Error flag fixed.

This commit is contained in:
Dave Lugg 2018-06-15 14:46:15 -04:00
parent 5c7312cd41
commit 6bdf0122e4

View File

@ -74,7 +74,7 @@ CLIENT = {
--- Finds a CLIENT from the _DATABASE using the relevant DCS Unit.
-- @param #CLIENT self
-- @param #string ClientName Name of the DCS **Unit** as defined within the Mission Editor.
-- @param #string ClientBriefing Text that describes the briefing of the mission when a Player logs into the Client.
-- @param #boolean Error Flag indicating whether or not to throw an error if the CLIENT cannot be found. True by default. Returns `nil` if `Error` is false and no Client was found.
-- @return #CLIENT
-- @usage
-- -- Create new Clients.
@ -94,7 +94,7 @@ function CLIENT:Find( DCSUnit, Error )
return ClientFound
end
if not Error then
if Error or Error == nil then
error( "CLIENT not found for: " .. ClientName )
end
end
@ -105,7 +105,7 @@ end
-- @param #CLIENT self
-- @param #string ClientName Name of the DCS **Unit** as defined within the Mission Editor.
-- @param #string ClientBriefing Text that describes the briefing of the mission when a Player logs into the Client.
-- @param #boolean Error A flag that indicates whether an error should be raised if the CLIENT cannot be found. By default an error will be raised.
-- @param #boolean Error Flag indicating whether or not to throw an error if the CLIENT cannot be found. True by default. Returns `nil` if `Error` is false and no Client was found.
-- @return #CLIENT
-- @usage
-- -- Create new Clients.
@ -127,7 +127,7 @@ function CLIENT:FindByName( ClientName, ClientBriefing, Error )
return ClientFound
end
if not Error then
if Error or Error == nil then
error( "CLIENT not found for: " .. ClientName )
end
end