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Fixed broken links
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@@ -401,7 +401,7 @@ do -- TASK_A2A_DISPATCHER
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--- Calculates which friendlies are nearby the area
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-- @param #TASK_A2A_DISPATCHER self
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-- @param DetectedItem
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-- @return #number, Core.CommandCenter#REPORT
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-- @return #number, Tasking.CommandCenter#REPORT
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function TASK_A2A_DISPATCHER:GetFriendliesNearBy( DetectedItem )
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local DetectedSet = DetectedItem.Set
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@@ -444,7 +444,7 @@ do -- TASK_A2A_DISPATCHER
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--- Calculates which HUMAN friendlies are nearby the area
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-- @param #TASK_A2A_DISPATCHER self
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-- @param DetectedItem
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-- @return #number, Core.CommandCenter#REPORT
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-- @return #number, Tasking.CommandCenter#REPORT
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function TASK_A2A_DISPATCHER:GetPlayerFriendliesNearBy( DetectedItem )
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local DetectedSet = DetectedItem.Set
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