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New ESCORT class, first version ...
This class does now detection reporting to the main client group.
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@ -22,6 +22,7 @@ _TraceClass = {
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--CARGO_SLINGLOAD = true,
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--CARGO_ZONE = true,
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--CLEANUP = true,
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ESCORT = true,
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}
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--- The BASE Class
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@ -307,7 +307,7 @@ self:T()
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self.Messages[MessageId].MessageTime = timer.getTime()
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self.Messages[MessageId].MessageDuration = MessageDuration
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if MessageInterval == nil then
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self.Messages[MessageId].MessageInterval = 600
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self.Messages[MessageId].MessageInterval = 0
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else
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self.Messages[MessageId].MessageInterval = MessageInterval
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end
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@ -1,6 +1,7 @@
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--- Administers the Initial Sets of the Mission Templates as defined within the Mission Editor.
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-- Administers the Spawning of new Groups within the DCSRTE and administers these new Groups within the DATABASE object(s).
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-- @module DATABASE
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-- @author FlightControl
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Include.File( "Routines" )
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Include.File( "Base" )
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109
Moose/Escort.lua
Normal file
109
Moose/Escort.lua
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@ -0,0 +1,109 @@
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--- Taking the lead of AI escorting your flight.
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-- The ESCORT class allows you to interact with escoring AI on your flight and take the lead.
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-- The following commands will be available:
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--
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-- * Pop-up and Scan Area
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-- * Re-Join Formation
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-- * Hold Position in x km
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-- * Report identified targets
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-- * Perform tasks per identified target: Report vector to target, paint target, kill target
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--
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-- @module ESCORT
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-- @author FlightControl
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Include.File( "Routines" )
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Include.File( "Base" )
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Include.File( "Database" )
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Include.File( "Group" )
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Include.File( "Zone" )
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--- ESCORT class
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-- @type
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--
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ESCORT = {
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ClassName = "ESCORT",
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EscortName = nil, -- The Escort Name
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Targets = {}, -- The identified targets
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}
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--- ESCORT class constructor for an AI group
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-- @param self
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-- @param #CLIENT EscortClient The client escorted by the EscortGroup.
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-- @param #GROUP EscortGroup The group AI escorting the EscortClient.
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-- @param #string EscortName Name of the escort.
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-- @return #ESCORT self
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function ESCORT:New( EscortClient, EscortGroup, EscortName )
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local self = BASE:Inherit( self, BASE:New() )
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self:T( { EscortClient, EscortGroup, EscortName } )
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self.EscortClient = EscortClient
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self.EscortGroup = EscortGroup
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self.EscortName = EscortName
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self.ScanForTargetsFunction = routines.scheduleFunction( self._ScanForTargets, { self }, timer.getTime() + 1, 10 )
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end
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function ESCORT:_ScanForTargets()
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self:T()
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if self.EscortGroup:IsAlive() then
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local EscortTargets = self.EscortGroup:GetDetectedTargets()
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local EscortTargetMessages = ""
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for EscortTargetID, EscortTarget in pairs( EscortTargets ) do
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local EscortObject = EscortTarget.object
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self:T( EscortObject )
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if EscortObject and EscortObject:isExist() and EscortObject.id_ < 50000000 then
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local EscortTargetMessage = ""
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local EscortTargetUnit = UNIT:New( EscortObject )
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local EscortTargetCategoryName = EscortTargetUnit:GetCategoryName()
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local EscortTargetCategoryType = EscortTargetUnit:GetTypeName()
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-- local EscortTargetIsDetected,
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-- EscortTargetIsVisible,
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-- EscortTargetLastTime,
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-- EscortTargetKnowType,
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-- EscortTargetKnowDistance,
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-- EscortTargetLastPos,
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-- EscortTargetLastVelocity
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-- = self.EscortGroup:IsTargetDetected( EscortObject )
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--
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-- self:T( { EscortTargetIsDetected,
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-- EscortTargetIsVisible,
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-- EscortTargetLastTime,
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-- EscortTargetKnowType,
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-- EscortTargetKnowDistance,
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-- EscortTargetLastPos,
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-- EscortTargetLastVelocity } )
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if EscortTarget.distance then
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local EscortTargetUnitPositionVec3 = EscortTargetUnit:GetPositionVec3()
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local EscortPositionVec3 = self.EscortGroup:GetPositionVec3()
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local Distance = routines.utils.get3DDist( EscortTargetUnitPositionVec3, EscortPositionVec3 ) / 1000
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self:T( { self.EscortGroup:GetName(), EscortTargetUnit:GetName(), Distance, EscortTarget.visible } )
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if Distance <= 8 then
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EscortTargetMessage = EscortTargetMessage .. " - " .. EscortTargetCategoryName .. " (" .. EscortTargetCategoryType .. ") "
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EscortTargetMessage = EscortTargetMessage .. string.format( "%.2f", Distance ) .. " km"
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if EscortTarget.visible then
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EscortTargetMessage = EscortTargetMessage .. " visual contact"
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end
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end
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end
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if EscortTargetMessage ~= "" then
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EscortTargetMessages = EscortTargetMessages .. EscortTargetMessage .. "\n"
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end
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end
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end
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if EscortTargetMessages ~= "" then
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self.EscortClient:Message( EscortTargetMessages:gsub("\n$",""), 20, "/ESCORT.DetectedTargets", self.EscortName .. " reporting detected targets within 8 km range:" )
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end
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else
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routines.removeFunction( self.ScanForTargetsFunction )
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end
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end
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@ -130,6 +130,16 @@ function GROUP:GetPoint()
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return GroupPoint
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end
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--- Gets the current Point of the GROUP in VEC3 format.
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-- @return #Vec3 Current Vec3 position of the group.
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function GROUP:GetPositionVec3()
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self:T( self.GroupName )
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local GroupPoint = self:GetUnit(1):GetPositionVec3()
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self:T( GroupPoint )
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return GroupPoint
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end
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--- Destroy a GROUP
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-- Note that this destroy method also raises a destroy event at run-time.
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-- So all event listeners will catch the destroy event of this GROUP.
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@ -441,3 +451,18 @@ function GROUP:_GetController()
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return self.DCSGroup:getController()
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end
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function GROUP:GetDetectedTargets()
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return self:_GetController():getDetectedTargets()
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end
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function GROUP:IsTargetDetected( DCSObject )
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local TargetIsDetected, TargetIsVisible, TargetLastTime, TargetKnowType, TargetKnowDistance, TargetLastPos, TargetLastVelocity
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= self:_GetController():isTargetDetected( DCSObject )
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return TargetIsDetected, TargetIsVisible, TargetLastTime, TargetKnowType, TargetKnowDistance, TargetLastPos, TargetLastVelocity
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end
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@ -422,7 +422,7 @@ routines.tostringBR = function(az, dist, alt, metric)
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dist = routines.utils.round(routines.utils.metersToNM(dist), 2)
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end
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local s = string.format('%03d°', az) .. ' for ' .. dist
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local s = string.format('%03d', az) .. ' for ' .. dist
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if alt then
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if metric then
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@ -9,6 +9,13 @@ Include.File( "Message" )
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-- @type
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UNIT = {
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ClassName="UNIT",
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CategoryName = {
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[Unit.Category.AIRPLANE] = "Airplane",
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[Unit.Category.HELICOPTER] = "Helicoper",
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[Unit.Category.GROUND_UNIT] = "Ground Unit",
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[Unit.Category.SHIP] = "Ship",
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[Unit.Category.STRUCTURE] = "Structure",
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}
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}
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function UNIT:New( DCSUnit )
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@ -112,3 +119,7 @@ function UNIT:OtherUnitInRadius( AwaitUnit, Radius )
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return false
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end
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function UNIT:GetCategoryName()
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return self.CategoryName[ self.DCSUnit:getDesc().category ]
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end
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