This commit is contained in:
funkyfranky 2019-04-02 16:27:41 +02:00
parent 70f30d2c53
commit 4bcf43122f

View File

@ -376,6 +376,9 @@
--
-- All section members are supposed to follow. Player (or section lead) is removed from all other queues and automatically added to the landing pattern queue.
--
-- If this command is called while the player is currently on the carrier, he will be put in the bolter pattern. So the next expected step after take of
-- is the abeam position. This allows for quick landing training exercises without having to go through the whole pattern.
--
-- The mission designer can forbid this option my setting @{#AIRBOSS.SetEmergencyLandings}(false) in the script.
--
-- ### [Reset My Status]
@ -13187,11 +13190,17 @@ function AIRBOSS:_GetETAatNextWP()
-- Current velocity [m/s].
local v=self.carrier:GetVelocityMPS()
-- Next waypoint.
local nextWP=self:_GetNextWaypoint()
-- Distance to next waypoint.
local s=0
if #self.waypoints>cwp then
s=p:Get2DDistance(self.waypoints[cwp+1])
end
local s=p:Get2DDistance(nextWP)
-- Distance to next waypoint.
--local s=0
--if #self.waypoints>cwp then
-- s=p:Get2DDistance(self.waypoints[cwp+1])
--end
-- v=s/t <==> t=s/v
local t=s/v