- ===
--

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--- **Ops** - AWACS
--- **Ops** - MOOSE AI AWACS Operations using text-to-speech.
--
-- ===
--
-- **AWACS** - MOOSE AI AWACS Operations using text-to-speech.
-- ## AWACS
--
-- * MOOSE AI AWACS Operations using text-to-speech.
--
-- ===
--

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---- **Ops** - PlayerTask (mission) for Players.
--- **Ops** - PlayerTask (mission) for Players.
--
-- ## Main Features:
--

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--- **Utils** Templates
--- **Utils** Templates.
--
-- DCS unit templates
--