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Merge remote-tracking branch 'refs/remotes/origin/master' into master-bugfix-scoring
# Conflicts: # Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua # Moose Mission Setup/Moose.lua
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commit
3a5f4ccd55
@ -184,7 +184,7 @@ function GROUP:IsAlive()
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local DCSGroup = self:GetDCSObject()
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if DCSGroup then
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local GroupIsAlive = DCSGroup:isExist()
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local GroupIsAlive = DCSGroup:isExist() and DCSGroup:getUnit(1) ~= nil
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self:T3( GroupIsAlive )
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return GroupIsAlive
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end
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14
Moose Development/Moose/XXX - Header Template.lua
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14
Moose Development/Moose/XXX - Header Template.lua
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@ -0,0 +1,14 @@
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---
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-- Name: XXX-999 - Title
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-- Author: YYY
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-- Date Created: DD Mmm YYYY
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--
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-- # Situation:
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--
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--
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--
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-- # Test cases:
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--
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-- 1.
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@ -0,0 +1,32 @@
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---
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-- Name: GRP-100 - IsAlive
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-- Author: FlightControl
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-- Date Created: 23 Feb 2017
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--
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-- # Situation:
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--
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-- This test is about checking if IsAlive on GROUP level is working correctly.
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-- Two ground forces GROUPS are shooting each other.
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-- Check the IsAlive status in the logging of the survivor and the defeat.
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--
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-- # Test cases:
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--
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-- 1. Observe the IsAlive statuses in the dcs.log file.
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--Create Spawn Groups
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local GroupBlue = GROUP:FindByName( "Blue" )
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local GroupRed = GROUP:FindByName( "Red" )
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local Schedule, ScheduleID = SCHEDULER:New( nil,
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--- Variable Declarations
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-- @param Wrapper.Group#GROUP GroupBlue
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-- @param Wrapper.Group#GROUP GroupRed
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function( GroupBlue, GroupRed )
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local IsAliveBlue = GroupBlue:IsAlive()
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local IsAliveRed = GroupRed:IsAlive()
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BASE:E( { IsAliveBlue = IsAliveBlue, IsAliveRed = IsAliveRed } )
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end, { GroupBlue, GroupRed }, 1, 1
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)
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