New sophisticated FindParkingSpot routine.

AIRBASE:
- Added new find parking spot routine. Taking into accound dimension of AC etc.
- Added more termial type combinations.
COORDINATE:
- minor changes in scanobjects() function.
RAT and SPAWN
- improved modifyspawntemplate() function ==> new find routine, helos
This commit is contained in:
funkyfranky 2018-06-26 23:53:21 +02:00
parent bfbdb37b65
commit 08ea3cd219
4 changed files with 427 additions and 158 deletions

View File

@ -302,7 +302,7 @@ do -- COORDINATE
-- @return Static objects found.
-- @return Scenery objects found.
function COORDINATE:ScanObjects(radius)
env.info(string.format("FF Scanning in radius %.1f m.", radius))
self:T(string.format("Scanning in radius %.1f m.", radius))
local SphereSearch = {
id = world.VolumeType.SPHERE,
@ -328,7 +328,8 @@ do -- COORDINATE
local ObjectCategory = ZoneObject:getCategory()
-- Check for unit or static objects
if (ObjectCategory == Object.Category.UNIT and ZoneObject:isExist() and ZoneObject:isActive()) then
--if (ObjectCategory == Object.Category.UNIT and ZoneObject:isExist() and ZoneObject:isActive()) then
if (ObjectCategory == Object.Category.UNIT and ZoneObject:isExist()) then
table.insert(Units, ZoneObject)
gotunits=true
@ -354,14 +355,18 @@ do -- COORDINATE
world.searchObjects({Object.Category.UNIT, Object.Category.STATIC, Object.Category.SCENERY}, SphereSearch, EvaluateZone)
for _,unit in pairs(Units) do
env.info(string.format("FF found unit %s", unit:getName()))
self:T(string.format("Scan found unit %s", unit:getName()))
end
for _,static in pairs(Statics) do
env.info(string.format("FF found unit %s", static:getName()))
self:T(string.format("Scan found static %s", static:getName()))
end
for _,scenery in pairs(Scenery) do
self:T(string.format("Scan found scenery %s", scenery:getName()))
end
return gotunits, gotstatics, gotscenery, Units, Statics, Scenery
return gotunits, gotstatics, gotscenery, Units, Statics, Scenery
end
--- Calculate the distance from a reference @{#COORDINATE}.
-- @param #COORDINATE self
-- @param #COORDINATE PointVec2Reference The reference @{#COORDINATE}.

View File

@ -1219,8 +1219,7 @@ end
-- @param #SPAWN.Takeoff Takeoff (optional) The location and takeoff method. Default is Hot.
-- @param #number TakeoffAltitude (optional) The altitude above the ground.
-- @param #number TerminalType (optional) The terminal type the aircraft should be spawned at.
-- @return Wrapper.Group#GROUP that was spawned.
-- @return #nil Nothing was spawned.
-- @return Wrapper.Group#GROUP that was spawned or nil when nothing was spawned.
-- @usage
-- Spawn_Plane = SPAWN:New( "Plane" )
-- Spawn_Plane:SpawnAtAirbase( AIRBASE:FindByName( AIRBASE.Caucasus.Krymsk ), SPAWN.Takeoff.Cold )
@ -1237,9 +1236,11 @@ end
-- Spawn_Heli:SpawnAtAirbase( AIRBASE:FindByName( "FARP Air" ), SPAWN.Takeoff.Air )
--
-- Spawn_Heli:SpawnAtAirbase( AIRBASE:FindByName( "Carrier" ), SPAWN.Takeoff.Cold )
--
-- Spawn_Plane:SpawnAtAirbase( AIRBASE:FindByName( AIRBASE.Caucasus.Krymsk ), SPAWN.Takeoff.Cold, nil, AIRBASE.TerminalType.OpenBig )
--
function SPAWN:SpawnAtAirbase( SpawnAirbase, Takeoff, TakeoffAltitude, TerminalType ) -- R2.2, R2.4
self:F( { self.SpawnTemplatePrefix, SpawnAirbase, Takeoff, TakeoffAltitude } )
self:F( { self.SpawnTemplatePrefix, SpawnAirbase, Takeoff, TakeoffAltitude, TerminalType } )
-- Get position of airbase.
local PointVec3 = SpawnAirbase:GetCoordinate()
@ -1257,6 +1258,10 @@ function SPAWN:SpawnAtAirbase( SpawnAirbase, Takeoff, TakeoffAltitude, TerminalT
-- Debug output
self:T( { "Current point of ", self.SpawnTemplatePrefix, SpawnAirbase } )
-- Template group and unit.
local TemplateGroup = GROUP:FindByName(self.SpawnTemplatePrefix)
local ishelo=TemplateGroup:GetUnit(1):HasAttribute("Helicopters")
-- First waypoint of the group.
local SpawnPoint = SpawnTemplate.route.points[1]
@ -1282,36 +1287,31 @@ function SPAWN:SpawnAtAirbase( SpawnAirbase, Takeoff, TakeoffAltitude, TerminalT
SpawnPoint.airdromeId = AirbaseID
end
-- Set waypoint type/action.
SpawnPoint.alt = 0
SpawnPoint.type = GROUPTEMPLATE.Takeoff[Takeoff][1] -- type
SpawnPoint.action = GROUPTEMPLATE.Takeoff[Takeoff][2] -- action
-- Check if we spawn on ground.
local spawnonground=not (Takeoff==SPAWN.Takeoff.Air)
self:E({spawnonground=spawnonground, takeoff=Takeoff, toair=Takeoff==SPAWN.Takeoff.Air})
self:T({spawnonground=spawnonground, TOtype=Takeoff, TOair=Takeoff==SPAWN.Takeoff.Air})
-- Check where we actually spawn if we spawn on ground.
local spawnonship=false
local spawnonfarp=false
local spawnonrunway=false
local spawnonairport=false
if spawnonground then
-- Spawning at a ship
spawnonship=SpawnAirbase:GetCategory()==1 -- Catetory 1 are ships.
-- Spawning at a FARP. Catetory 4 are airbases so we need to check that type is FARP as well.
spawnonfarp=SpawnAirbase:GetCategory()==4 and SpawnAirbase:GetTypeName()=="FARP"
-- Spawning at an airport.
spawnonairport=SpawnAirbase:GetCategory()==4 and SpawnAirbase:GetTypeName()~="FARP"
-- Spawning on the runway.
local spawnonairport=false
if spawnonground then
if AirbaseCategory == Airbase.Category.SHIP then
spawnonship=true
elseif AirbaseCategory == Airbase.Category.HELIPAD then
spawnonfarp=true
elseif AirbaseCategory == Airbase.Category.AIRDROME then
spawnonairport=true
end
spawnonrunway=Takeoff==SPAWN.Takeoff.Runway
end
-- Array with parking spots coordinates.
local parkingspots={}
local parkingindex={}
@ -1330,20 +1330,39 @@ function SPAWN:SpawnAtAirbase( SpawnAirbase, Takeoff, TakeoffAltitude, TerminalT
end
-- Number of free parking spots at the airbase.
nfree=SpawnAirbase:GetFreeParkingSpotsNumber(termtype, spawnonship or spawnonfarp or spawnonrunway)
spots=SpawnAirbase:GetFreeParkingSpotsTable(termtype, spawnonship or spawnonfarp or spawnonrunway)
if spawnonship or spawnonfarp or spawnonrunway then
-- These places work procedural and have some kind of build in queue ==> Less effort.
nfree=SpawnAirbase:GetFreeParkingSpotsNumber(termtype, spawnonship or spawnonfarp or spawnonrunway)
spots=SpawnAirbase:GetFreeParkingSpotsTable(termtype, spawnonship or spawnonfarp or spawnonrunway)
else
if ishelo and termtype==nil then
-- Helo is spawned.
-- Try helo spots first.
spots=SpawnAirbase:FindFreeParkingSpotForAircraft(TemplateGroup, AIRBASE.TerminalType.HelicopterOnly)
nfree=#spots
if nfree<#SpawnTemplate.units then
-- Not enough helo ports. Let's try all terminal types.
spots=SpawnAirbase:FindFreeParkingSpotForAircraft(TemplateGroup, AIRBASE.TerminalType.HelicopterUsable)
nfree=#spots
end
else
-- Fixed wing aircraft is spawned.
--TODO: Add some default cases for transport, bombers etc. if no explicit terminal type is provided.
spots=SpawnAirbase:FindFreeParkingSpotForAircraft(TemplateGroup, termtype)
nfree=#spots
end
end
-- Get parking data.
local parkingdata=SpawnAirbase:GetParkingSpotsTable(termtype)
self:E(string.format("Parking at %s, terminal type %s:", SpawnAirbase:GetName(), tostring(termtype)))
self:T(string.format("Parking at %s, terminal type %s:", SpawnAirbase:GetName(), tostring(termtype)))
for _,_spot in pairs(parkingdata) do
self:E(string.format("%s, Termin Index = %3d, Term Type = %03d, Free = %5s, TOAC = %5s, Term ID0 = %3d, Dist2Rwy = %4d",
self:T(string.format("%s, Termin Index = %3d, Term Type = %03d, Free = %5s, TOAC = %5s, Term ID0 = %3d, Dist2Rwy = %4d",
SpawnAirbase:GetName(), _spot.TerminalID, _spot.TerminalType,tostring(_spot.Free),tostring(_spot.TOAC),_spot.TerminalID0,_spot.DistToRwy))
end
self:E(string.format("%s at %s: free parking spots = %d - number of units = %d", self.SpawnTemplatePrefix, SpawnAirbase:GetName(), nfree, #SpawnTemplate.units))
self:T(string.format("%s at %s: free parking spots = %d - number of units = %d", self.SpawnTemplatePrefix, SpawnAirbase:GetName(), nfree, #SpawnTemplate.units))
-- Put parking spots in table. These spots are only used if
-- Put parking spots in table. These spots are only used if spawing at an airbase.
if nfree >= #SpawnTemplate.units or (spawnonrunway and nfree>0) then
for i=1,#SpawnTemplate.units do
@ -1352,22 +1371,34 @@ function SPAWN:SpawnAtAirbase( SpawnAirbase, Takeoff, TakeoffAltitude, TerminalT
end
else
self:E(string.format("Group %s has no parking spots at %s ==> air start!", self.SpawnTemplatePrefix, SpawnAirbase:GetName()))
-- Not enough parking spots at the airport ==> Spawn in air.
spawnonground=false
spawnonship=false
spawnonfarp=false
spawnonrunway=false
if not self.SpawnUnControlled then
self:E(string.format("WARNING: Group %s has no parking spots at %s ==> air start!", self.SpawnTemplatePrefix, SpawnAirbase:GetName()))
-- Set waypoint type/action to turning point.
SpawnPoint.type = GROUPTEMPLATE.Takeoff[GROUP.Takeoff.Air][1] -- type = Turning Point
SpawnPoint.action = GROUPTEMPLATE.Takeoff[GROUP.Takeoff.Air][2] -- action = Turning Point
-- Adjust altitude to be 500-1000 m above the airbase.
PointVec3.y=PointVec3:GetLandHeight()+math.random(200,1200)
Takeoff=GROUP.Takeoff.Air
-- Not enough parking spots at the airport ==> Spawn in air.
spawnonground=false
spawnonship=false
spawnonfarp=false
spawnonrunway=false
-- Set waypoint type/action to turning point.
SpawnPoint.type = GROUPTEMPLATE.Takeoff[GROUP.Takeoff.Air][1] -- type = Turning Point
SpawnPoint.action = GROUPTEMPLATE.Takeoff[GROUP.Takeoff.Air][2] -- action = Turning Point
-- Adjust altitude to be 500-1000 m above the airbase.
PointVec3.x=PointVec3.x+math.random(-500,500)
PointVec3.z=PointVec3.z+math.random(-500,500)
if ishelo then
PointVec3.y=PointVec3:GetLandHeight()+math.random(200,1200)
else
-- Randomize position so that multiple AC wont be spawned on top even in air.
PointVec3.y=PointVec3:GetLandHeight()+math.random(500,5000)
end
Takeoff=GROUP.Takeoff.Air
else
self:E(string.format("WARNING: Group %s has no parking spots at %s ==> Uncontrolled spawning ==> No spawn!", self.SpawnTemplatePrefix, SpawnAirbase:GetName()))
return nil
end
end
end
@ -1428,16 +1459,9 @@ function SPAWN:SpawnAtAirbase( SpawnAirbase, Takeoff, TakeoffAltitude, TerminalT
UnitTemplate.parking = parkingindex[UnitID]
end
-- Place marker at spawn position.
--if self.Debug then
local unitspawn=COORDINATE:New(SpawnTemplate.units[UnitID].x, SpawnTemplate.units[UnitID].alt, SpawnTemplate.units[UnitID].y)
unitspawn:MarkToAll(string.format("%s Spawnplace unit #%d, terminal %s", self.SpawnTemplatePrefix, UnitID, tostring(UnitTemplate.parking)))
--end
-- Debug output.
self:T2(string.format("Group %s unit number %d: Parking = %s",self.SpawnTemplatePrefix, UnitID, tostring(UnitTemplate.parking)))
self:T2(string.format("Group %s unit number %d: Parking ID = %s",self.SpawnTemplatePrefix, UnitID, tostring(UnitTemplate.parking_id)))
self:T2(string.format("Group %s unit number %d: Parking ID = %s",self.SpawnTemplatePrefix, UnitID, tostring(UnitTemplate.parking_id)))
self:T2('After Translation SpawnTemplate.units['..UnitID..'].x = '..SpawnTemplate.units[UnitID].x..', SpawnTemplate.units['..UnitID..'].y = '..SpawnTemplate.units[UnitID].y)
end

View File

@ -1831,7 +1831,10 @@ function RAT:_SpawnWithRoute(_departure, _destination, _takeoff, _landing, _live
end
-- Modify the spawn template to follow the flight plan.
self:_ModifySpawnTemplate(waypoints, livery, _spawnpos, departure, takeoff)
local successful=self:_ModifySpawnTemplate(waypoints, livery, _spawnpos, departure, takeoff)
if not successful then
return nil
end
-- Actually spawn the group.
local group=self:SpawnWithIndex(self.SpawnIndex) -- Wrapper.Group#GROUP
@ -4925,30 +4928,30 @@ function RAT:_ModifySpawnTemplate(waypoints, livery, spawnplace, departure, take
if spawnplace then
PointVec3 = COORDINATE:NewFromCoordinate(spawnplace)
end
-- Template group and unit.
local TemplateGroup = GROUP:FindByName(self.SpawnTemplatePrefix)
-- Check if we spawn on ground.
local spawnonground=takeoff==RAT.wp.cold or takeoff==RAT.wp.hot or takeoff==RAT.wp.runway
-- Check where we actually spawn if we spawn on ground.
local spawnonship=false
local spawnonfarp=false
local spawnonrunway=false
local spawnonairport=false
local spawnonairport=false
if spawnonground then
-- Spawning at a ship
spawnonship=departure:GetCategory()==1 -- Catetory 1 are ships.
-- Spawning at a FARP. Catetory 4 are airbases so we need to check that type is FARP as well.
spawnonfarp=departure:GetCategory()==4 and departure:GetTypeName()=="FARP"
-- Spawning at an airport.
spawnonairport=departure:GetCategory()==4 and departure:GetTypeName()~="FARP"
-- Spawning on the runway.
local AirbaseCategory = departure:GetDesc().category
if AirbaseCategory == Airbase.Category.SHIP then
spawnonship=true
elseif AirbaseCategory == Airbase.Category.HELIPAD then
spawnonfarp=true
elseif AirbaseCategory == Airbase.Category.AIRDROME then
spawnonairport=true
end
spawnonrunway=takeoff==RAT.wp.runway
end
local automatic=false
if automatic and spawnonground then
PointVec3=PointVec3:GetClosestParkingSpot(true, departure)
@ -4990,19 +4993,37 @@ function RAT:_ModifySpawnTemplate(waypoints, livery, spawnplace, departure, take
end
-- Number of free parking spots at the airbase.
nfree=departure:GetFreeParkingSpotsNumber(termtype, spawnonship or spawnonfarp or spawnonrunway)
spots=departure:GetFreeParkingSpotsTable(termtype, spawnonship or spawnonfarp or spawnonrunway)
if spawnonship or spawnonfarp or spawnonrunway then
-- These places work procedural and have some kind of build in queue ==> Less effort.
nfree=departure:GetFreeParkingSpotsNumber(termtype, spawnonship or spawnonfarp or spawnonrunway)
spots=departure:GetFreeParkingSpotsTable(termtype, spawnonship or spawnonfarp or spawnonrunway)
else
if self.category==RAT.cat.heli and termtype==nil then
-- Helo is spawned.
-- Try helo spots first.
spots=departure:FindFreeParkingSpotForAircraft(TemplateGroup, AIRBASE.TerminalType.HelicopterOnly)
nfree=#spots
if nfree<#SpawnTemplate.units then
-- Not enough helo ports. Let's try all terminal types.
spots=departure:FindFreeParkingSpotForAircraft(TemplateGroup, AIRBASE.TerminalType.HelicopterUsable)
nfree=#spots
end
else
-- Fixed wing aircraft is spawned.
--TODO: Add some default cases for transport, bombers etc. if no explicit terminal type is provided.
spots=departure:FindFreeParkingSpotForAircraft(TemplateGroup, termtype)
nfree=#spots
end
end
-- Get parking data.
local parkingdata=departure:GetParkingSpotsTable(termtype)
self:E(RAT.id..string.format("Parking at %s, terminal type %s:", departure:GetName(), tostring(termtype)))
self:T(RAT.id..string.format("Parking at %s, terminal type %s:", departure:GetName(), tostring(termtype)))
for _,_spot in pairs(parkingdata) do
self:E(RAT.id..string.format("%s, Termin Index = %3d, Term Type = %03d, Free = %5s, TOAC = %5s, Term ID0 = %3d, Dist2Rwy = %4d",
self:T(RAT.id..string.format("%s, Termin Index = %3d, Term Type = %03d, Free = %5s, TOAC = %5s, Term ID0 = %3d, Dist2Rwy = %4d",
departure:GetName(), _spot.TerminalID, _spot.TerminalType,tostring(_spot.Free),tostring(_spot.TOAC),_spot.TerminalID0,_spot.DistToRwy))
end
self:E(RAT.id..string.format("%s at %s: free parking spots = %d - number of units = %d", self.alias, departure:GetName(), nfree, #SpawnTemplate.units))
self:T(RAT.id..string.format("%s at %s: free parking spots = %d - number of units = %d", self.alias, departure:GetName(), nfree, #SpawnTemplate.units))
-- Put parking spots in table. These spots are only used if
if nfree >= #SpawnTemplate.units or (spawnonrunway and nfree>0) then
@ -5011,28 +5032,31 @@ function RAT:_ModifySpawnTemplate(waypoints, livery, spawnplace, departure, take
table.insert(parkingspots, spots[i].Coordinate)
table.insert(parkingindex, spots[i].TerminalID)
end
if spawnonrunway then
--PointVec3=spots[1]
end
else
self:E(RAT.id..string.format("RAT group %s has no parking spots at %s ==> air start!", self.alias, departure:GetName()))
-- Not enough parking spots at the airport ==> Spawn in air.
spawnonground=false
spawnonship=false
spawnonfarp=false
spawnonrunway=false
-- Set waypoint type/action to turning point.
waypoints[1].type = GROUPTEMPLATE.Takeoff[GROUP.Takeoff.Air][1] -- type = Turning Point
waypoints[1].action = GROUPTEMPLATE.Takeoff[GROUP.Takeoff.Air][2] -- action = Turning Point
-- Adjust altitude to be 500-1000 m above the airbase.
PointVec3.y=PointVec3:GetLandHeight()+math.random(500,1000)
if self.respawn_inair or self.uncontrolled then
self:E(RAT.id..string.format("WARNING: RAT group %s has no parking spots at %s ==> air start!", self.alias, departure:GetName()))
-- Not enough parking spots at the airport ==> Spawn in air.
spawnonground=false
spawnonship=false
spawnonfarp=false
spawnonrunway=false
-- Set waypoint type/action to turning point.
waypoints[1].type = GROUPTEMPLATE.Takeoff[GROUP.Takeoff.Air][1] -- type = Turning Point
waypoints[1].action = GROUPTEMPLATE.Takeoff[GROUP.Takeoff.Air][2] -- action = Turning Point
-- Adjust altitude to be 500-1000 m above the airbase.
PointVec3.y=PointVec3:GetLandHeight()+math.random(500,1000)
else
self:E(RAT.id..string.format("WARNING: RAT group %s has no parking spots at %s. Air start deactivated or uncontrolled AC!", self.alias, departure:GetName()))
return nil
end
end
end
@ -5160,6 +5184,8 @@ function RAT:_ModifySpawnTemplate(waypoints, livery, spawnplace, departure, take
self:T(SpawnTemplate)
end
end
return true
end
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

View File

@ -106,10 +106,8 @@ AIRBASE.Caucasus = {
["Mozdok"] = "Mozdok",
["Beslan"] = "Beslan",
}
--
--- @field Nevada
--
-- These are all airbases of Nevada:
--- These are all airbases of Nevada:
--
-- * AIRBASE.Nevada.Creech_AFB
-- * AIRBASE.Nevada.Groom_Lake_AFB
@ -129,7 +127,7 @@ AIRBASE.Caucasus = {
-- * AIRBASE.Nevada.Pahute_Mesa_Airstrip
-- * AIRBASE.Nevada.Tonopah_Airport
-- * AIRBASE.Nevada.Tonopah_Test_Range_Airfield
--
-- @field Nevada
AIRBASE.Nevada = {
["Creech_AFB"] = "Creech AFB",
["Groom_Lake_AFB"] = "Groom Lake AFB",
@ -150,10 +148,8 @@ AIRBASE.Nevada = {
["Tonopah_Airport"] = "Tonopah Airport",
["Tonopah_Test_Range_Airfield"] = "Tonopah Test Range Airfield",
}
--
--- @field Normandy
--
-- These are all airbases of Normandy:
--- These are all airbases of Normandy:
--
-- * AIRBASE.Normandy.Saint_Pierre_du_Mont
-- * AIRBASE.Normandy.Lignerolles
@ -186,6 +182,7 @@ AIRBASE.Nevada = {
-- * AIRBASE.Normandy.Funtington
-- * AIRBASE.Normandy.Tangmere
-- * AIRBASE.Normandy.Ford
-- @field Normandy
AIRBASE.Normandy = {
["Saint_Pierre_du_Mont"] = "Saint Pierre du Mont",
["Lignerolles"] = "Lignerolles",
@ -219,28 +216,27 @@ AIRBASE.Normandy = {
["Tangmere"] = "Tangmere",
["Ford"] = "Ford",
}
--
--- @field PersianGulf
--- These are all airbases of the Persion Gulf Map:
--
-- These are all airbases of the Persion Gulf Map:
--
-- * AIRBASE.PersianGulf.Fujairah_Intl
-- * AIRBASE.PersianGulf.Qeshm_Island
-- * AIRBASE.PersianGulf.Sir_Abu_Nuayr
-- * AIRBASE.PersianGulf.Abu_Musa_Island_Airport
-- * AIRBASE.PersianGulf.Bandar_Abbas_Intl
-- * AIRBASE.PersianGulf.Bandar_Lengeh
-- * AIRBASE.PersianGulf.Tunb_Island_AFB
-- * AIRBASE.PersianGulf.Havadarya
-- * AIRBASE.PersianGulf.Lar_Airbase
-- * AIRBASE.PersianGulf.Sirri_Island
-- * AIRBASE.PersianGulf.Tunb_Kochak
-- * AIRBASE.PersianGulf.Al_Dhafra_AB
-- * AIRBASE.PersianGulf.Dubai_Intl
-- * AIRBASE.PersianGulf.Al_Maktoum_Intl
-- * AIRBASE.PersianGulf.Khasab
-- * AIRBASE.PersianGulf.Al_Minhad_AB
-- * AIRBASE.PersianGulf.Sharjah_Intl
-- * AIRBASE.PersianGulf.Fujairah_Intl
-- * AIRBASE.PersianGulf.Qeshm_Island
-- * AIRBASE.PersianGulf.Sir_Abu_Nuayr
-- * AIRBASE.PersianGulf.Abu_Musa_Island_Airport
-- * AIRBASE.PersianGulf.Bandar_Abbas_Intl
-- * AIRBASE.PersianGulf.Bandar_Lengeh
-- * AIRBASE.PersianGulf.Tunb_Island_AFB
-- * AIRBASE.PersianGulf.Havadarya
-- * AIRBASE.PersianGulf.Lar_Airbase
-- * AIRBASE.PersianGulf.Sirri_Island
-- * AIRBASE.PersianGulf.Tunb_Kochak
-- * AIRBASE.PersianGulf.Al_Dhafra_AB
-- * AIRBASE.PersianGulf.Dubai_Intl
-- * AIRBASE.PersianGulf.Al_Maktoum_Intl
-- * AIRBASE.PersianGulf.Khasab
-- * AIRBASE.PersianGulf.Al_Minhad_AB
-- * AIRBASE.PersianGulf.Sharjah_Intl
-- @field PersianGulf
AIRBASE.PersianGulf = {
["Fujairah_Intl"] = "Fujairah Intl",
["Qeshm_Island"] = "Qeshm Island",
@ -260,14 +256,29 @@ AIRBASE.PersianGulf = {
["Al_Minhad_AB"] = "Al Minhad AB",
["Sharjah_Intl"] = "Sharjah Intl",
}
--
--- @field Terminal Types of parking spots.
--- Terminal Types of parking spots. See also https://wiki.hoggitworld.com/view/DCS_func_getParking
--
-- Supported types are:
--
-- * AIRBASE.TerminalType.Runway: Valid spawn points on runway.
-- * AIRBASE.TerminalType.HelicopterOnly: Special spots for Helicopers.
-- * AIRBASE.TerminalType.Shelter: Hardened Air Shelter. Currently only on Caucaus map.
-- * AIRBASE.TerminalType.OpenMed: Open/Shelter air airplane only.
-- * AIRBASE.TerminalType.OpenBig: Open air spawn points. Generally larger but does not guarantee large aircraft are capable of spawning there.
-- * AIRBASE.TerminalType.OpenMedOrBig: Combines OpenMed and OpenBig spots.
-- * AIRBASE.TerminalType.HelicopterUnsable: Combines HelicopterOnly, OpenMed and OpenBig.
-- * AIRBASE.TerminalType.FighterAircraft: Combines Shelter. OpenMed and OpenBig spots.
-- @field TerminalType
AIRBASE.TerminalType = {
Runway=16,
Helicopter=40,
HardenedShelter=68,
OpenOrShelter=72,
OpenAir=104,
HelicopterOnly=40,
Shelter=68,
OpenMed=72,
OpenBig=104,
OpenMedOrBig=176,
HelicopterUsable=216,
FighterAircraft=244,
}
-- Registration.
@ -343,6 +354,7 @@ function AIRBASE:GetAllAirbases(coalition)
return airbases
end
--- Returns a table of parking data for a given airbase. If the optional parameter *available* is true only available parking will be returned, otherwise all parking at the base is returned. Term types have the following enumerated values:
--
-- * 16 : Valid spawn points on runway
@ -364,6 +376,7 @@ end
-- @param #boolean available If true, only available parking spots will be returned.
-- @return #table Table with parking data. See https://wiki.hoggitworld.com/view/DCS_func_getParking
function AIRBASE:GetParkingData(available)
self:F2(available)
-- Get DCS airbase object.
local DCSAirbase=self:GetDCSObject()
@ -374,27 +387,27 @@ function AIRBASE:GetParkingData(available)
parkingdata=DCSAirbase:getParking(available)
end
self:T2({parkingdata=parkingdata})
return parkingdata
end
--- Get number parking spots at an airbase. Optionally, for a specific terminal type. Spots on runway are exculded if not explicitly requested by terminal type
--- Get number of parking spots at an airbase. Optionally, a specific terminal type can be requested.
-- @param #AIRBASE self
-- @param #number termtype Terminal type.
-- @return #number Number of free parking spots at this airbase.
-- @param #number termtype Terminal type of which the number of spots is counted. Default all spots but spawn points on runway.
-- @return #number Number of parking spots at this airbase.
function AIRBASE:GetParkingSpotsNumber(termtype)
-- Get free parking spots data.
local parkingdata=self:GetParkingData(false)
local nfree=0
local nspots=0
for _,parkingspot in pairs(parkingdata) do
-- Spots on runway are not counted unless explicitly requested.
if (termtype~=nil and parkingspot.Term_Type==termtype) or (termtype==nil and parkingspot.Term_Type~=AIRBASE.TerminalType.Runway) then
nfree=nfree+1
if self:_CheckTerminalType(parkingspot.Term_Type, termtype) then
nspots=nspots+1
end
end
return nfree
return nspots
end
--- Get number of free parking spots at an airbase.
@ -410,7 +423,7 @@ function AIRBASE:GetFreeParkingSpotsNumber(termtype, allowTOAC)
local nfree=0
for _,parkingspot in pairs(parkingdata) do
-- Spots on runway are not counted unless explicitly requested.
if (termtype~=nil and parkingspot.Term_Type==termtype) or (termtype==nil and parkingspot.Term_Type~=AIRBASE.TerminalType.Runway) then
if self:_CheckTerminalType(parkingspot.Term_Type, termtype) then
if (allowTOAC and allowTOAC==true) or parkingspot.TO_AC==false then
nfree=nfree+1
end
@ -434,7 +447,7 @@ function AIRBASE:GetFreeParkingSpotsCoordinates(termtype, allowTOAC)
local spots={}
for _,parkingspot in pairs(parkingdata) do
-- Coordinates on runway are not returned unless explicitly requested.
if (termtype and parkingspot.Term_Type==termtype) or (termtype==nil and parkingspot.Term_Type~=AIRBASE.TerminalType.Runway) then
if self:_CheckTerminalType(parkingspot.Term_Type, termtype) then
if (allowTOAC and allowTOAC==true) or parkingspot.TO_AC==false then
table.insert(spots, COORDINATE:NewFromVec3(parkingspot.vTerminalPos))
end
@ -456,18 +469,17 @@ function AIRBASE:GetParkingSpotsCoordinates(termtype)
-- Put coordinates of free spots into table.
local spots={}
for _,parkingspot in pairs(parkingdata) do
-- Coordinates on runway are not returned unless explicitly requested.
if (termtype and parkingspot.Term_Type==termtype) or (termtype==nil and parkingspot.Term_Type~=AIRBASE.TerminalType.Runway) then
if self:_CheckTerminalType(parkingspot.Term_Type, termtype) then
-- Get coordinate from Vec3 terminal position.
local _coord=COORDINATE:NewFromVec3(parkingspot.vTerminalPos)
local gotunits,gotstatics,gotscenery,_,statics,_=_coord:ScanObjects(.5)
env.info(string.format("FF scan: terminal index %03d, type = %03d, gotunits=%s, gotstatics=%s, gotscenery=%s", parkingspot.Term_Index+1, parkingspot.Term_Type, tostring(gotunits), tostring(gotstatics), tostring(gotscenery)))
if gotstatics then
for _,static in pairs(statics) do
env.info(string.format("FF Static name= %s", tostring(static:getName())))
end
end
-- Add to table.
table.insert(spots, _coord)
end
end
return spots
@ -495,17 +507,17 @@ function AIRBASE:GetParkingSpotsTable(termtype)
return false
end
-- Put coordinates of free spots into table.
local freespots={}
-- Put coordinates of parking spots into table.
local spots={}
for _,_spot in pairs(parkingdata) do
if (termtype and _spot.Term_Type==termtype) or (termtype==nil and _spot.Term_Type~=AIRBASE.TerminalType.Runway) then
if self:_CheckTerminalType(_spot.Term_Type, termtype) then
local _free=_isfree(_spot)
local _coord=COORDINATE:NewFromVec3(_spot.vTerminalPos)
table.insert(freespots, {Coordinate=_coord, TerminalID=_spot.Term_Index, TerminalType=_spot.Term_Type, TOAC=_spot.TO_AC, Free=_free, TerminalID0=_spot.Term_Index_0, DistToRwy=_spot.fDistToRW})
table.insert(spots, {Coordinate=_coord, TerminalID=_spot.Term_Index, TerminalType=_spot.Term_Type, TOAC=_spot.TO_AC, Free=_free, TerminalID0=_spot.Term_Index_0, DistToRwy=_spot.fDistToRW})
end
end
return freespots
return spots
end
--- Get a table containing the coordinates, terminal index and terminal type of free parking spots at an airbase.
@ -521,7 +533,7 @@ function AIRBASE:GetFreeParkingSpotsTable(termtype, allowTOAC)
-- Put coordinates of free spots into table.
local freespots={}
for _,_spot in pairs(parkingfree) do
if (termtype and _spot.Term_Type==termtype) or (termtype==nil and _spot.Term_Type~=AIRBASE.TerminalType.Runway) then
if self:_CheckTerminalType(_spot.Term_Type, termtype) then
if (allowTOAC and allowTOAC==true) or _spot.TO_AC==false then
local _coord=COORDINATE:NewFromVec3(_spot.vTerminalPos)
table.insert(freespots, {Coordinate=_coord, TerminalID=_spot.Term_Index, TerminalType=_spot.Term_Type, TOAC=_spot.TO_AC, Free=true, TerminalID0=_spot.Term_Index_0, DistToRwy=_spot.fDistToRW})
@ -537,21 +549,223 @@ end
-- @param #number termtype Terminal type for which marks should be placed.
function AIRBASE:MarkParkingSpots(termtype)
-- Get parking data from getParking() wrapper function.
local parkingdata=self:GetParkingSpotsTable(termtype)
-- Get airbase name.
local airbasename=self:GetName()
self:E(string.format("Parking spots at %s for termial type %s:", airbasename, tostring(termtype)))
for _,_spot in pairs(parkingdata) do
-- Mark text.
local _text=string.format("%s, Term Index = %3d, Term Type = %03d, Free = %5s, TOAC = %5s, Term ID0 = %3d, Dist2Rwy = %.1f",
airbasename, _spot.TerminalID, _spot.TerminalType,tostring(_spot.Free),tostring(_spot.TOAC),_spot.TerminalID0,_spot.DistToRwy)
local _text=string.format("Term Index=%d, Term Type=%d, Free=%s, TOAC=%s, Term ID0=%d, Dist2Rwy=%.1f m",
_spot.TerminalID, _spot.TerminalType,tostring(_spot.Free),tostring(_spot.TOAC),_spot.TerminalID0,_spot.DistToRwy)
-- Create mark on the F10 map.
_spot.Coordinate:MarkToAll(_text)
-- Info to DCS.log file.
local _text=string.format("%s, Term Index=%3d, Term Type=%03d, Free=%5s, TOAC=%5s, Term ID0=%3d, Dist2Rwy=%.1f m",
airbasename, _spot.TerminalID, _spot.TerminalType,tostring(_spot.Free),tostring(_spot.TOAC),_spot.TerminalID0,_spot.DistToRwy)
self:E(_text)
end
end
end
--- Helper function to check for the correct terminal type including "artificial" ones.
-- @param #AIRBASE self
-- @param #number Term_Type Termial type from getParking routine.
-- @param #number termtype Terminal type from AIRBASE.TerminalType enumerator.
-- @return True if terminal types match.
function AIRBASE:_CheckTerminalType(Term_Type, termtype)
-- Nill check for Term_Type.
if Term_Type==nil then
return false
end
-- If no terminal type is requested, we return true. BUT runways are excluded unless explicitly requested.
if termtype==nil then
if Term_Type==AIRBASE.TerminalType.Runway then
return false
else
return true
end
end
-- Init no match.
local match=false
-- Standar case.
if Term_Type==termtype then
match=true
end
-- Artificial cases. Combination of terminal types.
if termtype==AIRBASE.TerminalType.OpenMedOrBig then
if Term_Type==AIRBASE.TerminalType.OpenMed or Term_Type==AIRBASE.TerminalType.OpenBig then
match=true
end
elseif termtype==AIRBASE.TerminalType.HelicopterUsable then
if Term_Type==AIRBASE.TerminalType.OpenMed or Term_Type==AIRBASE.TerminalType.OpenBig or Term_Type==AIRBASE.TerminalType.HelicopterOnly then
match=true
end
elseif termtype==AIRBASE.TerminalType.FighterAircraft then
if Term_Type==AIRBASE.TerminalType.OpenMed or Term_Type==AIRBASE.TerminalType.OpenBig or Term_Type==AIRBASE.TerminalType.Shelter then
match=true
end
end
return match
end
--- Seach an unoccupied parking spot at a specific airport and for a specific aircraft.
-- @param #AIRBASE self
-- @param Wrapper.Group#GROUP group Aircraft group for which the parking spots are requested.
-- @param #number terminaltype (Optional) Only search spots at a specific terminal type. Default is all types execpt on runway.
-- @param #number scanradius (Optional) Radius in meters around parking spot to scan for obstacles. Default 30 m.
-- @param #boolean scanunits (Optional) Scan for units as obstacles. Default true.
-- @param #boolean scanstatics (Optional) Scan for statics as obstacles. Default true.
-- @param #boolean scanscenery (Optional) Scan for scenery as obstacles. Default false. Can cause problems with e.g. shelters.
-- @return #table Table of coordinates and terminal IDs of the parking spots or nil, if no valid parking spots for the whole group could be found.
function AIRBASE:FindFreeParkingSpotForAircraft(group, terminaltype, scanradius, scanunits, scanstatics, scanscenery)
-- Init default
scanradius=scanradius or 30
if scanunits==nil then
scanunits=true
end
if scanstatics==nil then
scanstatics=true
end
if scanscenery==nil then
scanscenery=false
end
-- Get the size of an object.
local function _GetObjectSize(unit,mooseobject)
if mooseobject then
unit=unit:GetDCSObject()
end
if unit and unit:isExist() then
local DCSdesc=unit:getDesc()
local x=DCSdesc.box.max.x+math.abs(DCSdesc.box.min.x)
local y=DCSdesc.box.max.y+math.abs(DCSdesc.box.min.y) --height
local z=DCSdesc.box.max.z+math.abs(DCSdesc.box.min.z)
return math.max(x,z), x , y, z
end
return 0,0,0,0
end
-- Function calculating the overlap of two (square) objects.
local function _overlap(mooseobject, dcsobject, dist)
local l1=_GetObjectSize(mooseobject, true)
local l2=_GetObjectSize(dcsobject)
local safedist=(l1/2+l2/2)*1.1
local safe = (dist > safedist)
self:T3(string.format("l1=%.1f l2=%.1f s=%.1f d=%.1f ==> safe=%s", l1,l2,safedist,dist,tostring(safe)))
return safe
end
-- Get airport name.
local airport=self:GetName()
-- Get free parking spot data table.
--local parkingdata=self:GetFreeParkingSpotsTable(terminaltype, true)
local parkingdata=self:GetParkingSpotsTable(terminaltype)
-- Get the aircraft size, i.e. it's longest side of x,z.
local aircraft=group:GetUnit(1)
local nspots=group:GetSize()
local _aircraftsize, ax,ay,az=_GetObjectSize(aircraft, true)
-- Debug info.
self:T(string.format("Looking for %d parking spot(s) at %s for aircraft of size %.1f m (x=%.1f,y=%.1f,z=%.1f) at termial type %s.", nspots, airport, _aircraftsize, ax,ay,az, tostring(terminaltype)))
-- Table of valid spots.
local validspots={}
local nvalid=0
-- Loop over all known parking spots
for _,parkingspot in pairs(parkingdata) do
-- Check for requested terminal type if any.
if self:_CheckTerminalType(parkingspot.TerminalType, terminaltype) then
end
-- Coordinate of the parking spot.
local _spot=parkingspot.Coordinate --Core.Point#COORDINATE
-- Scan a radius of 50 meters around the spot.
local _,_,_,_units,_statics,_sceneries=_spot:ScanObjects(scanradius)
-- Loop over objects within scan radius.
local occupied=false
-- Check all units.
for _,unit in pairs(_units) do
local _vec3=unit:getPoint()
local _coord=COORDINATE:NewFromVec3(_vec3)
local _dist=_coord:Get2DDistance(_spot)
local _safe=_overlap(aircraft, unit, _dist)
--local l,x,y,z=_GetObjectSize(unit)
--_coord:MarkToAll(string.format("scan found unit %s\nx=%.2f y=%.2f z=%.2f\nl=%.2f d=%.2f safe=%s", unit:getName(), x, y, z, l, _dist, tostring(_safe)))
if scanunits and not _safe then
occupied=true
end
end
-- Check all statics.
for _,static in pairs(_statics) do
local _vec3=static:getPoint()
local _coord=COORDINATE:NewFromVec3(_vec3)
local _dist=_coord:Get2DDistance(_spot)
local _safe=_overlap(aircraft, static, _dist)
--local l,x,y,z=_GetObjectSize(static)
--_coord:MarkToAll(string.format("scan found static %s\nx=%.2f y=%.2f z=%.2f\nl=%.2f d=%.2f safe=%s", static:getName(),x,y,z,l,_dist, tostring(_safe)))
if scanstatics and not _safe then
occupied=true
end
end
-- Check all scenery.
for _,scenery in pairs(_sceneries) do
local _vec3=scenery:getPoint()
local _coord=COORDINATE:NewFromVec3(_vec3)
local _dist=_coord:Get2DDistance(_spot)
local _safe=_overlap(aircraft, scenery, _dist)
--local l,x,y,z=_GetObjectSize(scenery)
--_coord:MarkToAll(string.format("scan found scenery %s\nx=%.2f y=%.2f z=%.2f\nl=%.2f d=%.2f", scenery:getName(),x,y,z,l,_dist))
if scanscenery and not _safe then
occupied=true
end
end
--_spot:MarkToAll(string.format("Parking spot %d free=%s", parkingspot.TerminalID, tostring(not occupied)))
if occupied then
self:T(string.format("%s: Parking spot id %d occupied.", airport, parkingspot.TerminalID))
else
self:T(string.format("%s: Parking spot id %d free.", airport, parkingspot.TerminalID))
if nvalid<nspots then
table.insert(validspots, {Coordinate=_spot, TerminalID=parkingspot.TerminalID})
end
nvalid=nvalid+1
end
-- We found enough spots.
if nvalid==nspots then
return validspots
end
end
return validspots
end