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OPSGROUP
Track
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@@ -150,7 +150,7 @@ FLIGHTGROUP = {
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playerWarnings = {},
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prohibitAB = false,
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jettisonEmptyTanks = true,
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jettisonWeapons = true, -- that's actually a negative option like prohibitAB
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jettisonWeapons = true, -- that's actually a negative option like prohibitAB
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}
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@@ -1202,6 +1202,36 @@ function FLIGHTGROUP:Status()
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end
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---
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-- Track flight
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---
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if false then
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for _,_element in pairs(self.elements) do
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local element=_element --Ops.OpsGroup#OPSGROUP.Element
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local unit=element.unit
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if unit and unit:IsAlive() then
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local vec3=unit:GetVec3()
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if vec3 and element.pos then
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local id=UTILS.GetMarkID()
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trigger.action.lineToAll(-1, id, vec3, element.pos, {1,1,1,0.5}, 1)
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end
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element.pos=vec3
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end
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end
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end
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---
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-- Fuel State
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---
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