mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
#changes
This commit is contained in:
parent
99b41c6715
commit
77955bc03c
@ -37,9 +37,10 @@
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-- @field #table parentpath
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-- @field #CLIENTMENU Parent
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-- @field Wrapper.Client#CLIENT client
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-- @field #number GID
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-- @field #number ID
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-- @field #number GroupID Group ID
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-- @field #number ID Entry ID
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-- @field Wrapper.Group#GROUP group
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-- @field #string UUID Unique ID based on path+name
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-- @field #string Function
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-- @field #table Functionargs
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-- @field #table Children
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@ -54,12 +55,12 @@
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CLIENTMENU = {
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ClassName = "CLIENTMENUE",
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lid = "",
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version = "0.0.1",
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version = "0.0.2",
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name = nil,
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path = nil,
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group = nil,
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client = nil,
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GID = nil,
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GroupID = nil,
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Children = {},
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Once = false,
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Generic = false,
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@ -87,7 +88,7 @@ function CLIENTMENU:NewEntry(Client,Text,Parent,Function,...)
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if Client then
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self.group = Client:GetGroup()
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self.client = Client
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self.GID = self.group:GetID()
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self.GroupID = self.group:GetID()
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else
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self.Generic = true
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end
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@ -98,7 +99,9 @@ function CLIENTMENU:NewEntry(Client,Text,Parent,Function,...)
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end
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self.Parent = Parent
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self.Function = Function
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self.Functionargs = arg
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self.Functionargs = arg or {}
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table.insert(self.Functionargs,self.group)
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table.insert(self.Functionargs,self.client)
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if self.Functionargs and self.debug then
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self:I({"Functionargs",self.Functionargs})
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end
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@ -120,9 +123,9 @@ function CLIENTMENU:NewEntry(Client,Text,Parent,Function,...)
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self:Clear()
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end
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end
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self.path = missionCommands.addCommandForGroup(self.GID,Text,self.parentpath, self.CallHandler)
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self.path = missionCommands.addCommandForGroup(self.GroupID,Text,self.parentpath, self.CallHandler)
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else
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self.path = missionCommands.addSubMenuForGroup(self.GID,Text,self.parentpath)
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self.path = missionCommands.addSubMenuForGroup(self.GroupID,Text,self.parentpath)
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end
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else
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if self.parentpath then
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@ -131,8 +134,9 @@ function CLIENTMENU:NewEntry(Client,Text,Parent,Function,...)
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self.path = {}
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end
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self.path[#self.path+1] = Text
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self:T({self.path})
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end
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self.UUID = table.concat(self.path,";")
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self:I({self.UUID})
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self.Once = false
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-- Log id.
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self.lid=string.format("CLIENTMENU %s | %s | ", self.ID, self.name)
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@ -162,9 +166,10 @@ end
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-- @param #CLIENTMENU self
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-- @return #CLIENTMENU self
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function CLIENTMENU:RemoveF10()
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self:T(self.lid.."RemoveF10")
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self:I(self.lid.."RemoveF10")
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if not self.Generic then
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missionCommands.removeItemForGroup(self.GID , self.path )
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self:I(self.lid.."Removing")
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missionCommands.removeItemForGroup(self.GroupID , self.path )
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end
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return self
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end
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@ -177,6 +182,14 @@ function CLIENTMENU:GetPath()
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return self.path
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end
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--- Get the UUID.
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-- @param #CLIENTMENU self
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-- @return #string UUID
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function CLIENTMENU:GetUUID()
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self:T(self.lid.."GetUUID")
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return self.UUID
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end
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--- Link a child entry.
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-- @param #CLIENTMENU self
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-- @param #CLIENTMENU Child The entry to link as a child.
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@ -201,20 +214,20 @@ end
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-- @param #CLIENTMENU self
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-- @return #CLIENTMENU self
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function CLIENTMENU:RemoveSubEntries()
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self:T(self.lid.."RemoveSubEntries")
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--self:T({self.Children})
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self:I(self.lid.."RemoveSubEntries")
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self:I({self.Children})
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for _id,_entry in pairs(self.Children) do
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self:T("Removing ".._id)
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self:I("Removing ".._id)
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if _entry then
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_entry:RemoveSubEntries()
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_entry:RemoveF10()
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if _entry.Parent then
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_entry.Parent:RemoveChild(self)
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end
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if self.Controller then
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self.Controller:_RemoveByID(_entry.ID)
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end
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_entry = nil
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--if self.Controller then
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--self.Controller:_RemoveByID(_entry.ID)
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--end
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--_entry = nil
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end
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end
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return self
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@ -235,9 +248,9 @@ function CLIENTMENU:Clear()
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if self.Parent then
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self.Parent:RemoveChild(self)
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end
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if self.Controller then
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self.Controller:_RemoveByID(self.ID)
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end
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--if self.Controller then
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--self.Controller:_RemoveByID(self.ID)
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--end
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return self
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end
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@ -256,9 +269,9 @@ end
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-- @field #string version Version string
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-- @field #string name Name
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-- @field Core.Set#SET_CLIENT clientset The set of clients this menu manager is for
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-- @field #table structure
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-- @field #table replacementstructure
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-- @field #table flattree
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-- @field #table rootentries
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-- @field #table menutree
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-- @field #number entrycount
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-- @field #boolean debug
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-- @extends Core.Base#BASE
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@ -310,27 +323,14 @@ end
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--
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-- ## Remove a single entry and also it's subtree
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--
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-- menumgr:Clear(mymenu_lv3a)
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-- menumgr:DeleteEntry(mymenu_lv3a)
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--
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-- ## Add a single entry
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--
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-- local baimenu = menumgr:NewEntry("BAI",mymenu_lv1b)
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-- menumgr:AddEntry(baimenu)
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--
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-- ## Prepare and push a partial replacement in the tree
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--
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-- menumgr:PrepareNewReplacementStructure()
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-- local submenu = menumgr:NewReplacementEntry("New Level 2 ba",mymenu_lv2a)
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-- menumgr:NewReplacementEntry("New Level 2 bb",mymenu_lv2a)
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-- menumgr:NewReplacementEntry("Deleted",mymenu_lv2a)
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-- menumgr:NewReplacementEntry("New Level 2 bd",mymenu_lv2a)
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-- menumgr:NewReplacementEntry("SubLevel 3 baa",submenu)
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-- menumgr:NewReplacementEntry("SubLevel 3 bab",submenu)
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-- menumgr:NewReplacementEntry("SubLevel 3 bac",submenu)
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-- menumgr:NewReplacementEntry("SubLevel 3 bad",submenu)
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-- menumgr:ReplaceEntries(mymenu_lv2a)
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--
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-- ## Change the text of an entry in the menu tree
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-- ## Change the text of a leaf entry in the menu tree
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--
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-- menumgr:ChangeEntryTextForAll(mymenu_lv1b,"Attack")
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--
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@ -346,31 +346,17 @@ end
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CLIENTMENUMANAGER = {
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ClassName = "CLIENTMENUMANAGER",
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lid = "",
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version = "0.0.1",
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version = "0.0.4",
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name = nil,
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clientset = nil,
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---
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-- @field #CLIENTMENUMANAGER.Structure
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structure = {
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generic = {},
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IDs = {},
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},
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---
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-- #CLIENTMENUMANAGER.ReplacementStructure
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replacementstructure = {
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generic = {},
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IDs = {},
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},
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menutree = {},
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flattree = {},
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playertree = {},
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entrycount = 0,
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rootentries = {},
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debug = true,
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}
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---
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-- @type CLIENTMENUMANAGER.Structure
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-- @field #table generic
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-- @field #table IDs
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--- Create a new ClientManager instance.
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-- @param #CLIENTMENUMANAGER self
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-- @param Core.Set#SET_CLIENT ClientSet The set of clients to manage.
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@ -400,271 +386,119 @@ function CLIENTMENUMANAGER:NewEntry(Text,Parent,Function,...)
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self:T(self.lid.."NewEntry "..Text or "None")
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self.entrycount = self.entrycount + 1
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local entry = CLIENTMENU:NewEntry(nil,Text,Parent,Function,unpack(arg))
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self.structure.generic[self.entrycount] = entry
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self.structure.IDs[entry.ID] = self.entrycount
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if not Parent then
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self.rootentries[self.entrycount] = self.entrycount
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self.rootentries[self.entrycount] = entry
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end
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local depth = #entry.path
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if not self.menutree[depth] then self.menutree[depth] = {} end
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table.insert(self.menutree[depth],entry.UUID)
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self.flattree[entry.UUID] = entry
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return entry
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end
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--- Find **first** matching entry in the generic structure by the menu text.
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--- Find matching entry in the generic structure by UUID.
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-- @param #CLIENTMENUMANAGER self
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-- @param #string Text Text of the F10 menu entry.
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-- @param #string UUID UUID of the menu entry.
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-- @return #CLIENTMENU Entry The #CLIENTMENU object found or nil.
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-- @return #number GID GID The GID found or nil.
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function CLIENTMENUMANAGER:FindEntryByText(Text)
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self:T(self.lid.."FindEntryByText "..Text or "None")
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function CLIENTMENUMANAGER:FindEntryByUUID(UUID)
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self:I(self.lid.."FindEntryByUUID "..UUID or "None")
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local entry = nil
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local gid = nil
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for _gid,_entry in UTILS.spairs(self.structure.generic) do
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for _gid,_entry in pairs(self.flattree) do
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local Entry = _entry -- #CLIENTMENU
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if Entry and Entry.name == Text then
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if Entry and Entry.UUID == UUID then
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entry = Entry
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gid = _gid
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end
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end
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return entry, gid
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end
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--- Find first matching entry in the generic structure by the GID.
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-- @param #CLIENTMENUMANAGER self
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-- @param #number GID The GID of the entry to find.
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-- @return #CLIENTMENU Entry The #CLIENTMENU object found or nil.
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function CLIENTMENUMANAGER:GetEntryByGID(GID)
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self:T(self.lid.."GetEntryByGID "..GID or "None")
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if GID and type(GID) == "number" then
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return self.structure.generic[GID]
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else
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return nil
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end
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end
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--- Alter the text of an entry in the generic structure and push to all clients.
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-- @param #CLIENTMENUMANAGER self
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-- @param #CLIENTMENU Entry The menu entry.
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-- @param #string Text Text of the F10 menu entry.
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-- @return #CLIENTMENUMANAGER self
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function CLIENTMENUMANAGER:ChangeEntryTextForAll(Entry,Text)
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self:T(self.lid.."ChangeEntryTextForAll "..Text or "None")
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for _,_client in pairs(self.clientset.Set) do
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local client = _client -- Wrapper.Client#CLIENT
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if client and client:IsAlive() then
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self:ChangeEntryText(Entry,Text, client)
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end
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end
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return self
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end
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--- Alter the text of an entry in the generic structure and push to one specific client.
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-- @param #CLIENTMENUMANAGER self
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-- @param #CLIENTMENU Entry The menu entry.
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-- @param #string Text Text of the F10 menu entry.
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-- @param Wrapper.Client#CLIENT Client The client for whom to alter the entry
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-- @return #CLIENTMENUMANAGER self
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function CLIENTMENUMANAGER:ChangeEntryText(Entry,Text, Client)
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self:T(self.lid.."ChangeEntryText "..Text or "None")
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local text = Text or "none"
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local oldtext = Entry.name
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Entry.name = text
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local newstructure = {}
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local changed = 0
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local function ChangePath(path,oldtext,newtext)
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local newpath = {}
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for _id,_text in UTILS.spairs(path) do
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local txt = _text
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if _text == oldtext then
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txt = newtext
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end
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newpath[_id] = txt
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end
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return newpath
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end
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local function AlterPath(children)
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for _,_entry in pairs(children) do
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local entry = _entry -- #CLIENTMENU
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local newpath = ChangePath(entry.path,oldtext,text)
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local newparentpath = ChangePath(entry.parentpath,oldtext,text)
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entry.path = nil
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entry.parentpath = nil
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entry.path = newpath
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entry.parentpath = newparentpath
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self:T({entry.ID})
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--self:T({entry.parentpath})
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newstructure[entry.ID] = UTILS.DeepCopy(entry)
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changed = changed + 1
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if entry.Children and #entry.Children > 0 then
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AlterPath(entry.Children)
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end
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end
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end
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-- get the entry
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local ID = Entry.ID
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local GID = self.structure.IDs[ID]
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local playername = Client:GetPlayerName()
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local children = self.structure[playername][GID].Children
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AlterPath(children)
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self:T("Changed entries: "..changed)
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local NewParent = self:NewEntry(Entry.name,Entry.Parent,Entry.Function,unpack(Entry.Functionargs))
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for _,_entry in pairs(children) do
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self:T("Changed parent for ".._entry.ID.." | GID ".._entry.GID)
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local entry = _entry -- #CLIENTMENU
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entry.Parent = NewParent
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end
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self:PrepareNewReplacementStructure()
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for _,_entry in pairs(newstructure) do
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self:T("Changed entry: ".._entry.ID.." | GID ".._entry.GID)
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local entry = _entry -- #CLIENTMENU
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self:NewReplacementEntry(entry.name,entry.Parent,entry.Function,unpack(entry.Functionargs))
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end
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self:AddEntry(NewParent)
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self:ReplaceEntries(NewParent)
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self:Clear(Entry)
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return self
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end
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--- Create a new entry in the replacement structure.
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-- @param #CLIENTMENUMANAGER self
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-- @param #string Text Text of the F10 menu entry.
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-- @param #CLIENTMENU Parent The parent menu entry.
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-- @param #string Function (optional) Function to call when the entry is used.
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-- @param ... (optional) Arguments for the Function, comma separated
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-- @return #CLIENTMENU Entry
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function CLIENTMENUMANAGER:NewReplacementEntry(Text,Parent,Function,...)
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self:T(self.lid.."NewReplacementEntry "..Text or "None")
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self.entrycount = self.entrycount + 1
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local entry = CLIENTMENU:NewEntry(nil,Text,Parent,Function,unpack(arg))
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self.replacementstructure.generic[self.entrycount] = entry
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self.replacementstructure.IDs[entry.ID] = self.entrycount
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local pID = Parent and Parent.ID or "none"
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if self.debug then
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self:I("Entry ID = "..self.entrycount.." | Parent ID = "..tostring(pID))
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end
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if not Parent then
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self.rootentries[self.entrycount] = self.entrycount
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end
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return entry
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end
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--- Prepare a new replacement structure. Deletes the previous one.
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--- Find matching entry by text in the generic structure by UUID.
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-- @param #CLIENTMENUMANAGER self
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-- @return #CLIENTMENUMANAGER self
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function CLIENTMENUMANAGER:PrepareNewReplacementStructure()
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self:T(self.lid.."PrepareNewReplacementStructure")
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self.replacementstructure = nil -- #CLIENTMENUMANAGER.Structure
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self.replacementstructure = {
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generic = {},
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IDs = {},
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}
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return self
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end
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--- [Internal] Merge the replacement structure into the generic structure.
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-- @param #CLIENTMENUMANAGER self
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-- @return #CLIENTMENUMANAGER self
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function CLIENTMENUMANAGER:_MergeReplacementData()
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self:T(self.lid.."_MergeReplacementData")
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for _id,_entry in pairs(self.replacementstructure.generic) do
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self.structure.generic[_id] = _entry
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end
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for _id,_entry in pairs(self.replacementstructure.IDs) do
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self.structure.IDs[_id] = _entry
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end
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self:_CleanUpPlayerStructure()
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return self
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end
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--- Replace entries under the Parent entry with the Replacement structure created prior for all clients.
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-- @param #CLIENTMENUMANAGER self
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-- @param #CLIENTMENU Parent The parent entry under which to replace with the new structure.
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-- @param Wrapper.Client#CLIENT Client (optional) If given, make this change only for this client. In this case the generic structure will not be touched.
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-- @return #CLIENTMENUMANAGER self
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function CLIENTMENUMANAGER:ReplaceEntries(Parent,Client)
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self:T(self.lid.."ReplaceEntries")
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-- clear Parent substructure
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local Set = self.clientset.Set
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if Client then
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Set = {Client}
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else
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self:RemoveSubEntries(Parent)
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end
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for _,_client in pairs(Set) do
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local client = _client -- Wrapper.Client#CLIENT
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if client and client:IsAlive() then
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local playername = client:GetPlayerName()
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--self.structure[playername] = {}
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for _id,_entry in UTILS.spairs(self.replacementstructure.generic) do
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local entry = _entry -- #CLIENTMENU
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local parent = Parent
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self:T("Posted Parent = "..Parent.ID)
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if entry.Parent and entry.Parent.name then
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parent = self:_GetParentEntry(self.replacementstructure.generic,entry.Parent.name) or Parent
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self:T("Found Parent = "..parent.ID)
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end
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self.structure[playername][_id] = CLIENTMENU:NewEntry(client,entry.name,parent,entry.Function,unpack(entry.Functionargs))
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self.structure[playername][_id].Once = entry.Once
|
||||
end
|
||||
-- @param #string Text Text or partial text of the menu entry to find
|
||||
-- @return #table Table of matching UUIDs of #CLIENTMENU objects
|
||||
-- @return #table Table of matching #CLIENTMENU objects
|
||||
function CLIENTMENUMANAGER:FindUUIDsByText(Text)
|
||||
self:I(self.lid.."FindUUIDsByText "..Text or "None")
|
||||
local matches = {}
|
||||
local entries = {}
|
||||
for _uuid,_entry in pairs(self.flattree) do
|
||||
local Entry = _entry -- #CLIENTMENU
|
||||
if Entry and string.find(Entry.name,Text) then
|
||||
table.insert(matches,_uuid)
|
||||
table.insert(entries,Entry )
|
||||
end
|
||||
end
|
||||
self:_MergeReplacementData()
|
||||
return matches, entries
|
||||
end
|
||||
|
||||
--- Find matching entries in the generic structure by the menu text.
|
||||
-- @param #CLIENTMENUMANAGER self
|
||||
-- @param #string Text Text or partial text of the F10 menu entry.
|
||||
-- @return #table Table of matching #CLIENTMENU objects.
|
||||
function CLIENTMENUMANAGER:FindEntriesByText(Text)
|
||||
self:I(self.lid.."FindEntriesByText "..Text or "None")
|
||||
local matches, objects = self:FindUUIDsByText(Text)
|
||||
return objects
|
||||
end
|
||||
|
||||
--- Alter the text of a leaf entry in the generic structure and push to one specific client's F10 menu.
|
||||
-- @param #CLIENTMENUMANAGER self
|
||||
-- @param #CLIENTMENU Entry The menu entry.
|
||||
-- @param #string Text New Text of the F10 menu entry.
|
||||
-- @param Wrapper.Client#CLIENT Client (optional) The client for whom to alter the entry, if nil done for all clients.
|
||||
-- @return #CLIENTMENUMANAGER self
|
||||
function CLIENTMENUMANAGER:ChangeEntryText(Entry, Text, Client)
|
||||
self:T(self.lid.."ChangeEntryText "..Text or "None")
|
||||
local newentry = CLIENTMENU:NewEntry(nil,Text,Entry.Parent,Entry.Function,unpack(Entry.Functionargs))
|
||||
self:DeleteF10Entry(Entry,Client)
|
||||
self:DeleteGenericEntry(Entry)
|
||||
if not Entry.Parent then
|
||||
self.rootentries[self.entrycount] = newentry
|
||||
end
|
||||
local depth = #newentry.path
|
||||
if not self.menutree[depth] then self.menutree[depth] = {} end
|
||||
table.insert(self.menutree[depth],newentry.UUID)
|
||||
self.flattree[newentry.UUID] = newentry
|
||||
self:AddEntry(newentry,Client)
|
||||
return self
|
||||
end
|
||||
|
||||
--- [Internal] Find a parent entry in a given structure by name.
|
||||
-- @param #CLIENTMENUMANAGER self
|
||||
-- @param #table Structure Table of entries.
|
||||
-- @param #string Name Name to find.
|
||||
-- @return #CLIENTMENU Entry
|
||||
function CLIENTMENUMANAGER:_GetParentEntry(Structure,Name)
|
||||
self:T(self.lid.."_GetParentEntry")
|
||||
local found = nil
|
||||
for _,_entry in pairs(Structure) do
|
||||
local entry = _entry -- #CLIENTMENU
|
||||
if entry.name == Name then
|
||||
found = entry
|
||||
break
|
||||
end
|
||||
end
|
||||
return found
|
||||
end
|
||||
|
||||
--- Push the complete menu structure to each of the clients in the set.
|
||||
--- Push the complete menu structure to each of the clients in the set - refresh the menu tree of the clients.
|
||||
-- @param #CLIENTMENUMANAGER self
|
||||
-- @param Wrapper.Client#CLIENT Client (optional) If given, propagate only for this client.
|
||||
-- @return #CLIENTMENU Entry
|
||||
function CLIENTMENUMANAGER:Propagate(Client)
|
||||
self:T(self.lid.."Propagate")
|
||||
self:I(self.lid.."Propagate")
|
||||
self:I(Client)
|
||||
local Set = self.clientset.Set
|
||||
if Client then
|
||||
Set = {Set}
|
||||
Set = {Client}
|
||||
end
|
||||
self:ResetMenu(Client)
|
||||
for _,_client in pairs(Set) do
|
||||
local client = _client -- Wrapper.Client#CLIENT
|
||||
if client and client:IsAlive() then
|
||||
local playername = client:GetPlayerName()
|
||||
self.structure[playername] = {}
|
||||
for _id,_entry in pairs(self.structure.generic) do
|
||||
local entry = _entry -- #CLIENTMENU
|
||||
local parent = nil
|
||||
if entry.Parent and entry.Parent.name then
|
||||
parent = self:_GetParentEntry(self.structure[playername],entry.Parent.name)
|
||||
if not self.playertree[playername] then
|
||||
self.playertree[playername] = {}
|
||||
end
|
||||
for level,branch in pairs (self.menutree) do
|
||||
self:I("Building branch:" .. level)
|
||||
for _,leaf in pairs(branch) do
|
||||
self:I("Building leaf:" .. leaf)
|
||||
local entry = self:FindEntryByUUID(leaf)
|
||||
if entry then
|
||||
self:I("Found generic entry:" .. entry.UUID)
|
||||
local parent = nil
|
||||
if entry.Parent and entry.Parent.UUID then
|
||||
parent = self.playertree[playername][entry.Parent.UUID] or self:FindEntryByUUID(entry.Parent.UUID)
|
||||
end
|
||||
self.playertree[playername][entry.UUID] = CLIENTMENU:NewEntry(client,entry.name,parent,entry.Function,unpack(entry.Functionargs))
|
||||
self.playertree[playername][entry.UUID].Once = entry.Once
|
||||
else
|
||||
self:I("NO generic entry for:" .. leaf)
|
||||
end
|
||||
end
|
||||
self.structure[playername][_id] = CLIENTMENU:NewEntry(client,entry.name,parent,entry.Function,unpack(entry.Functionargs))
|
||||
self.structure[playername][_id].Once = entry.Once
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -686,85 +520,75 @@ function CLIENTMENUMANAGER:AddEntry(Entry,Client)
|
||||
local client = _client -- Wrapper.Client#CLIENT
|
||||
if client and client:IsAlive() then
|
||||
local playername = client:GetPlayerName()
|
||||
local entry = Entry -- #CLIENTMENU
|
||||
local parent = nil
|
||||
if entry.Parent and entry.Parent.name then
|
||||
parent = self:_GetParentEntry(self.structure[playername],entry.Parent.name)
|
||||
end
|
||||
self.structure[playername][Entry.ID] = CLIENTMENU:NewEntry(client,entry.name,parent,entry.Function,unpack(entry.Functionargs))
|
||||
self.structure[playername][Entry.ID].Once = entry.Once
|
||||
if Entry then
|
||||
self:I("Adding generic entry:" .. Entry.UUID)
|
||||
local parent = nil
|
||||
if Entry.Parent and Entry.Parent.UUID then
|
||||
parent = self.playertree[playername][Entry.Parent.UUID] or self:FindEntryByUUID(Entry.Parent.UUID)
|
||||
end
|
||||
self.playertree[playername][Entry.UUID] = CLIENTMENU:NewEntry(client,Entry.name,parent,Entry.Function,unpack(Entry.Functionargs))
|
||||
self.playertree[playername][Entry.UUID].Once = Entry.Once
|
||||
else
|
||||
self:I("NO generic entry given")
|
||||
end
|
||||
end
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
--- Blank out the menu - remove **all root entries** and all entries below from the client's menus, leaving the generic structure untouched.
|
||||
--- Blank out the menu - remove **all root entries** and all entries below from the client's F10 menus, leaving the generic structure untouched.
|
||||
-- @param #CLIENTMENUMANAGER self
|
||||
-- @param Wrapper.Client#CLIENT Client
|
||||
-- @param Wrapper.Client#CLIENT Client (optional) If given, remove only for this client.
|
||||
-- @return #CLIENTMENUMANAGER self
|
||||
function CLIENTMENUMANAGER:ResetMenu(Client)
|
||||
self:T(self.lid.."ResetMenu")
|
||||
for _,_entry in pairs(self.rootentries) do
|
||||
local RootEntry = self.structure.generic[_entry]
|
||||
if RootEntry then
|
||||
self:Clear(RootEntry,Client)
|
||||
--local RootEntry = self.structure.generic[_entry]
|
||||
if _entry then
|
||||
self:DeleteF10Entry(_entry,Client)
|
||||
end
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
--- Blank out the menu - remove **all root entries** and all entries below from all clients' menus, and **delete** the generic structure.
|
||||
--- Blank out the menu - remove **all root entries** and all entries below from all clients' F10 menus, and **delete** the generic structure.
|
||||
-- @param #CLIENTMENUMANAGER self
|
||||
-- @return #CLIENTMENUMANAGER self
|
||||
function CLIENTMENUMANAGER:ResetMenuComplete()
|
||||
self:T(self.lid.."ResetMenuComplete")
|
||||
for _,_entry in pairs(self.rootentries) do
|
||||
local RootEntry = self.structure.generic[_entry]
|
||||
if RootEntry then
|
||||
self:Clear(RootEntry)
|
||||
--local RootEntry = self.structure.generic[_entry]
|
||||
if _entry then
|
||||
self:DeleteF10Entry(_entry)
|
||||
end
|
||||
end
|
||||
self.structure = nil
|
||||
self.structure = {
|
||||
generic = {},
|
||||
IDs = {},
|
||||
}
|
||||
self.playertree = nil
|
||||
self.playertree = {}
|
||||
self.rootentries = nil
|
||||
self.rootentries = {}
|
||||
self.menutree = nil
|
||||
self.menutree = {}
|
||||
return self
|
||||
end
|
||||
|
||||
--- Remove the entry and all entries below the given entry from the client's menus and the generic structure.
|
||||
--- Remove the entry and all entries below the given entry from the client's F10 menus.
|
||||
-- @param #CLIENTMENUMANAGER self
|
||||
-- @param #CLIENTMENU Entry The entry to remove
|
||||
-- @param Wrapper.Client#CLIENT Client (optional) If given, make this change only for this client. In this case the generic structure will not be touched.
|
||||
-- @return #CLIENTMENUMANAGER self
|
||||
function CLIENTMENUMANAGER:Clear(Entry,Client)
|
||||
self:T(self.lid.."Clear")
|
||||
local rid = self.structure.IDs[Entry.ID]
|
||||
if rid then
|
||||
local generic = self.structure.generic[rid]
|
||||
local Set = self.clientset.Set
|
||||
if Client then
|
||||
Set = {Client}
|
||||
end
|
||||
for _,_client in pairs(Set) do
|
||||
local client = _client -- Wrapper.Client#CLIENT
|
||||
if client and client:IsAlive() then
|
||||
local playername = client:GetPlayerName()
|
||||
local entry = self.structure[playername][rid] -- #CLIENTMENU
|
||||
if entry then
|
||||
entry:Clear()
|
||||
self.structure[playername][rid] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
if not Client then
|
||||
for _id,_entry in pairs(self.structure.generic) do
|
||||
local entry = _entry -- #CLIENTMENU
|
||||
if entry and entry.Parent and entry.Parent.ID and entry.Parent.ID == rid then
|
||||
self.structure.IDs[entry.ID] = nil
|
||||
entry = nil
|
||||
function CLIENTMENUMANAGER:DeleteF10Entry(Entry,Client)
|
||||
self:I(self.lid.."DeleteF10Entry")
|
||||
local Set = self.clientset.Set
|
||||
if Client then
|
||||
Set = {Client}
|
||||
end
|
||||
for _,_client in pairs(Set) do
|
||||
if _client and _client:IsAlive() then
|
||||
local playername = _client:GetPlayerName()
|
||||
if self.playertree[playername] then
|
||||
local centry = self.playertree[playername][Entry.UUID] -- #CLIENTMENU
|
||||
if centry then
|
||||
centry:Clear()
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -772,115 +596,87 @@ function CLIENTMENUMANAGER:Clear(Entry,Client)
|
||||
return self
|
||||
end
|
||||
|
||||
--- [Internal] Clean up player shadow structure
|
||||
--- Remove the entry and all entries below the given entry from the generic tree.
|
||||
-- @param #CLIENTMENUMANAGER self
|
||||
-- @param #CLIENTMENU Entry The entry to remove
|
||||
-- @return #CLIENTMENUMANAGER self
|
||||
function CLIENTMENUMANAGER:_CleanUpPlayerStructure()
|
||||
self:T(self.lid.."_CleanUpPlayerStructure")
|
||||
for _,_client in pairs(self.clientset.Set) do
|
||||
local client = _client -- Wrapper.Client#CLIENT
|
||||
if client and client:IsAlive() then
|
||||
local playername = client:GetPlayerName()
|
||||
local newstructure = {}
|
||||
for _id, _entry in UTILS.spairs(self.structure[playername]) do
|
||||
if self.structure.generic[_id] then
|
||||
newstructure[_id] = _entry
|
||||
end
|
||||
end
|
||||
self.structure[playername] = nil
|
||||
self.structure[playername] = newstructure
|
||||
function CLIENTMENUMANAGER:DeleteGenericEntry(Entry)
|
||||
self:I(self.lid.."DeleteGenericEntry")
|
||||
|
||||
if Entry.Children and #Entry.Children > 0 then
|
||||
self:RemoveGenericSubEntries(Entry)
|
||||
end
|
||||
|
||||
local depth = #Entry.path
|
||||
local uuid = Entry.UUID
|
||||
|
||||
local tbl = UTILS.DeepCopy(self.menutree)
|
||||
|
||||
if tbl[depth] then
|
||||
for i=depth,#tbl do
|
||||
self:I("Level = "..i)
|
||||
for _id,_uuid in pairs(tbl[i]) do
|
||||
self:I(_uuid)
|
||||
if string.find(_uuid,uuid) then
|
||||
self:I("Match for ".._uuid)
|
||||
self.menutree[i][_id] = nil
|
||||
self.flattree[_uuid] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
--- Remove all entries below the given entry from the clients' menus and the generic structure.
|
||||
--- Remove all entries below the given entry from the generic tree.
|
||||
-- @param #CLIENTMENUMANAGER self
|
||||
-- @param #CLIENTMENU Entry The menu entry
|
||||
-- @param #CLIENTMENU Entry The entry where to start. This entry stays.
|
||||
-- @return #CLIENTMENUMANAGER self
|
||||
function CLIENTMENUMANAGER:RemoveGenericSubEntries(Entry)
|
||||
self:I(self.lid.."RemoveGenericSubEntries")
|
||||
|
||||
local depth = #Entry.path + 1
|
||||
local uuid = Entry.UUID
|
||||
|
||||
local tbl = UTILS.DeepCopy(self.menutree)
|
||||
|
||||
if tbl[depth] then
|
||||
for i=depth,#tbl do
|
||||
self:I("Level = "..i)
|
||||
for _id,_uuid in pairs(tbl[i]) do
|
||||
self:I(_uuid)
|
||||
if string.find(_uuid,uuid) then
|
||||
self:I("Match for ".._uuid)
|
||||
self.menutree[i][_id] = nil
|
||||
self.flattree[_uuid] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
|
||||
--- Remove all entries below the given entry from the client's F10 menus.
|
||||
-- @param #CLIENTMENUMANAGER self
|
||||
-- @param #CLIENTMENU Entry The entry where to start. This entry stays.
|
||||
-- @param Wrapper.Client#CLIENT Client (optional) If given, make this change only for this client. In this case the generic structure will not be touched.
|
||||
-- @return #CLIENTMENUMANAGER self
|
||||
function CLIENTMENUMANAGER:RemoveSubEntries(Entry,Client)
|
||||
self:T(self.lid.."RemoveSubEntries")
|
||||
local rid = self.structure.IDs[Entry.ID]
|
||||
if rid then
|
||||
local Set = self.clientset.Set
|
||||
if Client then
|
||||
Set = {Client}
|
||||
end
|
||||
for _,_client in pairs(Set) do
|
||||
local client = _client -- Wrapper.Client#CLIENT
|
||||
if client and client:IsAlive() then
|
||||
local playername = client:GetPlayerName()
|
||||
local entry = self.structure[playername][rid] -- #CLIENTMENU
|
||||
if entry then
|
||||
entry:RemoveSubEntries()
|
||||
end
|
||||
function CLIENTMENUMANAGER:RemoveF10SubEntries(Entry,Client)
|
||||
self:I(self.lid.."RemoveSubEntries")
|
||||
local Set = self.clientset.Set
|
||||
if Client then
|
||||
Set = {Client}
|
||||
end
|
||||
for _,_client in pairs(Set) do
|
||||
if _client and _client:IsAlive() then
|
||||
local playername = _client:GetPlayerName()
|
||||
if self.playertree[playername] then
|
||||
local centry = self.playertree[playername][Entry.UUID] -- #CLIENTMENU
|
||||
centry:RemoveSubEntries()
|
||||
end
|
||||
end
|
||||
if not Client then
|
||||
for _id,_entry in pairs(self.structure.generic) do
|
||||
local entry = _entry -- #CLIENTMENU
|
||||
if entry and entry.Parent and entry.Parent.ID and entry.Parent.ID == rid then
|
||||
self.structure.IDs[entry.ID] = nil
|
||||
self.structure.generic[_id] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
self:_CleanUpPlayerStructure()
|
||||
return self
|
||||
end
|
||||
|
||||
--- Remove a specific entry by ID from the generic structure
|
||||
-- @param #CLIENTMENUMANAGER self
|
||||
-- @param #number ID
|
||||
-- @return #CLIENTMENUMANAGER self
|
||||
function CLIENTMENUMANAGER:_RemoveByID(ID)
|
||||
self:T(self.lid.."_RemoveByID "..ID or "none")
|
||||
if ID then
|
||||
local gid = self.structure.IDs[ID]
|
||||
if gid then
|
||||
self.structure.generic[gid] = nil
|
||||
self.structure.IDs[ID] = nil
|
||||
end
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
--- [Internal] Dump structures to log for debug
|
||||
-- @param #CLIENTMENUMANAGER self
|
||||
-- @param #string Playername
|
||||
-- @return #CLIENTMENUMANAGER self
|
||||
function CLIENTMENUMANAGER:_CheckStructures(Playername)
|
||||
self:T(self.lid.."CheckStructures")
|
||||
self:I("Generic Structure")
|
||||
self:I("-----------------")
|
||||
for _id,_entry in UTILS.spairs(self.structure.generic) do
|
||||
local ID = "none"
|
||||
if _entry and _entry.ID then
|
||||
ID = _entry.ID
|
||||
end
|
||||
self:I("ID= ".._id.." | EntryID = "..ID)
|
||||
if _id > 10 and _id < 14 then
|
||||
self:I(_entry.name)
|
||||
end
|
||||
end
|
||||
self:I("Reverse Structure")
|
||||
self:I("-----------------")
|
||||
for _id,_entry in UTILS.spairs(self.structure.IDs) do
|
||||
self:I("EntryID= ".._id.." | ID = ".._entry)
|
||||
end
|
||||
if Playername then
|
||||
self:I("Player Structure")
|
||||
self:I("-----------------")
|
||||
for _id,_entry in UTILS.spairs(self.structure[Playername]) do
|
||||
local ID = "none"
|
||||
if _entry and _entry.ID then
|
||||
ID = _entry.ID
|
||||
end
|
||||
local _lid = _id or "none"
|
||||
self:I("ID= ".._lid.." | EntryID = "..ID)
|
||||
end
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
@ -988,6 +988,7 @@ do
|
||||
-- @field #table PlayerJoinMenu
|
||||
-- @field #table PlayerInfoMenu
|
||||
-- @field #boolean noflaresmokemenu
|
||||
-- @field #boolean illumenu
|
||||
-- @field #boolean TransmitOnlyWithPlayers
|
||||
-- @field #boolean buddylasing
|
||||
-- @field Ops.PlayerRecce#PLAYERRECCE PlayerRecce
|
||||
@ -999,6 +1000,13 @@ do
|
||||
-- @field #table PlayerMenuTag
|
||||
-- @field #boolean UseTypeNames
|
||||
-- @field Functional.Scoring#SCORING Scoring
|
||||
-- @field Core.ClientMenu#CLIENTMENUMANAGER JoinTaskMenuTemplate
|
||||
-- @field Core.ClientMenu#CLIENTMENU JoinMenu
|
||||
-- @field Core.ClientMenu#CLIENTMENU JoinTopMenu
|
||||
-- @field Core.ClientMenu#CLIENTMENU JoinInfoMenu
|
||||
-- @field Core.ClientMenu#CLIENTMENUMANAGER ActiveTaskMenuTemplate
|
||||
-- @field Core.ClientMenu#CLIENTMENU ActiveTopMenu
|
||||
-- @field Core.ClientMenu#CLIENTMENU ActiveInfoMenu
|
||||
-- @extends Core.Fsm#FSM
|
||||
|
||||
---
|
||||
@ -1155,6 +1163,7 @@ do
|
||||
-- MENUMARK = "Mark on map",
|
||||
-- MENUSMOKE = "Smoke",
|
||||
-- MENUFLARE = "Flare",
|
||||
-- MENUILLU = "Illuminate",
|
||||
-- MENUABORT = "Abort",
|
||||
-- MENUJOIN = "Join Task",
|
||||
-- MENUTASKINFO = Task Info",
|
||||
@ -1315,6 +1324,7 @@ PLAYERTASKCONTROLLER = {
|
||||
PlayerInfoMenu = {},
|
||||
PlayerMenuTag = {},
|
||||
noflaresmokemenu = false,
|
||||
illumenu = false,
|
||||
TransmitOnlyWithPlayers = true,
|
||||
buddylasing = false,
|
||||
PlayerRecce = nil,
|
||||
@ -1408,6 +1418,7 @@ PLAYERTASKCONTROLLER.Messages = {
|
||||
MENUMARK = "Mark on map",
|
||||
MENUSMOKE = "Smoke",
|
||||
MENUFLARE = "Flare",
|
||||
MENUILLU = "Illuminate",
|
||||
MENUABORT = "Abort",
|
||||
MENUJOIN = "Join Task",
|
||||
MENUTASKINFO = "Task Info",
|
||||
@ -1487,6 +1498,7 @@ PLAYERTASKCONTROLLER.Messages = {
|
||||
MENUMARK = "Kartenmarkierung",
|
||||
MENUSMOKE = "Rauchgranate",
|
||||
MENUFLARE = "Leuchtgranate",
|
||||
MENUILLU = "Feldbeleuchtung",
|
||||
MENUABORT = "Abbrechen",
|
||||
MENUJOIN = "Auftrag annehmen",
|
||||
MENUTASKINFO = "Auftrag Briefing",
|
||||
@ -1592,6 +1604,7 @@ function PLAYERTASKCONTROLLER:New(Name, Coalition, Type, ClientFilter)
|
||||
self.CallsignTranslations = nil
|
||||
|
||||
self.noflaresmokemenu = false
|
||||
self.illumenu = false
|
||||
|
||||
self.ShowMagnetic = true
|
||||
|
||||
@ -1849,6 +1862,24 @@ function PLAYERTASKCONTROLLER:SetEnableSmokeFlareTask()
|
||||
return self
|
||||
end
|
||||
|
||||
--- [User] Show menu entries to illuminate targets. Needs smoke/flare enabled.
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
-- @return #PLAYERTASKCONTROLLER self
|
||||
function PLAYERTASKCONTROLLER:SetEnableIlluminateTask()
|
||||
self:T(self.lid.."SetEnableSmokeFlareTask")
|
||||
self.illumenu = true
|
||||
return self
|
||||
end
|
||||
|
||||
--- [User] Do not show menu entries to illuminate targets.
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
-- @return #PLAYERTASKCONTROLLER self
|
||||
function PLAYERTASKCONTROLLER:SetDisableIlluminateTask()
|
||||
self:T(self.lid.."SetDisableIlluminateTask")
|
||||
self.illumenu = false
|
||||
return self
|
||||
end
|
||||
|
||||
--- [User] Show info text on screen with a coordinate info in any case (OFF by default)
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
-- @param #boolean OnOff Switch on = true or off = false
|
||||
@ -2140,7 +2171,7 @@ end
|
||||
-- @param Core.Event#EVENTDATA EventData
|
||||
-- @return #PLAYERTASKCONTROLLER self
|
||||
function PLAYERTASKCONTROLLER:_EventHandler(EventData)
|
||||
self:T(self.lid.."_EventHandler: "..EventData.id)
|
||||
self:I(self.lid.."_EventHandler: "..EventData.id)
|
||||
if EventData.id == EVENTS.PlayerLeaveUnit or EventData.id == EVENTS.Ejection or EventData.id == EVENTS.Crash or EventData.id == EVENTS.PilotDead then
|
||||
if EventData.IniPlayerName then
|
||||
self:T(self.lid.."Event for player: "..EventData.IniPlayerName)
|
||||
@ -2168,7 +2199,7 @@ function PLAYERTASKCONTROLLER:_EventHandler(EventData)
|
||||
if self.ClientSet:IsNotInSet(CLIENT:FindByName(EventData.IniUnitName)) then
|
||||
return self
|
||||
end
|
||||
self:T(self.lid.."Event for player: "..EventData.IniPlayerName)
|
||||
self:I(self.lid.."Event for player: "..EventData.IniPlayerName)
|
||||
local frequency = self.Frequency
|
||||
local freqtext = ""
|
||||
if type(frequency) == "table" then
|
||||
@ -2198,7 +2229,11 @@ function PLAYERTASKCONTROLLER:_EventHandler(EventData)
|
||||
if EventData.IniPlayerName then
|
||||
self.PlayerMenu[EventData.IniPlayerName] = nil
|
||||
--self:_BuildMenus(CLIENT:FindByName(EventData.IniUnitName))
|
||||
self:_BuildMenus(CLIENT:FindByPlayerName(EventData.IniPlayerName))
|
||||
--self:_BuildMenus(CLIENT:FindByPlayerName(EventData.IniPlayerName))
|
||||
local player = CLIENT:FindByName(EventData.IniUnitName)
|
||||
self:I({player})
|
||||
local controller = self.JoinTaskMenuTemplate
|
||||
controller:Propagate(player)
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -2308,7 +2343,7 @@ function PLAYERTASKCONTROLLER:_GetTasksPerType()
|
||||
self:T(self.lid.."_GetTasksPerType")
|
||||
local tasktypes = self:_GetAvailableTaskTypes()
|
||||
|
||||
--self:T({tasktypes})
|
||||
-- self:I({tasktypes})
|
||||
|
||||
-- Sort tasks per threat level first
|
||||
local datatable = self.TaskQueue:GetDataTable()
|
||||
@ -2965,12 +3000,12 @@ end
|
||||
|
||||
--- [Internal] Join a player to a task
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
-- @param Wrapper.Group#GROUP Group
|
||||
-- @param Wrapper.Client#CLIENT Client
|
||||
-- @param Ops.PlayerTask#PLAYERTASK Task
|
||||
-- @param #boolean Force Assign task even if client already has one
|
||||
-- @param Wrapper.Group#GROUP Group
|
||||
-- @param Wrapper.Client#CLIENT Client
|
||||
-- @return #PLAYERTASKCONTROLLER self
|
||||
function PLAYERTASKCONTROLLER:_JoinTask(Group, Client, Task, Force)
|
||||
function PLAYERTASKCONTROLLER:_JoinTask(Task, Force, Group, Client)
|
||||
self:T(self.lid.."_JoinTask")
|
||||
local playername, ttsplayername = self:_GetPlayerName(Client)
|
||||
if self.TasksPerPlayer:HasUniqueID(playername) and not Force then
|
||||
@ -3004,7 +3039,7 @@ function PLAYERTASKCONTROLLER:_JoinTask(Group, Client, Task, Force)
|
||||
self.TasksPerPlayer:Push(Task,playername)
|
||||
self:__PlayerJoinedTask(1, Group, Client, Task)
|
||||
-- clear menu
|
||||
self:_BuildMenus(Client,true)
|
||||
--self:_BuildMenus(Client,true)
|
||||
end
|
||||
if Task.Type == AUFTRAG.Type.PRECISIONBOMBING then
|
||||
if not self.PrecisionTasks:HasUniqueID(Task.PlayerTaskNr) then
|
||||
@ -3065,11 +3100,11 @@ end
|
||||
|
||||
--- [Internal] Show active task info
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
-- @param Ops.PlayerTask#PLAYERTASK Task
|
||||
-- @param Wrapper.Group#GROUP Group
|
||||
-- @param Wrapper.Client#CLIENT Client
|
||||
-- @param Ops.PlayerTask#PLAYERTASK Task
|
||||
-- @return #PLAYERTASKCONTROLLER self
|
||||
function PLAYERTASKCONTROLLER:_ActiveTaskInfo(Group, Client, Task)
|
||||
function PLAYERTASKCONTROLLER:_ActiveTaskInfo(Task, Group, Client)
|
||||
self:T(self.lid.."_ActiveTaskInfo")
|
||||
local playername, ttsplayername = self:_GetPlayerName(Client)
|
||||
local text = ""
|
||||
@ -3389,7 +3424,7 @@ function PLAYERTASKCONTROLLER:_AbortTask(Group, Client)
|
||||
if not self.NoScreenOutput then
|
||||
local m=MESSAGE:New(text,15,"Tasking"):ToClient(Client)
|
||||
end
|
||||
self:_BuildMenus(Client,true)
|
||||
--self:_BuildMenus(Client,true)
|
||||
return self
|
||||
end
|
||||
|
||||
@ -3454,6 +3489,150 @@ function PLAYERTASKCONTROLLER:_BuildTaskInfoMenu(group,client,playername,topmenu
|
||||
return taskinfomenu
|
||||
end
|
||||
|
||||
-- TODO - New Menu Manager
|
||||
|
||||
function PLAYERTASKCONTROLLER:_UpdateJoinMenuTemplate()
|
||||
self:I("_UpdateJoinMenuTemplate")
|
||||
if self.TaskQueue:Count() > 0 then
|
||||
local taskpertype = self:_GetTasksPerType()
|
||||
local JoinMenu = self.JoinMenu -- Core.ClientMenu#CLIENTMENU
|
||||
self:I(JoinMenu.path)
|
||||
local controller = self.JoinTaskMenuTemplate -- Core.ClientMenu#CLIENTMENUMANAGER
|
||||
local actcontroller = self.ActiveTaskMenuTemplate -- Core.ClientMenu#CLIENTMENUMANAGER
|
||||
local entrynumbers = {}
|
||||
local existingentries = {}
|
||||
local maxn = self.menuitemlimit
|
||||
-- Generate task type menu items
|
||||
for _type,_ in pairs(taskpertype) do
|
||||
--local found = controller:FindEntryByText(_type)
|
||||
local found, text = controller:FindEntryUnderParentByText(JoinMenu,_type)
|
||||
self:I(text)
|
||||
if not found then
|
||||
local newentry = controller:NewEntry(_type,JoinMenu)
|
||||
controller:AddEntry(newentry)
|
||||
if self.JoinInfoMenu then
|
||||
local newentry = controller:NewEntry(_type,self.JoinInfoMenu)
|
||||
controller:AddEntry(newentry)
|
||||
end
|
||||
entrynumbers[_type] = 0
|
||||
existingentries[_type] = {}
|
||||
else
|
||||
entrynumbers[_type] = #found.Children
|
||||
if #taskpertype[_type] > 0 and entrynumbers[_type] < maxn then
|
||||
existingentries[_type] = {}
|
||||
for _,_entry in pairs(found.Children) do
|
||||
local entry = _entry -- Core.ClientMenu#CLIENTMENU
|
||||
table.insert(existingentries[_type],_entry.name)
|
||||
end
|
||||
if self.verbose then
|
||||
UTILS.PrintTableToLog(existingentries)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function FindInList(List,Text)
|
||||
local found = false
|
||||
for _,_name in pairs(List) do
|
||||
if string.match(_name,Text) then
|
||||
found = true
|
||||
break
|
||||
end
|
||||
end
|
||||
return found
|
||||
end
|
||||
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
function PLAYERTASKCONTROLLER:_CreateJoinMenuTemplate()
|
||||
self:I("_CreateActiveTaskMenuTemplate")
|
||||
|
||||
local menujoin = self.gettext:GetEntry("MENUJOIN",self.locale)
|
||||
local menunotasks = self.gettext:GetEntry("MENUNOTASKS",self.locale)
|
||||
local flashtext = self.gettext:GetEntry("FLASHMENU",self.locale)
|
||||
|
||||
local JoinTaskMenuTemplate = CLIENTMENUMANAGER:New(self.ClientSet,"JoinTask")
|
||||
|
||||
if not self.JoinTopMenu then
|
||||
local taskings = self.gettext:GetEntry("MENUTASKING",self.locale)
|
||||
local longname = self.Name..taskings..self.Type
|
||||
local menuname = self.MenuName or longname
|
||||
self.JoinTopMenu = JoinTaskMenuTemplate:NewEntry(menuname,self.MenuParent)
|
||||
end
|
||||
|
||||
if self.AllowFlash then
|
||||
JoinTaskMenuTemplate:NewEntry(flashtext,self.JoinTopMenu,self._SwitchFlashing,self,group,client)
|
||||
end
|
||||
|
||||
self.JoinMenu = JoinTaskMenuTemplate:NewEntry(menujoin,self.JoinTopMenu)
|
||||
|
||||
if self.taskinfomenu then
|
||||
local menutaskinfo = self.gettext:GetEntry("MENUTASKINFO",self.locale)
|
||||
self.JoinInfoMenu = JoinTaskMenuTemplate:NewEntry(menutaskinfo,self.JoinTopMenu)
|
||||
end
|
||||
|
||||
if self.TaskQueue:Count() == 0 then
|
||||
JoinTaskMenuTemplate:NewEntry(menunotasks,self.JoinMenu)
|
||||
end
|
||||
|
||||
self.JoinTaskMenuTemplate = JoinTaskMenuTemplate
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
|
||||
function PLAYERTASKCONTROLLER:_CreateActiveTaskMenuTemplate()
|
||||
self:I("_CreateActiveTaskMenuTemplate")
|
||||
|
||||
local menuactive = self.gettext:GetEntry("MENUACTIVE",self.locale)
|
||||
local menuinfo = self.gettext:GetEntry("MENUINFO",self.locale)
|
||||
local menumark = self.gettext:GetEntry("MENUMARK",self.locale)
|
||||
local menusmoke = self.gettext:GetEntry("MENUSMOKE",self.locale)
|
||||
local menuflare = self.gettext:GetEntry("MENUFLARE",self.locale)
|
||||
local menuillu = self.gettext:GetEntry("MENUILLU",self.locale)
|
||||
local menuabort = self.gettext:GetEntry("MENUABORT",self.locale)
|
||||
|
||||
local ActiveTaskMenuTemplate = CLIENTMENUMANAGER:New(self.ClientSet,"ActiveTask")
|
||||
|
||||
if not self.ActiveTopMenu then
|
||||
local taskings = self.gettext:GetEntry("MENUTASKING",self.locale)
|
||||
local longname = self.Name..taskings..self.Type
|
||||
local menuname = self.MenuName or longname
|
||||
self.ActiveTopMenu = ActiveTaskMenuTemplate:NewEntry(menuname,self.MenuParent)
|
||||
end
|
||||
|
||||
if self.AllowFlash then
|
||||
local flashtext = self.gettext:GetEntry("FLASHMENU",self.locale)
|
||||
ActiveTaskMenuTemplate:NewEntry(flashtext,self.ActiveTopMenu,self._SwitchFlashing,self,group,client)
|
||||
end
|
||||
|
||||
local active = ActiveTaskMenuTemplate:NewEntry(menuactive,self.ActiveTopMenu)
|
||||
ActiveTaskMenuTemplate:NewEntry(menuinfo,active,self._ActiveTaskInfo,self,nil)
|
||||
ActiveTaskMenuTemplate:NewEntry(menumark,active,self._MarkTask,self,nil)
|
||||
|
||||
if self.Type ~= PLAYERTASKCONTROLLER.Type.A2A and self.noflaresmokemenu ~= true then
|
||||
ActiveTaskMenuTemplate:NewEntry(menusmoke,active,self._SmokeTask,self,group,client)
|
||||
ActiveTaskMenuTemplate:NewEntry(menuflare,active,self._FlareTask,self,group,client)
|
||||
|
||||
if self.illumenu then
|
||||
ActiveTaskMenuTemplate:NewEntry(menuillu,active,self._IlluminateTask,self,group,client)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
ActiveTaskMenuTemplate:NewEntry(menuabort,active,self._AbortTask,self,group,client)
|
||||
self.ActiveTaskMenuTemplate = ActiveTaskMenuTemplate
|
||||
|
||||
if self.taskinfomenu and self.activehasinfomenu then
|
||||
local menutaskinfo = self.gettext:GetEntry("MENUTASKINFO",self.locale)
|
||||
self.ActiveInfoMenu = ActiveTaskMenuTemplate:NewEntry(menutaskinfo,self.ActiveTopMenu)
|
||||
end
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
--- [Internal] Build client menus
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
-- @param Wrapper.Client#CLIENT Client (optional) build for this client name only
|
||||
@ -3965,6 +4144,20 @@ end
|
||||
-- TODO: FSM Functions PLAYERTASKCONTROLLER
|
||||
-------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
--- [Internal] On after start call
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
-- @param #string From
|
||||
-- @param #string Event
|
||||
-- @param #string To
|
||||
-- @return #PLAYERTASKCONTROLLER self
|
||||
function PLAYERTASKCONTROLLER:onafterStart(From, Event, To)
|
||||
self:I({From, Event, To})
|
||||
self:I(self.lid.."onafterStart")
|
||||
self:_CreateJoinMenuTemplate()
|
||||
self:_CreateActiveTaskMenuTemplate()
|
||||
return self
|
||||
end
|
||||
|
||||
--- [Internal] On after Status call
|
||||
-- @param #PLAYERTASKCONTROLLER self
|
||||
-- @param #string From
|
||||
@ -3994,7 +4187,9 @@ function PLAYERTASKCONTROLLER:onafterStatus(From, Event, To)
|
||||
end
|
||||
end
|
||||
|
||||
self:_BuildMenus(nil,enforcedmenu)
|
||||
--self:_BuildMenus(nil,enforcedmenu)
|
||||
|
||||
self:_UpdateJoinMenuTemplate()
|
||||
|
||||
if self.verbose then
|
||||
local text = string.format("%s | New Targets: %02d | Active Tasks: %02d | Active Players: %02d | Assigned Tasks: %02d",self.MenuName, targetcount,taskcount,playercount,assignedtasks)
|
||||
@ -4067,7 +4262,7 @@ function PLAYERTASKCONTROLLER:onafterTaskSuccess(From, Event, To, Task)
|
||||
end
|
||||
local clients=Task:GetClientObjects()
|
||||
for _,client in pairs(clients) do
|
||||
self:_BuildMenus(client,true,true)
|
||||
--self:_BuildMenus(client,true,true)
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user