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@@ -330,10 +330,7 @@ function UNIT:GetPlayerName()
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if DCSUnit then
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self:F({self:GetName()})
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local PlayerName = DCSUnit:getPlayerName()
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self:F({PlayerName = PlayerName})
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-- TODO Workaround DCS-BUG-3 - https://github.com/FlightControl-Master/MOOSE/issues/696
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-- if PlayerName == nil or PlayerName == "" then
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-- local PlayerCategory = DCSUnit:getDesc().category
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