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Release Notes
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2016-08-03
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- Fixed error at SPAWN:RandomizeTemplate()
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-- Units started in wrong x, y position (at the template, instead of at the master template of the SPAWN).
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-- Adjusted x, y and alt to the start position of the first unit of the master template.
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-- Added a test mission Moose_Test_SPAWN_RandomizeTemplate.
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-- Regenerated MOOSE.lua
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2016-07-31
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- Added a SpawnHeight parameter to the SPAWN method RandomizeRoute(), based upon a bug report of David. Air units will now also have optionally the route height randomized.
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