AWACS - Nicefy docs

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Applevangelist 2022-05-24 14:44:23 +02:00
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-- * AWACS replacement for the in-game AWACS
-- * Will control a fighter engagement zone and assign tasks to AI and human CAP flights
-- * Concentrates on threat-based call outs
-- * Callouts referenced from:
-- ** References from ARN33396 ATP 3-52.4 (Sep 2021) (Combined Forces)
-- ** References from CNATRA P-877 (Rev 12-20) (NAVY)
-- * Callouts referenced from:
-- ** References from ARN33396 ATP 3-52.4 (Sep 2021) (Combined Forces)
-- ** References from CNATRA P-877 (Rev 12-20) (NAVY)
-- * Many additional events that the mission designer can hook into
--
-- ===
--
-- ## Example Missions:
--
-- Demo missions can be found on [github](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/develop/).
-- Demo missions can be found on [github](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/develop/OPS%20-%20Awacs/).
--
-- ## Videos:
--
@ -114,7 +114,6 @@ do
---
-- ===
--
-- *Of all men\'s miseries the bitterest is this: to know so much and to have control over nothing.* (Herodotus)
--
@ -131,7 +130,9 @@ do
-- * FSM events that the mission designer can hook into
--
-- ===
--
--
---
-- ## 1 Prerequisites
--
-- The radio callouts in this class are ***exclusively*** created with Text-To-Speech (TTS), based on the Moose @{Sound.SRS} Class, and output is via [Ciribob's SRS system](https://github.com/ciribob/DCS-SimpleRadioStandalone/releases)
@ -309,13 +310,13 @@ do
--
-- Further options (set before starting your AWACS instance, but after `:New()`)
--
-- self.PlayerGuidance = true -- allow missile warning call-outs.
-- self.NoGroupTags = false -- use group tags like Alpha, Bravo .. etc in call outs.
-- self.callsignshort = true -- use short callsigns, e.g. "Moose 1", not "Moose 1-1".
-- self.DeclareRadius = 5 -- you need to be this close to the lead unit for declare/VID to work, in NM.
-- self.MenuStrict = true -- Players need to check-in to see the menu; check-in still require to use the menu.
-- self.maxassigndistance = 100 -- Don't assign targets further out than this, in NM.
-- self.debug = false -- set to true to produce more log output.
-- testawacs.PlayerGuidance = true -- allow missile warning call-outs.
-- testawacs.NoGroupTags = false -- use group tags like Alpha, Bravo .. etc in call outs.
-- testawacs.callsignshort = true -- use short callsigns, e.g. "Moose 1", not "Moose 1-1".
-- testawacs.DeclareRadius = 5 -- you need to be this close to the lead unit for declare/VID to work, in NM.
-- testawacs.MenuStrict = true -- Players need to check-in to see the menu; check-in still require to use the menu.
-- testawacs.maxassigndistance = 100 -- Don't assign targets further out than this, in NM.
-- testawacs.debug = false -- set to true to produce more log output.
--
-- ## 10 Discussion
--
@ -936,7 +937,6 @@ function AWACS:New(Name,AirWing,Coalition,AirbaseName,AwacsOrbit,OpsZone,Station
self:AddTransition("*", "Intercept", "*")
self:AddTransition("*", "InterceptSuccess", "*")
self:AddTransition("*", "InterceptFailure", "*")
--
self:AddTransition("*", "Stop", "Stopped") -- Stop FSM.
-- self:__Start(math.random(2,5))