Merge pull request #314 from FlightControl-Master/FlightControl-menu-optimization

Flightcontrol menu optimization
This commit is contained in:
Sven Van de Velde 2017-03-17 11:30:09 +01:00 committed by GitHub
commit 8c4ae420e2
10 changed files with 309 additions and 70193 deletions

View File

@ -108,7 +108,7 @@ do -- ACT_ASSIST
function ACT_ASSIST:onafterStart( ProcessUnit, From, Event, To )
local ProcessGroup = ProcessUnit:GetGroup()
local MissionMenu = self:GetMission():GetMissionMenu( ProcessGroup )
local MissionMenu = self:GetMission():GetMenu( ProcessGroup )
local function MenuSmoke( MenuParam )
self:E( MenuParam )

View File

@ -138,6 +138,8 @@ do -- MENU_BASE
}
--- Consructor
-- @param #MENU_BASE
-- @return #MENU_BASE
function MENU_BASE:New( MenuText, ParentMenu )
local MenuParentPath = {}
@ -150,10 +152,43 @@ do -- MENU_BASE
self.MenuPath = nil
self.MenuText = MenuText
self.MenuParentPath = MenuParentPath
self.Menus = {}
self.MenuCount = 0
self.MenuRemoveParent = false
self.MenuTime = timer.getTime()
return self
end
--- Gets a @{Menu} from a parent @{Menu}
-- @param #MENU_BASE self
-- @param #string MenuText The text of the child menu.
-- @return #MENU_BASE
function MENU_BASE:GetMenu( MenuText )
self:F( { self.Menus, MenuText } )
return self.Menus[MenuText]
end
--- Sets a @{Menu} to remove automatically the parent menu when the menu removed is the last child menu of that parent @{Menu}.
-- @param #MENU_BASE self
-- @param #boolean RemoveParent If true, the parent menu is automatically removed when this menu is the last child menu of that parent @{Menu}.
-- @return #MENU_BASE
function MENU_BASE:SetRemoveParent( RemoveParent )
self:F( { RemoveParent } )
self.MenuRemoveParent = RemoveParent
return self
end
--- Sets a time stamp for later prevention of menu removal.
-- @param #MENU_BASE self
-- @param MenuTime
-- @return #MENU_BASE
function MENU_BASE:SetTime( MenuTime )
self.MenuTime = MenuTime
return self
end
end
do -- MENU_COMMAND_BASE
@ -161,7 +196,7 @@ do -- MENU_COMMAND_BASE
--- The MENU_COMMAND_BASE class
-- @type MENU_COMMAND_BASE
-- @field #function MenuCallHandler
-- @extends Menu#MENU_BASE
-- @extends Core.Menu#MENU_BASE
MENU_COMMAND_BASE = {
ClassName = "MENU_COMMAND_BASE",
CommandMenuFunction = nil,
@ -170,6 +205,8 @@ do -- MENU_COMMAND_BASE
}
--- Constructor
-- @param #MENU_COMMAND_BASE
-- @return #MENU_COMMAND_BASE
function MENU_COMMAND_BASE:New( MenuText, ParentMenu, CommandMenuFunction, CommandMenuArguments )
local self = BASE:Inherit( self, MENU_BASE:New( MenuText, ParentMenu ) )
@ -189,7 +226,7 @@ do -- MENU_MISSION
--- The MENU_MISSION class
-- @type MENU_MISSION
-- @extends Menu#MENU_BASE
-- @extends Core.Menu#MENU_BASE
MENU_MISSION = {
ClassName = "MENU_MISSION"
}
@ -198,7 +235,7 @@ do -- MENU_MISSION
-- @param #MENU_MISSION self
-- @param #string MenuText The text for the menu.
-- @param #table ParentMenu The parent menu. This parameter can be ignored if you want the menu to be located at the perent menu of DCS world (under F10 other).
-- @return #MENU_MISSION self
-- @return #MENU_MISSION
function MENU_MISSION:New( MenuText, ParentMenu )
local self = BASE:Inherit( self, MENU_BASE:New( MenuText, ParentMenu ) )
@ -225,7 +262,7 @@ do -- MENU_MISSION
--- Removes the sub menus recursively of this MENU_MISSION. Note that the main menu is kept!
-- @param #MENU_MISSION self
-- @return #MENU_MISSION self
-- @return #MENU_MISSION
function MENU_MISSION:RemoveSubMenus()
self:F( self.MenuPath )
@ -256,7 +293,7 @@ do -- MENU_MISSION_COMMAND
--- The MENU_MISSION_COMMAND class
-- @type MENU_MISSION_COMMAND
-- @extends Menu#MENU_COMMAND_BASE
-- @extends Core.Menu#MENU_COMMAND_BASE
MENU_MISSION_COMMAND = {
ClassName = "MENU_MISSION_COMMAND"
}
@ -306,7 +343,7 @@ do -- MENU_COALITION
--- The MENU_COALITION class
-- @type MENU_COALITION
-- @extends Menu#MENU_BASE
-- @extends Core.Menu#MENU_BASE
-- @usage
-- -- This demo creates a menu structure for the planes within the red coalition.
-- -- To test, join the planes, then look at the other radio menus (Option F10).
@ -380,7 +417,7 @@ do -- MENU_COALITION
--- Removes the sub menus recursively of this MENU_COALITION. Note that the main menu is kept!
-- @param #MENU_COALITION self
-- @return #MENU_COALITION self
-- @return #MENU_COALITION
function MENU_COALITION:RemoveSubMenus()
self:F( self.MenuPath )
@ -411,7 +448,7 @@ do -- MENU_COALITION_COMMAND
--- The MENU_COALITION_COMMAND class
-- @type MENU_COALITION_COMMAND
-- @extends Menu#MENU_COMMAND_BASE
-- @extends Core.Menu#MENU_COMMAND_BASE
MENU_COALITION_COMMAND = {
ClassName = "MENU_COALITION_COMMAND"
}
@ -423,7 +460,7 @@ do -- MENU_COALITION_COMMAND
-- @param Menu#MENU_COALITION ParentMenu The parent menu.
-- @param CommandMenuFunction A function that is called when the menu key is pressed.
-- @param CommandMenuArgument An argument for the function. There can only be ONE argument given. So multiple arguments must be wrapped into a table. See the below example how to do this.
-- @return #MENU_COALITION_COMMAND self
-- @return #MENU_COALITION_COMMAND
function MENU_COALITION_COMMAND:New( Coalition, MenuText, ParentMenu, CommandMenuFunction, ... )
local self = BASE:Inherit( self, MENU_COMMAND_BASE:New( MenuText, ParentMenu, CommandMenuFunction, arg ) )
@ -468,7 +505,7 @@ do -- MENU_CLIENT
--- MENU_COALITION constructor. Creates a new radio command item for a coalition, which can invoke a function with parameters.
-- @type MENU_CLIENT
-- @extends Menu#MENU_BASE
-- @extends Core.Menu#MENU_BASE
-- @usage
-- -- This demo creates a menu structure for the two clients of planes.
-- -- Each client will receive a different menu structure.
@ -609,7 +646,7 @@ do -- MENU_CLIENT
--- The MENU_CLIENT_COMMAND class
-- @type MENU_CLIENT_COMMAND
-- @extends Menu#MENU_COMMAND
-- @extends Core.Menu#MENU_COMMAND
MENU_CLIENT_COMMAND = {
ClassName = "MENU_CLIENT_COMMAND"
}
@ -695,7 +732,7 @@ do
--- The MENU_GROUP class
-- @type MENU_GROUP
-- @extends Menu#MENU_BASE
-- @extends Core.Menu#MENU_BASE
-- @usage
-- -- This demo creates a menu structure for the two groups of planes.
-- -- Each group will receive a different menu structure.
@ -769,8 +806,6 @@ do
self = BASE:Inherit( self, MENU_BASE:New( MenuText, ParentMenu ) )
MenuGroup._Menus[Path] = self
self.Menus = {}
self.MenuGroup = MenuGroup
self.Path = Path
self.MenuGroupID = MenuGroup:GetID()
@ -780,8 +815,10 @@ do
self:T( { "Adding Menu ", MenuText, self.MenuParentPath } )
self.MenuPath = missionCommands.addSubMenuForGroup( self.MenuGroupID, MenuText, self.MenuParentPath )
if ParentMenu and ParentMenu.Menus then
ParentMenu.Menus[self.MenuPath] = self
if self.ParentMenu and self.ParentMenu.Menus then
self.ParentMenu.Menus[MenuText] = self
self:F( { self.ParentMenu.Menus, MenuText } )
self.ParentMenu.MenuCount = self.ParentMenu.MenuCount + 1
end
end
@ -792,43 +829,56 @@ do
--- Removes the sub menus recursively of this MENU_GROUP.
-- @param #MENU_GROUP self
-- @param MenuTime
-- @return #MENU_GROUP self
function MENU_GROUP:RemoveSubMenus()
self:F2( self.MenuPath )
function MENU_GROUP:RemoveSubMenus( MenuTime )
self:F2( { self.MenuPath, MenuTime, self.MenuTime } )
self:T( { "Removing Group SubMenus:", self.MenuGroup:GetName(), self.MenuPath } )
for MenuID, Menu in pairs( self.Menus ) do
Menu:Remove()
for MenuText, Menu in pairs( self.Menus ) do
Menu:Remove( MenuTime )
end
end
--- Removes the main menu and sub menus recursively of this MENU_GROUP.
-- @param #MENU_GROUP self
-- @param MenuTime
-- @return #nil
function MENU_GROUP:Remove()
self:F2( { self.MenuGroupID, self.MenuPath } )
function MENU_GROUP:Remove( MenuTime )
self:F( { self.MenuGroupID, self.MenuPath, MenuTime, self.MenuTime } )
self:RemoveSubMenus()
if self.MenuGroup._Menus[self.Path] then
self = self.MenuGroup._Menus[self.Path]
self:RemoveSubMenus( MenuTime )
missionCommands.removeItemForGroup( self.MenuGroupID, self.MenuPath )
if self.ParentMenu then
self.ParentMenu.Menus[self.MenuPath] = nil
if not MenuTime or self.MenuTime ~= MenuTime then
if self.MenuGroup._Menus[self.Path] then
self = self.MenuGroup._Menus[self.Path]
missionCommands.removeItemForGroup( self.MenuGroupID, self.MenuPath )
if self.ParentMenu then
self.ParentMenu.Menus[self.MenuText] = nil
self.ParentMenu.MenuCount = self.ParentMenu.MenuCount - 1
if self.ParentMenu.MenuCount == 0 then
if self.MenuRemoveParent == true then
self:T( "Removing Parent Menu " )
self.ParentMenu:Remove()
end
end
end
self:T( { "Removing Group Menu:", self.MenuGroup:GetName(), self.MenuGroup._Menus[self.Path].Path } )
self.MenuGroup._Menus[self.Path] = nil
self = nil
end
self:T( { "Removing Group Menu:", self.MenuGroup:GetName(), self.MenuGroup._Menus[self.Path].Path } )
self.MenuGroup._Menus[self.Path] = nil
self = nil
end
return nil
end
--- The MENU_GROUP_COMMAND class
-- @type MENU_GROUP_COMMAND
-- @extends Menu#MENU_BASE
-- @extends Core.Menu#MENU_BASE
MENU_GROUP_COMMAND = {
ClassName = "MENU_GROUP_COMMAND"
}
@ -840,13 +890,14 @@ do
-- @param ParentMenu The parent menu.
-- @param CommandMenuFunction A function that is called when the menu key is pressed.
-- @param CommandMenuArgument An argument for the function.
-- @return Menu#MENU_GROUP_COMMAND self
-- @return #MENU_GROUP_COMMAND
function MENU_GROUP_COMMAND:New( MenuGroup, MenuText, ParentMenu, CommandMenuFunction, ... )
MenuGroup._Menus = MenuGroup._Menus or {}
local Path = ( ParentMenu and ( table.concat( ParentMenu.MenuPath or {}, "@" ) .. "@" .. MenuText ) ) or MenuText
if MenuGroup._Menus[Path] then
self = MenuGroup._Menus[Path]
self:T( { "Re-using Group Command Menu:", MenuGroup:GetName(), MenuText } )
else
self = BASE:Inherit( self, MENU_COMMAND_BASE:New( MenuText, ParentMenu, CommandMenuFunction, arg ) )
MenuGroup._Menus[Path] = self
@ -860,30 +911,42 @@ do
self:T( { "Adding Group Command Menu:", MenuGroup:GetName(), MenuText, self.MenuParentPath } )
self.MenuPath = missionCommands.addCommandForGroup( self.MenuGroupID, MenuText, self.MenuParentPath, self.MenuCallHandler, arg )
if ParentMenu and ParentMenu.Menus then
ParentMenu.Menus[self.MenuPath] = self
if self.ParentMenu and self.ParentMenu.Menus then
self.ParentMenu.Menus[MenuText] = self
self.ParentMenu.MenuCount = self.ParentMenu.MenuCount + 1
self:F( { ParentMenu.Menus, MenuText } )
end
end
--self:F( { MenuGroup:GetName(), MenuText, ParentMenu.MenuPath } )
return self
end
--- Removes a menu structure for a group.
-- @param #MENU_GROUP_COMMAND self
-- @param MenuTime
-- @return #nil
function MENU_GROUP_COMMAND:Remove()
self:F2( { self.MenuGroupID, self.MenuPath } )
function MENU_GROUP_COMMAND:Remove( MenuTime )
self:F( { self.MenuGroupID, self.MenuPath, MenuTime, self.MenuTime } )
if self.MenuGroup._Menus[self.Path] then
self = self.MenuGroup._Menus[self.Path]
missionCommands.removeItemForGroup( self.MenuGroupID, self.MenuPath )
self.ParentMenu.Menus[self.MenuPath] = nil
self:T( { "Removing Group Command Menu:", self.MenuGroup:GetName(), self.MenuGroup._Menus[self.Path].Path } )
self.MenuGroup._Menus[self.Path] = nil
self = nil
if not MenuTime or self.MenuTime ~= MenuTime then
if self.MenuGroup._Menus[self.Path] then
self = self.MenuGroup._Menus[self.Path]
missionCommands.removeItemForGroup( self.MenuGroupID, self.MenuPath )
self:T( { "Removing Group Command Menu:", self.MenuGroup:GetName(), self.MenuText, self.Path, self.MenuGroup._Menus[self.Path].Path } )
self.ParentMenu.Menus[self.MenuText] = nil
self.ParentMenu.MenuCount = self.ParentMenu.MenuCount - 1
if self.ParentMenu.MenuCount == 0 then
if self.MenuRemoveParent == true then
self:T( "Removing Parent Menu " )
self.ParentMenu:Remove()
end
end
self.MenuGroup._Menus[self.Path] = nil
self = nil
end
end
return nil

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@ -1298,10 +1298,11 @@ do -- DETECTION_UNITS
local DetectedItemSet = DetectedItem.Set -- Core.Set#SET_UNIT
local DetectedTypeName = DetectedItem.Type
for DetectedUnitName, DetectedUnitData in pairs( DetectedItemSet ) do
for DetectedUnitName, DetectedUnitData in pairs( DetectedItemSet:GetSet() ) do
local DetectedUnit = DetectedUnitData -- Wrapper.Unit#UNIT
local DetectedObject = nil
self:E( DetectedUnit )
if DetectedUnit:IsAlive() then
--self:E(DetectedUnit:GetName())
DetectedObject = self:GetDetectedObject( DetectedUnit:GetName() )

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@ -20,7 +20,9 @@ function REPORT:New( Title )
local self = BASE:Inherit( self, BASE:New() )
self.Report = {}
self.Report[#self.Report+1] = Title
if Title then
self.Report[#self.Report+1] = Title
end
return self
end
@ -31,7 +33,7 @@ end
-- @return #REPORT
function REPORT:Add( Text )
self.Report[#self.Report+1] = Text
return self.Report[#self.Report+1]
return self.Report[#self.Report]
end
function REPORT:Text()
@ -194,17 +196,26 @@ function COMMANDCENTER:SetMenu()
self.CommandCenterMenu = self.CommandCenterMenu or MENU_COALITION:New( self.CommandCenterCoalition, "Command Center (" .. self:GetName() .. ")" )
local MenuTime = timer.getTime()
for MissionID, Mission in pairs( self:GetMissions() ) do
local Mission = Mission -- Tasking.Mission#MISSION
Mission:RemoveMenu()
Mission:SetMenu( MenuTime )
end
for MissionID, Mission in pairs( self:GetMissions() ) do
local Mission = Mission -- Tasking.Mission#MISSION
Mission:RemoveMenu( MenuTime )
end
for MissionID, Mission in pairs( self:GetMissions() ) do
local Mission = Mission -- Tasking.Mission#MISSION
Mission:SetMenu()
end
end
--- Gets the commandcenter menu structure governed by the HQ command center.
-- @param #COMMANDCENTER self
-- @return Core.Menu#MENU_COALITION
function COMMANDCENTER:GetMenu()
self:F()
return self.CommandCenterMenu
end
--- Checks of the COMMANDCENTER has a GROUP.
-- @param #COMMANDCENTER self
@ -240,7 +251,8 @@ end
-- @param #sring Name (optional) The name of the Group used as a prefix for the message to the Group. If not provided, there will be nothing shown.
function COMMANDCENTER:MessageToGroup( Message, TaskGroup, Name )
local Prefix = Name and "@ Group (" .. Name .. "): " or ''
local Prefix = "@ Group"
Prefix = Prefix .. ( Name and " (" .. Name .. "): " or '' )
Message = Prefix .. Message
self:GetPositionable():MessageToGroup( Message , 20, TaskGroup, self:GetName() )

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@ -363,23 +363,25 @@ end
--- Sets the Planned Task menu.
-- @param #MISSION self
function MISSION:SetMenu()
-- @param #number MenuTime
function MISSION:SetMenu( MenuTime )
self:F()
for _, Task in pairs( self:GetTasks() ) do
local Task = Task -- Tasking.Task#TASK
Task:SetMenu()
for _, TaskData in pairs( self:GetTasks() ) do
local Task = TaskData -- Tasking.Task#TASK
Task:SetMenu( MenuTime )
end
end
--- Removes the Planned Task menu.
-- @param #MISSION self
function MISSION:RemoveMenu()
-- @param #number MenuTime
function MISSION:RemoveMenu( MenuTime )
self:F()
for _, Task in pairs( self:GetTasks() ) do
local Task = Task -- Tasking.Task#TASK
Task:RemoveMenu()
Task:RemoveMenu( MenuTime )
end
end
@ -391,20 +393,6 @@ function MISSION:GetCommandCenter()
return self.CommandCenter
end
--- Sets the Assigned Task menu.
-- @param #MISSION self
-- @param Tasking.Task#TASK Task
-- @param #string MenuText The menu text.
-- @return #MISSION self
function MISSION:SetAssignedMenu( Task )
for _, Task in pairs( self.Tasks ) do
local Task = Task -- Tasking.Task#TASK
Task:RemoveMenu()
Task:SetAssignedMenu()
end
end
--- Removes a Task menu.
-- @param #MISSION self
@ -420,28 +408,18 @@ end
-- @param #MISSION self
-- @param Wrapper.Group#GROUP TaskGroup
-- @return Core.Menu#MENU_COALITION self
function MISSION:GetMissionMenu( TaskGroup )
function MISSION:GetMenu( TaskGroup )
local CommandCenter = self:GetCommandCenter()
local CommandCenterMenu = CommandCenter.CommandCenterMenu
local CommandCenterMenu = CommandCenter:GetMenu()
local MissionName = self:GetName()
local TaskGroupName = TaskGroup:GetName()
local MissionMenu = MENU_GROUP:New( TaskGroup, MissionName, CommandCenterMenu )
local MissionMenu = CommandCenterMenu:GetMenu( MissionName )
return MissionMenu
end
--- Clears the mission menu for the coalition.
-- @param #MISSION self
-- @return #MISSION self
function MISSION:ClearMissionMenu()
self.MissionMenu:Remove()
self.MissionMenu = nil
end
--- Get the TASK identified by the TaskNumber from the Mission. This function is useful in GoalFunctions.
-- @param #string TaskName The Name of the @{Task} within the @{Mission}.
-- @return Tasking.Task#TASK The Task

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@ -343,7 +343,7 @@ end
--- Assign the @{Task}to a @{Group}.
--- Assign the @{Task} to a @{Group}.
-- @param #TASK self
-- @param Wrapper.Group#GROUP TaskGroup
-- @return #TASK
@ -354,7 +354,11 @@ function TASK:AssignToGroup( TaskGroup )
TaskGroup:SetState( TaskGroup, "Assigned", self )
self:RemoveMenuForGroup( TaskGroup )
local Mission = self:GetMission()
local MissionMenu = Mission:GetMenu( TaskGroup )
MissionMenu:RemoveSubMenus()
--self:RemoveMenuForGroup( TaskGroup )
self:SetAssignedMenuForGroup( TaskGroup )
local TaskUnits = TaskGroup:GetUnits()
@ -469,7 +473,7 @@ function TASK:UnAssignFromGroup( TaskGroup )
TaskGroup:SetState( TaskGroup, "Assigned", nil )
self:RemoveMenuForGroup( TaskGroup )
self:RemoveAssignedMenuForGroup( TaskGroup )
local TaskUnits = TaskGroup:GetUnits()
for UnitID, UnitData in pairs( TaskUnits ) do
@ -527,45 +531,35 @@ end
--- Set the menu options of the @{Task} to all the groups in the SetGroup.
-- @param #TASK self
function TASK:SetMenu()
-- @param #number MenuTime
-- @return #TASK
function TASK:SetMenu( MenuTime )
self:F()
self.SetGroup:Flush()
for TaskGroupID, TaskGroup in pairs( self.SetGroup:GetSet() ) do
if self:IsStatePlanned() or self:IsStateReplanned() then
self:SetMenuForGroup( TaskGroup )
for TaskGroupID, TaskGroupData in pairs( self.SetGroup:GetSet() ) do
local TaskGroup = TaskGroupData -- Wrapper.Group#GROUP
if TaskGroup:IsAlive() and TaskGroup:GetPlayerNames() then
if self:IsStatePlanned() or self:IsStateReplanned() then
self:SetMenuForGroup( TaskGroup, MenuTime )
end
end
end
end
--- Remove the menu options of the @{Task} to all the groups in the SetGroup.
-- @param #TASK self
-- @return #TASK self
function TASK:RemoveMenu()
for TaskGroupID, TaskGroup in pairs( self.SetGroup:GetSet() ) do
local TaskGroup = TaskGroup -- Wrapper.Group#GROUP
if TaskGroup:IsAlive() then
if not TaskGroup:GetState( TaskGroup, "Assigned" ) then
self:T( { "Remove Menu for Group:", TaskGroup:GetName() } )
self:RemoveMenuForGroup( TaskGroup )
end
end
end
end
--- Set the Menu for a Group
-- @param #TASK self
function TASK:SetMenuForGroup( TaskGroup )
-- @param #number MenuTime
-- @return #TASK
function TASK:SetMenuForGroup( TaskGroup, MenuTime )
if not TaskGroup:GetState( TaskGroup, "Assigned" ) then
self:SetPlannedMenuForGroup( TaskGroup, self:GetTaskName() )
self:SetPlannedMenuForGroup( TaskGroup, self:GetTaskName(), MenuTime )
else
if not self:IsAssignedToGroup( TaskGroup ) then
self:SetAssignedMenuForGroup( TaskGroup )
self:SetAssignedMenuForGroup( TaskGroup, MenuTime )
end
end
end
@ -575,16 +569,24 @@ end
-- @param #TASK self
-- @param Wrapper.Group#GROUP TaskGroup
-- @param #string MenuText The menu text.
-- @param #number MenuTime
-- @return #TASK self
function TASK:SetPlannedMenuForGroup( TaskGroup, MenuText )
function TASK:SetPlannedMenuForGroup( TaskGroup, MenuText, MenuTime )
self:E( TaskGroup:GetName() )
local Mission = self:GetMission()
local MissionMenu = Mission:GetMissionMenu( TaskGroup )
local MissionName = Mission:GetName()
local CommandCenter = Mission:GetCommandCenter()
local CommandCenterMenu = CommandCenter:GetMenu()
local MissionMenu = MENU_GROUP:New( TaskGroup, MissionName, CommandCenterMenu ):SetTime( MenuTime )
local MissionMenu = Mission:GetMenu( TaskGroup )
local TaskType = self:GetType()
local TaskTypeMenu = MENU_GROUP:New( TaskGroup, TaskType, MissionMenu )
local TaskMenu = MENU_GROUP_COMMAND:New( TaskGroup, MenuText, TaskTypeMenu, self.MenuAssignToGroup, { self = self, TaskGroup = TaskGroup } )
local TaskTypeMenu = MENU_GROUP:New( TaskGroup, TaskType, MissionMenu ):SetTime( MenuTime )
local TaskMenu = MENU_GROUP_COMMAND:New( TaskGroup, MenuText, TaskTypeMenu, self.MenuAssignToGroup, { self = self, TaskGroup = TaskGroup } ):SetTime( MenuTime ):SetRemoveParent( true )
return self
end
@ -592,32 +594,84 @@ end
--- Set the assigned menu options of the @{Task}.
-- @param #TASK self
-- @param Wrapper.Group#GROUP TaskGroup
-- @param #number MenuTime
-- @return #TASK self
function TASK:SetAssignedMenuForGroup( TaskGroup )
function TASK:SetAssignedMenuForGroup( TaskGroup, MenuTime )
self:E( TaskGroup:GetName() )
local Mission = self:GetMission()
local MissionMenu = Mission:GetMissionMenu( TaskGroup )
local MissionMenu = Mission:GetMenu( TaskGroup )
self:E( { MissionMenu = MissionMenu } )
local TaskTypeMenu = MENU_GROUP_COMMAND:New( TaskGroup, "Task Status", MissionMenu, self.MenuTaskStatus, self, TaskGroup )
local TaskMenu = MENU_GROUP_COMMAND:New( TaskGroup, "Abort Task", MissionMenu, self.MenuTaskAbort, self, TaskGroup )
local TaskTypeMenu = MENU_GROUP_COMMAND:New( TaskGroup, "Task Status", MissionMenu, self.MenuTaskStatus, self, TaskGroup ):SetTime( MenuTime )
local TaskMenu = MENU_GROUP_COMMAND:New( TaskGroup, "Abort Task", MissionMenu, self.MenuTaskAbort, self, TaskGroup ):SetTime( MenuTime )
return self
end
--- Remove the menu options of the @{Task} to all the groups in the SetGroup.
-- @param #TASK self
-- @param #number MenuTime
-- @return #TASK
function TASK:RemoveMenu( MenuTime )
self:F()
for TaskGroupID, TaskGroup in pairs( self.SetGroup:GetSet() ) do
local TaskGroup = TaskGroup -- Wrapper.Group#GROUP
if TaskGroup:IsAlive() and TaskGroup:GetPlayerNames() then
if not self:IsAssignedToGroup( TaskGroup ) then
self:RemovePlannedMenuForGroup( TaskGroup, MenuTime )
end
end
end
end
--- Remove the menu option of the @{Task} for a @{Group}.
-- @param #TASK self
-- @param Wrapper.Group#GROUP TaskGroup
-- @param #number MenuTime
-- @return #TASK self
function TASK:RemoveMenuForGroup( TaskGroup )
function TASK:RemovePlannedMenuForGroup( TaskGroup, MenuTime )
self:F()
local Mission = self:GetMission()
local MissionName = Mission:GetName()
local MissionMenu = Mission:GetMenu( TaskGroup )
if MissionMenu then
local TaskType = self:GetType()
local TypeMenu = MissionMenu:GetMenu( TaskType )
if TypeMenu then
local TaskMenu = TypeMenu:GetMenu( self:GetTaskName() )
if TaskMenu then
TaskMenu:Remove( MenuTime )
end
end
end
end
local MissionMenu = Mission:GetMissionMenu( TaskGroup )
MissionMenu:Remove()
--- Remove the assigned menu option of the @{Task} for a @{Group}.
-- @param #TASK self
-- @param Wrapper.Group#GROUP TaskGroup
-- @param #number MenuTime
-- @return #TASK self
function TASK:RemoveAssignedMenuForGroup( TaskGroup )
self:F()
local Mission = self:GetMission()
local MissionName = Mission:GetName()
local MissionMenu = Mission:GetMenu( TaskGroup )
if MissionMenu then
MissionMenu:RemoveSubMenus()
end
end
function TASK.MenuAssignToGroup( MenuParam )
@ -634,7 +688,10 @@ end
-- @param #TASK self
function TASK:MenuTaskStatus( TaskGroup )
self:ReportDetails()
local ReportText = self:ReportDetails()
self:T( ReportText )
self:GetMission():GetCommandCenter():MessageToGroup( ReportText, TaskGroup )
end
@ -1076,24 +1133,19 @@ function TASK:ReportDetails()
-- Determine the status of the Task.
local State = self:GetState()
-- Loop each Unit active in the Task, and find Player Names.
local PlayerNames = {}
for PlayerGroupID, PlayerGroup in pairs( self:GetGroups():GetSet() ) do
local Player = PlayerGroup -- Wrapper.Group#GROUP
for PlayerUnitID, PlayerUnit in pairs( PlayerGroup:GetUnits() ) do
local PlayerUnit = PlayerUnit -- Wrapper.Unit#UNIT
if PlayerUnit and PlayerUnit:IsAlive() then
local PlayerName = PlayerUnit:GetPlayerName()
PlayerNames[#PlayerNames+1] = PlayerName
end
local PlayerReport = REPORT:New( " - Players:" )
for PlayerGroupID, PlayerGroupData in pairs( self:GetGroups():GetSet() ) do
local PlayerGroup = PlayerGroupData -- Wrapper.Group#GROUP
PlayerNames = PlayerGroup:GetPlayerNames()
if PlayerNames then
PlayerReport:Add( " -- Group " .. PlayerGroup:GetCallsign() .. ": " .. table.concat( PlayerNames, ", " ) )
end
local PlayerNameText = table.concat( PlayerNames, ", " )
Report:Add( "Task " .. Name .. " - State '" .. State .. "' - Players " .. PlayerNameText )
end
-- Loop each Process in the Task, and find Reporting Details.
Report:Add( string.format( " - Task %s\n -- State '%s'\n%s", Name, State, PlayerReport:Text() ) )
return Report:Text()
end

View File

@ -926,3 +926,29 @@ do -- Event Handling
end
end
do -- Players
--- Get player names
-- @param #GROUP self
-- @return #table The group has players, an array of player names is returned.
-- @return #nil The group has no players
function GROUP:GetPlayerNames()
local PlayerNames = nil
local Units = self:GetUnits()
for UnitID, UnitData in pairs( Units ) do
local Unit = UnitData -- Wrapper.Unit#UNIT
local PlayerName = Unit:GetPlayerName()
if PlayerName and PlayerName ~= "" then
PlayerNames = PlayerNames or {}
table.insert( PlayerNames, PlayerName )
end
end
self:F( PlayerNames )
return PlayerNames
end
end

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