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ZCC, ATIS, CONTROLLABLE
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@ -875,8 +875,8 @@ do -- ZONE_CAPTURE_COALITION
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end
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-- Get red and blue unit sets.
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local unitsetRed=self:GetScannedSetUnit():FilterCoalitions(coalition.side.RED):FilterActive(true):FilterOnce()
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local unitsetBlu=self:GetScannedSetUnit():FilterCoalitions(coalition.side.BLUE):FilterActive(true):FilterOnce()
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local unitsetRed=self:GetScannedSetUnit():FilterCoalitions("red"):FilterActive(true):FilterOnce()
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local unitsetBlu=self:GetScannedSetUnit():FilterCoalitions("blue"):FilterActive(true):FilterOnce()
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-- Count number of units.
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local nRed=unitsetRed:Count()
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@ -515,7 +515,7 @@ _ATIS={}
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--- ATIS class version.
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-- @field #string version
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ATIS.version="0.6.1"
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ATIS.version="0.6.2"
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- TODO list
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@ -1000,7 +1000,9 @@ function ATIS:onafterStatus(From, Event, To)
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local relayunitstatus="N/A"
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if self.relayunitname then
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local ru=UNIT:FindByName(self.relayunitname)
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relayunitstatus=tostring(ru:IsAlive())
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if ru then
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relayunitstatus=tostring(ru:IsAlive())
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end
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end
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-- Info text.
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@ -2136,8 +2136,10 @@ do -- Patrol methods
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-- @param #table ZoneList Table of zones.
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-- @param #number Speed Speed in km/h the group moves at.
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-- @param #string Formation (Optional) Formation the group should use.
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-- @param #number DelayMin Delay in seconds before the group progresses to the next route point. Default 1 sec.
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-- @param #number DelayMax Max. delay in seconds. Actual delay is randomly chosen between DelayMin and DelayMax. Default equal to DelayMin.
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-- @return #CONTROLLABLE
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function CONTROLLABLE:PatrolZones( ZoneList, Speed, Formation )
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function CONTROLLABLE:PatrolZones( ZoneList, Speed, Formation, DelayMin, DelayMax )
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if not type( ZoneList ) == "table" then
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ZoneList = { ZoneList }
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@ -2148,14 +2150,18 @@ do -- Patrol methods
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if not self:IsInstanceOf( "GROUP" ) then
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PatrolGroup = self:GetGroup() -- Wrapper.Group#GROUP
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end
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DelayMin=DelayMin or 1
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if not DelayMax or DelayMax<DelayMin then
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DelayMax=DelayMin
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end
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local Delay=math.random(DelayMin, DelayMax)
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self:F( { PatrolGroup = PatrolGroup:GetName() } )
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if PatrolGroup:IsGround() or PatrolGroup:IsShip() then
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local Waypoints = PatrolGroup:GetTemplateRoutePoints()
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local Waypoint = Waypoints[math.random( 1, #Waypoints )] -- Select random waypoint.
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-- Calculate the new Route.
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local FromCoord = PatrolGroup:GetCoordinate()
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@ -2169,11 +2175,11 @@ do -- Patrol methods
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Route[#Route+1] = ToCoord:WaypointGround( Speed, Formation )
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local TaskRouteToZone = PatrolGroup:TaskFunction( "CONTROLLABLE.PatrolZones", ZoneList, Speed, Formation )
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local TaskRouteToZone = PatrolGroup:TaskFunction( "CONTROLLABLE.PatrolZones", ZoneList, Speed, Formation, DelayMin, DelayMax )
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PatrolGroup:SetTaskWaypoint( Route[#Route], TaskRouteToZone ) -- Set for the given Route at Waypoint 2 the TaskRouteToZone.
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PatrolGroup:Route( Route, 1 ) -- Move after a random seconds to the Route. See the Route method for details.
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PatrolGroup:Route( Route, Delay ) -- Move after a random seconds to the Route. See the Route method for details.
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end
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end
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@ -2374,7 +2380,7 @@ do -- Route methods
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local FromCoordinate = self:GetCoordinate()
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local FromWP = FromCoordinate:WaypointGround()
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local FromWP = FromCoordinate:WaypointGround(Speed, Formation)
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local ToWP = ToCoordinate:WaypointGround( Speed, Formation )
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self:Route( { FromWP, ToWP }, DelaySeconds )
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