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Merge remote-tracking branch 'refs/remotes/origin/Release-2.2.0'
# Conflicts: # Moose Mission Setup/Moose.lua # Moose Mission Setup/Moose_.lua
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@@ -223,7 +223,9 @@ just large enough around that building.</p>
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<p>A mission has goals and achievements. The scoring system provides an API to set additional scores when a goal or achievement event happens.
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Use the method <a href="##(SCORING).AddGoalScore">SCORING.AddGoalScore</a>() to add a score for a Player at any time in your mission.</p>
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<h2>1.5) Configure fratricide level.</h2>
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<h2>1.5) (Decommissioned) Configure fratricide level.</h2>
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<p><strong>This functionality is decomissioned until the DCS bug concerning Unit:destroy() not being functional in multi player for player units has been fixed by ED</strong>.</p>
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<p>When a player commits too much damage to friendlies, his penalty score will reach a certain level.
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Use the method <a href="##(SCORING).SetFratricide">SCORING.SetFratricide</a>() to define the level when a player gets kicked. <br/>
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