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https://github.com/FlightControl-Master/MOOSE.git
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Merge branch 'develop' into FF/Ops
This commit is contained in:
commit
47e7364976
@ -14,7 +14,7 @@
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-- * Only create or delete menus when required, and keep existing menus persistent.
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-- * Update menu structures.
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-- * Refresh menu structures intelligently, based on a time stamp of updates.
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-- - Delete obscolete menus.
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-- - Delete obsolete menus.
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-- - Create new one where required.
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-- - Don't touch the existing ones.
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-- * Provide a variable amount of parameters to menus.
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@ -23,7 +23,7 @@
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-- * Provide a great tool to manage menus in your code.
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--
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-- DCS Menus can be managed using the MENU classes.
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-- The advantage of using MENU classes is that it hides the complexity of dealing with menu management in more advanced scanerios where you need to
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-- The advantage of using MENU classes is that it hides the complexity of dealing with menu management in more advanced scenarios where you need to
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-- set menus and later remove them, and later set them again. You'll find while using use normal DCS scripting functions, that setting and removing
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-- menus is not a easy feat if you have complex menu hierarchies defined.
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-- Using the MOOSE menu classes, the removal and refreshing of menus are nicely being handled within these classes, and becomes much more easy.
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@ -53,7 +53,6 @@
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-- @module Core.Menu
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-- @image Core_Menu.JPG
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MENU_INDEX = {}
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MENU_INDEX.MenuMission = {}
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MENU_INDEX.MenuMission.Menus = {}
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@ -64,10 +63,7 @@ MENU_INDEX.Coalition[coalition.side.RED] = {}
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MENU_INDEX.Coalition[coalition.side.RED].Menus = {}
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MENU_INDEX.Group = {}
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function MENU_INDEX:ParentPath( ParentMenu, MenuText )
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local Path = ParentMenu and "@" .. table.concat( ParentMenu.MenuPath or {}, "@" ) or ""
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if ParentMenu then
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if ParentMenu:IsInstanceOf( "MENU_GROUP" ) or ParentMenu:IsInstanceOf( "MENU_GROUP_COMMAND" ) then
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@ -95,20 +91,16 @@ function MENU_INDEX:ParentPath( ParentMenu, MenuText )
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Path = Path .. "@" .. MenuText
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return Path
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end
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function MENU_INDEX:PrepareMission()
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self.MenuMission.Menus = self.MenuMission.Menus or {}
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end
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function MENU_INDEX:PrepareCoalition( CoalitionSide )
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self.Coalition[CoalitionSide] = self.Coalition[CoalitionSide] or {}
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self.Coalition[CoalitionSide].Menus = self.Coalition[CoalitionSide].Menus or {}
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end
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---
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-- @param Wrapper.Group#GROUP Group
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function MENU_INDEX:PrepareGroup( Group )
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@ -119,42 +111,26 @@ function MENU_INDEX:PrepareGroup( Group )
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end
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end
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function MENU_INDEX:HasMissionMenu( Path )
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return self.MenuMission.Menus[Path]
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end
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function MENU_INDEX:SetMissionMenu( Path, Menu )
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self.MenuMission.Menus[Path] = Menu
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end
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function MENU_INDEX:ClearMissionMenu( Path )
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self.MenuMission.Menus[Path] = nil
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end
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function MENU_INDEX:HasCoalitionMenu( Coalition, Path )
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return self.Coalition[Coalition].Menus[Path]
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end
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function MENU_INDEX:SetCoalitionMenu( Coalition, Path, Menu )
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self.Coalition[Coalition].Menus[Path] = Menu
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end
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function MENU_INDEX:ClearCoalitionMenu( Coalition, Path )
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self.Coalition[Coalition].Menus[Path] = nil
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end
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function MENU_INDEX:HasGroupMenu( Group, Path )
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if Group and Group:IsAlive() then
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local MenuGroupName = Group:GetName()
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@ -162,53 +138,36 @@ function MENU_INDEX:HasGroupMenu( Group, Path )
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end
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return nil
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end
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function MENU_INDEX:SetGroupMenu( Group, Path, Menu )
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local MenuGroupName = Group:GetName()
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Group:F({MenuGroupName=MenuGroupName,Path=Path})
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self.Group[MenuGroupName].Menus[Path] = Menu
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end
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function MENU_INDEX:ClearGroupMenu( Group, Path )
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local MenuGroupName = Group:GetName()
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self.Group[MenuGroupName].Menus[Path] = nil
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end
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function MENU_INDEX:Refresh( Group )
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for MenuID, Menu in pairs( self.MenuMission.Menus ) do
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Menu:Refresh()
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end
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for MenuID, Menu in pairs( self.Coalition[coalition.side.BLUE].Menus ) do
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Menu:Refresh()
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end
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for MenuID, Menu in pairs( self.Coalition[coalition.side.RED].Menus ) do
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Menu:Refresh()
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end
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local GroupName = Group:GetName()
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for MenuID, Menu in pairs( self.Group[GroupName].Menus ) do
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Menu:Refresh()
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end
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return self
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end
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do -- MENU_BASE
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--- @type MENU_BASE
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-- @extends Core.Base#BASE
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--- Defines the main MENU class where other MENU classes are derived from.
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-- This is an abstract class, so don't use it.
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-- @field #MENU_BASE
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@ -216,10 +175,10 @@ do -- MENU_BASE
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ClassName = "MENU_BASE",
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MenuPath = nil,
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MenuText = "",
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MenuParentPath = nil
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MenuParentPath = nil,
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}
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--- Consructor
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--- Constructor
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-- @param #MENU_BASE
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-- @return #MENU_BASE
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function MENU_BASE:New( MenuText, ParentMenu )
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@ -228,27 +187,25 @@ do -- MENU_BASE
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if ParentMenu ~= nil then
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MenuParentPath = ParentMenu.MenuPath
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end
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local self = BASE:Inherit( self, BASE:New() )
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local self = BASE:Inherit( self, BASE:New() )
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self.MenuPath = nil
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self.MenuText = MenuText
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self.ParentMenu = ParentMenu
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self.MenuParentPath = MenuParentPath
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self.Path = ( self.ParentMenu and "@" .. table.concat( self.MenuParentPath or {}, "@" ) or "" ) .. "@" .. self.MenuText
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self.MenuPath = nil
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self.MenuText = MenuText
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self.ParentMenu = ParentMenu
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self.MenuParentPath = MenuParentPath
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self.Path = ( self.ParentMenu and "@" .. table.concat( self.MenuParentPath or {}, "@" ) or "" ) .. "@" .. self.MenuText
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self.Menus = {}
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self.MenuCount = 0
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self.MenuStamp = timer.getTime()
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self.MenuRemoveParent = false
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if self.ParentMenu then
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self.ParentMenu.Menus = self.ParentMenu.Menus or {}
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self.ParentMenu.Menus[MenuText] = self
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end
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return self
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return self
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end
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function MENU_BASE:SetParentMenu( MenuText, Menu )
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if self.ParentMenu then
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self.ParentMenu.Menus = self.ParentMenu.Menus or {}
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@ -256,7 +213,6 @@ do -- MENU_BASE
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self.ParentMenu.MenuCount = self.ParentMenu.MenuCount + 1
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end
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end
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function MENU_BASE:ClearParentMenu( MenuText )
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if self.ParentMenu and self.ParentMenu.Menus[MenuText] then
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self.ParentMenu.Menus[MenuText] = nil
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@ -266,7 +222,6 @@ do -- MENU_BASE
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||||
end
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||||
end
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||||
end
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||||
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||||
--- Sets a @{Menu} to remove automatically the parent menu when the menu removed is the last child menu of that parent @{Menu}.
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-- @param #MENU_BASE self
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-- @param #boolean RemoveParent If true, the parent menu is automatically removed when this menu is the last child menu of that parent @{Menu}.
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@ -276,7 +231,6 @@ do -- MENU_BASE
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self.MenuRemoveParent = RemoveParent
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return self
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end
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--- Gets a @{Menu} from a parent @{Menu}
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-- @param #MENU_BASE self
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@ -285,7 +239,6 @@ do -- MENU_BASE
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function MENU_BASE:GetMenu( MenuText )
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return self.Menus[MenuText]
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end
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--- Sets a menu stamp for later prevention of menu removal.
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-- @param #MENU_BASE self
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-- @param MenuStamp
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@ -323,9 +276,7 @@ do -- MENU_BASE
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end
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||||
end
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do -- MENU_COMMAND_BASE
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--- @type MENU_COMMAND_BASE
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-- @field #function MenuCallHandler
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-- @extends Core.Menu#MENU_BASE
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@ -346,8 +297,7 @@ do -- MENU_COMMAND_BASE
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-- @return #MENU_COMMAND_BASE
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function MENU_COMMAND_BASE:New( MenuText, ParentMenu, CommandMenuFunction, CommandMenuArguments )
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local self = BASE:Inherit( self, MENU_BASE:New( MenuText, ParentMenu ) ) -- #MENU_COMMAND_BASE
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local self = BASE:Inherit( self, MENU_BASE:New( MenuText, ParentMenu ) ) -- #MENU_COMMAND_BASE
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-- When a menu function goes into error, DCS displays an obscure menu message.
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-- This error handler catches the menu error and displays the full call stack.
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local ErrorHandler = function( errmsg )
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@ -367,7 +317,7 @@ do -- MENU_COMMAND_BASE
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local Status, Result = xpcall( MenuFunction, ErrorHandler )
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end
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return self
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return self
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end
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--- This sets the new command function of a menu,
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@ -380,7 +330,6 @@ do -- MENU_COMMAND_BASE
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self.CommandMenuFunction = CommandMenuFunction
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return self
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end
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--- This sets the new command arguments of a menu,
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-- so that if a menu is regenerated, or if command arguments change,
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-- that the arguments set for the menu are loosely coupled with the menu itself!!!
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@ -391,35 +340,30 @@ do -- MENU_COMMAND_BASE
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self.CommandMenuArguments = CommandMenuArguments
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return self
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end
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|
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end
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|
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do -- MENU_MISSION
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--- @type MENU_MISSION
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-- @extends Core.Menu#MENU_BASE
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--- Manages the main menus for a complete mission.
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--
|
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-- You can add menus with the @{#MENU_MISSION.New} method, which constructs a MENU_MISSION object and returns you the object reference.
|
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-- Using this object reference, you can then remove ALL the menus and submenus underlying automatically with @{#MENU_MISSION.Remove}.
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-- @field #MENU_MISSION
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MENU_MISSION = {
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ClassName = "MENU_MISSION"
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ClassName = "MENU_MISSION",
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}
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--- MENU_MISSION constructor. Creates a new MENU_MISSION object and creates the menu for a complete mission file.
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-- @param #MENU_MISSION self
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-- @param #string MenuText The text for the menu.
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-- @param #table ParentMenu The parent menu. This parameter can be ignored if you want the menu to be located at the perent menu of DCS world (under F10 other).
|
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-- @param #table ParentMenu The parent menu. This parameter can be ignored if you want the menu to be located at the parent menu of DCS world (under F10 other).
|
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-- @return #MENU_MISSION
|
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function MENU_MISSION:New( MenuText, ParentMenu )
|
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|
||||
MENU_INDEX:PrepareMission()
|
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local Path = MENU_INDEX:ParentPath( ParentMenu, MenuText )
|
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local MissionMenu = MENU_INDEX:HasMissionMenu( Path )
|
||||
|
||||
if MissionMenu then
|
||||
return MissionMenu
|
||||
else
|
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@ -432,17 +376,15 @@ do -- MENU_MISSION
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
--- Refreshes a radio item for a mission
|
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-- @param #MENU_MISSION self
|
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-- @return #MENU_MISSION
|
||||
function MENU_MISSION:Refresh()
|
||||
|
||||
do
|
||||
missionCommands.removeItem( self.MenuPath )
|
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self.MenuPath = missionCommands.addSubMenu( self.MenuText, self.MenuParentPath )
|
||||
end
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|
||||
return self
|
||||
end
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||||
|
||||
--- Removes the sub menus recursively of this MENU_MISSION. Note that the main menu is kept!
|
||||
@ -466,7 +408,6 @@ do -- MENU_MISSION
|
||||
MENU_INDEX:PrepareMission()
|
||||
local Path = MENU_INDEX:ParentPath( self.ParentMenu, self.MenuText )
|
||||
local MissionMenu = MENU_INDEX:HasMissionMenu( Path )
|
||||
|
||||
if MissionMenu == self then
|
||||
self:RemoveSubMenus()
|
||||
if not MenuStamp or self.MenuStamp ~= MenuStamp then
|
||||
@ -487,10 +428,7 @@ do -- MENU_MISSION
|
||||
return self
|
||||
end
|
||||
|
||||
|
||||
|
||||
end
|
||||
|
||||
do -- MENU_MISSION_COMMAND
|
||||
|
||||
--- @type MENU_MISSION_COMMAND
|
||||
@ -503,7 +441,7 @@ do -- MENU_MISSION_COMMAND
|
||||
--
|
||||
-- @field #MENU_MISSION_COMMAND
|
||||
MENU_MISSION_COMMAND = {
|
||||
ClassName = "MENU_MISSION_COMMAND"
|
||||
ClassName = "MENU_MISSION_COMMAND",
|
||||
}
|
||||
|
||||
--- MENU_MISSION constructor. Creates a new radio command item for a complete mission file, which can invoke a function with parameters.
|
||||
@ -518,7 +456,6 @@ do -- MENU_MISSION_COMMAND
|
||||
MENU_INDEX:PrepareMission()
|
||||
local Path = MENU_INDEX:ParentPath( ParentMenu, MenuText )
|
||||
local MissionMenu = MENU_INDEX:HasMissionMenu( Path )
|
||||
|
||||
if MissionMenu then
|
||||
MissionMenu:SetCommandMenuFunction( CommandMenuFunction )
|
||||
MissionMenu:SetCommandMenuArguments( arg )
|
||||
@ -532,17 +469,15 @@ do -- MENU_MISSION_COMMAND
|
||||
return self
|
||||
end
|
||||
end
|
||||
|
||||
--- Refreshes a radio item for a mission
|
||||
-- @param #MENU_MISSION_COMMAND self
|
||||
-- @return #MENU_MISSION_COMMAND
|
||||
function MENU_MISSION_COMMAND:Refresh()
|
||||
|
||||
do
|
||||
missionCommands.removeItem( self.MenuPath )
|
||||
missionCommands.addCommand( self.MenuText, self.MenuParentPath, self.MenuCallHandler )
|
||||
end
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
--- Removes a radio command item for a coalition
|
||||
@ -553,7 +488,6 @@ do -- MENU_MISSION_COMMAND
|
||||
MENU_INDEX:PrepareMission()
|
||||
local Path = MENU_INDEX:ParentPath( self.ParentMenu, self.MenuText )
|
||||
local MissionMenu = MENU_INDEX:HasMissionMenu( Path )
|
||||
|
||||
if MissionMenu == self then
|
||||
if not MenuStamp or self.MenuStamp ~= MenuStamp then
|
||||
if ( not MenuTag ) or ( MenuTag and self.MenuTag and MenuTag == self.MenuTag ) then
|
||||
@ -572,13 +506,8 @@ do -- MENU_MISSION_COMMAND
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
||||
do -- MENU_COALITION
|
||||
|
||||
--- @type MENU_COALITION
|
||||
-- @extends Core.Menu#MENU_BASE
|
||||
|
||||
@ -634,18 +563,15 @@ do -- MENU_COALITION
|
||||
-- @param #MENU_COALITION self
|
||||
-- @param DCS#coalition.side Coalition The coalition owning the menu.
|
||||
-- @param #string MenuText The text for the menu.
|
||||
-- @param #table ParentMenu The parent menu. This parameter can be ignored if you want the menu to be located at the perent menu of DCS world (under F10 other).
|
||||
-- @param #table ParentMenu The parent menu. This parameter can be ignored if you want the menu to be located at the parent menu of DCS world (under F10 other).
|
||||
-- @return #MENU_COALITION self
|
||||
function MENU_COALITION:New( Coalition, MenuText, ParentMenu )
|
||||
|
||||
MENU_INDEX:PrepareCoalition( Coalition )
|
||||
local Path = MENU_INDEX:ParentPath( ParentMenu, MenuText )
|
||||
local CoalitionMenu = MENU_INDEX:HasCoalitionMenu( Coalition, Path )
|
||||
|
||||
if CoalitionMenu then
|
||||
return CoalitionMenu
|
||||
else
|
||||
|
||||
local self = BASE:Inherit( self, MENU_BASE:New( MenuText, ParentMenu ) )
|
||||
MENU_INDEX:SetCoalitionMenu( Coalition, Path, self )
|
||||
|
||||
@ -656,17 +582,15 @@ do -- MENU_COALITION
|
||||
return self
|
||||
end
|
||||
end
|
||||
|
||||
--- Refreshes a radio item for a coalition
|
||||
-- @param #MENU_COALITION self
|
||||
-- @return #MENU_COALITION
|
||||
function MENU_COALITION:Refresh()
|
||||
|
||||
do
|
||||
missionCommands.removeItemForCoalition( self.Coalition, self.MenuPath )
|
||||
missionCommands.addSubMenuForCoalition( self.Coalition, self.MenuText, self.MenuParentPath )
|
||||
end
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
--- Removes the sub menus recursively of this MENU_COALITION. Note that the main menu is kept!
|
||||
@ -689,7 +613,6 @@ do -- MENU_COALITION
|
||||
MENU_INDEX:PrepareCoalition( self.Coalition )
|
||||
local Path = MENU_INDEX:ParentPath( self.ParentMenu, self.MenuText )
|
||||
local CoalitionMenu = MENU_INDEX:HasCoalitionMenu( self.Coalition, Path )
|
||||
|
||||
if CoalitionMenu == self then
|
||||
self:RemoveSubMenus()
|
||||
if not MenuStamp or self.MenuStamp ~= MenuStamp then
|
||||
@ -709,11 +632,7 @@ do -- MENU_COALITION
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
|
||||
do -- MENU_COALITION_COMMAND
|
||||
|
||||
--- @type MENU_COALITION_COMMAND
|
||||
@ -742,7 +661,6 @@ do -- MENU_COALITION_COMMAND
|
||||
MENU_INDEX:PrepareCoalition( Coalition )
|
||||
local Path = MENU_INDEX:ParentPath( ParentMenu, MenuText )
|
||||
local CoalitionMenu = MENU_INDEX:HasCoalitionMenu( Coalition, Path )
|
||||
|
||||
if CoalitionMenu then
|
||||
CoalitionMenu:SetCommandMenuFunction( CommandMenuFunction )
|
||||
CoalitionMenu:SetCommandMenuArguments( arg )
|
||||
@ -757,20 +675,17 @@ do -- MENU_COALITION_COMMAND
|
||||
self:SetParentMenu( self.MenuText, self )
|
||||
return self
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
--- Refreshes a radio item for a coalition
|
||||
-- @param #MENU_COALITION_COMMAND self
|
||||
-- @return #MENU_COALITION_COMMAND
|
||||
function MENU_COALITION_COMMAND:Refresh()
|
||||
|
||||
do
|
||||
missionCommands.removeItemForCoalition( self.Coalition, self.MenuPath )
|
||||
missionCommands.addCommandForCoalition( self.Coalition, self.MenuText, self.MenuParentPath, self.MenuCallHandler )
|
||||
end
|
||||
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
--- Removes a radio command item for a coalition
|
||||
@ -781,7 +696,6 @@ do -- MENU_COALITION_COMMAND
|
||||
MENU_INDEX:PrepareCoalition( self.Coalition )
|
||||
local Path = MENU_INDEX:ParentPath( self.ParentMenu, self.MenuText )
|
||||
local CoalitionMenu = MENU_INDEX:HasCoalitionMenu( self.Coalition, Path )
|
||||
|
||||
if CoalitionMenu == self then
|
||||
if not MenuStamp or self.MenuStamp ~= MenuStamp then
|
||||
if ( not MenuTag ) or ( MenuTag and self.MenuTag and MenuTag == self.MenuTag ) then
|
||||
@ -800,20 +714,16 @@ do -- MENU_COALITION_COMMAND
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
--- MENU_GROUP
|
||||
|
||||
do
|
||||
-- This local variable is used to cache the menus registered under groups.
|
||||
-- Menus don't dissapear when groups for players are destroyed and restarted.
|
||||
-- Menus don't disappear when groups for players are destroyed and restarted.
|
||||
-- So every menu for a client created must be tracked so that program logic accidentally does not create.
|
||||
-- the same menus twice during initialization logic.
|
||||
-- These menu classes are handling this logic with this variable.
|
||||
local _MENUGROUPS = {}
|
||||
|
||||
--- @type MENU_GROUP
|
||||
-- @extends Core.Menu#MENU_BASE
|
||||
|
||||
@ -889,16 +799,13 @@ do
|
||||
MENU_INDEX:PrepareGroup( Group )
|
||||
local Path = MENU_INDEX:ParentPath( ParentMenu, MenuText )
|
||||
local GroupMenu = MENU_INDEX:HasGroupMenu( Group, Path )
|
||||
|
||||
if GroupMenu then
|
||||
return GroupMenu
|
||||
else
|
||||
self = BASE:Inherit( self, MENU_BASE:New( MenuText, ParentMenu ) )
|
||||
MENU_INDEX:SetGroupMenu( Group, Path, self )
|
||||
|
||||
self.Group = Group
|
||||
self.GroupID = Group:GetID()
|
||||
|
||||
self.MenuPath = missionCommands.addSubMenuForGroup( self.GroupID, MenuText, self.MenuParentPath )
|
||||
|
||||
self:SetParentMenu( self.MenuText, self )
|
||||
@ -906,12 +813,10 @@ do
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
--- Refreshes a new radio item for a group and submenus
|
||||
-- @param #MENU_GROUP self
|
||||
-- @return #MENU_GROUP
|
||||
function MENU_GROUP:Refresh()
|
||||
|
||||
do
|
||||
missionCommands.removeItemForGroup( self.GroupID, self.MenuPath )
|
||||
missionCommands.addSubMenuForGroup( self.GroupID, self.MenuText, self.MenuParentPath )
|
||||
@ -920,7 +825,8 @@ do
|
||||
Menu:Refresh()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
--- Removes the sub menus recursively of this MENU_GROUP.
|
||||
@ -929,7 +835,6 @@ do
|
||||
-- @param MenuTag A Tag or Key to filter the menus to be refreshed with the Tag set.
|
||||
-- @return #MENU_GROUP self
|
||||
function MENU_GROUP:RemoveSubMenus( MenuStamp, MenuTag )
|
||||
|
||||
for MenuText, Menu in pairs( self.Menus or {} ) do
|
||||
Menu:Remove( MenuStamp, MenuTag )
|
||||
end
|
||||
@ -938,18 +843,15 @@ do
|
||||
|
||||
end
|
||||
|
||||
|
||||
--- Removes the main menu and sub menus recursively of this MENU_GROUP.
|
||||
-- @param #MENU_GROUP self
|
||||
-- @param MenuStamp
|
||||
-- @param MenuTag A Tag or Key to filter the menus to be refreshed with the Tag set.
|
||||
-- @return #nil
|
||||
function MENU_GROUP:Remove( MenuStamp, MenuTag )
|
||||
|
||||
MENU_INDEX:PrepareGroup( self.Group )
|
||||
local Path = MENU_INDEX:ParentPath( self.ParentMenu, self.MenuText )
|
||||
local GroupMenu = MENU_INDEX:HasGroupMenu( self.Group, Path )
|
||||
|
||||
if GroupMenu == self then
|
||||
self:RemoveSubMenus( MenuStamp, MenuTag )
|
||||
if not MenuStamp or self.MenuStamp ~= MenuStamp then
|
||||
@ -993,18 +895,15 @@ do
|
||||
-- @param CommandMenuArgument An argument for the function.
|
||||
-- @return #MENU_GROUP_COMMAND
|
||||
function MENU_GROUP_COMMAND:New( Group, MenuText, ParentMenu, CommandMenuFunction, ... )
|
||||
|
||||
MENU_INDEX:PrepareGroup( Group )
|
||||
local Path = MENU_INDEX:ParentPath( ParentMenu, MenuText )
|
||||
local GroupMenu = MENU_INDEX:HasGroupMenu( Group, Path )
|
||||
|
||||
if GroupMenu then
|
||||
GroupMenu:SetCommandMenuFunction( CommandMenuFunction )
|
||||
GroupMenu:SetCommandMenuArguments( arg )
|
||||
return GroupMenu
|
||||
else
|
||||
self = BASE:Inherit( self, MENU_COMMAND_BASE:New( MenuText, ParentMenu, CommandMenuFunction, arg ) )
|
||||
|
||||
MENU_INDEX:SetGroupMenu( Group, Path, self )
|
||||
|
||||
self.Group = Group
|
||||
@ -1015,19 +914,17 @@ do
|
||||
self:SetParentMenu( self.MenuText, self )
|
||||
return self
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
--- Refreshes a radio item for a group
|
||||
-- @param #MENU_GROUP_COMMAND self
|
||||
-- @return #MENU_GROUP_COMMAND
|
||||
function MENU_GROUP_COMMAND:Refresh()
|
||||
|
||||
do
|
||||
missionCommands.removeItemForGroup( self.GroupID, self.MenuPath )
|
||||
missionCommands.addCommandForGroup( self.GroupID, self.MenuText, self.MenuParentPath, self.MenuCallHandler )
|
||||
end
|
||||
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
--- Removes a menu structure for a group.
|
||||
@ -1036,11 +933,9 @@ do
|
||||
-- @param MenuTag A Tag or Key to filter the menus to be refreshed with the Tag set.
|
||||
-- @return #nil
|
||||
function MENU_GROUP_COMMAND:Remove( MenuStamp, MenuTag )
|
||||
|
||||
MENU_INDEX:PrepareGroup( self.Group )
|
||||
local Path = MENU_INDEX:ParentPath( self.ParentMenu, self.MenuText )
|
||||
local GroupMenu = MENU_INDEX:HasGroupMenu( self.Group, Path )
|
||||
|
||||
if GroupMenu == self then
|
||||
if not MenuStamp or self.MenuStamp ~= MenuStamp then
|
||||
if ( not MenuTag ) or ( MenuTag and self.MenuTag and MenuTag == self.MenuTag ) then
|
||||
@ -1059,13 +954,9 @@ do
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
--- MENU_GROUP_DELAYED
|
||||
|
||||
do
|
||||
|
||||
--- @type MENU_GROUP_DELAYED
|
||||
-- @extends Core.Menu#MENU_BASE
|
||||
|
||||
@ -1093,16 +984,13 @@ do
|
||||
MENU_INDEX:PrepareGroup( Group )
|
||||
local Path = MENU_INDEX:ParentPath( ParentMenu, MenuText )
|
||||
local GroupMenu = MENU_INDEX:HasGroupMenu( Group, Path )
|
||||
|
||||
if GroupMenu then
|
||||
return GroupMenu
|
||||
else
|
||||
self = BASE:Inherit( self, MENU_BASE:New( MenuText, ParentMenu ) )
|
||||
MENU_INDEX:SetGroupMenu( Group, Path, self )
|
||||
|
||||
self.Group = Group
|
||||
self.GroupID = Group:GetID()
|
||||
|
||||
if self.MenuParentPath then
|
||||
self.MenuPath = UTILS.DeepCopy( self.MenuParentPath )
|
||||
else
|
||||
@ -1116,12 +1004,10 @@ do
|
||||
|
||||
end
|
||||
|
||||
|
||||
--- Refreshes a new radio item for a group and submenus
|
||||
-- @param #MENU_GROUP_DELAYED self
|
||||
-- @return #MENU_GROUP_DELAYED
|
||||
function MENU_GROUP_DELAYED:Set()
|
||||
|
||||
do
|
||||
if not self.MenuSet then
|
||||
missionCommands.addSubMenuForGroup( self.GroupID, self.MenuText, self.MenuParentPath )
|
||||
@ -1132,15 +1018,12 @@ do
|
||||
Menu:Set()
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
--- Refreshes a new radio item for a group and submenus
|
||||
-- @param #MENU_GROUP_DELAYED self
|
||||
-- @return #MENU_GROUP_DELAYED
|
||||
function MENU_GROUP_DELAYED:Refresh()
|
||||
|
||||
do
|
||||
missionCommands.removeItemForGroup( self.GroupID, self.MenuPath )
|
||||
missionCommands.addSubMenuForGroup( self.GroupID, self.MenuText, self.MenuParentPath )
|
||||
@ -1149,7 +1032,8 @@ do
|
||||
Menu:Refresh()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
--- Removes the sub menus recursively of this MENU_GROUP_DELAYED.
|
||||
@ -1158,7 +1042,6 @@ do
|
||||
-- @param MenuTag A Tag or Key to filter the menus to be refreshed with the Tag set.
|
||||
-- @return #MENU_GROUP_DELAYED self
|
||||
function MENU_GROUP_DELAYED:RemoveSubMenus( MenuStamp, MenuTag )
|
||||
|
||||
for MenuText, Menu in pairs( self.Menus or {} ) do
|
||||
Menu:Remove( MenuStamp, MenuTag )
|
||||
end
|
||||
@ -1167,18 +1050,15 @@ do
|
||||
|
||||
end
|
||||
|
||||
|
||||
--- Removes the main menu and sub menus recursively of this MENU_GROUP.
|
||||
-- @param #MENU_GROUP_DELAYED self
|
||||
-- @param MenuStamp
|
||||
-- @param MenuTag A Tag or Key to filter the menus to be refreshed with the Tag set.
|
||||
-- @return #nil
|
||||
function MENU_GROUP_DELAYED:Remove( MenuStamp, MenuTag )
|
||||
|
||||
MENU_INDEX:PrepareGroup( self.Group )
|
||||
local Path = MENU_INDEX:ParentPath( self.ParentMenu, self.MenuText )
|
||||
local GroupMenu = MENU_INDEX:HasGroupMenu( self.Group, Path )
|
||||
|
||||
if GroupMenu == self then
|
||||
self:RemoveSubMenus( MenuStamp, MenuTag )
|
||||
if not MenuStamp or self.MenuStamp ~= MenuStamp then
|
||||
@ -1223,18 +1103,15 @@ do
|
||||
-- @param CommandMenuArgument An argument for the function.
|
||||
-- @return #MENU_GROUP_COMMAND_DELAYED
|
||||
function MENU_GROUP_COMMAND_DELAYED:New( Group, MenuText, ParentMenu, CommandMenuFunction, ... )
|
||||
|
||||
MENU_INDEX:PrepareGroup( Group )
|
||||
local Path = MENU_INDEX:ParentPath( ParentMenu, MenuText )
|
||||
local GroupMenu = MENU_INDEX:HasGroupMenu( Group, Path )
|
||||
|
||||
if GroupMenu then
|
||||
GroupMenu:SetCommandMenuFunction( CommandMenuFunction )
|
||||
GroupMenu:SetCommandMenuArguments( arg )
|
||||
return GroupMenu
|
||||
else
|
||||
self = BASE:Inherit( self, MENU_COMMAND_BASE:New( MenuText, ParentMenu, CommandMenuFunction, arg ) )
|
||||
|
||||
MENU_INDEX:SetGroupMenu( Group, Path, self )
|
||||
|
||||
self.Group = Group
|
||||
@ -1250,33 +1127,29 @@ do
|
||||
self:SetParentMenu( self.MenuText, self )
|
||||
return self
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
--- Refreshes a radio item for a group
|
||||
-- @param #MENU_GROUP_COMMAND_DELAYED self
|
||||
-- @return #MENU_GROUP_COMMAND_DELAYED
|
||||
function MENU_GROUP_COMMAND_DELAYED:Set()
|
||||
|
||||
do
|
||||
if not self.MenuSet then
|
||||
self.MenuPath = missionCommands.addCommandForGroup( self.GroupID, self.MenuText, self.MenuParentPath, self.MenuCallHandler )
|
||||
self.MenuSet = true
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
--- Refreshes a radio item for a group
|
||||
-- @param #MENU_GROUP_COMMAND_DELAYED self
|
||||
-- @return #MENU_GROUP_COMMAND_DELAYED
|
||||
function MENU_GROUP_COMMAND_DELAYED:Refresh()
|
||||
|
||||
do
|
||||
missionCommands.removeItemForGroup( self.GroupID, self.MenuPath )
|
||||
missionCommands.addCommandForGroup( self.GroupID, self.MenuText, self.MenuParentPath, self.MenuCallHandler )
|
||||
end
|
||||
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
--- Removes a menu structure for a group.
|
||||
@ -1285,11 +1158,9 @@ do
|
||||
-- @param MenuTag A Tag or Key to filter the menus to be refreshed with the Tag set.
|
||||
-- @return #nil
|
||||
function MENU_GROUP_COMMAND_DELAYED:Remove( MenuStamp, MenuTag )
|
||||
|
||||
MENU_INDEX:PrepareGroup( self.Group )
|
||||
local Path = MENU_INDEX:ParentPath( self.ParentMenu, self.MenuText )
|
||||
local GroupMenu = MENU_INDEX:HasGroupMenu( self.Group, Path )
|
||||
|
||||
if GroupMenu == self then
|
||||
if not MenuStamp or self.MenuStamp ~= MenuStamp then
|
||||
if ( not MenuTag ) or ( MenuTag and self.MenuTag and MenuTag == self.MenuTag ) then
|
||||
@ -1308,6 +1179,4 @@ do
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
||||
@ -2752,7 +2752,7 @@ do -- COORDINATE
|
||||
return "BR, " .. self:GetBRText( AngleRadians, Distance, Settings )
|
||||
end
|
||||
|
||||
--- Return a BRAA string from a COORDINATE to the COORDINATE.
|
||||
--- Return a BRA string from a COORDINATE to the COORDINATE.
|
||||
-- @param #COORDINATE self
|
||||
-- @param #COORDINATE FromCoordinate The coordinate to measure the distance and the bearing from.
|
||||
-- @param Core.Settings#SETTINGS Settings (optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.
|
||||
@ -2765,7 +2765,7 @@ do -- COORDINATE
|
||||
return "BRA, " .. self:GetBRAText( AngleRadians, Distance, Settings, Language )
|
||||
end
|
||||
|
||||
--- Create a BRAA NATO call string to this COORDINATE from the FromCOORDINATE.
|
||||
--- Create a BRAA NATO call string to this COORDINATE from the FromCOORDINATE. Note - BRA delivered if no aspect can be obtained and "Merged" if range < 3nm
|
||||
-- @param #COORDINATE self
|
||||
-- @param #COORDINATE FromCoordinate The coordinate to measure the distance and the bearing from.
|
||||
-- @param #boolean Spades Add "Spades" at the end if true (no IFF/VID ID yet known)
|
||||
@ -2788,10 +2788,14 @@ do -- COORDINATE
|
||||
|
||||
local alt = UTILS.Round(UTILS.MetersToFeet(self.y)/1000,0)--*1000
|
||||
|
||||
local track = Utils.BearingToCardinal(bearing)
|
||||
local track = UTILS.BearingToCardinal(bearing) or "North"
|
||||
|
||||
if rangeNM > 3 then
|
||||
BRAANATO = string.format("BRAA, %s, %d miles, Angels %d, %s, Track %s",bearing, rangeNM, alt, aspect, track)
|
||||
if aspect == "" then
|
||||
BRAANATO = string.format("BRA, %03d, %d miles, Angels %d, Track %s",bearing, rangeNM, alt, track)
|
||||
else
|
||||
BRAANATO = string.format("BRAA, %03d, %d miles, Angels %d, %s, Track %s",bearing, rangeNM, alt, aspect, track)
|
||||
end
|
||||
if Spades then
|
||||
BRAANATO = BRAANATO..", Spades."
|
||||
else
|
||||
|
||||
@ -1998,6 +1998,18 @@ function ZONE_POLYGON_BASE:IsVec2InZone( Vec2 )
|
||||
return InPolygon
|
||||
end
|
||||
|
||||
--- Returns if a point is within the zone.
|
||||
-- @param #ZONE_POLYGON_BASE self
|
||||
-- @param DCS#Vec3 Vec3 The point to test.
|
||||
-- @return #boolean true if the point is within the zone.
|
||||
function ZONE_POLYGON_BASE:IsVec3InZone( Vec3 )
|
||||
self:F2( Vec3 )
|
||||
|
||||
local InZone = self:IsVec2InZone( { x = Vec3.x, y = Vec3.z } )
|
||||
|
||||
return InZone
|
||||
end
|
||||
|
||||
--- Define a random @{DCS#Vec2} within the zone.
|
||||
-- @param #ZONE_POLYGON_BASE self
|
||||
-- @return DCS#Vec2 The Vec2 coordinate.
|
||||
|
||||
@ -3259,9 +3259,9 @@ function AUFTRAG:IsSuccess()
|
||||
return self.status==AUFTRAG.Status.SUCCESS
|
||||
end
|
||||
|
||||
--- Check if mission is over. This could be state DONE or CANCELLED.
|
||||
--- Check if mission is over. This could be state DONE, CANCELLED, SUCCESS, FAILED.
|
||||
-- @param #AUFTRAG self
|
||||
-- @return #boolean If true, mission is currently executing.
|
||||
-- @return #boolean If true, mission is over.
|
||||
function AUFTRAG:IsOver()
|
||||
local over = self.status==AUFTRAG.Status.DONE or self.status==AUFTRAG.Status.CANCELLED or self.status==AUFTRAG.Status.SUCCESS or self.status==AUFTRAG.Status.FAILED
|
||||
return over
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@ -123,6 +123,7 @@ INTEL = {
|
||||
-- @field Ops.Target#TARGET target The Target attached to this contact.
|
||||
-- @field #string recce The name of the recce unit that detected this contact.
|
||||
-- @field #string ctype Contact type.
|
||||
-- @field #string platform [AIR] Contact platform name, e.g. Foxbat, Flanker_E, defaults to Bogey if unknown
|
||||
|
||||
--- Cluster info.
|
||||
-- @type INTEL.Cluster
|
||||
@ -153,7 +154,7 @@ INTEL.Ctype={
|
||||
|
||||
--- INTEL class version.
|
||||
-- @field #string version
|
||||
INTEL.version="0.3.0"
|
||||
INTEL.version="0.3.1"
|
||||
|
||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
-- ToDo list
|
||||
@ -866,7 +867,12 @@ function INTEL:_CreateContact(Positionable, RecceName)
|
||||
item.isground = group:IsGround() or false
|
||||
item.isship = group:IsShip() or false
|
||||
item.isStatic=false
|
||||
|
||||
if group:IsAir() then
|
||||
item.platform=group:GetNatoReportingName()
|
||||
else
|
||||
-- TODO optionally add ground types?
|
||||
item.platform="Unknown"
|
||||
end
|
||||
if item.category==Group.Category.AIRPLANE or item.category==Group.Category.HELICOPTER then
|
||||
item.ctype=INTEL.Ctype.AIRCRAFT
|
||||
elseif item.category==Group.Category.GROUND or item.category==Group.Category.TRAIN then
|
||||
|
||||
@ -2038,14 +2038,16 @@ end
|
||||
-- @param #string Voice Specific voice. Overrides `Gender` and `Culture`.
|
||||
-- @param #number Port SRS port. Default 5002.
|
||||
-- @param #string PathToGoogleKey Full path to the google credentials JSON file, e.g. `"C:\Users\myUsername\Downloads\key.json"`.
|
||||
-- @param #string Label Label of the SRS comms for the SRS Radio overlay. Defaults to "ROBOT". No spaces allowed!
|
||||
-- @return #OPSGROUP self
|
||||
function OPSGROUP:SetSRS(PathToSRS, Gender, Culture, Voice, Port, PathToGoogleKey)
|
||||
function OPSGROUP:SetSRS(PathToSRS, Gender, Culture, Voice, Port, PathToGoogleKey, Label)
|
||||
self.useSRS=true
|
||||
self.msrs=MSRS:New(PathToSRS, self.frequency, self.modulation)
|
||||
self.msrs:SetGender(Gender)
|
||||
self.msrs:SetCulture(Culture)
|
||||
self.msrs:SetVoice(Voice)
|
||||
self.msrs:SetPort(Port)
|
||||
self.msrs:SetLabel(Label)
|
||||
if PathToGoogleKey then
|
||||
self.msrs:SetGoogle(PathToGoogleKey)
|
||||
end
|
||||
@ -2058,8 +2060,9 @@ end
|
||||
-- @param #string Text Text of transmission.
|
||||
-- @param #number Delay Delay in seconds before the transmission is started.
|
||||
-- @param #boolean SayCallsign If `true`, the callsign is prepended to the given text. Default `false`.
|
||||
-- @param #number Frequency Override sender frequency, helpful when you need multiple radios from the same sender. Default is the frequency set for the OpsGroup.
|
||||
-- @return #OPSGROUP self
|
||||
function OPSGROUP:RadioTransmission(Text, Delay, SayCallsign)
|
||||
function OPSGROUP:RadioTransmission(Text, Delay, SayCallsign, Frequency)
|
||||
|
||||
if Delay and Delay>0 then
|
||||
self:ScheduleOnce(Delay, OPSGROUP.RadioTransmission, self, Text, 0, SayCallsign)
|
||||
@ -2068,8 +2071,12 @@ function OPSGROUP:RadioTransmission(Text, Delay, SayCallsign)
|
||||
if self.useSRS and self.msrs then
|
||||
|
||||
local freq, modu, radioon=self:GetRadio()
|
||||
|
||||
self.msrs:SetFrequencies(freq)
|
||||
|
||||
if Frequency then
|
||||
self.msrs:SetFrequencies(Frequency)
|
||||
else
|
||||
self.msrs:SetFrequencies(freq)
|
||||
end
|
||||
self.msrs:SetModulations(modu)
|
||||
|
||||
if SayCallsign then
|
||||
@ -2078,7 +2085,7 @@ function OPSGROUP:RadioTransmission(Text, Delay, SayCallsign)
|
||||
end
|
||||
|
||||
-- Debug info.
|
||||
self:T(self.lid..string.format("Radio transmission on %.3f MHz %s: %s", freq, UTILS.GetModulationName(modu), Text))
|
||||
self:I(self.lid..string.format("Radio transmission on %.3f MHz %s: %s", freq, UTILS.GetModulationName(modu), Text))
|
||||
|
||||
self.msrs:PlayText(Text)
|
||||
end
|
||||
|
||||
@ -92,9 +92,15 @@ OPSZONE.version="0.3.0"
|
||||
|
||||
--- Create a new OPSZONE class object.
|
||||
-- @param #OPSZONE self
|
||||
-- @param Core.Zone#ZONE Zone The zone.
|
||||
-- @param Core.Zone#ZONE Zone The zone. Needs to be a ZONE\_RADIUS (round) zone. Can be passed as ZONE\_AIRBASE or simply as the name of the airbase.
|
||||
-- @param #number CoalitionOwner Initial owner of the coaliton. Default `coalition.side.NEUTRAL`.
|
||||
-- @return #OPSZONE self
|
||||
-- @usage
|
||||
-- myopszone = OPSZONE:New(ZONE:FindByName("OpsZoneOne"),coalition.side.RED) -- base zone from the mission editor
|
||||
-- myopszone = OPSZONE:New(ZONE_RADIUS:New("OpsZoneTwo",mycoordinate:GetVec2(),5000),coalition.side.BLUE) -- radius zone of 5km at a coordinate
|
||||
-- myopszone = OPSZONE:New(ZONE_RADIUS:New("Batumi")) -- airbase zone from Batumi Airbase, ca 2500m radius
|
||||
-- myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- airbase zone from Batumi Airbase, but with a specific radius of 6km
|
||||
--
|
||||
function OPSZONE:New(Zone, CoalitionOwner)
|
||||
|
||||
-- Inherit everything from LEGION class.
|
||||
|
||||
@ -45,6 +45,7 @@
|
||||
-- @field Core.Point#COORDINATE coordinate Coordinate from where the transmission is send.
|
||||
-- @field #string path Path to the SRS exe. This includes the final slash "/".
|
||||
-- @field #string google Full path google credentials JSON file, e.g. "C:\Users\username\Downloads\service-account-file.json".
|
||||
-- @field #string Label Label showing up on the SRS radio overlay. Default is "ROBOT". No spaces allowed.
|
||||
-- @extends Core.Base#BASE
|
||||
|
||||
--- *It is a very sad thing that nowadays there is so little useless information.* - Oscar Wilde
|
||||
@ -125,11 +126,12 @@ MSRS = {
|
||||
volume = 1,
|
||||
speed = 1,
|
||||
coordinate = nil,
|
||||
Label = "ROBOT",
|
||||
}
|
||||
|
||||
--- MSRS class version.
|
||||
-- @field #string version
|
||||
MSRS.version="0.0.3"
|
||||
MSRS.version="0.0.4"
|
||||
|
||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
-- TODO list
|
||||
@ -164,6 +166,7 @@ function MSRS:New(PathToSRS, Frequency, Modulation)
|
||||
self:SetModulations(Modulation)
|
||||
self:SetGender()
|
||||
self:SetCoalition()
|
||||
self:SetLabel()
|
||||
|
||||
return self
|
||||
end
|
||||
@ -206,6 +209,22 @@ function MSRS:GetPath()
|
||||
return self.path
|
||||
end
|
||||
|
||||
--- Set label.
|
||||
-- @param #MSRS self
|
||||
-- @param #number Label. Default "ROBOT"
|
||||
-- @return #MSRS self
|
||||
function MSRS:SetLabel(Label)
|
||||
self.Label=Label or "ROBOT"
|
||||
return self
|
||||
end
|
||||
|
||||
--- Get label.
|
||||
-- @param #MSRS self
|
||||
-- @return #number Label.
|
||||
function MSRS:GetLabel()
|
||||
return self.Label
|
||||
end
|
||||
|
||||
--- Set port.
|
||||
-- @param #MSRS self
|
||||
-- @param #number Port Port. Default 5002.
|
||||
@ -640,8 +659,9 @@ end
|
||||
-- @param #number volume Volume.
|
||||
-- @param #number speed Speed.
|
||||
-- @param #number port Port.
|
||||
-- @param #string label Label, defaults to "ROBOT" (displayed sender name in the radio overlay of SRS) - No spaces allowed!
|
||||
-- @return #string Command.
|
||||
function MSRS:_GetCommand(freqs, modus, coal, gender, voice, culture, volume, speed, port)
|
||||
function MSRS:_GetCommand(freqs, modus, coal, gender, voice, culture, volume, speed, port,label)
|
||||
|
||||
local path=self:GetPath() or STTS.DIRECTORY
|
||||
local exe=STTS.EXECUTABLE or "DCS-SR-ExternalAudio.exe"
|
||||
@ -654,6 +674,7 @@ function MSRS:_GetCommand(freqs, modus, coal, gender, voice, culture, volume, sp
|
||||
volume=volume or self.volume
|
||||
speed=speed or self.speed
|
||||
port=port or self.port
|
||||
label=label or self.Label
|
||||
|
||||
-- Replace modulation
|
||||
modus=modus:gsub("0", "AM")
|
||||
@ -668,7 +689,7 @@ function MSRS:_GetCommand(freqs, modus, coal, gender, voice, culture, volume, sp
|
||||
--local command=string.format('start /b "" /d "%s" "%s" -f %s -m %s -c %s -p %s -n "%s" > bla.txt', path, exe, freqs, modus, coal, port, "ROBOT")
|
||||
|
||||
-- Command.
|
||||
local command=string.format('"%s\\%s" -f %s -m %s -c %s -p %s -n "%s"', path, exe, freqs, modus, coal, port, "ROBOT")
|
||||
local command=string.format('"%s\\%s" -f %s -m %s -c %s -p %s -n "%s"', path, exe, freqs, modus, coal, port, label)
|
||||
|
||||
-- Set voice or gender/culture.
|
||||
if voice then
|
||||
|
||||
@ -11,7 +11,7 @@
|
||||
--
|
||||
-- DCS itself provides a lot of enumerators for various things. See [Enumerators](https://wiki.hoggitworld.com/view/Category:Enumerators) on Hoggit.
|
||||
--
|
||||
-- Other Moose classe also have enumerators. For example, the AIRBASE class has enumerators for airbase names.
|
||||
-- Other Moose classes also have enumerators. For example, the AIRBASE class has enumerators for airbase names.
|
||||
--
|
||||
-- @module ENUMS
|
||||
-- @image MOOSE.JPG
|
||||
@ -448,4 +448,113 @@ ENUMS.Phonetic =
|
||||
X = 'Xray',
|
||||
Y = 'Yankee',
|
||||
Z = 'Zulu',
|
||||
}
|
||||
}
|
||||
|
||||
--- Reporting Names (NATO). See the [Wikipedia](https://en.wikipedia.org/wiki/List_of_NATO_reporting_names_for_fighter_aircraft).
|
||||
-- DCS known aircraft types
|
||||
--
|
||||
-- @type ENUMS.ReportingName
|
||||
ENUMS.ReportingName =
|
||||
{
|
||||
NATO = {
|
||||
-- Fighters
|
||||
Dragon = "JF-17", -- China, correctly Fierce Dragon, Thunder for PAC
|
||||
Fagot = "MiG-15",
|
||||
Farmer = "MiG-19", -- Shenyang J-6 and Mikoyan-Gurevich MiG-19
|
||||
Felon = "Su-57",
|
||||
Fencer = "Su-24",
|
||||
Fishbed = "MiG-21",
|
||||
Fitter = "Su-17", -- Sukhoi Su-7 and Su-17/Su-20/Su-22
|
||||
Flogger = "MiG-23", --and MiG-27
|
||||
Flogger_D = "MiG-27", --and MiG-23
|
||||
Flagon = "Su-15",
|
||||
Foxbat = "MiG-25",
|
||||
Fulcrum = "MiG-29",
|
||||
Foxhound = "MiG-31",
|
||||
Flanker = "Su-27", -- Sukhoi Su-27/Su-30/Su-33/Su-35/Su-37 and Shenyang J-11/J-15/J-16
|
||||
Flanker_C = "Su-30",
|
||||
Flanker_E = "Su-35",
|
||||
Flanker_F = "Su-37",
|
||||
Flanker_L = "J-11A",
|
||||
Firebird = "J-10",
|
||||
Sea_Flanker = "Su-33",
|
||||
Fullback = "Su-34", -- also Su-32
|
||||
Frogfoot = "Su-25",
|
||||
Tomcat = "F-14", -- Iran
|
||||
Mirage = "Mirage", -- various non-NATO
|
||||
Codling = "Yak-40",
|
||||
Maya = "L-39",
|
||||
-- Fighters US/NATO
|
||||
Warthog = "A-10",
|
||||
--Mosquito = "A-20",
|
||||
Skyhawk = "A-4E",
|
||||
Viggen = "AJS37",
|
||||
Harrier = "AV-8B",
|
||||
Spirit = "B-2",
|
||||
Aviojet = "C-101",
|
||||
Nighthawk = "F-117A",
|
||||
Eagle = "F-15C",
|
||||
Mudhen = "F-15E",
|
||||
Viper = "F-16",
|
||||
Phantom = "F-4E",
|
||||
Tiger = "F-5", -- was thinkg to name this MiG-25 ;)
|
||||
Sabre = "F-86",
|
||||
Hornet = "A-18", -- avoiding the slash
|
||||
Hawk = "Hawk",
|
||||
Albatros = "L-39",
|
||||
Goshawk = "T-45",
|
||||
Starfighter = "F-104",
|
||||
Tornado = "Tornado",
|
||||
-- Transport / Bomber / Others
|
||||
Atlas = "A400",
|
||||
Lancer = "B1-B",
|
||||
Stratofortress = "B-52H",
|
||||
Hercules = "C-130", -- modded version has type name "Hercules", unfortunately
|
||||
Globemaster = "C-17",
|
||||
Greyhound = "C-2A",
|
||||
Galaxy = "C-5",
|
||||
Hawkexe = "E-2D",
|
||||
Sentry = "E-3A",
|
||||
Stratotanker = "KC-135",
|
||||
Extender = "KC-10",
|
||||
Orion = "P-3C",
|
||||
Viking = "S-3B",
|
||||
Osprey = "V-22",
|
||||
-- Bomber Rus
|
||||
Badger = "H6-J",
|
||||
Bear_J = "Tu-142", -- also Tu-95
|
||||
Bear = "Tu-95", -- also Tu-142
|
||||
Blinder = "Tu-22",
|
||||
Blackjack = "Tu-160",
|
||||
-- AIC / Transport / Other
|
||||
Clank = "An-30",
|
||||
Curl = "An-26",
|
||||
Candid = "IL-76",
|
||||
Midas = "IL-78",
|
||||
Mainstay = "A-50",
|
||||
Mainring = "KJ-2000", -- A-50 China
|
||||
Yak = "Yak-52",
|
||||
-- Helos
|
||||
Helix = "Ka-27",
|
||||
Shark = "Ka-50",
|
||||
Hind = "Mi-24",
|
||||
Halo = "Mi-26",
|
||||
Hip = "Mi-8",
|
||||
Havoc = "Mi-28",
|
||||
Gazelle = "SA342",
|
||||
-- Helos US
|
||||
Huey = "UH-1H",
|
||||
Cobra = "AH-1",
|
||||
Apache = "AH-64",
|
||||
Chinook = "CH-47",
|
||||
Sea_Stallion = "CH-53",
|
||||
Kiowa = "OH-58",
|
||||
Seahawk = "SH-60",
|
||||
Blackhawk = "UH-60",
|
||||
Sea_King = "S-61",
|
||||
-- Drones
|
||||
UCAV = "WingLoong",
|
||||
Reaper = "MQ-9",
|
||||
Predator = "MQ-1A",
|
||||
}
|
||||
}
|
||||
|
||||
@ -38,7 +38,7 @@ do
|
||||
FIFO = {
|
||||
ClassName = "FIFO",
|
||||
lid = "",
|
||||
version = "0.0.3",
|
||||
version = "0.0.5",
|
||||
counter = 0,
|
||||
pointer = 0,
|
||||
stackbypointer = {},
|
||||
@ -141,7 +141,11 @@ function FIFO:ReadByPointer(Pointer)
|
||||
self:T(self.lid.."ReadByPointer " .. tostring(Pointer))
|
||||
if self.counter == 0 or not Pointer or not self.stackbypointer[Pointer] then return nil end
|
||||
local object = self.stackbypointer[Pointer] -- #FIFO.IDEntry
|
||||
return object.data
|
||||
if object then
|
||||
return object.data
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
--- FIFO Read, not Pull, Object from Stack by UniqueID
|
||||
@ -152,7 +156,11 @@ function FIFO:ReadByID(UniqueID)
|
||||
self:T(self.lid.."ReadByID " .. tostring(UniqueID))
|
||||
if self.counter == 0 or not UniqueID or not self.stackbyid[UniqueID] then return nil end
|
||||
local object = self.stackbyid[UniqueID] -- #FIFO.IDEntry
|
||||
return object.data
|
||||
if object then
|
||||
return object.data
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
--- FIFO Pull Object from Stack by UniqueID
|
||||
@ -164,7 +172,11 @@ function FIFO:PullByID(UniqueID)
|
||||
if self.counter == 0 then return nil end
|
||||
local object = self.stackbyid[UniqueID] -- #FIFO.IDEntry
|
||||
--self.stackbyid[UniqueID] = nil
|
||||
return self:PullByPointer(object.pointer)
|
||||
if object then
|
||||
return self:PullByPointer(object.pointer)
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
--- FIFO Housekeeping
|
||||
@ -410,7 +422,7 @@ do
|
||||
LIFO = {
|
||||
ClassName = "LIFO",
|
||||
lid = "",
|
||||
version = "0.0.2",
|
||||
version = "0.0.5",
|
||||
counter = 0,
|
||||
pointer = 0,
|
||||
stackbypointer = {},
|
||||
@ -512,7 +524,11 @@ function LIFO:ReadByPointer(Pointer)
|
||||
self:T(self.lid.."ReadByPointer " .. tostring(Pointer))
|
||||
if self.counter == 0 or not Pointer or not self.stackbypointer[Pointer] then return nil end
|
||||
local object = self.stackbypointer[Pointer] -- #LIFO.IDEntry
|
||||
return object.data
|
||||
if object then
|
||||
return object.data
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
--- LIFO Read, not Pull, Object from Stack by UniqueID
|
||||
@ -523,7 +539,11 @@ function LIFO:ReadByID(UniqueID)
|
||||
self:T(self.lid.."ReadByID " .. tostring(UniqueID))
|
||||
if self.counter == 0 or not UniqueID or not self.stackbyid[UniqueID] then return nil end
|
||||
local object = self.stackbyid[UniqueID] -- #LIFO.IDEntry
|
||||
return object.data
|
||||
if object then
|
||||
return object.data
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
--- LIFO Pull Object from Stack by UniqueID
|
||||
@ -535,7 +555,11 @@ function LIFO:PullByID(UniqueID)
|
||||
if self.counter == 0 then return nil end
|
||||
local object = self.stackbyid[UniqueID] -- #LIFO.IDEntry
|
||||
--self.stackbyid[UniqueID] = nil
|
||||
return self:PullByPointer(object.pointer)
|
||||
if object then
|
||||
return self:PullByPointer(object.pointer)
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
--- LIFO Housekeeping
|
||||
|
||||
@ -1447,6 +1447,23 @@ function UTILS.GetModulationName(Modulation)
|
||||
|
||||
end
|
||||
|
||||
--- Get the NATO reporting name of a unit type name
|
||||
-- @param #number Typename The type name.
|
||||
-- @return #string The Reporting name or "Bogey".
|
||||
function UTILS.GetReportingName(Typename)
|
||||
|
||||
local typename = string.lower(Typename)
|
||||
|
||||
for name, value in pairs(ENUMS.ReportingName.NATO) do
|
||||
local svalue = string.lower(value)
|
||||
if string.find(typename,svalue,1,true) then
|
||||
return name
|
||||
end
|
||||
end
|
||||
|
||||
return "Bogey"
|
||||
end
|
||||
|
||||
--- Get the callsign name from its enumerator value
|
||||
-- @param #number Callsign The enumerator callsign.
|
||||
-- @return #string The callsign name or "Ghostrider".
|
||||
@ -2436,7 +2453,11 @@ function UTILS.ToStringBRAANATO(FromGrp,ToGrp)
|
||||
local alt = UTILS.Round(UTILS.MetersToFeet(grpLeadUnit:GetAltitude())/1000,0)--*1000
|
||||
local track = UTILS.BearingToCardinal(hdg)
|
||||
if rangeNM > 3 then
|
||||
BRAANATO = string.format("%s, BRAA, %s, %d miles, Angels %d, %s, Track %s, Spades.",GroupWords,bearing, rangeNM, alt, aspect, track)
|
||||
if aspect == "" then
|
||||
BRAANATO = string.format("%s, BRA, %03d, %d miles, Angels %d, Track %s",GroupWords,bearing, rangeNM, alt, track)
|
||||
else
|
||||
BRAANATO = string.format("%s, BRAA, %03d, %d miles, Angels %d, %s, Track %s",GroupWords, bearing, rangeNM, alt, aspect, track)
|
||||
end
|
||||
end
|
||||
return BRAANATO
|
||||
end
|
||||
@ -805,11 +805,19 @@ function GROUP:GetVelocityVec3()
|
||||
return nil
|
||||
end
|
||||
|
||||
--- Returns the average group altitude in meters.
|
||||
-- @param Wrapper.Group#GROUP self
|
||||
-- @param #boolean FromGround Measure from the ground or from sea level (ASL). Provide **true** for measuring from the ground (AGL). **false** or **nil** if you measure from sea level.
|
||||
-- @return #number The altitude of the group or nil if is not existing or alive.
|
||||
function GROUP:GetAltitude(FromGround)
|
||||
self:F2( self.GroupName )
|
||||
return self:GetHeight(FromGround)
|
||||
end
|
||||
|
||||
--- Returns the average group height in meters.
|
||||
-- @param Wrapper.Group#GROUP self
|
||||
-- @param #boolean FromGround Measure from the ground or from sea level. Provide **true** for measuring from the ground. **false** or **nil** if you measure from sea level.
|
||||
-- @return DCS#Vec3 The height of the group or nil if is not existing or alive.
|
||||
-- @param #boolean FromGround Measure from the ground or from sea level (ASL). Provide **true** for measuring from the ground (AGL). **false** or **nil** if you measure from sea level.
|
||||
-- @return #number The height of the group or nil if is not existing or alive.
|
||||
function GROUP:GetHeight( FromGround )
|
||||
self:F2( self.GroupName )
|
||||
|
||||
@ -909,6 +917,24 @@ function GROUP:GetTypeName()
|
||||
return nil
|
||||
end
|
||||
|
||||
--- [AIRPLANE] Get the NATO reporting name (platform, e.g. "Flanker") of a GROUP (note - first unit the group). "Bogey" if not found. Currently airplanes only!
|
||||
--@param #GROUP self
|
||||
--@return #string NatoReportingName or "Bogey" if unknown.
|
||||
function GROUP:GetNatoReportingName()
|
||||
self:F2( self.GroupName )
|
||||
|
||||
local DCSGroup = self:GetDCSObject()
|
||||
|
||||
if DCSGroup then
|
||||
local GroupTypeName = DCSGroup:getUnit(1):getTypeName()
|
||||
self:T3( GroupTypeName )
|
||||
return UTILS.GetReportingName(GroupTypeName)
|
||||
end
|
||||
|
||||
return "Bogey"
|
||||
|
||||
end
|
||||
|
||||
--- Gets the player name of the group.
|
||||
-- @param #GROUP self
|
||||
-- @return #string The player name of the group.
|
||||
@ -1006,6 +1032,8 @@ function GROUP:GetCoordinate()
|
||||
|
||||
if FirstUnit then
|
||||
local FirstUnitCoordinate = FirstUnit:GetCoordinate()
|
||||
local Heading = self:GetHeading()
|
||||
FirstUnitCoordinate.Heading = Heading
|
||||
return FirstUnitCoordinate
|
||||
end
|
||||
|
||||
@ -1068,7 +1096,7 @@ end
|
||||
-- amount of fuel in the group.
|
||||
-- @param #GROUP self
|
||||
-- @return #number The fuel state of the unit with the least amount of fuel.
|
||||
-- @return #Unit reference to #Unit object for further processing.
|
||||
-- @return Wrapper.Unit#UNIT reference to #Unit object for further processing.
|
||||
function GROUP:GetFuelMin()
|
||||
self:F3(self.ControllableName)
|
||||
|
||||
|
||||
@ -376,7 +376,8 @@ function POSITIONABLE:GetCoordinate()
|
||||
local PositionableVec3 = self:GetVec3()
|
||||
|
||||
local coord=COORDINATE:NewFromVec3(PositionableVec3)
|
||||
|
||||
local heading = self:GetHeading()
|
||||
coord.Heading = heading
|
||||
-- Return a new coordiante object.
|
||||
return coord
|
||||
|
||||
|
||||
@ -408,6 +408,17 @@ function UNIT:GetClient()
|
||||
return nil
|
||||
end
|
||||
|
||||
--- [AIRPLANE] Get the NATO reporting name of a UNIT. Currently airplanes only!
|
||||
--@param #UNIT self
|
||||
--@return #string NatoReportingName or "Bogey" if unknown.
|
||||
function UNIT:GetNatoReportingName()
|
||||
|
||||
local typename = self:GetTypeName()
|
||||
return UTILS.GetReportingName(typename)
|
||||
|
||||
end
|
||||
|
||||
|
||||
--- Returns the unit's number in the group.
|
||||
-- The number is the same number the unit has in ME.
|
||||
-- It may not be changed during the mission.
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user