Docu Headlines

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Applevangelist
2022-11-11 09:22:39 +01:00
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--- **AI** - (R2.2) - Models the process of Combat Air Patrol (CAP) for airplanes. --- **AI** - Models the process of Combat Air Patrol (CAP) for airplanes.
-- --
-- This is a class used in the @{AI.AI_A2A_Dispatcher}. -- This is a class used in the @{AI.AI_A2A_Dispatcher}.
-- --

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--- **AI** - (R2.2) - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI. --- **AI** - Manages the process of an automatic A2A defense system based on an EWR network targets and coordinating CAP and GCI.
-- --
-- === -- ===
-- --

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--- **AI** - (R2.2) - Models the process of Ground Controlled Interception (GCI) for airplanes. --- **AI** - Models the process of Ground Controlled Interception (GCI) for airplanes.
-- --
-- This is a class used in the @{AI.AI_A2A_Dispatcher}. -- This is a class used in the @{AI.AI_A2A_Dispatcher}.
-- --

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--- **AI** - (R2.2) - Models the process of air patrol of airplanes. --- **AI** - Models the process of air patrol of airplanes.
-- --
-- === -- ===
-- --

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--- **AI** - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships --- **AI** - (2.5.1) - Models the intelligent transportation of infantry and other cargo using Ships.
-- --
-- ## Features: -- ## Features:
-- --

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--- **Actions** - ACT_ACCOUNT_ classes **account for** (detect, count & report) various DCS events occurring on @{Wrapper.Unit}s. --- **Actions** - ACT_ACCOUNT_ classes **account for** (detect, count & report) various DCS events occurring on UNITs.
-- --
-- ![Banner Image](..\Presentations\ACT_ACCOUNT\Dia1.JPG) -- ![Banner Image](..\Presentations\ACT_ACCOUNT\Dia1.JPG)
-- --

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--- **Cargo** - Management of single cargo crates, which are based on a @{Wrapper.Static} object. --- **Cargo** - Management of single cargo crates, which are based on a STATIC object.
-- --
-- === -- ===
-- --

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--- **Cargo** - Management of grouped cargo logistics, which are based on a @{Wrapper.Group} object. --- **Cargo** - Management of grouped cargo logistics, which are based on a GROUP object.
-- --
-- === -- ===
-- --

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--- **Cargo** - Management of single cargo crates, which are based on a @{Wrapper.Static} object. The cargo can only be slingloaded. --- **Cargo** - Management of single cargo crates, which are based on a STATIC object. The cargo can only be slingloaded.
-- --
-- === -- ===
-- --

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--- **Cargo** - Management of single cargo logistics, which are based on a @{Wrapper.Unit} object. --- **Cargo** - Management of single cargo logistics, which are based on a UNIT object.
-- --
-- === -- ===
-- --

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--- **Core** - MarkerOps_Base. --- **Core** - Tap into markers added to the F10 map by users.
-- --
-- **Main Features:** -- **Main Features:**
-- --

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--- **Core** - Manages various settings for running missions, consumed by moose classes and provides a menu system for players to tweak settings in running missions. --- **Core** - Manages various settings for missions, providing a menu for players to tweak settings in running missions.
-- --
-- === -- ===
-- --

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--- **Core** - TEXTANDSOUND (MOOSE gettext) system --- **Core** - A Moose GetText system.
-- --
-- === -- ===
-- --

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--- **DCS API** Prototypes --- **DCS API** Prototypes.
-- --
-- See the [Simulator Scripting Engine Documentation](https://wiki.hoggitworld.com/view/Simulator_Scripting_Engine_Documentation) on Hoggit for further explanation and examples. -- See the [Simulator Scripting Engine Documentation](https://wiki.hoggitworld.com/view/Simulator_Scripting_Engine_Documentation) on Hoggit for further explanation and examples.
-- --

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--- **Functional** - AI CSAR system --- **Functional** - AI CSAR system.
-- --
-- === -- ===
-- --

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--- **Functional** - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses --- **Functional** - Modular, Automatic and Network capable Targeting and Interception System for Air Defenses.
-- --
-- === -- ===
-- --

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--- **Functional** - Administer the scoring of player achievements, and create a CSV file logging the scoring events for use at team or squadron websites. --- **Functional** - Administer the scoring of player achievements, file and log the scoring events for use at websites.
-- --
-- === -- ===
-- --

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--- **Functional** - Short Range Air Defense System --- **Functional** - Short Range Air Defense System.
-- --
-- === -- ===
-- --

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--- **Functional (WIP)** - Base class that models processes to achieve goals involving a Zone for a Coalition. --- **Functional (WIP)** - Base class modeling processes to achieve goals involving coalition zones.
-- --
-- === -- ===
-- --

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--- **Ops** - AWACS --- **Ops** - MOOSE AI AWACS Operations using text-to-speech.
-- --
-- === -- ===
-- --
-- **AWACS** - MOOSE AI AWACS Operations using text-to-speech. -- ## AWACS
--
-- * MOOSE AI AWACS Operations using text-to-speech.
-- --
-- === -- ===
-- --

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---- **Ops** - PlayerTask (mission) for Players. --- **Ops** - PlayerTask (mission) for Players.
-- --
-- ## Main Features: -- ## Main Features:
-- --

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--- **Utils** Templates --- **Utils** Templates.
-- --
-- DCS unit templates -- DCS unit templates
-- --