Fixed broken links

This commit is contained in:
kaltokri 2023-10-31 15:44:07 +01:00
parent 018830b539
commit 87dda49113
6 changed files with 13 additions and 13 deletions

View File

@ -60,7 +60,7 @@
--
-- ===
--
-- # 1) @{#ACT_ROUTE_ZONE} class, extends @{Core.Fsm.Route#ACT_ROUTE}
-- # 1) @{#ACT_ROUTE_ZONE} class, extends @{#ACT_ROUTE}
--
-- The ACT_ROUTE_ZONE class implements the core functions to route an AIR @{Wrapper.Controllable} player @{Wrapper.Unit} to a @{Core.Zone}.
-- The player receives on perioding times messages with the coordinates of the route to follow.

View File

@ -58,7 +58,7 @@
-- @field #SPAWN.SpawnZoneTable SpawnZoneTable
-- @extends Core.Base#BASE
--- Allows to spawn dynamically new @{Core.Group}s.
--- Allows to spawn dynamically new @{Wrapper.Group}s.
--
-- Each SPAWN object needs to be have related **template groups** setup in the Mission Editor (ME),
-- which is a normal group with the **Late Activation** flag set.

View File

@ -46,9 +46,9 @@
--
-- ===
--
-- ### Author: **[funkyfranky](https://forums.eagle.ru/member.php?u=115026)**
-- ### Author: **funkyfranky**
--
-- ### Contributions: [FlightControl](https://forums.eagle.ru/member.php?u=89536)
-- ### Contributions: FlightControl
--
-- ===
-- @module Functional.RAT

View File

@ -259,7 +259,7 @@ do -- ZoneGoal
--- Set the owning coalition of the zone.
-- @param #ZONE_GOAL_CARGO self
-- @param DCSCoalition.DCSCoalition#coalition Coalition
-- @param #number Coalition
function ZONE_GOAL_CARGO:SetCoalition( Coalition )
self.Coalition = Coalition
end
@ -267,7 +267,7 @@ do -- ZoneGoal
--- Get the owning coalition of the zone.
-- @param #ZONE_GOAL_CARGO self
-- @return DCSCoalition.DCSCoalition#coalition Coalition.
-- @return #number Coalition.
function ZONE_GOAL_CARGO:GetCoalition()
return self.Coalition
end

View File

@ -401,7 +401,7 @@ do -- TASK_A2A_DISPATCHER
--- Calculates which friendlies are nearby the area
-- @param #TASK_A2A_DISPATCHER self
-- @param DetectedItem
-- @return #number, Core.CommandCenter#REPORT
-- @return #number, Tasking.CommandCenter#REPORT
function TASK_A2A_DISPATCHER:GetFriendliesNearBy( DetectedItem )
local DetectedSet = DetectedItem.Set
@ -444,7 +444,7 @@ do -- TASK_A2A_DISPATCHER
--- Calculates which HUMAN friendlies are nearby the area
-- @param #TASK_A2A_DISPATCHER self
-- @param DetectedItem
-- @return #number, Core.CommandCenter#REPORT
-- @return #number, Tasking.CommandCenter#REPORT
function TASK_A2A_DISPATCHER:GetPlayerFriendliesNearBy( DetectedItem )
local DetectedSet = DetectedItem.Set

View File

@ -514,7 +514,7 @@ do -- TASK_CARGO
-- @param #string Event
-- @param #string To
-- @param Wrapper.Unit#UNIT TaskUnit The Unit (Client) that Deployed the cargo. You can use this to retrieve the PlayerName etc.
-- @param Core.Cargo#CARGO Cargo The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.
-- @param Cargo.Cargo#CARGO Cargo The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.
-- @param Core.Zone#ZONE DeployZone The zone where the Cargo got Deployed or UnBoarded.
-- @return #boolean
@ -525,7 +525,7 @@ do -- TASK_CARGO
-- @param #string Event
-- @param #string To
-- @param Wrapper.Unit#UNIT TaskUnit The Unit (Client) that Deployed the cargo. You can use this to retrieve the PlayerName etc.
-- @param Core.Cargo#CARGO Cargo The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.
-- @param Cargo.Cargo#CARGO Cargo The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.
-- @param Core.Zone#ZONE DeployZone The zone where the Cargo got Deployed or UnBoarded.
-- @usage
--
@ -567,7 +567,7 @@ do -- TASK_CARGO
-- @param #string Event
-- @param #string To
-- @param Wrapper.Unit#UNIT TaskUnit The Unit (Client) that PickedUp the cargo. You can use this to retrieve the PlayerName etc.
-- @param Core.Cargo#CARGO Cargo The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.
-- @param Cargo.Cargo#CARGO Cargo The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.
-- @return #boolean
--- CargoPickedUp Handler OnAfter for TASK_CARGO
@ -577,7 +577,7 @@ do -- TASK_CARGO
-- @param #string Event
-- @param #string To
-- @param Wrapper.Unit#UNIT TaskUnit The Unit (Client) that PickedUp the cargo. You can use this to retrieve the PlayerName etc.
-- @param Core.Cargo#CARGO Cargo The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.
-- @param Cargo.Cargo#CARGO Cargo The Cargo that got PickedUp by the TaskUnit. You can use this to check Cargo Status.
local Fsm = self:GetUnitProcess()
@ -843,7 +843,7 @@ do -- TASK_CARGO
-- @param From
-- @param Event
-- @param To
-- @param Core.Cargo#CARGO Cargo
-- @param Cargo.Cargo#CARGO Cargo
function Fsm:onafterRouteToPickup( TaskUnit, Task, From, Event, To, Cargo )
self:F( { TaskUnit = TaskUnit, Task = Task and Task:GetClassNameAndID() } )