Various patches for AI_CARGO

This commit is contained in:
Applevangelist 2021-07-29 12:41:27 +02:00
parent 061032e3d7
commit 8b45067226
4 changed files with 11 additions and 8 deletions

View File

@ -61,6 +61,7 @@ function AI_CARGO:New( Carrier, CargoSet )
self:AddTransition( "*", "Unboard", "*" )
self:AddTransition( "*", "Unloaded", "Unloaded" )
self:AddTransition( "Unloaded", "Deployed", "Unloaded" )
--- Pickup Handler OnBefore for AI_CARGO
-- @function [parent=#AI_CARGO] OnBeforePickup
@ -394,7 +395,7 @@ end
function AI_CARGO:onafterBoard( Carrier, From, Event, To, Cargo, CarrierUnit, PickupZone )
self:F( { Carrier, From, Event, To, Cargo, CarrierUnit:GetName() } )
if Carrier and Carrier:IsAlive() and From == "Boarding" then
if Carrier and Carrier:IsAlive() then
self:F({ IsLoaded = Cargo:IsLoaded(), Cargo:GetName(), Carrier:GetName() } )
if not Cargo:IsLoaded() and not Cargo:IsDestroyed() then
self:__Board( -10, Cargo, CarrierUnit, PickupZone )
@ -510,7 +511,7 @@ end
function AI_CARGO:onafterUnboard( Carrier, From, Event, To, Cargo, CarrierUnit, DeployZone, Defend )
self:F( { Carrier, From, Event, To, Cargo:GetName(), DeployZone = DeployZone, Defend = Defend } )
if Carrier and Carrier:IsAlive() and From == "Unboarding" then
if Carrier and Carrier:IsAlive() then
if not Cargo:IsUnLoaded() then
self:__Unboard( 10, Cargo, CarrierUnit, DeployZone, Defend )
return
@ -581,4 +582,3 @@ function AI_CARGO:onafterDeployed( Carrier, From, Event, To, DeployZone, Defend
end
end

View File

@ -98,7 +98,8 @@ function AI_CARGO_APC:New( APC, CargoSet, CombatRadius )
self:AddTransition( "*", "Guard", "Unloaded" )
self:AddTransition( "*", "Home", "*" )
self:AddTransition( "*", "Reload", "Boarding" )
self:AddTransition( "*", "Deployed", "*" )
self:AddTransition( "*", "PickedUp", "*" )
self:AddTransition( "*", "Destroyed", "Destroyed" )
self:SetCombatRadius( CombatRadius )

View File

@ -1,4 +1,3 @@
--- **Ops** -- Combat Search and Rescue.
--
-- ===
@ -1125,6 +1124,8 @@ end
-- @return #boolean outcome The outcome.
function CSAR:_IsLoadingDoorOpen( unit_name )
self:T(self.lid .. " _IsLoadingDoorOpen")
--[[
local ret_val = false
local unit = Unit.getByName(unit_name)
if unit ~= nil then
@ -1156,8 +1157,9 @@ function CSAR:_IsLoadingDoorOpen( unit_name )
return ret_val
end -- nil
--]]
return UTILS.IsLoadingDoorOpen(unit_name)
return false
end
--- (Internal) Function to check if heli is close to group.

View File

@ -1578,8 +1578,8 @@ function UTILS.IsLoadingDoorOpen( unit_name )
if unit ~= nil then
local type_name = unit:getTypeName()
if type_name == "Mi-8MT" and unit:getDrawArgumentValue(86) == 1 or unit:getDrawArgumentValue(250) == 1 then
BASE:T(unit_name .. " Cargo doors are open or cargo door not present")
if type_name == "Mi-8MT" and unit:getDrawArgumentValue(38) == 1 or unit:getDrawArgumentValue(86) == 1 or unit:getDrawArgumentValue(250) == 1 then
self:T(unit_name .. " Cargo doors are open or cargo door not present")
ret_val = true
end