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https://github.com/FlightControl-Master/MOOSE.git
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#CTLD
* Added: troop mass also checked when loading
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@ -23,6 +23,7 @@
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-- @image OPS_CTLD.jpg
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-- Date: Feb 2022
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-- Last Update Sep 2022
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do
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@ -74,29 +75,13 @@ CTLD_ENGINEERING = {
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self.Name = Name or "Engineer Squad" -- #string
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self.Group = GROUP:FindByName(GroupName) -- Wrapper.Group#GROUP
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self.Unit = self.Group:GetUnit(1) -- Wrapper.Unit#UNIT
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--self.C_Ops = C_Ops -- Ops.CTLD#CTLD
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self.HeliGroup = HeliGroup -- Wrapper.Group#GROUP
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self.HeliUnit = HeliUnit -- Wrapper.Unit#UNIT
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--self.distance = Distance or UTILS.NMToMeters(1)
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self.currwpt = nil -- Core.Point#COORDINATE
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self.lid = string.format("%s (%s) | ",self.Name, self.Version)
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-- Start State.
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self.State = "Stopped"
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self.marktimer = 300 -- wait this many secs before trying a crate again
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--[[ Add FSM transitions.
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-- From State --> Event --> To State
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self:AddTransition("Stopped", "Start", "Running") -- Start FSM.
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self:AddTransition("*", "Status", "*")
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self:AddTransition("*", "Search", "Searching")
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self:AddTransition("*", "Move", "Moving")
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self:AddTransition("*", "Arrive", "Arrived")
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self:AddTransition("*", "Build", "Building")
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self:AddTransition("*", "Done", "Running")
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self:AddTransition("*", "Stop", "Stopped") -- Stop FSM.
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self:__Start(5)
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--]]
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self:Start()
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local parent = self:GetParent(self)
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return self
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@ -200,10 +185,8 @@ CTLD_ENGINEERING = {
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-- have we tried this cargo recently?
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local tag = chalk.tag or "none"
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local timestamp = chalk.timestamp or 0
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--self:I({chalk})
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-- enough time gone?
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local gone = timer.getAbsTime() - timestamp
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--self:I({time=gone})
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if gone >= self.marktimer then
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ok = true
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_cargo:WipeMark()
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@ -287,7 +270,6 @@ CTLD_ENGINEERING = {
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if _point1 and _point2 then
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local distance1 = _point1:Get2DDistance(_point2)
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local distance2 = _point1:DistanceFromPointVec2(_point2)
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--self:I({dist1=distance1, dist2=distance2})
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if distance1 and type(distance1) == "number" then
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return distance1
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elseif distance2 and type(distance2) == "number" then
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@ -306,7 +288,8 @@ CTLD_ENGINEERING = {
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end
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do
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do
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------------------------------------------------------
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--- **CTLD_CARGO** class, extends Core.Base#BASE
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-- @type CTLD_CARGO
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@ -314,7 +297,7 @@ do
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-- @field #number ID ID of this cargo.
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-- @field #string Name Name for menu.
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-- @field #table Templates Table of #POSITIONABLE objects.
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-- @field #CTLD_CARGO.Enum CargoType Enumerator of Type.
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-- @field #string CargoType Enumerator of Type.
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-- @field #boolean HasBeenMoved Flag for moving.
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-- @field #boolean LoadDirectly Flag for direct loading.
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-- @field #number CratesNeeded Crates needed to build.
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@ -325,8 +308,9 @@ do
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-- @field #string Subcategory Sub-category name.
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-- @extends Core.Base#BASE
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---
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-- @field #CTLD_CARGO
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-- @field CTLD_CARGO
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CTLD_CARGO = {
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ClassName = "CTLD_CARGO",
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ID = 0,
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@ -343,9 +327,15 @@ CTLD_CARGO = {
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Mark = nil,
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}
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---
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--- Define cargo types.
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-- @field Enum
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-- @type CTLD_CARGO.Enum
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-- @field #string VEHICLE
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-- @field #string TROOPS
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-- @field #string FOB
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-- @field #string CRATE
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-- @field #string REPAIR
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-- @field #string ENGINEERS
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-- @field #string STATIC
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CTLD_CARGO.Enum = {
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VEHICLE = "Vehicle", -- #string vehicles
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TROOPS = "Troops", -- #string troops
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@ -542,7 +532,7 @@ CTLD_CARGO = {
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--- Query crate type for STATIC
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-- @param #CTLD_CARGO self
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-- @param #boolean
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-- @return #boolean
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function CTLD_CARGO:IsStatic()
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if self.CargoType == "Static" then
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return true
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@ -551,19 +541,35 @@ CTLD_CARGO = {
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end
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end
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--- Add mark
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-- @param #CTLD_CARGO self
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-- @return #CTLD_CARGO self
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function CTLD_CARGO:AddMark(Mark)
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self.Mark = Mark
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return self
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end
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--- Get mark
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-- @param #CTLD_CARGO self
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-- @return #string Mark
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function CTLD_CARGO:GetMark(Mark)
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return self.Mark
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end
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--- Wipe mark
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-- @param #CTLD_CARGO self
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-- @return #CTLD_CARGO self
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function CTLD_CARGO:WipeMark()
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self.Mark = nil
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return self
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end
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--- Get overall mass of a cargo object, i.e. crates needed x mass per crate
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-- @param #CTLD_CARGO self
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-- @return #number mass
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function CTLD_CARGO:GetNetMass()
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return self.CratesNeeded * self.PerCrateMass
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end
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end
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@ -1062,7 +1068,7 @@ CTLD.UnitTypes = {
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--- CTLD class version.
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-- @field #string version
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CTLD.version="1.0.10"
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CTLD.version="1.0.11"
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--- Instantiate a new CTLD.
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-- @param #CTLD self
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@ -1178,7 +1184,6 @@ function CTLD:New(Coalition, Prefixes, Alias)
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self.CrateDistance = 35 -- list/load crates in this radius
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self.ExtractFactor = 3.33 -- factor for troops extraction, i.e. CrateDistance * Extractfactor
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self.prefixes = Prefixes or {"Cargoheli"}
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--self.I({prefixes = self.prefixes})
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self.useprefix = true
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self.maximumHoverHeight = 15
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@ -1491,7 +1496,6 @@ function CTLD:_EventHandler(EventData)
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self:_RefreshF10Menus()
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end
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-- Herc support
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--self:T_unit:GetTypeName())
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if _unit:GetTypeName() == "Hercules" and self.enableHercules then
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local unitname = event.IniUnitName or "none"
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self.Loaded_Cargo[unitname] = nil
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@ -1532,6 +1536,8 @@ function CTLD:_LoadTroops(Group, Unit, Cargotype)
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local instock = Cargotype:GetStock()
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local cgoname = Cargotype:GetName()
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local cgotype = Cargotype:GetType()
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local cgonetmass = Cargotype:GetNetMass()
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local maxloadable = self:_GetMaxLoadableMass(Unit)
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if type(instock) == "number" and tonumber(instock) <= 0 and tonumber(instock) ~= -1 then
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-- nothing left over
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self:_SendMessage(string.format("Sorry, all %s are gone!", cgoname), 10, false, Group)
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@ -1583,6 +1589,9 @@ function CTLD:_LoadTroops(Group, Unit, Cargotype)
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if troopsize + numberonboard > trooplimit then
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self:_SendMessage("Sorry, we\'re crammed already!", 10, false, Group)
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return
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elseif maxloadable < cgonetmass then
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self:_SendMessage("Sorry, that\'s too heavy to load!", 10, false, Group)
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return
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else
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self.CargoCounter = self.CargoCounter + 1
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local loadcargotype = CTLD_CARGO:New(self.CargoCounter, Cargotype.Name, Cargotype.Templates, cgotype, true, true, Cargotype.CratesNeeded,nil,nil,Cargotype.PerCrateMass)
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@ -1610,7 +1619,6 @@ function CTLD:_FindRepairNearby(Group, Unit, Repairtype)
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local distance = self:_GetDistance(v:GetCoordinate(),unitcoord)
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local unit = v:GetUnit(1) -- Wrapper.Unit#UNIT
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local desc = unit:GetDesc() or nil
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--self:I({desc = desc.attributes})
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if distance < nearestDistance and distance ~= -1 and not desc.attributes.Infantry then
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nearestGroup = v
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nearestGroupIndex = k
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@ -1647,7 +1655,6 @@ function CTLD:_FindRepairNearby(Group, Unit, Repairtype)
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-- walk through generics and find matching type
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local Cargotype = nil
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for k,v in pairs(self.Cargo_Crates) do
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--self:I({groupname,v.Templates})
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if matchstring(groupname,v.Templates) and matchstring(groupname,Repairtype) then
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Cargotype = v -- #CTLD_CARGO
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break
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@ -1655,7 +1662,6 @@ function CTLD:_FindRepairNearby(Group, Unit, Repairtype)
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end
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if Cargotype == nil then
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--self:_SendMessage("Can't find a matching group for " .. Repairtype, 10, false, Group)
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return nil, nil
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else
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return nearestGroup, Cargotype
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@ -1674,17 +1680,14 @@ end
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function CTLD:_RepairObjectFromCrates(Group,Unit,Crates,Build,Number,Engineering)
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self:T(self.lid .. " _RepairObjectFromCrates")
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local build = Build -- -- #CTLD.Buildable
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--self:I({Build=Build})
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local Repairtype = build.Template -- #string
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local NearestGroup, CargoType = self:_FindRepairNearby(Group,Unit,Repairtype) -- Wrapper.Group#GROUP, #CTLD_CARGO
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--self:I({Repairtype=Repairtype, CargoType=CargoType, NearestGroup=NearestGroup})
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if NearestGroup ~= nil then
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if self.repairtime < 2 then self.repairtime = 30 end -- noob catch
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if not Engineering then
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self:_SendMessage(string.format("Repair started using %s taking %d secs", build.Name, self.repairtime), 10, false, Group)
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end
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-- now we can build ....
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--NearestGroup:Destroy(false)
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local name = CargoType:GetName()
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local required = CargoType:GetCratesNeeded()
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local template = CargoType:GetTemplates()
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@ -1701,7 +1704,6 @@ function CTLD:_RepairObjectFromCrates(Group,Unit,Crates,Build,Number,Engineering
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desttimer:Start(self.repairtime - 1)
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local buildtimer = TIMER:New(self._BuildObjectFromCrates,self,Group,Unit,object,true,NearestGroup:GetCoordinate())
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buildtimer:Start(self.repairtime)
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--self:_BuildObjectFromCrates(Group,Unit,object)
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else
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if not Engineering then
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self:_SendMessage("Can't repair this unit with " .. build.Name, 10, false, Group)
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@ -1813,9 +1815,7 @@ end
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self:__TroopsExtracted(1,Group, Unit, nearestGroup)
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-- clean up:
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--table.remove(self.DroppedTroops, nearestGroupIndex)
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if type(Cargotype.Templates) == "table" and Cargotype.Templates[2] then
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--self:I("*****This CargoType has multiple templates: "..Cargotype.Name)
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for _,_key in pairs (Cargotype.Templates) do
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table.insert(secondarygroups,_key)
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end
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@ -1966,7 +1966,6 @@ function CTLD:_GetCrates(Group, Unit, Cargo, number, drop)
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local width = width / 2
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local Offy = math.random(-width,width)
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self.Spawned_Crates[self.CrateCounter] = SPAWNSTATIC:NewFromType(basetype,"Cargos",self.cratecountry)
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--:InitCoordinate(cratecoord)
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:InitCargoMass(cgomass)
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:InitCargo(self.enableslingload)
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:InitLinkToUnit(Ship,dist,Offy,0)
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@ -1976,7 +1975,6 @@ function CTLD:_GetCrates(Group, Unit, Cargo, number, drop)
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:InitCoordinate(cratecoord)
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:InitCargoMass(cgomass)
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:InitCargo(self.enableslingload)
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--:InitLinkToUnit(Unit,OffsetX,OffsetY,OffsetAngle)
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:Spawn(270,cratealias)
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end
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local templ = cargotype:GetTemplates()
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@ -2105,7 +2103,6 @@ function CTLD:_GetDistance(_point1, _point2)
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if _point1 and _point2 then
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local distance1 = _point1:Get2DDistance(_point2)
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local distance2 = _point1:DistanceFromPointVec2(_point2)
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--self:I({dist1=distance1, dist2=distance2})
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if distance1 and type(distance1) == "number" then
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return distance1
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elseif distance2 and type(distance2) == "number" then
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@ -2144,11 +2141,7 @@ function CTLD:_FindCratesNearby( _group, _unit, _dist, _ignoreweight)
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local maxmass = 2000
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local maxloadable = 2000
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if not _ignoreweight then
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loadedmass = self:_GetUnitCargoMass(_unit)
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unittype = _unit:GetTypeName()
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capabilities = self:_GetUnitCapabilities(_unit) -- #CTLD.UnitCapabilities
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maxmass = capabilities.cargoweightlimit or 2000
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maxloadable = maxmass - loadedmass
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maxloadable = self:_GetMaxLoadableMass(_unit)
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end
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self:T(self.lid .. " Max loadable mass: " .. maxloadable)
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for _,_cargoobject in pairs (existingcrates) do
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@ -2326,6 +2319,21 @@ function CTLD:_GetUnitCargoMass(Unit)
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return loadedmass
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end
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--- (Internal) Function to calculate max loadable mass left over.
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-- @param #CTLD self
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-- @param Wrapper.Unit#UNIT Unit
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-- @return #number maxloadable Max loadable mass in kg
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function CTLD:_GetMaxLoadableMass(Unit)
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self:T(self.lid .. " _GetMaxLoadableMass")
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if not Unit then return 0 end
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local loadable = 0
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local loadedmass = self:_GetUnitCargoMass(Unit)
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local capabilities = self:_GetUnitCapabilities(Unit) -- #CTLD.UnitCapabilities
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local maxmass = capabilities.cargoweightlimit or 2000 -- max 2 tons
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loadable = maxmass - loadedmass
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return loadable
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end
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--- (Internal) Function to calculate and set Unit internal cargo mass
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-- @param #CTLD self
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-- @param Wrapper.Unit#UNIT Unit
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@ -2333,9 +2341,6 @@ function CTLD:_UpdateUnitCargoMass(Unit)
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self:T(self.lid .. " _UpdateUnitCargoMass")
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local calculatedMass = self:_GetUnitCargoMass(Unit)
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Unit:SetUnitInternalCargo(calculatedMass)
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--local report = REPORT:New("Loadmaster report")
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--report:Add("Carrying " .. calculatedMass .. "Kg")
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--self:_SendMessage(report:Text(),10,false,Unit:GetGroup())
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return self
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end
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@ -2353,6 +2358,7 @@ function CTLD:_ListCargo(Group, Unit)
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local cratelimit = capabilities.cratelimit -- #number
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local loadedcargo = self.Loaded_Cargo[unitname] or {} -- #CTLD.LoadedCargo
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local loadedmass = self:_GetUnitCargoMass(Unit) -- #number
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local maxloadable = self:_GetMaxLoadableMass(Unit)
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if self.Loaded_Cargo[unitname] then
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local no_troops = loadedcargo.Troopsloaded or 0
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local no_crates = loadedcargo.Cratesloaded or 0
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@ -2387,11 +2393,11 @@ function CTLD:_ListCargo(Group, Unit)
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report:Add(" N O N E")
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end
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report:Add("------------------------------------------------------------")
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report:Add("Total Mass: ".. loadedmass .. " kg")
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report:Add("Total Mass: ".. loadedmass .. " kg. Loadable: "..maxloadable.." kg.")
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local text = report:Text()
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self:_SendMessage(text, 30, true, Group)
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else
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self:_SendMessage(string.format("Nothing loaded!\nTroop limit: %d | Crate limit %d",trooplimit,cratelimit), 10, false, Group)
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self:_SendMessage(string.format("Nothing loaded!\nTroop limit: %d | Crate limit %d | Weight limit %d kgs",trooplimit,cratelimit,maxloadable), 10, false, Group)
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end
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return self
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end
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@ -2567,7 +2573,6 @@ function CTLD:_UnloadTroops(Group, Unit)
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end -- template loop
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cargo:SetWasDropped(true)
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-- engineering group?
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--self:I("Dropped Troop Type: "..type)
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if type == CTLD_CARGO.Enum.ENGINEERS then
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self.Engineers = self.Engineers + 1
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local grpname = self.DroppedTroops[self.TroopCounter]:GetName()
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@ -2943,7 +2948,6 @@ function CTLD:_MoveGroupToZone(Group)
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local groupcoord = Group:GetCoordinate()
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-- Get closest zone of type
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local outcome, name, zone, distance = self:IsUnitInZone(Group,CTLD.CargoZoneType.MOVE)
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--self:Tstring.format("Closest WP zone %s is %d meters",name,distance))
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if (distance <= self.movetroopsdistance) and zone then
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-- yes, we can ;)
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local groupname = Group:GetName()
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@ -3125,7 +3129,7 @@ function CTLD:_RefreshF10Menus()
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--- [Internal] Function to check if a template exists in the mission.
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-- @param #CTLD self
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-- @param #table temptable Table of string names
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-- @return #boolen outcome
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-- @return #boolean outcome
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function CTLD:_CheckTemplates(temptable)
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self:T(self.lid .. " _CheckTemplates")
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local outcome = true
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@ -3889,8 +3893,7 @@ end
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self:_SendMessage(text, 10, false, Group)
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return self
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end
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--- (Internal) Check if a unit is in a load zone and is hovering in parameters.
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-- @param #CTLD self
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-- @param Wrapper.Unit#UNIT Unit
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@ -4160,9 +4163,6 @@ end
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self.Engineers = self.Engineers + 1
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local grpname = self.DroppedTroops[self.TroopCounter]:GetName()
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self.EngineersInField[self.Engineers] = CTLD_ENGINEERING:New(name, grpname)
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--self:I(string.format("%s Injected Engineers %s into action!",self.lid, name))
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else
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--self:I(string.format("%s Injected Troops %s into action!",self.lid, name))
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end
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if self.eventoninject then
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self:__TroopsDeployed(1,nil,nil,self.DroppedTroops[self.TroopCounter])
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@ -4533,7 +4533,6 @@ end
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local cargo = _cargo -- #CTLD_CARGO
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local object = cargo:GetPositionable() -- Wrapper.Static#STATIC
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if object and object:IsAlive() and cargo:WasDropped() then
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self:I({_cargo})
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statics[#statics+1] = cargo
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end
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end
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@ -4550,7 +4549,6 @@ end
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template = { template }
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end
|
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for _,_name in pairs (template) do
|
||||
--self:I(string.format("*** Saving CTLD: Matching %s with %s",name,_name))
|
||||
if string.find(name,_name) and _cargo:GetType() ~= CTLD_CARGO.Enum.REPAIR then
|
||||
match = true
|
||||
cargo = thiscargo
|
||||
@ -4745,7 +4743,6 @@ end
|
||||
|
||||
local loadeddata = {}
|
||||
for line in file:lines() do
|
||||
--self:I({line=type(line)})
|
||||
loadeddata[#loadeddata+1] = line
|
||||
end
|
||||
file:close()
|
||||
@ -4769,7 +4766,6 @@ end
|
||||
cargotemplates = UTILS.Split(cargotemplates,";")
|
||||
local size = tonumber(dataset[8])
|
||||
local mass = tonumber(dataset[9])
|
||||
--self:I({groupname,vec3,cargoname,cargotemplates,cargotype,size,mass})
|
||||
-- inject at Vec2
|
||||
local dropzone = ZONE_RADIUS:New("DropZone",vec2,20)
|
||||
if cargotype == CTLD_CARGO.Enum.VEHICLE or cargotype == CTLD_CARGO.Enum.FOB then
|
||||
@ -4784,8 +4780,6 @@ end
|
||||
local size = tonumber(dataset[8])
|
||||
local mass = tonumber(dataset[9])
|
||||
local dropzone = ZONE_RADIUS:New("DropZone",vec2,20)
|
||||
-- STATIC,-84037,154,834021,Humvee,{Humvee;},Vehicle,1,100
|
||||
-- STATIC,-84036,154,834018,Ammunition-1,ammo_cargo,Static,1,500
|
||||
local injectstatic = nil
|
||||
if cargotype == CTLD_CARGO.Enum.VEHICLE or cargotype == CTLD_CARGO.Enum.FOB then
|
||||
cargotemplates = string.gsub(cargotemplates,"{","")
|
||||
@ -4898,7 +4892,6 @@ CTLD_HERCULES.Types = {
|
||||
["ART GVOZDIKA [34720lb]"] = {['name'] = "SAU Gvozdika", ['container'] = false},
|
||||
["APC MTLB Air [26400lb]"] = {['name'] = "MTLB", ['container'] = true},
|
||||
["APC MTLB Skid [26290lb]"] = {['name'] = "MTLB", ['container'] = false},
|
||||
--["Generic Crate [20000lb]"] = {['name'] = "Hercules_Container_Parachute", ['container'] = true} --nothing generic in Moose CTLD
|
||||
}
|
||||
|
||||
--- Cargo Object
|
||||
@ -5000,8 +4993,7 @@ function CTLD_HERCULES:New(Coalition, Alias, CtldObject)
|
||||
|
||||
-- Set some string id for output to DCS.log file.
|
||||
self.lid=string.format("%s (%s) | ", self.alias, self.coalition and UTILS.GetCoalitionName(self.coalition) or "unknown")
|
||||
|
||||
--self:HandleEvent(EVENTS.Birth,self._HandleBirth)
|
||||
|
||||
self:HandleEvent(EVENTS.Shot, self._HandleShot)
|
||||
|
||||
self:I(self.lid .. "Started")
|
||||
@ -5115,13 +5107,8 @@ function CTLD_HERCULES:Cargo_SpawnStatic(Cargo_Drop_initiator,Cargo_Drop_Positio
|
||||
local position = Cargo_Drop_Position:GetVec2()
|
||||
local Zone = ZONE_RADIUS:New("Cargo Static " .. math.random(1,10000),position,100)
|
||||
if not dead then
|
||||
-- CTLD_CARGO:New(ID, Name, Templates, Sorte, HasBeenMoved, LoadDirectly, CratesNeeded, Positionable, Dropped, PerCrateMass, Stock)
|
||||
local injectstatic = CTLD_CARGO:New(nil,"Cargo Static Group "..math.random(1,10000),"iso_container",CTLD_CARGO.Enum.STATIC,true,false,1,nil,true,4500,1)
|
||||
self.CTLD:InjectStatics(Zone,injectstatic,true)
|
||||
else
|
||||
--local static = SPAWNSTATIC:NewFromType("iso_container","Cargos",Cargo_Country)
|
||||
--static.InitDead = true
|
||||
--static:SpawnFromZone(Zone,CargoHeading)
|
||||
end
|
||||
return self
|
||||
end
|
||||
@ -5145,7 +5132,6 @@ function CTLD_HERCULES:Cargo_SpawnObjects(Cargo_Drop_initiator,Cargo_Drop_Direct
|
||||
self:T(self.lid .. 'Cargo_SpawnObjects')
|
||||
|
||||
local CargoHeading = self.CargoHeading
|
||||
--local Cargo_Drop_Position = {}
|
||||
|
||||
if offload_cargo == true or ParatrooperGroupSpawn == true then
|
||||
if ParatrooperGroupSpawn == true then
|
||||
@ -5157,14 +5143,7 @@ function CTLD_HERCULES:Cargo_SpawnObjects(Cargo_Drop_initiator,Cargo_Drop_Direct
|
||||
end
|
||||
else
|
||||
if all_cargo_gets_destroyed == true or Cargo_over_water == true then
|
||||
if Container_Enclosed == true then
|
||||
--self:Cargo_SpawnStatic(Cargo_Drop_initiator,Cargo_Content_position, Cargo_Type_name, CargoHeading, true, Cargo_Country)
|
||||
if ParatrooperGroupSpawn == false then
|
||||
--self:Cargo_SpawnStatic(Cargo_Drop_initiator,Cargo_Content_position, "Hercules_Container_Parachute_Static", CargoHeading, true, Cargo_Country)
|
||||
end
|
||||
else
|
||||
--self:Cargo_SpawnStatic(Cargo_Drop_initiator,Cargo_Content_position, Cargo_Type_name, CargoHeading, true, Cargo_Country)
|
||||
end
|
||||
|
||||
else
|
||||
if all_cargo_survive_to_the_ground == true then
|
||||
if ParatrooperGroupSpawn == true then
|
||||
@ -5209,14 +5188,12 @@ function CTLD_HERCULES:Calculate_Object_Height_AGL(group)
|
||||
return height - lheight
|
||||
else
|
||||
-- DCS object
|
||||
--self:T({group})
|
||||
if group:isExist() then
|
||||
local dcsposition = group:getPosition().p
|
||||
local dcsvec2 = {x = dcsposition.x, y = dcsposition.z} -- Vec2
|
||||
local height = math.floor(group:getPosition().p.y - land.getHeight(dcsvec2))
|
||||
self.ObjectTracker[group.id_] = dcsposition -- Vec3
|
||||
self:T(self.lid .. "Height " .. height)
|
||||
--self:T({group.id_,self.ObjectTracker[group.id_]})
|
||||
return height
|
||||
else
|
||||
return 0
|
||||
@ -5437,27 +5414,6 @@ end
|
||||
function CTLD_HERCULES:_HandleBirth(event)
|
||||
-- not sure what this is needed for? I think this for setting generic crates "content" setting.
|
||||
self:T(self.lid .. "Birth Event ID:" .. event.id)
|
||||
--[[
|
||||
if event.id == EVENTS.Birth then
|
||||
local desc = event.initiator:getDesc()
|
||||
if desc["displayName"] == "Hercules" then
|
||||
local grpTab = {}
|
||||
grpTab['object'] = event.IniGroup
|
||||
grpTab['name'] = event.IniGroupName
|
||||
grpTab['cargoType'] = 'Container red 1'
|
||||
grpTab['cargoNum'] = 1
|
||||
grpTab['key'] = #self.carrierGroups + 1
|
||||
|
||||
table.insert(self.carrierGroups,grpTab)
|
||||
|
||||
local hercCargoMenu = MENU_GROUP:New(event.IniGroup,"CargoTypes",nil)
|
||||
local mlrs = MENU_GROUP_COMMAND:New(event.IniGroup,"MLRS",hercCargoMenu,self.SetType,self,grpTab['key'],'MLRS',1)
|
||||
local mlrs = MENU_GROUP_COMMAND:New(event.IniGroup,"Mortar",hercCargoMenu,self.SetType,self,grpTab['key'],'2B11 mortar',8)
|
||||
local mlrs = MENU_GROUP_COMMAND:New(event.IniGroup,"M-109",hercCargoMenu,self.SetType,self,grpTab['key'],'M-109',1)
|
||||
local mlrs = MENU_GROUP_COMMAND:New(event.IniGroup,"FOB Crate",hercCargoMenu,self.SetType,self,grpTab['key'],'Container red 1',1)
|
||||
end
|
||||
end
|
||||
--]]
|
||||
return self
|
||||
end
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user