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Updates
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@@ -197,7 +197,7 @@ end
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function SCORING:_AddPlayerFromUnit( UnitData )
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self:F( UnitData )
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if UnitData:isExist() then
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if UnitData and UnitData:isExist() then
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local UnitName = UnitData:getName()
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local PlayerName = UnitData:getPlayerName()
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local UnitDesc = UnitData:getDesc()
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@@ -324,7 +324,7 @@ function SCORING:_EventOnHit( Event )
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local InitUnitName = ""
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local InitGroup = nil
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local InitGroupName = ""
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local InitPlayerName = "dummy"
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local InitPlayerName = nil
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local InitCoalition = nil
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local InitCategory = nil
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