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@ -177,40 +177,22 @@ end
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--
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-- -- Send the 2 messages created with the @{New} method to the Client Group.
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-- -- Note that the Message of MessageClient2 is overwriting the Message of MessageClient1.
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-- ClientGroup = Group.getByName( "ClientGroup" )
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-- Client = CLIENT:FindByName("NameOfClientUnit")
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--
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-- MessageClient1 = MESSAGE:New( "Congratulations, you've just hit a target", "Score", 25, "Score" ):ToClient( ClientGroup )
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-- MessageClient2 = MESSAGE:New( "Congratulations, you've just killed a target", "Score", 25, "Score" ):ToClient( ClientGroup )
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-- MessageClient1 = MESSAGE:New( "Congratulations, you've just hit a target", "Score", 25, "Score" ):ToClient( Client )
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-- MessageClient2 = MESSAGE:New( "Congratulations, you've just killed a target", "Score", 25, "Score" ):ToClient( Client )
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-- or
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-- MESSAGE:New( "Congratulations, you've just hit a target", "Score", 25 ):ToClient( ClientGroup )
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-- MESSAGE:New( "Congratulations, you've just killed a target", "Score", 25 ):ToClient( ClientGroup )
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-- MESSAGE:New( "Congratulations, you've just hit a target", "Score", 25 ):ToClient( Client )
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-- MESSAGE:New( "Congratulations, you've just killed a target", "Score", 25 ):ToClient( Client )
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-- or
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-- MessageClient1 = MESSAGE:New( "Congratulations, you've just hit a target", "Score", 25 )
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-- MessageClient2 = MESSAGE:New( "Congratulations, you've just killed a target", "Score", 25 )
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-- MessageClient1:ToClient( ClientGroup )
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-- MessageClient2:ToClient( ClientGroup )
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-- MessageClient1:ToClient( Client )
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-- MessageClient2:ToClient( Client )
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--
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function MESSAGE:ToClient( Client, Settings )
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self:F( Client )
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if Client and Client:GetClientGroupID() then
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if self.MessageType then
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local Settings = Settings or ( Client and _DATABASE:GetPlayerSettings( Client:GetPlayerName() ) ) or _SETTINGS -- Core.Settings#SETTINGS
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self.MessageDuration = Settings:GetMessageTime( self.MessageType )
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self.MessageCategory = "" -- self.MessageType .. ": "
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end
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local Unit = Client:GetClient()
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if self.MessageDuration ~= 0 then
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local ClientGroupID = Client:GetClientGroupID()
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self:T( self.MessageCategory .. self.MessageText:gsub("\n$",""):gsub("\n$","") .. " / " .. self.MessageDuration )
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--trigger.action.outTextForGroup( ClientGroupID, self.MessageCategory .. self.MessageText:gsub("\n$",""):gsub("\n$",""), self.MessageDuration , self.ClearScreen)
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trigger.action.outTextForUnit( Unit:GetID(), self.MessageCategory .. self.MessageText:gsub("\n$",""):gsub("\n$",""), self.MessageDuration , self.ClearScreen)
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end
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end
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self:ToUnit(Client,Settings)
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return self
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end
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@ -257,6 +239,7 @@ function MESSAGE:ToUnit( Unit, Settings )
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if self.MessageDuration ~= 0 then
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self:T( self.MessageCategory .. self.MessageText:gsub("\n$",""):gsub("\n$","") .. " / " .. self.MessageDuration )
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local ID = Unit:GetID()
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trigger.action.outTextForUnit( Unit:GetID(), self.MessageCategory .. self.MessageText:gsub("\n$",""):gsub("\n$",""), self.MessageDuration, self.ClearScreen )
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end
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end
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@ -2916,7 +2916,7 @@ function ATIS:onafterReport( From, Event, To, Text )
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self:T( "SRS TTS: " .. text )
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-- Play text-to-speech report.
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local duration = STTS.getSpeechTime(text,0.95)
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local duration = MSRS.getSpeechTime(text,0.95)
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self.msrsQ:NewTransmission(text,duration,self.msrs,nil,2)
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--self.msrs:PlayText( text )
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self.SRSText = text
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@ -1626,7 +1626,7 @@ function AWACS:_NewRadioEntry(TextTTS, TextScreen,GID,IsGroup,ToScreen,IsNew,Fro
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RadioEntry.TextScreen = TextScreen or TextTTS
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RadioEntry.GroupID = GID
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RadioEntry.ToScreen = ToScreen
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RadioEntry.Duration = STTS.getSpeechTime(TextTTS,0.95,false) or 8
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RadioEntry.Duration = MSRS.getSpeechTime(TextTTS,0.95,false) or 8
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RadioEntry.FromAI = FromAI
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RadioEntry.IsGroup = IsGroup
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if Tactical then
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@ -356,7 +356,7 @@ do -- Text-To-Speech
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local self=BASE:Inherit(self, BASE:New()) -- #SOUNDTEXT
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self:SetText(Text)
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self:SetDuration(Duration or STTS.getSpeechTime(Text))
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self:SetDuration(Duration or MSRS.getSpeechTime(Text))
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--self:SetGender()
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--self:SetCulture()
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@ -482,6 +482,15 @@ UTILS.BasicSerialize = function(s)
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end
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end
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--- Counts the number of elements in a table.
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-- @param #table T Table to count
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-- @return #int Number of elements in the table
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function UTILS.TableLength(T)
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local count = 0
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for _ in pairs(T or {}) do count = count + 1 end
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return count
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end
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--- Print a table to log in a nice format
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-- @param #table table The table to print
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-- @param #number indent Number of indents
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@ -496,7 +505,7 @@ function UTILS.PrintTableToLog(table, indent, noprint)
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if not indent then indent = 0 end
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for k, v in pairs(table) do
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if string.find(k," ") then k='"'..k..'"'end
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if type(v) == "table" then
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if type(v) == "table" and UTILS.TableLength(v) > 0 then
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if not noprint then
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env.info(string.rep(" ", indent) .. tostring(k) .. " = {")
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end
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@ -3676,14 +3685,6 @@ function table.index_of(table, element)
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return nil
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end
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--- Counts the number of elements in a table.
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-- @param #table T Table to count
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-- @return #int Number of elements in the table
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function table.length(T)
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local count = 0
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for _ in pairs(T) do count = count + 1 end
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return count
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end
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--- Slices a table between two indices, much like Python's my_list[2:-1]
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-- @param #table tbl Table to slice
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