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Ok, got the function fixed.
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49fc0bde16
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@ -517,7 +517,7 @@ function CARGO_GROUP:Spawn( Client )
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self.CargoGroupName = self.CargoSpawn:SpawnFromUnit( self.CargoZone:GetCargoHostUnit(), 60, 30, 1 ):GetName()
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else
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--- ReSpawn the Cargo in the CargoZone without a host ...
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self.CargoGroupName = self.CargoSpawn:SpawnInZone( self.CargoZone, 1 ):GetName()
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self.CargoGroupName = self.CargoSpawn:SpawnInZone( self.CargoZone, true, 1 ):GetName()
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end
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self:StatusNone()
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end
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@ -638,9 +638,11 @@ function SPAWN:SpawnFromUnit( HostUnit, OuterRadius, InnerRadius, SpawnIndex )
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return nil
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end
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--- Will spawn a Group within a given @{ZONE}.
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--- Will spawn a Group within a given @{Zone#ZONE}.
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-- Once the group is spawned within the zone, it will continue on its route.
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-- The first waypoint (where the group is spawned) is replaced with the zone coordinates.
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-- @param #SPAWN self
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-- @param #ZONE Zone The zone where the group is to be spawned.
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-- @param Zone#ZONE Zone The zone where the group is to be spawned.
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-- @param #number ZoneRandomize (Optional) Set to true if you want to randomize the starting point in the zone.
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-- @param #number SpawnIndex (Optional) The index which group to spawn within the given zone.
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-- @return Group#GROUP that was spawned.
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@ -689,6 +691,7 @@ end
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--- Will spawn a plane group in uncontrolled mode...
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-- This will be similar to the uncontrolled flag setting in the ME.
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-- @return #SPAWN self
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