Patch 2.2.2: Updated Scoring

* Disabled the logic of Fratricide until a DCS bug gets fixed by ED.
There is no workaround possible. Units containing a player cannot be
destroyed using Unit:destroy() API in multi player when the player is
seated in a Unit from a Client connected PC to the Server.
* By default, hit messages are disabled. They can be enabled by using
SCORING:SetMessagesHit().
This commit is contained in:
FlightControl_Master
2017-10-09 13:10:42 +02:00
parent 7c26e88345
commit 305cb3092e
17 changed files with 432 additions and 247 deletions

View File

@@ -567,6 +567,7 @@ based on the tasking capabilities defined in <a href="Task.html##(TASK)">Task#TA
<dl class="function">
<dt>
<em></em>
<a id="#(FSM_PROCESS).DeployZone" >
<strong>FSM_PROCESS.DeployZone</strong>
</a>