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Documentation
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@@ -81,16 +81,16 @@ Messages are shown on the display panel for an amount of seconds, and will then
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Messages can contain a category which is indicating the category of the message.</p>
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<h2>1.1) MESSAGE construction methods</h2>
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<p>Messages are created with MESSAGE:<a href="New.html">New</a>. Note that when the MESSAGE object is created, no message is sent yet.
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<p>Messages are created with <a href="Message.html##(MESSAGE).New">Message#MESSAGE.New</a>. Note that when the MESSAGE object is created, no message is sent yet.
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To send messages, you need to use the To functions.</p>
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<h2>1.2) Send messages with MESSAGE To methods</h2>
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<p>Messages are sent to:</p>
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<ul>
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<li>Clients with MESSAGE:<a href="ToClient.html">ToClient</a>().</li>
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<li>Coalitions with MESSAGE:<a href="ToCoalition.html">ToCoalition</a>().</li>
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<li>All Players with MESSAGE:<a href="ToAll.html">ToAll</a>().
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<li>Clients with <a href="Message.html##(MESSAGE).ToClient">Message#MESSAGE.ToClient</a>.</li>
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<li>Coalitions with <a href="Message.html##(MESSAGE).ToCoalition">Message#MESSAGE.ToCoalition</a>.</li>
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<li>All Players with <a href="Message.html##(MESSAGE).ToAll">Message#MESSAGE.ToAll</a>.
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</li>
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</ul>
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