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@@ -414,7 +414,7 @@ function CLEANUP_AIRBASE.__:CleanUpSchedule()
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end
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end
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-- Clean Units which are waiting for a very long time in the CleanUpZone.
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if CleanUpUnit and not CleanUpUnit:GetPlayerName() then
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if CleanUpUnit and (CleanUpUnit.GetPlayerName == nil or not CleanUpUnit:GetPlayerName()) then
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local CleanUpUnitVelocity = CleanUpUnit:GetVelocityKMH()
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if CleanUpUnitVelocity < 1 then
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if CleanUpListData.CleanUpMoved then
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