Improvements of air start.

Improved air start parameters.
Added markers.
Other fixes.
This commit is contained in:
funkyfranky 2017-08-30 00:41:34 +02:00
parent eac89f784d
commit 9568f7f87f

View File

@ -27,7 +27,8 @@ RAT={
AlphaDescent=3.6, -- Default angle of descenti in degrees. A value of 3.6 follows the 3:1 rule of 3 miles of travel and 1000 ft descent.
roe = "hold", -- ROE of spawned groups, default is weapon hold (this is a peaceful class for civil aircraft or ferry missions).
takeoff = "hot", -- Takeoff type: "hot", "cold", "runway", "air", "random".
mindist = 5000, -- Min distance from departure to destination in meters.
mindist = 5000, -- Min distance from departure to destination in meters. Default 5 km.
maxdist = 500000, -- Max distance from departure to destination in meters. Default 5000 km.
airports_map={}, -- All airports available on current map (Caucasus, Nevada, Normandy, ...).
airports={}, -- All airports of friedly coalitions.
airports_departure={}, -- Possible departure airports if unit/group is spawned at airport, spawnpoint=air or spawnpoint=airport.
@ -37,6 +38,7 @@ RAT={
zones_departure={}, -- Departure zones for air start.
Rzone=5000, -- Radius of departure zones in meters.
ratcraft={}, -- Array with the spawned RAT aircraft.
markerid=0,
}
--TODO list:
@ -244,7 +246,7 @@ function RAT:Spawn(naircraft, name)
SCHEDULER:New(nil, self._SpawnWithRoute, {self}, Tstart, dt, 0.1, Tstop)
-- Status report scheduler.
SCHEDULER:New(nil, self.Status, {self}, 30, 10, 0.0)
SCHEDULER:New(nil, self.Status, {self}, 30, 30)
end
@ -300,7 +302,7 @@ function RAT:Status()
local group=self.SpawnGroups[i].Group
local prefix=self:_GetPrefixFromGroup(group)
local life=self:_GetLife(group)
local text=string.format("Group %s ID %i:", prefix, i)
local text=string.format("Group %s ID %i:\n", prefix, i)
text=text..string.format("Life = %3.0f\n", life)
text=text..string.format("Status = %s\n", self.ratcraft[i].status)
text=text..string.format("Flying from %s to %s.",self.ratcraft[i].departure:GetName(), self.ratcraft[i].destination:GetName())
@ -309,12 +311,13 @@ function RAT:Status()
end
end
--- Get (relative) life of unit.
--- Get (relative) life of first unit of a group.
-- @param #RAT self
-- @param #Group group Group of unit.
-- @return #number Life of unit in percent.
function RAT:_GetLife(group)
local life=0.0
if group then
if group and group:IsAlive() then
local unit=group:GetUnit(1)
if unit then
life=unit:GetLife()/unit:GetLife0()*100
@ -322,7 +325,7 @@ function RAT:_GetLife(group)
error(myid.."Unit does not exists in RAT_Getlife(). Returning zero.")
end
else
error(myid.."Group does not exists in RAT_Getlife(). Returning zero.")
env.info(myid.."Group does not exists in RAT_Getlife(). Returning zero.")
end
return life
end
@ -360,7 +363,13 @@ function RAT:_EngineStartup(EventData)
local text="Event: Group "..SpawnGroup:GetName().." started engines. Life="..self:_GetLife(SpawnGroup)
env.info(myid..text)
--MESSAGE:New(text, 180):ToAll()
self:_SetStatus(SpawnGroup, "taxi (engines started)")
local status
if SpawnGroup:IsAir() then
status="airborn"
else
status="taxi (engines started)"
end
self:_SetStatus(SpawnGroup, status)
else
error("Group does not exist in RAT:_EngineStartup().")
end
@ -518,7 +527,7 @@ function RAT:_SetDeparture()
text="Chosen departure airport: "..departure:GetName().." with ID "..departure:GetID()
end
env.info(myid..text)
MESSAGE:New(text, 60):ToAll()
MESSAGE:New(text, 60):ToAll()
return departure
end
@ -926,7 +935,7 @@ function RAT:_SetRoute()
if self.takeoff=="air" then
-- Departure altitude is 70% of default cruise with 30% variation and limited to 1000 m AGL (50 m for helos).
local Hmin
if self.category=="pland" then
if self.category=="plane" then
Hmin=1000
else
Hmin=50
@ -1001,7 +1010,8 @@ function RAT:_SetRoute()
FLmin=math.max(H_departure, H_destination+h_holding)
-- Check if the distance between the two airports is large enough to reach the desired FL and descent again at the given climb/descent rates.
if self.takeoff=="air" then
-- This is the case where we only descent to the ground at the given descent angle.
-- This is the case where we only descent to the ground at the given descent angle.
-- TODO: should this not better be h_holding Pholding.y?
FLmax=d_total*math.tan(AlphaDescent)+H_destination
else
FLmax=self:_FLmax(AlphaClimb, AlphaDescent, d_total, H_departure)
@ -1023,6 +1033,10 @@ function RAT:_SetRoute()
FLcruise=self:_Randomize(FLcruise, 0.5, FLmin, FLmax)
-- Finally, check that we are not above 90% of service ceiling.
FLcruise=math.min(FLcruise, self.aircraft.ceiling*0.9)
if self.takeoff=="air" then
H_departure=math.min(H_departure,FLmax)
end
-- CLIMB
-- Height of climb relative to ASL height of departure airport.
@ -1034,7 +1048,7 @@ function RAT:_SetRoute()
-- DESCENT
-- Height difference for descent form cruise alt to holding point.
local h_descent=FLcruise-H_destination-h_holding
local h_descent=FLcruise-h_holding-Pholding.y
-- x-distance of descent part
local d_descent=math.abs(h_descent/math.tan(AlphaDescent))
@ -1055,6 +1069,7 @@ function RAT:_SetRoute()
text=text..string.format("h_climb = %6.1f m AGL\n", h_climb)
text=text..string.format("h_descent = %6.1f m\n", h_descent)
text=text..string.format("h_holding = %6.1f m AGL\n", h_holding)
text=text..string.format("P_holding alt = %6.1f m ASL\n", Pholding.y)
text=text..string.format("Alpha_climb = %6.1f Deg\n", math.deg(AlphaClimb))
text=text..string.format("Alpha_descent = %6.1f Deg\n", math.deg(AlphaDescent))
text=text..string.format("FLmin = %6.1f m ASL\n", FLmin)
@ -1079,13 +1094,19 @@ function RAT:_SetRoute()
local wp1=self:Waypoint("climb", c1, self.aircraft.Vmax, FLcruise)
local wp2=self:Waypoint("cruise", c2, self.aircraft.Vcruise, FLcruise)
--TODO: add the possibility for a holing point, i.e. we circle a bit before final approach.
local wp3=self:Waypoint("descent", c3, self.aircraft.Vmin, h_holding)
--local wp3=self:Waypoint("holding", c3, self.aircraft.Vmin, h_holding)
--local wp3=self:Waypoint("descent", c3, self.aircraft.Vmin, h_holding)
local wp3=self:Waypoint("holding", c3, self.aircraft.Vmin, h_holding)
local wp4=self:Waypoint("landing", c4, self.aircraft.Vmin, 2, destination)
-- set waypoints
local waypoints = {wp0, wp1, wp2, wp3, wp4}
self:_SetMarker("Takeoff and begin of climb.", c0)
self:_SetMarker("End of climb and begin of cruise", c1)
self:_SetMarker("End of Cruise and begin of descent", c2)
self:_SetMarker("Holding Point", c3)
self:_SetMarker("Final Destination", c4)
-- some info on the route as message
self:_Routeinfo(waypoints, "Waypoint info in set_route:")
@ -1128,6 +1149,10 @@ function RAT:_ModifySpawnTemplate(waypoints)
-- The 3D vector of the first waypoint, i.e. where we actually spawn the template group.
local PointVec3 = {x=waypoints[1].x, y=waypoints[1].alt, z=waypoints[1].y}
-- Heading from first to seconds waypoints
local heading = self:_Course(waypoints[1], waypoints[2])
env.info(myid.."Heading wp1->wp2: ", heading)
if self:_GetSpawnIndex(self.SpawnIndex+1) then
@ -1150,6 +1175,7 @@ function RAT:_ModifySpawnTemplate(waypoints)
SpawnTemplate.units[UnitID].x = TX
SpawnTemplate.units[UnitID].y = TY
SpawnTemplate.units[UnitID].alt = PointVec3.y
SpawnTemplate.units[UnitID].heading = heading
self:T('After Translation SpawnTemplate.units['..UnitID..'].x = '..SpawnTemplate.units[UnitID].x..', SpawnTemplate.units['..UnitID..'].y = '..SpawnTemplate.units[UnitID].y)
end
@ -1161,6 +1187,7 @@ function RAT:_ModifySpawnTemplate(waypoints)
-- Also modify x,y of the template. Not sure why.
SpawnTemplate.x = PointVec3.x
SpawnTemplate.y = PointVec3.z
SpawnTemplate.heading = heading
-- Update modified template for spawn group.
self.SpawnGroups[self.SpawnIndex].SpawnTemplate=SpawnTemplate
@ -1248,12 +1275,39 @@ end
-- @usage _Randomize(100, 0.1) returns a value between 90 and 110, i.e. a plus/minus ten percent variation.
-- @usage _Randomize(100, 0.5, nil, 120) returns a value between 50 and 120, i.e. a plus/minus fivty percent variation with upper bound 120.
function RAT:_Randomize(value, fac, lower, upper)
local r=math.random(value-value*fac,value+value*fac)
if upper and r>upper then
r=upper
local min
if lower then
min=math.max(value-value*fac, lower)
else
min=value-value*fac
end
if lower and r<lower then
r=lower
local max
if upper then
max=math.min(value+value*fac, upper)
else
max=value+value*fac
end
local r=math.random(min, max)
local text=string.format("Random: value = %6.2f, fac = %4.2f, min = %6.2f, max = %6.2f, r = %6.2f", value, fac, min, max, r)
env.info(myid..text)
--local r=math.random(value-value*fac,value+value*fac)
-- if upper and r>upper then
-- r=upper
-- end
-- if lower and r<lower then
-- r=lower
-- end
return r
end
--- Set a marker for all on the F10 map.
-- @param #RAT self
-- @param #number id Index of marker.
-- @param #string text Text of maker.
-- @param #vec3 vec3 Position of marker.
function RAT:_SetMarker(text, vec3)
self.markerid=self.markerid+1
env.info(myid.."Placing marker with ID "..self.markerid.." and text "..text)
trigger.action.markToAll(self.markerid, text, vec3)
end