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AWACS - Nicefy docs
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-- * AWACS replacement for the in-game AWACS
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-- * Will control a fighter engagement zone and assign tasks to AI and human CAP flights
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-- * Concentrates on threat-based call outs
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-- * Callouts referenced from:
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-- ** References from ARN33396 ATP 3-52.4 (Sep 2021) (Combined Forces)
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-- ** References from CNATRA P-877 (Rev 12-20) (NAVY)
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-- * Callouts referenced from:
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-- ** References from ARN33396 ATP 3-52.4 (Sep 2021) (Combined Forces)
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-- ** References from CNATRA P-877 (Rev 12-20) (NAVY)
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-- * Many additional events that the mission designer can hook into
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--
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-- ===
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--
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-- ## Example Missions:
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--
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-- Demo missions can be found on [github](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/develop/).
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-- Demo missions can be found on [github](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/develop/OPS%20-%20Awacs/).
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--
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-- ## Videos:
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--
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@ -114,7 +114,6 @@ do
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---
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-- ===
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--
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-- *Of all men\'s miseries the bitterest is this: to know so much and to have control over nothing.* (Herodotus)
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--
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@ -131,7 +130,9 @@ do
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-- * FSM events that the mission designer can hook into
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--
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-- ===
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--
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--
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---
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-- ## 1 Prerequisites
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--
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-- The radio callouts in this class are ***exclusively*** created with Text-To-Speech (TTS), based on the Moose @{Sound.SRS} Class, and output is via [Ciribob's SRS system](https://github.com/ciribob/DCS-SimpleRadioStandalone/releases)
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@ -309,13 +310,13 @@ do
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--
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-- Further options (set before starting your AWACS instance, but after `:New()`)
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--
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-- self.PlayerGuidance = true -- allow missile warning call-outs.
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-- self.NoGroupTags = false -- use group tags like Alpha, Bravo .. etc in call outs.
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-- self.callsignshort = true -- use short callsigns, e.g. "Moose 1", not "Moose 1-1".
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-- self.DeclareRadius = 5 -- you need to be this close to the lead unit for declare/VID to work, in NM.
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-- self.MenuStrict = true -- Players need to check-in to see the menu; check-in still require to use the menu.
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-- self.maxassigndistance = 100 -- Don't assign targets further out than this, in NM.
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-- self.debug = false -- set to true to produce more log output.
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-- testawacs.PlayerGuidance = true -- allow missile warning call-outs.
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-- testawacs.NoGroupTags = false -- use group tags like Alpha, Bravo .. etc in call outs.
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-- testawacs.callsignshort = true -- use short callsigns, e.g. "Moose 1", not "Moose 1-1".
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-- testawacs.DeclareRadius = 5 -- you need to be this close to the lead unit for declare/VID to work, in NM.
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-- testawacs.MenuStrict = true -- Players need to check-in to see the menu; check-in still require to use the menu.
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-- testawacs.maxassigndistance = 100 -- Don't assign targets further out than this, in NM.
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-- testawacs.debug = false -- set to true to produce more log output.
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--
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-- ## 10 Discussion
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--
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@ -936,7 +937,6 @@ function AWACS:New(Name,AirWing,Coalition,AirbaseName,AwacsOrbit,OpsZone,Station
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self:AddTransition("*", "Intercept", "*")
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self:AddTransition("*", "InterceptSuccess", "*")
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self:AddTransition("*", "InterceptFailure", "*")
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--
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self:AddTransition("*", "Stop", "Stopped") -- Stop FSM.
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-- self:__Start(math.random(2,5))
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