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#CTLD less log noise
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@ -4621,7 +4621,7 @@ end
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-- @param Wrapper.Group#GROUP Vehicle The #GROUP object of the vehicle or FOB build.
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-- @return #CTLD self
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function CTLD:onbeforeCratesBuild(From, Event, To, Group, Unit, Vehicle)
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self:I({From, Event, To})
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self:T({From, Event, To})
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if Unit and Unit:IsPlayer() and self.PlayerTaskQueue then
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local playername = Unit:GetPlayerName()
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local dropcoord = Vehicle:GetCoordinate() or COORDINATE:New(0,0,0)
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