Merge remote-tracking branch 'origin/master' into develop

This commit is contained in:
Applevangelist 2023-01-05 10:49:13 +01:00
commit 21a2df0830
2 changed files with 20 additions and 17 deletions

View File

@ -272,7 +272,7 @@ CSAR.AircraftType["Bronco-OV-10A"] = 2
--- CSAR class version.
-- @field #string version
CSAR.version="1.0.16"
CSAR.version="1.0.17"
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- ToDo list
@ -2108,9 +2108,10 @@ function CSAR:_AddBeaconToGroup(_group, _freq)
local _radioUnit = _group:GetUnit(1)
if _radioUnit then
local Frequency = _freq -- Freq in Hertz
local name = _radioUnit:GetName()
local Sound = "l10n/DEFAULT/"..self.radioSound
local vec3 = _radioUnit:GetVec3() or _radioUnit:GetPositionVec3() or {x=0,y=0,z=0}
trigger.action.radioTransmission(Sound, vec3, 0, false, Frequency, self.ADFRadioPwr or 1000) -- Beacon in MP only runs for exactly 30secs straight
trigger.action.radioTransmission(Sound, vec3, 0, false, Frequency, self.ADFRadioPwr or 1000,name..math.random(1,10000)) -- Beacon in MP only runs for exactly 30secs straight
end
end
return self

View File

@ -1088,7 +1088,7 @@ CTLD.UnitTypes = {
--- CTLD class version.
-- @field #string version
CTLD.version="1.0.24"
CTLD.version="1.0.25"
--- Instantiate a new CTLD.
-- @param #CTLD self
@ -3754,18 +3754,24 @@ function CTLD:_AddRadioBeacon(Name, Sound, Mhz, Modulation, IsShip, IsDropped)
end
end
local Sound = Sound or "beacon.ogg"
if IsDropped and Zone then
if Zone then
if IsDropped then
local ZoneCoord = Zone
local ZoneVec3 = ZoneCoord:GetVec3(1)
local Frequency = string.format("%09d",Mhz * 1000000) -- Freq in Hertz
local ZoneVec3 = ZoneCoord:GetVec3() or {x=0,y=0,z=0}
local Frequency = Mhz * 1000000 -- Freq in Hertz
local Sound = self.RadioPath..Sound
trigger.action.radioTransmission(Sound, ZoneVec3, Modulation, false, tonumber(Frequency), 1000) -- Beacon in MP only runs for 30secs straight
elseif Zone then
local ZoneCoord = Zone:GetCoordinate(1)
local ZoneVec3 = ZoneCoord:GetVec3()
local Frequency = string.format("%09d",Mhz * 1000000) -- Freq in Hertz
trigger.action.radioTransmission(Sound, ZoneVec3, Modulation, false, Frequency, 1000, Name..math.random(1,10000)) -- Beacon in MP only runs for 30secs straight
self:T2(string.format("Beacon added | Name = %s | Sound = %s | Vec3 = %d %d %d | Freq = %f | Modulation = %d (0=AM/1=FM)",Name,Sound,ZoneVec3.x,ZoneVec3.y,ZoneVec3.z,Mhz,Modulation))
else
local ZoneCoord = Zone:GetCoordinate()
local ZoneVec3 = ZoneCoord:GetVec3() or {x=0,y=0,z=0}
local Frequency = Mhz * 1000000 -- Freq in Hert
local Sound = self.RadioPath..Sound
trigger.action.radioTransmission(Sound, ZoneVec3, Modulation, false, tonumber(Frequency), 1000) -- Beacon in MP only runs for 30secs straight
trigger.action.radioTransmission(Sound, ZoneVec3, Modulation, false, Frequency, 1000, Name..math.random(1,10000)) -- Beacon in MP only runs for 30secs straightt
self:T2(string.format("Beacon added | Name = %s | Sound = %s | Vec3 = {x=%d, y=%d, z=%d} | Freq = %f | Modulation = %d (0=AM/1=FM)",Name,Sound,ZoneVec3.x,ZoneVec3.y,ZoneVec3.z,Mhz,Modulation))
end
else
self:E(self.lid.."***** _AddRadioBeacon: Zone does not exist: "..Name)
end
return self
end
@ -3817,11 +3823,7 @@ function CTLD:_RefreshRadioBeacons()
local Name = czone.name
local FM = FMbeacon.frequency -- MHz
local VHF = VHFbeacon.frequency -- KHz
local UHF = UHFbeacon.frequency -- MHz
-- local co = coroutine.create(self._AddRadioBeacon)
--coroutine.resume(co, self, Name,Sound,FM,CTLD.RadioModulation.FM, IsShip, IsDropped)
--coroutine.resume(co, self, Name,Sound,VHF,CTLD.RadioModulation.FM, IsShip, IsDropped)
--coroutine.resume(co, self, Name,Sound,UHF,CTLD.RadioModulation.AM, IsShip, IsDropped)
local UHF = UHFbeacon.frequency -- MHz
self:_AddRadioBeacon(Name,Sound,FM, CTLD.RadioModulation.FM, IsShip, IsDropped)
self:_AddRadioBeacon(Name,Sound,VHF,CTLD.RadioModulation.FM, IsShip, IsDropped)
self:_AddRadioBeacon(Name,Sound,UHF,CTLD.RadioModulation.AM, IsShip, IsDropped)