Working version

This commit is contained in:
FlightControl 2017-04-21 14:01:01 +02:00
parent a79bc11834
commit 51022be4d4
6 changed files with 134 additions and 18 deletions

View File

@ -118,6 +118,8 @@ do -- AI_DESIGNATE
-- @function [parent=#AI_DESIGNATE] __Detect
-- @param #AI_DESIGNATE self
-- @param #number Delay
self:AddTransition( "*", "LaseOn", "Lasing" )
@ -308,6 +310,8 @@ do -- AI_DESIGNATE
-- @return #AI_DESIGNATE
function AI_DESIGNATE:SetDesignateMenu()
self.GroupSet:Flush()
self.GroupSet:ForEachGroup(
--- @param Wrapper.Group#GROUP GroupReport
@ -426,8 +430,19 @@ do -- AI_DESIGNATE
function AI_DESIGNATE:onafterLasing( From, Event, To, AttackGroup, Index, Duration )
local TargetSetUnit = self.Detection:GetDetectedSet( Index )
TargetSetUnit:Flush()
local Targets = false
for TargetUnit, SpotData in pairs( self.Spots ) do
local Spot = SpotData -- Core.Spot#SPOT
if not Spot:IsLasing() then
local LaserCode = Spot.LaserCode --(Not deleted when stopping with lasing).
self.LaserCodesUsed[LaserCode] = nil
self.Spots[TargetUnit] = nil
end
end
local MoreTargets = false
TargetSetUnit:ForEachUnit(
--- @param Wrapper.Unit#UNIT SmokeUnit
@ -441,17 +456,22 @@ do -- AI_DESIGNATE
if NearestRecceGroup then
for UnitID, UnitData in pairs( NearestRecceGroup:GetUnits() or {} ) do
local RecceUnit = UnitData -- Wrapper.Unit#UNIT
Targets = true
if RecceUnit:IsLasing() == false then
local LaserCode = self.LaserCodes[math.random(1, #self.LaserCodes)]
local Spot = RecceUnit:LaseUnit( TargetUnit, LaserCode, Duration )
self.Spots[TargetUnit] = Spot
RecceUnit:MessageToGroup( "Lasing " .. TargetUnit:GetTypeName() .. " for " .. Duration .. " seconds. Laser Code: " .. Spot.LaserCode, 15, AttackGroup )
break
local LaserCodeIndex = math.random(1, #self.LaserCodes)
local LaserCode = self.LaserCodes[LaserCodeIndex]
if not self.LaserCodesUsed[LaserCode] then
MoreTargets = true
self.LaserCodesUsed[LaserCode] = LaserCodeIndex
local Spot = RecceUnit:LaseUnit( TargetUnit, LaserCode, Duration )
self.Spots[TargetUnit] = Spot
RecceUnit:MessageToGroup( "Lasing " .. TargetUnit:GetTypeName() .. " for " .. Duration .. " seconds. Laser Code: " .. Spot.LaserCode, 15, AttackGroup )
break
end
end
end
end
else
MoreTargets = true
local RecceUnit = Spot.Recce
RecceUnit:MessageToGroup( "Lasing " .. TargetUnit:GetTypeName() .. " for " .. Duration .. " seconds. Laser Code: " .. Spot.LaserCode, 15, AttackGroup )
end
@ -462,12 +482,11 @@ do -- AI_DESIGNATE
end
)
if Targets == true then
if MoreTargets == true then
self:__Lasing( -30, AttackGroup, Index, Duration )
else
self:__LaseOff( -0.2, AttackGroup, Index )
end
self:__LaseOff( 1, AttackGroup, Index )
end
self:SetDesignateMenu()
end
@ -477,6 +496,8 @@ do -- AI_DESIGNATE
-- @return #AI_DESIGNATE
function AI_DESIGNATE:onafterLaseOff( From, Event, To, AttackGroup, Index )
self.RecceSet:GetFirst():MessageToGroup( "Stopped lasing.", 15, AttackGroup )
local TargetSetUnit = self.Detection:GetDetectedSet( Index )
local Spots = self.Spots
@ -489,6 +510,7 @@ do -- AI_DESIGNATE
Spots = nil
self.Spots = {}
self.LaserCodesUsed = {}
self:SetDesignateMenu()
end

View File

@ -454,6 +454,12 @@ do -- Event Handling
-- @param #BASE self
-- @param Core.Event#EVENTDATA EventData The EventData structure.
--- Occurs when an object is dead.
-- initiator : The unit that is dead.
-- @function [parent=#BASE] OnEventDead
-- @param #BASE self
-- @param Core.Event#EVENTDATA EventData The EventData structure.
--- Occurs when an object is completely destroyed.
-- initiator : The unit that is was destroyed.
-- @function [parent=#BASE] OnEvent

View File

@ -342,6 +342,26 @@ function SET_BASE:_FilterStart()
return self
end
--- Starts the filtering of the Dead events for the collection.
-- @param #SET_BASE self
-- @return #SET_BASE self
function SET_BASE:FilterDeads()
self:HandleEvent( EVENTS.Dead, self._EventOnDeadOrCrash )
return self
end
--- Starts the filtering of the Crash events for the collection.
-- @param #SET_BASE self
-- @return #SET_BASE self
function SET_BASE:FilterCrashes()
self:HandleEvent( EVENTS.Crash, self._EventOnDeadOrCrash )
return self
end
--- Stops the filtering for the defined collection.
-- @param #SET_BASE self
-- @return #SET_BASE self
@ -430,7 +450,7 @@ function SET_BASE:_EventOnDeadOrCrash( Event )
if Event.IniDCSUnit then
local ObjectName, Object = self:FindInDatabase( Event )
if ObjectName and Object ~= nil then
if ObjectName then
self:Remove( ObjectName )
end
end

View File

@ -32,7 +32,11 @@
do
--- @type SPOT
-- @extends BASE
-- @extends Core.Base#BASE
---
-- @field #SPOT
SPOT = {
ClassName = "SPOT",
}
@ -50,8 +54,61 @@ do
self:SetStartState( "Off" )
self:AddTransition( "Off", "LaseOn", "On" )
--- LaseOn Handler OnBefore for SPOT
-- @function [parent=#SPOT] OnBeforeLaseOn
-- @param #SPOT self
-- @param #string From
-- @param #string Event
-- @param #string To
-- @return #boolean
--- LaseOn Handler OnAfter for SPOT
-- @function [parent=#SPOT] OnAfterLaseOn
-- @param #SPOT self
-- @param #string From
-- @param #string Event
-- @param #string To
--- LaseOn Trigger for SPOT
-- @function [parent=#SPOT] LaseOn
-- @param #SPOT self
--- LaseOn Asynchronous Trigger for SPOT
-- @function [parent=#SPOT] __LaseOn
-- @param #SPOT self
-- @param #number Delay
self:AddTransition( "On", "Lasing", "On" )
self:AddTransition( "On" , "LaseOff", "Off" )
--- LaseOff Handler OnBefore for SPOT
-- @function [parent=#SPOT] OnBeforeLaseOff
-- @param #SPOT self
-- @param #string From
-- @param #string Event
-- @param #string To
-- @return #boolean
--- LaseOff Handler OnAfter for SPOT
-- @function [parent=#SPOT] OnAfterLaseOff
-- @param #SPOT self
-- @param #string From
-- @param #string Event
-- @param #string To
--- LaseOff Trigger for SPOT
-- @function [parent=#SPOT] LaseOff
-- @param #SPOT self
--- LaseOff Asynchronous Trigger for SPOT
-- @function [parent=#SPOT] __LaseOff
-- @param #SPOT self
-- @param #number Delay
self.Recce = Recce
@ -87,9 +144,22 @@ do
self.ScheduleID = self.LaseScheduler:Schedule( self, StopLase, {self}, Duration )
end
self:HandleEvent( EVENTS.Dead )
self:__Lasing( -0.2 )
end
--- @param #SPOT self
-- @param Core.Event#EVENTDATA EventData
function SPOT:OnEventDead(EventData)
if self.Target then
if EventData.IniDCSUnitName == self.Target:GetName() then
self:E( {"Target dead ", self.Target:GetName() } )
self:__LaseOff( 0.1 )
end
end
end
--- @param #SPOT self
-- @param From
-- @param Event
@ -112,6 +182,7 @@ do
-- @return #SPOT
function SPOT:onafterLaseOff( From, Event, To )
self:E( {"Stopped lasing for ", self.Target:GetName() } )
self.Spot:destroy()
self.Spot = nil
if self.ScheduleID then
@ -120,7 +191,6 @@ do
self.ScheduleID = nil
self.Target = nil
self.LaserCode = nil
return self
end

View File

@ -506,8 +506,6 @@ do -- DETECTION_BASE
self.DetectionRun = 0
self:UnIdentifyAllDetectedObjects() -- Resets the DetectedObjectsIdentified table
self.DetectionSetGroup:Flush()
for DetectionGroupID, DetectionGroupData in pairs( self.DetectionSetGroup:GetSet() ) do
self:E( {DetectionGroupData})
self:__DetectionGroup( DetectDelay, DetectionGroupData ) -- Process each detection asynchronously.
@ -1132,7 +1130,7 @@ do -- DETECTION_BASE
self.DetectedItems[self.DetectedItemCount] = DetectedItem
end
DetectedItem.Set = Set or SET_UNIT:New()
DetectedItem.Set = Set or SET_UNIT:New():FilterDeads():FilterCrashes()
DetectedItem.ItemID = self.DetectedItemMax
DetectedItem.Removed = false

View File

@ -475,7 +475,7 @@ function POSITIONABLE:LaseUnit( Target, LaserCode, Duration )
local TargetVec3 = Target:GetVec3()
self:E("bulding spot")
self.Spot = SPOT:New( self )
self.Spot = SPOT:New( self ) -- Core.Spot#SPOT
self.Spot:LaseOn( Target, LaserCode, Duration)
return self.Spot