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Updates
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@@ -155,7 +155,7 @@
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-- @field Dcs.DCSTypes#Altitude PatrolCeilingAltitude The highest altitude in meters where to execute the patrol.
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-- @field Dcs.DCSTypes#Speed PatrolMinSpeed The minimum speed of the @{Controllable} in km/h.
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-- @field Dcs.DCSTypes#Speed PatrolMaxSpeed The maximum speed of the @{Controllable} in km/h.
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-- @extends Fsm.Fsm#STATEMACHINE_CONTROLLABLE
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-- @extends Fsm.Fsm#FSM_CONTROLLABLE
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PATROLZONE = {
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ClassName = "PATROLZONE",
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}
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@@ -190,7 +190,7 @@ function PATROLZONE:New( PatrolZone, PatrolFloorAltitude, PatrolCeilingAltitude,
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}
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-- Inherits from BASE
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local self = BASE:Inherit( self, STATEMACHINE_CONTROLLABLE:New( FSMT ) )
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local self = BASE:Inherit( self, FSM_CONTROLLABLE:New( FSMT ) )
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self.PatrolZone = PatrolZone
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self.PatrolFloorAltitude = PatrolFloorAltitude
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