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https://github.com/FlightControl-Master/MOOSE.git
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Fixed scoring format
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parent
8e2aef17e7
commit
3fe573926b
@ -1009,8 +1009,8 @@ function SCORING:_EventOnHit( Event )
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MESSAGE
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:New( self.DisplayMessagePrefix .. "Player '" .. Event.WeaponPlayerName .. "' hit a friendly target " ..
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TargetUnitCategory .. " ( " .. TargetType .. " ) " .. PlayerHit.PenaltyHit .. " times. " ..
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"Penalty: -" .. PlayerHit.Penalty .. ". Score Total:" .. Player.Score - Player.Penalty,
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TargetUnitCategory .. " ( " .. TargetType .. " ) " ..
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"Penalty: -" .. PlayerHit.Penalty .. " = " .. Player.Score - Player.Penalty,
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2
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)
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:ToAllIf( self:IfMessagesHit() and self:IfMessagesToAll() )
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@ -1022,8 +1022,8 @@ function SCORING:_EventOnHit( Event )
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PlayerHit.ScoreHit = PlayerHit.ScoreHit + 1
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MESSAGE
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:New( self.DisplayMessagePrefix .. "Player '" .. Event.WeaponPlayerName .. "' hit an enemy target " ..
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TargetUnitCategory .. " ( " .. TargetType .. " ) " .. PlayerHit.ScoreHit .. " times. " ..
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"Score: " .. PlayerHit.Score .. ". Score Total:" .. Player.Score - Player.Penalty,
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TargetUnitCategory .. " ( " .. TargetType .. " ) " ..
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"Score: +" .. PlayerHit.Score .. " = " .. Player.Score - Player.Penalty,
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2
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)
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:ToAllIf( self:IfMessagesHit() and self:IfMessagesToAll() )
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@ -1132,8 +1132,8 @@ function SCORING:_EventOnDeadOrCrash( Event )
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if Player.HitPlayers[TargetPlayerName] then -- A player destroyed another player
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MESSAGE
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:New( self.DisplayMessagePrefix .. "Player '" .. PlayerName .. "' destroyed friendly player '" .. TargetPlayerName .. "' " ..
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TargetUnitCategory .. " ( " .. ThreatTypeTarget .. " ) " .. TargetDestroy.PenaltyDestroy .. " times. " ..
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"Penalty: -" .. TargetDestroy.Penalty .. ". Score Total:" .. Player.Score - Player.Penalty,
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TargetUnitCategory .. " ( " .. ThreatTypeTarget .. " ) " ..
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"Penalty: -" .. TargetDestroy.Penalty .. " = " .. Player.Score - Player.Penalty,
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15
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)
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:ToAllIf( self:IfMessagesDestroy() and self:IfMessagesToAll() )
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@ -1141,8 +1141,8 @@ function SCORING:_EventOnDeadOrCrash( Event )
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else
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MESSAGE
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:New( self.DisplayMessagePrefix .. "Player '" .. PlayerName .. "' destroyed a friendly target " ..
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TargetUnitCategory .. " ( " .. ThreatTypeTarget .. " ) " .. TargetDestroy.PenaltyDestroy .. " times. " ..
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"Penalty: -" .. TargetDestroy.Penalty .. ". Score Total:" .. Player.Score - Player.Penalty,
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TargetUnitCategory .. " ( " .. ThreatTypeTarget .. " ) " ..
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"Penalty: -" .. TargetDestroy.Penalty .. " = " .. Player.Score - Player.Penalty,
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15
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)
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:ToAllIf( self:IfMessagesDestroy() and self:IfMessagesToAll() )
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@ -1166,8 +1166,8 @@ function SCORING:_EventOnDeadOrCrash( Event )
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if Player.HitPlayers[TargetPlayerName] then -- A player destroyed another player
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MESSAGE
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:New( self.DisplayMessagePrefix .. "Player '" .. PlayerName .. "' destroyed enemy player '" .. TargetPlayerName .. "' " ..
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TargetUnitCategory .. " ( " .. ThreatTypeTarget .. " ) " .. TargetDestroy.ScoreDestroy .. " times. " ..
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"Score: " .. TargetDestroy.Score .. ". Score Total:" .. Player.Score - Player.Penalty,
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TargetUnitCategory .. " ( " .. ThreatTypeTarget .. " ) " ..
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"Score: +" .. TargetDestroy.Score .. " = " .. Player.Score - Player.Penalty,
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15
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)
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:ToAllIf( self:IfMessagesDestroy() and self:IfMessagesToAll() )
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@ -1175,8 +1175,8 @@ function SCORING:_EventOnDeadOrCrash( Event )
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else
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MESSAGE
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:New( self.DisplayMessagePrefix .. "Player '" .. PlayerName .. "' destroyed an enemy " ..
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TargetUnitCategory .. " ( " .. ThreatTypeTarget .. " ) " .. TargetDestroy.ScoreDestroy .. " times. " ..
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"Score: " .. TargetDestroy.Score .. ". Total:" .. Player.Score - Player.Penalty,
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TargetUnitCategory .. " ( " .. ThreatTypeTarget .. " ) " ..
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"Score: +" .. TargetDestroy.Score .. " = " .. Player.Score - Player.Penalty,
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15
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)
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:ToAllIf( self:IfMessagesDestroy() and self:IfMessagesToAll() )
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