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#MANTIS - if no EWR system is left over, MANTIS will switch on a random SR/TR each cycle to detect incoming enemies.
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@ -148,6 +148,7 @@
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-- **Location** is of highest importance here. Whilst AWACS in DCS has almost the "all seeing eye", EWR don't have that. Choose your location wisely, against a mountain backdrop or inside a valley even the best EWR system
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-- doesn't work well. Prefer higher-up locations with a good view; use F7 in-game to check where you actually placed your EWR and have a look around. Apart from the obvious choice, do also consider other radar units
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-- for this role, most have "SR" (search radar) or "STR" (search and track radar) in their names, use the encyclopedia to see what they actually do.
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-- **HINT** Set at least one EWR on invisible and immortal so MANTIS doesn't stop working.
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--
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-- ## 1.2 SAM sites
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--
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@ -201,7 +202,7 @@
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-- -- parameters are numbers. Defaults are 1,2,2,6,6 respectively
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-- mybluemantis:SetMaxActiveSAMs(Short,Mid,Long,Classic,Point)
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--
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-- ### 2.1.3 SHORAD/Point defense will automatically be added from SAM sites of type "short-range" if the range is less than 5km or if the type is AAA.
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-- ### 2.1.3 SHORAD/Point defense will automatically be added from SAM sites of type "point" or if the range is less than 5km or if the type is AAA.
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--
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-- ### 2.1.4 Advanced features
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--
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@ -684,7 +685,7 @@ do
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-- TODO Version
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-- @field #string version
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self.version="0.9.24"
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self.version="0.9.25"
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self:I(string.format("***** Starting MANTIS Version %s *****", self.version))
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--- FSM Functions ---
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@ -1146,6 +1147,24 @@ do
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end
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return self
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end
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--- [Internal] Check if any EWR or AWACS is still alive
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-- @param #MANTIS self
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-- @return #boolean outcome
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function MANTIS:_CheckAnyEWRAlive()
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self:T(self.lid .. "_CheckAnyEWRAlive")
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local alive = false
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if self.EWR_Group:CountAlive() > 0 then
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alive = true
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end
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if not alive and self.AWACS_Prefix then
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local awacs = GROUP:FindByName(self.AWACS_Prefix)
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if awacs and awacs:IsAlive() then
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alive = true
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end
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end
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return alive
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end
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--- [Internal] Function to determine state of the advanced mode
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-- @param #MANTIS self
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@ -1757,9 +1776,9 @@ do
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local radius = _data[3]
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local height = _data[4]
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local blind = _data[5] * 1.25 + 1
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local shortsam = _data[6] == MANTIS.SamType.SHORT and true or false
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local shortsam = (_data[6] == MANTIS.SamType.SHORT) and true or false
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if not shortsam then
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shortsam = _data[6] == MANTIS.SamType.POINT and true or false
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shortsam = (_data[6] == MANTIS.SamType.POINT) and true or false
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end
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local samgroup = GROUP:FindByName(name)
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local IsInZone, Distance = self:_CheckObjectInZone(detset, samcoordinate, radius, height, dlink)
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@ -2001,12 +2020,34 @@ do
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if not self.state2flag then
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self:_Check(self.Detection,self.DLink)
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end
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--[[ check Awacs
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if self.advAwacs and not self.state2flag then
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self:_Check(self.AWACS_Detection,false)
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local EWRAlive = self:_CheckAnyEWRAlive()
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local function FindSAMSRTR()
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for i=1,1000 do
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local randomsam = self.SAM_Group:GetRandom()
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if randomsam and randomsam:IsAlive() then
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if randomsam:IsSAM() then return randomsam end
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end
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end
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end
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-- Switch on a random SR/TR if no EWR left over
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if not EWRAlive then
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local randomsam = FindSAMSRTR() -- Wrapper.Group#GROUP
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if randomsam and randomsam:IsAlive() then
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if self.UseEmOnOff then
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randomsam:EnableEmission(true)
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else
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randomsam:OptionAlarmStateRed()
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end
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local name = randomsam:GetName()
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if self.SamStateTracker[name] ~= "RED" then
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self:__RedState(1,randomsam)
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self.SamStateTracker[name] = "RED"
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end
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end
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end
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--]]
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-- relocate HQ and EWR
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if self.autorelocate then
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@ -2016,8 +2057,6 @@ do
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local halfintv = math.floor(timepassed / relointerval)
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--self:T({timepassed=timepassed, halfintv=halfintv})
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if halfintv >= 1 then
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self.TimeStamp = timer.getAbsTime()
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self:_Relocate()
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