Merge pull request #1963 from FlightControl-Master/FF/Ops

OPS
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Frank 2023-06-15 19:15:34 +02:00 committed by GitHub
commit f28d92e865
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4 changed files with 34 additions and 25 deletions

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@ -5579,7 +5579,13 @@ function AUFTRAG:GetMissionWaypointCoord(group, randomradius, surfacetypes)
end
-- Create waypoint coordinate half way between us and the target.
local waypointcoord=group:GetCoordinate():GetIntermediateCoordinate(self:GetTargetCoordinate(), self.missionFraction)
local waypointcoord=COORDINATE:New(0,0,0)
local coord=group:GetCoordinate()
if coord then
waypointcoord=coord:GetIntermediateCoordinate(self:GetTargetCoordinate(), self.missionFraction)
else
self:E(self.lid..string.format("ERROR: Cannot get coordinate of group %s (alive=%s)!", tostring(group:GetName()), tostring(group:IsAlive())))
end
local alt=waypointcoord.y
-- Add some randomization.

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@ -2579,7 +2579,9 @@ function CHIEF:CheckOpsZoneQueue()
local zoneName=stratzone.opszone.zone:GetName()
-- Check coalition and importance.
if ownercoalition~=self.coalition and (stratzone.importance==nil or stratzone.importance<=vip) and (not stratzone.opszone:IsStopped()) then
if (ownercoalition~=self.coalition or (ownercoalition==self.coalition and stratzone.opszone:IsEmpty()))
and (stratzone.importance==nil or stratzone.importance<=vip)
and (not stratzone.opszone:IsStopped()) then
-- Debug info.
self:T(self.lid..string.format("Zone %s [%s] is owned by coalition %d", zoneName, stratzone.opszone:GetState(), ownercoalition))

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@ -239,18 +239,19 @@ end
function POSITIONABLE:GetVec3()
local DCSPositionable = self:GetDCSObject()
if DCSPositionable then
local status, vec3 = pcall(
function()
local vec3 = DCSPositionable:getPoint()
return vec3
end
)
--local vec3 = DCSPositionable:getPoint()
if status then
return vec3
else
self:E( { "Cannot get Vec3 from DCS Object", Positionable = self, Alive = self:IsAlive() } )
end
-- local status, vec3 = pcall(
-- function()
-- local vec3 = DCSPositionable:getPoint()
-- return vec3
-- end
-- )
local vec3 = DCSPositionable:getPoint()
return vec3
-- if status then
-- return vec3
-- else
-- self:E( { "Cannot get Vec3 from DCS Object", Positionable = self, Alive = self:IsAlive() } )
-- end
end
-- ERROR!
self:E( { "Cannot get the Positionable DCS Object for GetVec3", Positionable = self, Alive = self:IsAlive() } )

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@ -703,17 +703,17 @@ function UNIT:GetAmmo()
self:F2( self.UnitName )
local DCSUnit = self:GetDCSObject()
if DCSUnit then
local status, unitammo = pcall(
function()
local UnitAmmo = DCSUnit:getAmmo()
return UnitAmmo
end
)
if status then
return unitammo
end
--local UnitAmmo = DCSUnit:getAmmo()
--return UnitAmmo
-- local status, unitammo = pcall(
-- function()
-- local UnitAmmo = DCSUnit:getAmmo()
-- return UnitAmmo
-- end
-- )
-- if status then
-- return unitammo
-- end
local UnitAmmo = DCSUnit:getAmmo()
return UnitAmmo
end
return nil
end