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Documentation
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@ -992,7 +992,7 @@ end
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--- @type AIRBASEPOLICE_NEVADA
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-- @extends Functional.AirbasePolice#AIRBASEPOLICE_BASE
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-- @extends #AIRBASEPOLICE_BASE
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--- # AIRBASEPOLICE_NEVADA, extends @{#AIRBASEPOLICE_BASE}
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@ -1047,7 +1047,7 @@ end
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-- AllClientsSet = SET_CLIENT:New():FilterStart()
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--
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-- -- Monitor for these clients the airbases.
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-- AirbasePoliceCaucasus = AIRBASEPOLICE_NEVADA:New( AllClientsSet )
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-- AirbasePoliceNevada = AIRBASEPOLICE_NEVADA:New( AllClientsSet )
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--
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-- @field #AIRBASEPOLICE_NEVADA
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AIRBASEPOLICE_NEVADA = {
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@ -671,7 +671,6 @@
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<dl class="function">
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<dt>
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<em>#number</em>
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<a id="#(AI_A2A).IdleCount" >
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<strong>AI_A2A.IdleCount</strong>
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</a>
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@ -936,9 +936,6 @@ Use the method <a href="##(AI_PATROL_ZONE).ManageDamage">AI<em>PATROL</em>ZONE.M
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<p> This table contains the targets detected during patrol.</p>
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</dd>
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</dl>
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<dl class="function">
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@ -388,7 +388,7 @@ AIRBASEPOLICE is communicating with this modified script to kick players!</p>
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AllClientsSet = SET_CLIENT:New():FilterStart()
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-- Monitor for these clients the airbases.
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AirbasePoliceCaucasus = AIRBASEPOLICE_NEVADA:New( AllClientsSet )
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AirbasePoliceNevada = AIRBASEPOLICE_NEVADA:New( AllClientsSet )
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</code></pre>
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@ -2269,6 +2269,7 @@ The amount of seconds to delay the action.</p>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(CARGO_CRATE).CargoCarrier" >
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<strong>CARGO_CRATE.CargoCarrier</strong>
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</a>
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@ -3697,6 +3698,7 @@ The range till cargo will board.</p>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(CARGO_UNIT).CargoCarrier" >
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<strong>CARGO_UNIT.CargoCarrier</strong>
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</a>
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@ -1160,7 +1160,6 @@ function below will use the range 1-7 just in case</p>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(DESIGNATE).LaserCodes" >
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<strong>DESIGNATE.LaserCodes</strong>
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</a>
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@ -2469,7 +2469,6 @@ The index of the DetectedItem.</p>
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<dl class="function">
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<dt>
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<em>#number</em>
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<a id="#(DETECTION_BASE).DetectedItemCount" >
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<strong>DETECTION_BASE.DetectedItemCount</strong>
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</a>
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@ -2483,7 +2482,6 @@ The index of the DetectedItem.</p>
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<dl class="function">
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<dt>
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<em>#number</em>
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<a id="#(DETECTION_BASE).DetectedItemMax" >
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<strong>DETECTION_BASE.DetectedItemMax</strong>
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</a>
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@ -4061,7 +4059,7 @@ Return false to cancel Transition.</p>
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<dl class="function">
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<dt>
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<em>#number</em>
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<em></em>
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<a id="#(DETECTION_BASE).RefreshTimeInterval" >
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<strong>DETECTION_BASE.RefreshTimeInterval</strong>
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</a>
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@ -1608,7 +1608,7 @@ A string defining the start state.</p>
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<dl class="function">
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<dt>
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<em></em>
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<em>#string</em>
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<a id="#(FSM)._StartState" >
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<strong>FSM._StartState</strong>
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</a>
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@ -1907,7 +1907,6 @@ A string defining the start state.</p>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(FSM).current" >
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<strong>FSM.current</strong>
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</a>
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@ -3495,7 +3495,6 @@ The y coordinate.</p>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(POINT_VEC2).z" >
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<strong>POINT_VEC2.z</strong>
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</a>
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@ -1250,7 +1250,7 @@ true if metric.</p>
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<dl class="function">
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<dt>
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<em>#boolean</em>
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<em></em>
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<a id="#(SETTINGS).Metric" >
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<strong>SETTINGS.Metric</strong>
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</a>
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@ -848,12 +848,6 @@ and any spaces before and after the resulting name are removed.</p>
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<td class="name" nowrap="nowrap"><a href="##(SPAWN)._TranslateRotate">SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(SPAWN).uncontrolled">SPAWN.uncontrolled</a></td>
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<td class="summary">
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</td>
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</tr>
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</table>
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@ -2888,6 +2882,9 @@ when nothing was spawned.</p>
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<p> Overwrite unit names by default with group name.</p>
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</dd>
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</dl>
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<dl class="function">
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@ -3309,7 +3306,7 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' ):Schedule( 600, 0.5 )
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<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
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<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
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</dd>
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</dl>
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@ -3889,20 +3886,6 @@ True = Continue Scheduler</p>
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</li>
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</ul>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(SPAWN).uncontrolled" >
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<strong>SPAWN.uncontrolled</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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@ -775,7 +775,6 @@ true if it is lasing</p>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(SPOT).ScheduleID" >
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<strong>SPOT.ScheduleID</strong>
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</a>
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@ -789,7 +788,6 @@ true if it is lasing</p>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(SPOT).SpotIR" >
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<strong>SPOT.SpotIR</strong>
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</a>
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@ -803,7 +801,6 @@ true if it is lasing</p>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(SPOT).SpotLaser" >
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<strong>SPOT.SpotLaser</strong>
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</a>
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@ -817,7 +814,6 @@ true if it is lasing</p>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(SPOT).Target" >
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<strong>SPOT.Target</strong>
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</a>
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@ -562,7 +562,7 @@ based on the tasking capabilities defined in <a href="Task.html##(TASK)">Task#TA
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<dl class="function">
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<dt>
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<em><a href="Core.Cargo.html##(CARGO_GROUP)">Core.Cargo#CARGO_GROUP</a></em>
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<em></em>
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<a id="#(FSM_PROCESS).Cargo" >
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<strong>FSM_PROCESS.Cargo</strong>
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</a>
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@ -576,7 +576,6 @@ based on the tasking capabilities defined in <a href="Task.html##(TASK)">Task#TA
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(FSM_PROCESS).DeployZone" >
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<strong>FSM_PROCESS.DeployZone</strong>
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</a>
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