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@ -798,6 +798,8 @@ function AUTOLASE:ShowStatus(Group,Unit)
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locationstring = entry.coordinate:ToStringMGRS(settings)
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elseif settings:IsA2G_LL_DMS() then
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locationstring = entry.coordinate:ToStringLLDMS(settings)
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elseif settings:IsA2G_LL_DDM() then
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locationstring = entry.coordinate:ToStringLLDDM(settings)
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elseif settings:IsA2G_BR() then
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-- attention this is the distance from the ASKING unit to target, not from RECCE to target!
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local startcoordinate = Unit:GetCoordinate() or Group:GetCoordinate()
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@ -809,6 +809,8 @@ end
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-- @param #boolean noMessage
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-- @param #string _description Description
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-- @param #boolean forcedesc Use the description only for the pilot track entry
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-- @return Wrapper.Group#GROUP PilotInField Pilot GROUP object
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-- @return #string AliasName Alias display name
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function CSAR:_AddCsar(_coalition , _country, _point, _typeName, _unitName, _playerName, _freq, noMessage, _description, forcedesc )
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self:T(self.lid .. " _AddCsar")
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self:T({_coalition , _country, _point, _typeName, _unitName, _playerName, _freq, noMessage, _description})
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@ -878,7 +880,7 @@ function CSAR:_AddCsar(_coalition , _country, _point, _typeName, _unitName, _pla
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self:_InitSARForPilot(_spawnedGroup, _unitName, _freq, noMessage, _playerName) --shagrat use unitName to have the aircraft callsign / descriptive "name" etc.
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return self
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return _spawnedGroup, _alias
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end
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--- (Internal) Function to add a CSAR object into the scene at a zone coordinate. For mission designers wanting to add e.g. PoWs to the scene.
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@ -1829,8 +1831,9 @@ end
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--- (Internal) Function to get string of a group\'s position.
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-- @param #CSAR self
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-- @param Wrapper.Controllable#CONTROLLABLE _woundedGroup Group or Unit object.
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-- @param Wrapper.Unit#UNIT _Unit Requesting helo pilot unit
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-- @return #string Coordinates as Text
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function CSAR:_GetPositionOfWounded(_woundedGroup)
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function CSAR:_GetPositionOfWounded(_woundedGroup,_Unit)
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self:T(self.lid .. " _GetPositionOfWounded")
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local _coordinate = _woundedGroup:GetCoordinate()
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local _coordinatesText = "None"
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@ -1845,6 +1848,26 @@ function CSAR:_GetPositionOfWounded(_woundedGroup)
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_coordinatesText = _coordinate:ToStringBULLS(self.coalition)
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end
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end
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if _Unit and _Unit:GetPlayerName() then
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local playername = _Unit:GetPlayerName()
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if playername then
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local settings = _DATABASE:GetPlayerSettings(playername) or _SETTINGS
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if settings then
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self:T("Get Settings ok!")
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if settings:IsA2G_MGRS() then
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_coordinatesText = _coordinate:ToStringMGRS(settings)
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elseif settings:IsA2G_LL_DMS() then
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_coordinatesText = _coordinate:ToStringLLDMS(settings)
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elseif settings:IsA2G_LL_DDM() then
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_coordinatesText = _coordinate:ToStringLLDDM(settings)
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elseif settings:IsA2G_BR() then
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-- attention this is the distance from the ASKING unit to target, not from RECCE to target!
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local startcoordinate = _Unit:GetCoordinate()
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_coordinatesText = _coordinate:ToStringBR(startcoordinate,settings)
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end
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end
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end
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end
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return _coordinatesText
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end
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@ -1870,13 +1893,17 @@ function CSAR:_DisplayActiveSAR(_unitName)
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self:T({Table=_value})
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local _woundedGroup = _value.group
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if _woundedGroup and _value.alive then
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local _coordinatesText = self:_GetPositionOfWounded(_woundedGroup)
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local _coordinatesText = self:_GetPositionOfWounded(_woundedGroup,_heli)
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local _helicoord = _heli:GetCoordinate()
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local _woundcoord = _woundedGroup:GetCoordinate()
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local _distance = self:_GetDistance(_helicoord, _woundcoord)
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self:T({_distance = _distance})
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local distancetext = ""
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if _SETTINGS:IsImperial() then
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local settings = _SETTINGS
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if _heli:GetPlayerName() then
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settings = _DATABASE:GetPlayerSettings(_heli:GetPlayerName()) or _SETTINGS
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end
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if settings:IsImperial() then
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distancetext = string.format("%.1fnm",UTILS.MetersToNM(_distance))
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else
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distancetext = string.format("%.1fkm", _distance/1000.0)
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@ -4446,8 +4446,9 @@ end
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-- @param #string PathToGoogleKey (Optional) Path to your google key if you want to use google TTS; if you use a config file for MSRS, hand in nil here.
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-- @param #string AccessKey (Optional) Your Google API access key. This is necessary if DCS-gRPC is used as backend; if you use a config file for MSRS, hand in nil here.
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-- @param Core.Point#COORDINATE Coordinate Coordinate from which the controller radio is sending
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-- @param #string Backend (Optional) MSRS Backend to be used, can be MSRS.Backend.SRSEXE or MSRS.Backend.GRPC; if you use a config file for MSRS, hand in nil here.
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-- @return #PLAYERTASKCONTROLLER self
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function PLAYERTASKCONTROLLER:SetSRS(Frequency,Modulation,PathToSRS,Gender,Culture,Port,Voice,Volume,PathToGoogleKey,AccessKey,Coordinate)
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function PLAYERTASKCONTROLLER:SetSRS(Frequency,Modulation,PathToSRS,Gender,Culture,Port,Voice,Volume,PathToGoogleKey,AccessKey,Coordinate,Backend)
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self:T(self.lid.."SetSRS")
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self.PathToSRS = PathToSRS or MSRS.path or "C:\\Program Files\\DCS-SimpleRadio-Standalone" --
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self.Gender = Gender or MSRS.gender or "male" --
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@ -4463,7 +4464,7 @@ function PLAYERTASKCONTROLLER:SetSRS(Frequency,Modulation,PathToSRS,Gender,Cultu
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self.Modulation = Modulation or {radio.modulation.FM,radio.modulation.AM} --
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self.BCModulation = self.Modulation
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-- set up SRS
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self.SRS=MSRS:New(self.PathToSRS,self.Frequency,self.Modulation)
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self.SRS=MSRS:New(self.PathToSRS,self.Frequency,self.Modulation,Backend)
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self.SRS:SetCoalition(self.Coalition)
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self.SRS:SetLabel(self.MenuName or self.Name)
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self.SRS:SetGender(self.Gender)
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