#PLAYERTASK

* Added option to use ArmyGroup as lasing unit
* Added TTS output to task info report for PRECISIONBOMBING to tell if unit is in reach and is lasing
This commit is contained in:
Applevangelist 2022-08-26 18:46:07 +02:00
parent bf591cc01e
commit 3e38db16f6

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@ -876,6 +876,7 @@ do
-- NO = "No",
-- POINTEROVERTARGET = "%s, %s, pointer over target for task %03d, lasing!",
-- POINTERTARGETREPORT = "\nPointer over target: %s\nLasing: %s",
-- POINTERTARGETLASINGTTS = ". Pointer over target and lasing.",
-- },
--
-- e.g.
@ -1046,6 +1047,7 @@ PLAYERTASKCONTROLLER.Messages = {
NO = "No",
POINTEROVERTARGET = "%s, %s, pointer over target for task %03d, lasing!",
POINTERTARGETREPORT = "\nPointer over target: %s\nLasing: %s",
POINTERTARGETLASINGTTS = ". Pointer over target and lasing.",
},
DE = {
TASKABORT = "Auftrag abgebrochen!",
@ -1100,12 +1102,13 @@ PLAYERTASKCONTROLLER.Messages = {
NO = "Nein",
POINTEROVERTARGET = "%s, %s, Marker im Zielbereich für %03d, Laser an!",
POINTERTARGETREPORT = "\nMarker im Zielbereich: %s\nLaser an: %s",
POINTERTARGETLASINGTTS = ". Marker im Zielbereich, Laser is an.",
},
}
--- PLAYERTASK class version.
-- @field #string version
PLAYERTASKCONTROLLER.version="0.1.23"
PLAYERTASKCONTROLLER.version="0.1.24"
--- Constructor
-- @param #PLAYERTASKCONTROLLER self
@ -1275,13 +1278,27 @@ end
--- [User] Allow precision laser-guided bombing on statics and "high-value" ground units (MBT etc)
-- @param #PLAYERTASKCONTROLLER self
-- @param Ops.FlightGroup#FLIGHTGROUP FlightGroup The FlightGroup (e.g. drone) to be used for lasing (one unit in one group only)
-- @param Ops.FlightGroup#FLIGHTGROUP FlightGroup The FlightGroup (e.g. drone) to be used for lasing (one unit in one group only).
-- Can optionally be handed as Ops.ArmyGroup#ARMYGROUP - **Note** might not find an LOS spot or get lost on the way. Cannot island-hop.
-- @param #number LaserCode The lasercode to be used. Defaults to 1688.
-- @return #PLAYERTASKCONTROLLER self
-- @usage
-- -- Set up precision bombing, FlightGroup as lasing unit
-- local FlightGroup = FLIGHTGROUP:New("LasingUnit")
-- FlightGroup:Activate()
-- taskmanager:EnablePrecisionBombing(FlightGroup,1688)
--
-- -- Alternatively, set up precision bombing, ArmyGroup as lasing unit
-- local ArmyGroup = ARMYGROUP:New("LasingUnit")
-- ArmyGroup:SetDefaultROE(ENUMS.ROE.WeaponHold)
-- ArmyGroup:SetDefaultInvisible(true)
-- ArmyGroup:Activate()
-- taskmanager:EnablePrecisionBombing(ArmyGroup,1688)
--
function PLAYERTASKCONTROLLER:EnablePrecisionBombing(FlightGroup,LaserCode)
self:T(self.lid.."EnablePrecisionBombing")
if FlightGroup then
if FlightGroup.ClassName and FlightGroup.ClassName == "FLIGHTGROUP" then
if FlightGroup.ClassName and (FlightGroup.ClassName == "FLIGHTGROUP" or FlightGroup.ClassName == "ARMYGROUP")then
-- ok we have a FG
self.LasingDrone = FlightGroup -- Ops.FlightGroup#FLIGHTGROUP FlightGroup
self.LasingDrone.playertask = {}
@ -1291,10 +1308,12 @@ function PLAYERTASKCONTROLLER:EnablePrecisionBombing(FlightGroup,LaserCode)
self.LasingDrone:SetLaser(LaserCode)
self.LaserCode = LaserCode or 1688
self.LasingDroneTemplate = self.LasingDrone:_GetTemplate(true)
-- let it orbit the BullsEye
local BullsCoordinate = COORDINATE:NewFromVec3( coalition.getMainRefPoint( self.Coalition ))
local Orbit = AUFTRAG:NewORBIT_CIRCLE(BullsCoordinate,10000,120)
self.LasingDrone:AddMission(Orbit)
-- let it orbit the BullsEye if FG
if self.LasingDrone:IsFlightgroup() then
local BullsCoordinate = COORDINATE:NewFromVec3( coalition.getMainRefPoint( self.Coalition ))
local Orbit = AUFTRAG:NewORBIT_CIRCLE(BullsCoordinate,10000,120)
self.LasingDrone:AddMission(Orbit)
end
else
self:E(self.lid.."No FLIGHTGROUP object passed or FLIGHTGROUP is not alive!")
end
@ -1305,6 +1324,26 @@ function PLAYERTASKCONTROLLER:EnablePrecisionBombing(FlightGroup,LaserCode)
return self
end
--- [Internal] Get player name
-- @param #PLAYERTASKCONTROLLER self
-- @param Wrapper.Client#CLIENT Client
-- @return #string playername
-- @return #string ttsplayername
function PLAYERTASKCONTROLLER:_GetPlayerName(Client)
self:T(self.lid.."DisablePrecisionBombing")
local playername = Client:GetPlayerName()
local ttsplayername = playername
if string.find(playername,"|") then
-- personalized flight name in player naming
ttsplayername = string.match(playername,"| ([%a]+)")
end
if string.find(playername,"#") then
-- personalized flight name in player naming
ttsplayername = string.match(playername,"# ([%a]+)")
end
return playername, ttsplayername
end
--- [User] Disable precision laser-guided bombing on statics and "high-value" ground units (MBT etc)
-- @param #PLAYERTASKCONTROLLER self
-- @return #PLAYERTASKCONTROLLER self
@ -1545,6 +1584,7 @@ function PLAYERTASKCONTROLLER:_CheckPrecisionTasks()
if self.LasingDrone then
self.LasingDrone:_Respawn(1,nil,true)
else
-- TODO: Handle ArmyGroup
local FG = FLIGHTGROUP:New(self.LasingDroneTemplate)
FG:Activate()
self:EnablePrecisionBombing(FG,self.LaserCode or 1688)
@ -1562,10 +1602,38 @@ function PLAYERTASKCONTROLLER:_CheckPrecisionTasks()
self.LasingDrone.playertask.inreach = false
self.LasingDrone.playertask.reachmessage = false
-- move the drone to target
local auftrag = AUFTRAG:NewORBIT_CIRCLE(task.Target:GetCoordinate(),10000,120)
local currmission = self.LasingDrone:GetMissionCurrent()
self.LasingDrone:AddMission(auftrag)
currmission:__Cancel(-2)
if self.LasingDrone:IsFlightgroup() then
local auftrag = AUFTRAG:NewORBIT_CIRCLE(task.Target:GetCoordinate(),10000,120)
local currmission = self.LasingDrone:GetMissionCurrent()
self.LasingDrone:AddMission(auftrag)
currmission:__Cancel(-2)
elseif self.LasingDrone:IsArmygroup() then
local tgtcoord = task.Target:GetCoordinate()
local tgtzone = ZONE_RADIUS:New("ArmyGroup-"..math.random(1,10000),tgtcoord:GetVec2(),3000)
local finalpos=nil -- Core.Point#COORDINATE
for i=1,50 do
finalpos = tgtzone:GetRandomCoordinate(2000,0,{land.SurfaceType.LAND,land.SurfaceType.ROAD,land.SurfaceType.SHALLOW_WATER})
if finalpos then
if finalpos:IsLOS(tgtcoord,0) then
break
end
end
end
if finalpos then
-- yeah we got one
local auftrag = AUFTRAG:NewARMOREDGUARD(finalpos)
local currmission = self.LasingDrone:GetMissionCurrent()
self.LasingDrone:AddMission(auftrag)
if currmission then currmission:__Cancel(-2) end
else
-- could not find LOS position!
self:E("***Could not find LOS position to post ArmyGroup for lasing!")
self.LasingDrone.playertask.id = 0
self.LasingDrone.playertask.busy = false
self.LasingDrone.playertask.inreach = false
self.LasingDrone.playertask.reachmessage = false
end
end
self.PrecisionTasks:Push(task,task.PlayerTaskNr)
elseif self.LasingDrone.playertask and self.LasingDrone.playertask.busy then
-- drone is busy, set up laser when over target
@ -1907,12 +1975,7 @@ end
-- @return #PLAYERTASKCONTROLLER self
function PLAYERTASKCONTROLLER:_JoinTask(Group, Client, Task)
self:T(self.lid.."_JoinTask")
local playername = Client:GetPlayerName()
local ttsplayername = playername
if string.find(playername,"|") then
-- personalized flight name in player naming
ttsplayername = string.match(playername,"| ([%a]+)")
end
local playername, ttsplayername = self:_GetPlayerName(Client)
if self.TasksPerPlayer:HasUniqueID(playername) then
-- Player already has a task
if not self.NoScreenOutput then
@ -1955,12 +2018,7 @@ end
-- @return #PLAYERTASKCONTROLLER self
function PLAYERTASKCONTROLLER:_ActiveTaskInfo(Group, Client)
self:T(self.lid.."_ActiveTaskInfo")
local playername = Client:GetPlayerName()
local ttsplayername = playername
if string.find(playername,"|") then
-- personalized flight name in player naming
ttsplayername = string.match(playername,"| ([%a]+)")
end
local playername, ttsplayername = self:_GetPlayerName(Client)
local text = ""
if self.TasksPerPlayer:HasUniqueID(playername) then
-- TODO: Show multiple?
@ -2018,6 +2076,13 @@ function PLAYERTASKCONTROLLER:_ActiveTaskInfo(Group, Client)
end
local ThreatLocaleTextTTS = self.gettext:GetEntry("THREATTEXTTTS",self.locale)
local ttstext = string.format(ThreatLocaleTextTTS,self.MenuName or self.Name,ttsplayername,ttstaskname,ThreatLevelText, targets, CoordText)
-- POINTERTARGETLASINGTTS = ". Pointer over target and lasing."
if task.Type == AUFTRAG.Type.PRECISIONBOMBING and self.precisionbombing then
if self.LasingDrone.playertask.inreach and self.LasingDrone:IsLasing() then
local lasingtext = self.gettext:GetEntry("POINTERTARGETLASINGTTS",self.locale)
ttstext = ttstext .. lasingtext
end
end
self.SRSQueue:NewTransmission(ttstext,nil,self.SRS,nil,2)
end
else
@ -2036,12 +2101,7 @@ end
-- @return #PLAYERTASKCONTROLLER self
function PLAYERTASKCONTROLLER:_MarkTask(Group, Client)
self:T(self.lid.."_MarkTask")
local playername = Client:GetPlayerName()
local ttsplayername = playername
if string.find(playername,"|") then
-- personalized flight name in player naming
ttsplayername = string.match(playername,"| ([%a]+)")
end
local playername, ttsplayername = self:_GetPlayerName(Client)
local text = ""
if self.TasksPerPlayer:HasUniqueID(playername) then
local task = self.TasksPerPlayer:ReadByID(playername) -- Ops.PlayerTask#PLAYERTASK
@ -2070,12 +2130,7 @@ end
-- @return #PLAYERTASKCONTROLLER self
function PLAYERTASKCONTROLLER:_SmokeTask(Group, Client)
self:T(self.lid.."_SmokeTask")
local playername = Client:GetPlayerName()
local ttsplayername = playername
if string.find(playername,"|") then
-- personalized flight name in player naming
ttsplayername = string.match(playername,"| ([%a]+)")
end
local playername, ttsplayername = self:_GetPlayerName(Client)
local text = ""
if self.TasksPerPlayer:HasUniqueID(playername) then
local task = self.TasksPerPlayer:ReadByID(playername) -- Ops.PlayerTask#PLAYERTASK
@ -2103,12 +2158,7 @@ end
-- @return #PLAYERTASKCONTROLLER self
function PLAYERTASKCONTROLLER:_FlareTask(Group, Client)
self:T(self.lid.."_FlareTask")
local playername = Client:GetPlayerName()
local ttsplayername = playername
if string.find(playername,"|") then
-- personalized flight name in player naming
ttsplayername = string.match(playername,"| ([%a]+)")
end
local playername, ttsplayername = self:_GetPlayerName(Client)
local text = ""
if self.TasksPerPlayer:HasUniqueID(playername) then
local task = self.TasksPerPlayer:ReadByID(playername) -- Ops.PlayerTask#PLAYERTASK
@ -2136,12 +2186,7 @@ end
-- @return #PLAYERTASKCONTROLLER self
function PLAYERTASKCONTROLLER:_AbortTask(Group, Client)
self:T(self.lid.."_FlareTask")
local playername = Client:GetPlayerName()
local ttsplayername = playername
if string.find(playername,"|") then
-- personalized flight name in player naming
ttsplayername = string.match(playername,"| ([%a]+)")
end
local playername, ttsplayername = self:_GetPlayerName(Client)
local text = ""
if self.TasksPerPlayer:HasUniqueID(playername) then
local task = self.TasksPerPlayer:PullByID(playername) -- Ops.PlayerTask#PLAYERTASK