AI_CAP Created

-- Documentation
-- Coding
-- Test Missions
-- Presentations
This commit is contained in:
FlightControl
2017-01-16 12:25:21 +01:00
parent 4f6ed0c119
commit 131d2dd4a4
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@@ -18,6 +18,7 @@
</li></ul>
<ul>
<li>AI_Balancer</li>
<li><a href="AI_Cap.html">AI_Cap</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
@@ -69,13 +70,12 @@
<div id="content">
<h1>Module <code>AI_Balancer</code></h1>
<p>SP:N MP:Y AI:Y HU:N TYP:A -- This module contains the AI_BALANCER class.</p>
<p>AI Balancing will replace in multi player missions
<p>Single-Player:Yes / Mulit-Player:Yes / AI:Yes / Human:No / Types:All -- AI Balancing will replace in multi player missions
non-occupied human slots with AI groups, in order to provide an engaging simulation environment,
even when there are hardly any players in the mission.</p>
<p><img src="..\Presentations\AI_Balancer\Dia1.JPG" alt="Banner Image"/></p>
<p>Examples can be found in the test missions.</p>