mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Updated menu documentation and restructured some of the menu functions...
- Updated documentation. - _COMMAND:New methods now accept variable parameters. - Revised some code.
This commit is contained in:
@@ -37,6 +37,7 @@
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<li><a href="DCSWorld.html">DCSWorld</a></li>
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<li><a href="DCScountry.html">DCScountry</a></li>
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<li><a href="DCStimer.html">DCStimer</a></li>
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<li><a href="DCStrigger.html">DCStrigger</a></li>
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<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
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<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
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<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
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@@ -62,8 +63,9 @@
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<li><a href="Point.html">Point</a></li>
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<li><a href="Positionable.html">Positionable</a></li>
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<li><a href="Process.html">Process</a></li>
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<li><a href="Process_CAS.html">Process_CAS</a></li>
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<li><a href="Process_SEAD.html">Process_SEAD</a></li>
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<li><a href="Process_Destroy.html">Process_Destroy</a></li>
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<li><a href="Process_JTAC.html">Process_JTAC</a></li>
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<li><a href="Process_Smoke.html">Process_Smoke</a></li>
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<li><a href="ROUTETASK.html">ROUTETASK</a></li>
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<li><a href="STAGE.html">STAGE</a></li>
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<li><a href="Scheduler.html">Scheduler</a></li>
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@@ -74,7 +76,6 @@
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<li><a href="StateMachine.html">StateMachine</a></li>
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<li><a href="Static.html">Static</a></li>
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<li><a href="StaticObject.html">StaticObject</a></li>
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<li><a href="TASK.html">TASK</a></li>
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<li><a href="Task.html">Task</a></li>
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<li><a href="Task_Assign.html">Task_Assign</a></li>
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<li><a href="Task_CAS.html">Task_CAS</a></li>
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@@ -37,6 +37,7 @@
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<li><a href="DCSWorld.html">DCSWorld</a></li>
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<li><a href="DCScountry.html">DCScountry</a></li>
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<li><a href="DCStimer.html">DCStimer</a></li>
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<li><a href="DCStrigger.html">DCStrigger</a></li>
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<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
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<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
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<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
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@@ -62,8 +63,9 @@
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<li><a href="Point.html">Point</a></li>
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<li><a href="Positionable.html">Positionable</a></li>
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<li><a href="Process.html">Process</a></li>
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<li><a href="Process_CAS.html">Process_CAS</a></li>
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<li><a href="Process_SEAD.html">Process_SEAD</a></li>
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<li><a href="Process_Destroy.html">Process_Destroy</a></li>
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<li><a href="Process_JTAC.html">Process_JTAC</a></li>
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<li><a href="Process_Smoke.html">Process_Smoke</a></li>
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<li><a href="ROUTETASK.html">ROUTETASK</a></li>
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<li><a href="STAGE.html">STAGE</a></li>
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<li><a href="Scheduler.html">Scheduler</a></li>
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@@ -74,7 +76,6 @@
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<li><a href="StateMachine.html">StateMachine</a></li>
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<li><a href="Static.html">Static</a></li>
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<li><a href="StaticObject.html">StaticObject</a></li>
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<li><a href="TASK.html">TASK</a></li>
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<li><a href="Task.html">Task</a></li>
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<li><a href="Task_Assign.html">Task_Assign</a></li>
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<li><a href="Task_CAS.html">Task_CAS</a></li>
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@@ -37,6 +37,7 @@
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<li><a href="DCSWorld.html">DCSWorld</a></li>
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<li><a href="DCScountry.html">DCScountry</a></li>
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<li><a href="DCStimer.html">DCStimer</a></li>
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<li><a href="DCStrigger.html">DCStrigger</a></li>
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<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
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<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
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<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
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@@ -62,8 +63,9 @@
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<li><a href="Point.html">Point</a></li>
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<li><a href="Positionable.html">Positionable</a></li>
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<li><a href="Process.html">Process</a></li>
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<li><a href="Process_CAS.html">Process_CAS</a></li>
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<li><a href="Process_SEAD.html">Process_SEAD</a></li>
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<li><a href="Process_Destroy.html">Process_Destroy</a></li>
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<li><a href="Process_JTAC.html">Process_JTAC</a></li>
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<li><a href="Process_Smoke.html">Process_Smoke</a></li>
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<li><a href="ROUTETASK.html">ROUTETASK</a></li>
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<li><a href="STAGE.html">STAGE</a></li>
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<li><a href="Scheduler.html">Scheduler</a></li>
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@@ -74,7 +76,6 @@
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<li><a href="StateMachine.html">StateMachine</a></li>
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<li><a href="Static.html">Static</a></li>
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<li><a href="StaticObject.html">StaticObject</a></li>
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<li><a href="TASK.html">TASK</a></li>
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<li><a href="Task.html">Task</a></li>
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<li><a href="Task_Assign.html">Task_Assign</a></li>
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<li><a href="Task_CAS.html">Task_CAS</a></li>
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@@ -37,6 +37,7 @@
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<li><a href="DCSWorld.html">DCSWorld</a></li>
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<li><a href="DCScountry.html">DCScountry</a></li>
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<li><a href="DCStimer.html">DCStimer</a></li>
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<li><a href="DCStrigger.html">DCStrigger</a></li>
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<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
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<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
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<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
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@@ -62,8 +63,9 @@
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<li><a href="Point.html">Point</a></li>
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<li><a href="Positionable.html">Positionable</a></li>
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<li><a href="Process.html">Process</a></li>
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<li><a href="Process_CAS.html">Process_CAS</a></li>
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<li><a href="Process_SEAD.html">Process_SEAD</a></li>
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<li><a href="Process_Destroy.html">Process_Destroy</a></li>
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<li><a href="Process_JTAC.html">Process_JTAC</a></li>
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<li><a href="Process_Smoke.html">Process_Smoke</a></li>
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<li><a href="ROUTETASK.html">ROUTETASK</a></li>
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<li><a href="STAGE.html">STAGE</a></li>
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<li><a href="Scheduler.html">Scheduler</a></li>
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@@ -74,7 +76,6 @@
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<li><a href="StateMachine.html">StateMachine</a></li>
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<li><a href="Static.html">Static</a></li>
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<li><a href="StaticObject.html">StaticObject</a></li>
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<li><a href="TASK.html">TASK</a></li>
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<li><a href="Task.html">Task</a></li>
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<li><a href="Task_Assign.html">Task_Assign</a></li>
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<li><a href="Task_CAS.html">Task_CAS</a></li>
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@@ -276,6 +277,12 @@ These tracing levels were defined to avoid bulks of tracing to be generated by l
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<td class="name" nowrap="nowrap"><a href="##(BASE).GetClassNameAndID">BASE:GetClassNameAndID()</a></td>
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<td class="summary">
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<p>Get the ClassName + ClassID of the class instance.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(BASE).GetParent">BASE:GetParent(Child)</a></td>
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<td class="summary">
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<p>This is the worker method to retrieve the Parent class.</p>
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</td>
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</tr>
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<tr>
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@@ -291,9 +298,9 @@ These tracing levels were defined to avoid bulks of tracing to be generated by l
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(BASE).Inherited">BASE:Inherited(Child)</a></td>
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<td class="name" nowrap="nowrap"><a href="##(BASE).IsTrace">BASE:IsTrace()</a></td>
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<td class="summary">
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<p>This is the worker method to retrieve the Parent class.</p>
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<p>Enquires if tracing is on (for the class).</p>
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</td>
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</tr>
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<tr>
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@@ -357,7 +364,7 @@ These tracing levels were defined to avoid bulks of tracing to be generated by l
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(BASE).TraceOnOff">BASE.TraceOnOff(BASE, TraceOnOff, self)</a></td>
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<td class="name" nowrap="nowrap"><a href="##(BASE).TraceOnOff">BASE:TraceOnOff(TraceOnOff)</a></td>
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<td class="summary">
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<p>Set trace on or off
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Note that when trace is off, no debug statement is performed, increasing performance!
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@@ -821,6 +828,33 @@ The ClassName of the class instance.</p>
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<p><em>#string:</em>
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The ClassName + ClassID of the class instance.</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(BASE).GetParent" >
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<strong>BASE:GetParent(Child)</strong>
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</a>
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</dt>
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<dd>
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<p>This is the worker method to retrieve the Parent class.</p>
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<h3>Parameter</h3>
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<ul>
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<li>
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<p><code><em><a href="##(BASE)">#BASE</a> Child </em></code>:
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is the Child class from which the Parent class needs to be retrieved.</p>
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</li>
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</ul>
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<h3>Return value</h3>
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<p><em><a href="##(BASE)">#BASE</a>:</em></p>
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</dd>
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</dl>
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<dl class="function">
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@@ -885,26 +919,17 @@ Child</p>
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<dl class="function">
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<dt>
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<a id="#(BASE).Inherited" >
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<strong>BASE:Inherited(Child)</strong>
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<a id="#(BASE).IsTrace" >
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<strong>BASE:IsTrace()</strong>
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</a>
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</dt>
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<dd>
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<p>This is the worker method to retrieve the Parent class.</p>
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<p>Enquires if tracing is on (for the class).</p>
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<h3>Parameter</h3>
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<ul>
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<li>
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<p><code><em><a href="##(BASE)">#BASE</a> Child </em></code>:
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is the Child class from which the Parent class needs to be retrieved.</p>
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</li>
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</ul>
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<h3>Return value</h3>
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<p><em><a href="##(BASE)">#BASE</a>:</em></p>
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<p><em>#boolean:</em></p>
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</dd>
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@@ -1160,7 +1185,7 @@ true = trace all methods in MOOSE.</p>
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<dt>
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<a id="#(BASE).TraceOnOff" >
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<strong>BASE.TraceOnOff(BASE, TraceOnOff, self)</strong>
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<strong>BASE:TraceOnOff(TraceOnOff)</strong>
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</a>
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</dt>
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<dd>
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@@ -1173,24 +1198,13 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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<p>So tracing must be switched on manually in your mission if you are using Moose statically.
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When moose is loading dynamically (for moose class development), tracing is switched on by default.</p>
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<h3>Parameters</h3>
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<h3>Parameter</h3>
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<ul>
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<li>
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<p><code><em> BASE </em></code>:
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self</p>
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</li>
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<li>
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<p><code><em>#boolean TraceOnOff </em></code>:
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Switch the tracing on or off.</p>
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</li>
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<li>
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<p><code><em> self </em></code>: </p>
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</li>
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</ul>
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<h3>Usage:</h3>
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@@ -37,6 +37,7 @@
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<li><a href="DCSWorld.html">DCSWorld</a></li>
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<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
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||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
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@@ -62,8 +63,9 @@
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<li><a href="Point.html">Point</a></li>
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<li><a href="Positionable.html">Positionable</a></li>
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<li><a href="Process.html">Process</a></li>
|
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<li><a href="Process_CAS.html">Process_CAS</a></li>
|
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<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
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<li><a href="StateMachine.html">StateMachine</a></li>
|
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<li><a href="Static.html">Static</a></li>
|
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<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
@@ -339,6 +340,12 @@ This is different from the EnRoute tasks, where the targets of the task need to
|
||||
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).GetDetectedTargets">CONTROLLABLE:GetDetectedTargets(DetectVisual, DetectOptical, DetectRadar, DetectIRST, DetectRWR, DetectDLINK)</a></td>
|
||||
<td class="summary">
|
||||
<p>Return the detected targets of the controllable.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).GetMessage">CONTROLLABLE:GetMessage(Message, Duration)</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns a message with the callsign embedded (if there is one).</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -357,6 +364,42 @@ This is different from the EnRoute tasks, where the targets of the task need to
|
||||
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).IsTargetDetected">CONTROLLABLE:IsTargetDetected(DCSObject)</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).Message">CONTROLLABLE:Message(Message, Duration)</a></td>
|
||||
<td class="summary">
|
||||
<p>Send a message to the players in the <a href="Group.html">Group</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).MessageToAll">CONTROLLABLE:MessageToAll(Message, Duration)</a></td>
|
||||
<td class="summary">
|
||||
<p>Send a message to all coalitions.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).MessageToBlue">CONTROLLABLE:MessageToBlue(Message, Duration)</a></td>
|
||||
<td class="summary">
|
||||
<p>Send a message to the blue coalition.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).MessageToClient">CONTROLLABLE:MessageToClient(Message, Duration, Client)</a></td>
|
||||
<td class="summary">
|
||||
<p>Send a message to a client.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).MessageToGroup">CONTROLLABLE:MessageToGroup(Message, Duration, MessageGroup)</a></td>
|
||||
<td class="summary">
|
||||
<p>Send a message to a <a href="Group.html">Group</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).MessageToRed">CONTROLLABLE:MessageToRed(Message, Duration)</a></td>
|
||||
<td class="summary">
|
||||
<p>Send a message to the red coalition.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -1303,6 +1346,39 @@ If no detection method is given, the detection will use all the available method
|
||||
<p><em>#table:</em>
|
||||
DetectedTargets</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CONTROLLABLE).GetMessage" >
|
||||
<strong>CONTROLLABLE:GetMessage(Message, Duration)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Returns a message with the callsign embedded (if there is one).</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Message </em></code>:
|
||||
The message text</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="DCSTypes.html##(Duration)">DCSTypes#Duration</a> Duration </em></code>:
|
||||
The duration of the message.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="Message.html##(MESSAGE)">Message#MESSAGE</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -1366,6 +1442,204 @@ The mission route defined by points.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CONTROLLABLE).Message" >
|
||||
<strong>CONTROLLABLE:Message(Message, Duration)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Send a message to the players in the <a href="Group.html">Group</a>.</p>
|
||||
|
||||
|
||||
<p>The message will appear in the message area. The message will begin with the callsign of the group and the type of the first unit sending the message.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Message </em></code>:
|
||||
The message text</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="DCSTypes.html##(Duration)">DCSTypes#Duration</a> Duration </em></code>:
|
||||
The duration of the message.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CONTROLLABLE).MessageToAll" >
|
||||
<strong>CONTROLLABLE:MessageToAll(Message, Duration)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Send a message to all coalitions.</p>
|
||||
|
||||
|
||||
<p>The message will appear in the message area. The message will begin with the callsign of the group and the type of the first unit sending the message.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Message </em></code>:
|
||||
The message text</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="DCSTypes.html##(Duration)">DCSTypes#Duration</a> Duration </em></code>:
|
||||
The duration of the message.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CONTROLLABLE).MessageToBlue" >
|
||||
<strong>CONTROLLABLE:MessageToBlue(Message, Duration)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Send a message to the blue coalition.</p>
|
||||
|
||||
|
||||
<p>The message will appear in the message area. The message will begin with the callsign of the group and the type of the first unit sending the message.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Message </em></code>:
|
||||
The message text</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="DCSTypes.html##(Duration)">DCSTypes#Duration</a> Duration </em></code>:
|
||||
The duration of the message.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CONTROLLABLE).MessageToClient" >
|
||||
<strong>CONTROLLABLE:MessageToClient(Message, Duration, Client)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Send a message to a client.</p>
|
||||
|
||||
|
||||
<p>The message will appear in the message area. The message will begin with the callsign of the group and the type of the first unit sending the message.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Message </em></code>:
|
||||
The message text</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="DCSTypes.html##(Duration)">DCSTypes#Duration</a> Duration </em></code>:
|
||||
The duration of the message.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Client.html##(CLIENT)">Client#CLIENT</a> Client </em></code>:
|
||||
The client object receiving the message.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CONTROLLABLE).MessageToGroup" >
|
||||
<strong>CONTROLLABLE:MessageToGroup(Message, Duration, MessageGroup)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Send a message to a <a href="Group.html">Group</a>.</p>
|
||||
|
||||
|
||||
<p>The message will appear in the message area. The message will begin with the callsign of the group and the type of the first unit sending the message.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Message </em></code>:
|
||||
The message text</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="DCSTypes.html##(Duration)">DCSTypes#Duration</a> Duration </em></code>:
|
||||
The duration of the message.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Group.html##(GROUP)">Group#GROUP</a> MessageGroup </em></code>:
|
||||
The GROUP object receiving the message.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CONTROLLABLE).MessageToRed" >
|
||||
<strong>CONTROLLABLE:MessageToRed(Message, Duration)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Send a message to the red coalition.</p>
|
||||
|
||||
|
||||
<p>The message will appear in the message area. The message will begin with the callsign of the group and the type of the first unit sending the message.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Message </em></code>:
|
||||
The message text</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="DCSTYpes.html##(Duration)">DCSTYpes#Duration</a> Duration </em></code>:
|
||||
The duration of the message.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(CONTROLLABLE).New" >
|
||||
<strong>CONTROLLABLE:New(ControllableName)</strong>
|
||||
</a>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li>DCSWorld</li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li>DCScountry</li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li>DCStimer</li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
129
Moose Training/Documentation/DCStrigger.html
Normal file
129
Moose Training/Documentation/DCStrigger.html
Normal file
@@ -0,0 +1,129 @@
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<link rel="stylesheet" href="stylesheet.css" type="text/css"/>
|
||||
</head>
|
||||
<body>
|
||||
<div id="container">
|
||||
<div id="product">
|
||||
<div id="product_logo"></div>
|
||||
<div id="product_name"><big><b></b></big></div>
|
||||
<div id="product_description"></div>
|
||||
</div>
|
||||
<div id="main">
|
||||
<div id="navigation">
|
||||
<h2>Modules</h2>
|
||||
<ul><li>
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AIBalancer.html">AIBalancer</a></li>
|
||||
<li><a href="Airbase.html">Airbase</a></li>
|
||||
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
|
||||
<li><a href="Base.html">Base</a></li>
|
||||
<li><a href="CARGO.html">CARGO</a></li>
|
||||
<li><a href="CleanUp.html">CleanUp</a></li>
|
||||
<li><a href="Client.html">Client</a></li>
|
||||
<li><a href="Controllable.html">Controllable</a></li>
|
||||
<li><a href="DCSAirbase.html">DCSAirbase</a></li>
|
||||
<li><a href="DCSCoalitionObject.html">DCSCoalitionObject</a></li>
|
||||
<li><a href="DCSCommand.html">DCSCommand</a></li>
|
||||
<li><a href="DCSController.html">DCSController</a></li>
|
||||
<li><a href="DCSGroup.html">DCSGroup</a></li>
|
||||
<li><a href="DCSObject.html">DCSObject</a></li>
|
||||
<li><a href="DCSTask.html">DCSTask</a></li>
|
||||
<li><a href="DCSTypes.html">DCSTypes</a></li>
|
||||
<li><a href="DCSUnit.html">DCSUnit</a></li>
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li>DCStrigger</li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
|
||||
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
|
||||
<li><a href="Database.html">Database</a></li>
|
||||
<li><a href="Detection.html">Detection</a></li>
|
||||
<li><a href="DetectionManager.html">DetectionManager</a></li>
|
||||
<li><a href="Escort.html">Escort</a></li>
|
||||
<li><a href="Event.html">Event</a></li>
|
||||
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
|
||||
<li><a href="Group.html">Group</a></li>
|
||||
<li><a href="Identifiable.html">Identifiable</a></li>
|
||||
<li><a href="MOVEMENT.html">MOVEMENT</a></li>
|
||||
<li><a href="Menu.html">Menu</a></li>
|
||||
<li><a href="Message.html">Message</a></li>
|
||||
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
|
||||
<li><a href="Mission.html">Mission</a></li>
|
||||
<li><a href="NOTASK.html">NOTASK</a></li>
|
||||
<li><a href="Object.html">Object</a></li>
|
||||
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
|
||||
<li><a href="PatrolZone.html">PatrolZone</a></li>
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
<li><a href="Scoring.html">Scoring</a></li>
|
||||
<li><a href="Sead.html">Sead</a></li>
|
||||
<li><a href="Set.html">Set</a></li>
|
||||
<li><a href="Spawn.html">Spawn</a></li>
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
<li><a href="Task_Client_Menu.html">Task_Client_Menu</a></li>
|
||||
<li><a href="Task_Route.html">Task_Route</a></li>
|
||||
<li><a href="Task_SEAD.html">Task_SEAD</a></li>
|
||||
<li><a href="Unit.html">Unit</a></li>
|
||||
<li><a href="Zone.html">Zone</a></li>
|
||||
<li><a href="env.html">env</a></li>
|
||||
<li><a href="land.html">land</a></li>
|
||||
<li><a href="routines.html">routines</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div id="content">
|
||||
<h1>Module <code>DCStrigger</code></h1>
|
||||
|
||||
|
||||
|
||||
<h2>Global(s)</h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="#trigger">trigger</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<h2>Global(s)</h2>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="##(timer)">#timer</a></em>
|
||||
<a id="trigger" >
|
||||
<strong>trigger</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<h2><a id="#(DCStrigger)" >Type <code>DCStrigger</code></a></h2>
|
||||
|
||||
<h2><a id="#(timer)" >Type <code>timer</code></a></h2>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li>DEPLOYTASK</li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li>DESTROYBASETASK</li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li>DESTROYGROUPSTASK</li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
@@ -118,11 +119,29 @@ If an ad-hoc report is requested, use the method <a href="DetectionManager.html#
|
||||
|
||||
<hr/>
|
||||
|
||||
<h1>2) <a href="DetectionManager.html##(FAC_REPORTING)">DetectionManager#FAC_REPORTING</a> class, extends <a href="DetectionManager.html##(DETECTION_MANAGER)">DetectionManager#DETECTION_MANAGER</a></h1>
|
||||
<p>The <a href="DetectionManager.html##(FAC_REPORTING)">DetectionManager#FAC_REPORTING</a> class implements detected units reporting. Reporting can be controlled using the reporting methods available in the <a href="DetectionManager.html##(DETECTION_MANAGER)">DetectionManager#DETECTION_MANAGER</a> class.</p>
|
||||
<h1>2) <a href="DetectionManager.html##(DETECTION_REPORTING)">DetectionManager#DETECTION_REPORTING</a> class, extends <a href="DetectionManager.html##(DETECTION_MANAGER)">DetectionManager#DETECTION_MANAGER</a></h1>
|
||||
<p>The <a href="DetectionManager.html##(DETECTION_REPORTING)">DetectionManager#DETECTION_REPORTING</a> class implements detected units reporting. Reporting can be controlled using the reporting methods available in the <a href="DetectionManager.html##(DETECTION_MANAGER)">DetectionManager#DETECTION_MANAGER</a> class.</p>
|
||||
|
||||
<h2>2.1) FAC_REPORTING constructor:</h2>
|
||||
<p>The <a href="DetectionManager.html##(FAC_REPORTING).New">DetectionManager#FAC_REPORTING.New</a>() method creates a new FAC_REPORTING instance.</p>
|
||||
<h2>2.1) DETECTION_REPORTING constructor:</h2>
|
||||
<p>The <a href="DetectionManager.html##(DETECTION_REPORTING).New">DetectionManager#DETECTION_REPORTING.New</a>() method creates a new DETECTION_REPORTING instance.</p>
|
||||
|
||||
<hr/>
|
||||
|
||||
<h1>3) <a href="##(DETECTION_DISPATCHER)">#DETECTION_DISPATCHER</a> class, extends <a href="##(DETECTION_MANAGER)">#DETECTION_MANAGER</a></h1>
|
||||
<p>The <a href="##(DETECTION_DISPATCHER)">#DETECTION_DISPATCHER</a> class implements the dynamic dispatching of tasks upon groups of detected units determined a <a href="Set.html">Set</a> of FAC (groups).
|
||||
The FAC will detect units, will group them, and will dispatch <a href="Task.html">Task</a>s to groups. Depending on the type of target detected, different tasks will be dispatched.
|
||||
Find a summary below describing for which situation a task type is created:</p>
|
||||
|
||||
<ul>
|
||||
<li><strong>CAS Task</strong>: Is created when there are enemy ground units within range of the FAC, while there are friendly units in the FAC perimeter.</li>
|
||||
<li><strong>BAI Task</strong>: Is created when there are enemy ground units within range of the FAC, while there are NO other friendly units within the FAC perimeter.</li>
|
||||
<li><strong>SEAD Task</strong>: Is created when there are enemy ground units wihtin range of the FAC, with air search radars.</li>
|
||||
</ul>
|
||||
|
||||
<p>Other task types will follow...</p>
|
||||
|
||||
<h2>3.1) DETECTION_DISPATCHER constructor:</h2>
|
||||
<p>The <a href="##(DETECTION_DISPATCHER).New">DETECTION_DISPATCHER.New</a>() method creates a new DETECTION_DISPATCHER instance.</p>
|
||||
|
||||
<hr/>
|
||||
|
||||
@@ -132,6 +151,12 @@ If an ad-hoc report is requested, use the method <a href="DetectionManager.html#
|
||||
|
||||
<h2>Global(s)</h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="#DETECTION_DISPATCHER">DETECTION_DISPATCHER</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="#DETECTION_MANAGER">DETECTION_MANAGER</a></td>
|
||||
<td class="summary">
|
||||
@@ -139,18 +164,82 @@ If an ad-hoc report is requested, use the method <a href="DetectionManager.html#
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="#FAC_REPORTING">FAC_REPORTING</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="#TASK_DISPATCHER">TASK_DISPATCHER</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="#DETECTION_REPORTING">DETECTION_REPORTING</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<h2><a id="#(DETECTION_DISPATCHER)">Type <code>DETECTION_DISPATCHER</code></a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DETECTION_DISPATCHER).ClassName">DETECTION_DISPATCHER.ClassName</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DETECTION_DISPATCHER).CommandCenter">DETECTION_DISPATCHER.CommandCenter</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DETECTION_DISPATCHER).Detection">DETECTION_DISPATCHER.Detection</a></td>
|
||||
<td class="summary">
|
||||
<p>The DETECTION_BASE object that is used to report the detected objects.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DETECTION_DISPATCHER).EvaluateBAI">DETECTION_DISPATCHER:EvaluateBAI(DetectedArea, FriendlyCoalition)</a></td>
|
||||
<td class="summary">
|
||||
<p>Creates a BAI task when there are targets for it.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DETECTION_DISPATCHER).EvaluateCAS">DETECTION_DISPATCHER:EvaluateCAS(DetectedArea)</a></td>
|
||||
<td class="summary">
|
||||
<p>Creates a CAS task when there are targets for it.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DETECTION_DISPATCHER).EvaluateRemoveTask">DETECTION_DISPATCHER:EvaluateRemoveTask(Mission, Task, DetectedArea)</a></td>
|
||||
<td class="summary">
|
||||
<p>Evaluates the removal of the Task from the Mission.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DETECTION_DISPATCHER).EvaluateSEAD">DETECTION_DISPATCHER:EvaluateSEAD(DetectedArea)</a></td>
|
||||
<td class="summary">
|
||||
<p>Creates a SEAD task when there are targets for it.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DETECTION_DISPATCHER).Mission">DETECTION_DISPATCHER.Mission</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DETECTION_DISPATCHER).New">DETECTION_DISPATCHER:New(SetGroup, Detection, Mission, CommandCenter)</a></td>
|
||||
<td class="summary">
|
||||
<p>DETECTION_DISPATCHER constructor.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DETECTION_DISPATCHER).ProcessDetected">DETECTION_DISPATCHER:ProcessDetected(Detection)</a></td>
|
||||
<td class="summary">
|
||||
<p>Assigns tasks in relation to the detected items to the <a href="Set.html##(SET_GROUP)">Set#SET_GROUP</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DETECTION_DISPATCHER).SetGroup">DETECTION_DISPATCHER.SetGroup</a></td>
|
||||
<td class="summary">
|
||||
<p>The groups to which the FAC will report to.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<h2><a id="#(DETECTION_MANAGER)">Type <code>DETECTION_MANAGER</code></a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
@@ -239,104 +328,40 @@ If an ad-hoc report is requested, use the method <a href="DetectionManager.html#
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<h2><a id="#(FAC_REPORTING)">Type <code>FAC_REPORTING</code></a></h2>
|
||||
<h2><a id="#(DETECTION_REPORTING)">Type <code>DETECTION_REPORTING</code></a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(FAC_REPORTING).ClassName">FAC_REPORTING.ClassName</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DETECTION_REPORTING).ClassName">DETECTION_REPORTING.ClassName</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(FAC_REPORTING).Detection">FAC_REPORTING.Detection</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DETECTION_REPORTING).Detection">DETECTION_REPORTING.Detection</a></td>
|
||||
<td class="summary">
|
||||
<p>The DETECTION_BASE object that is used to report the detected objects.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(FAC_REPORTING).GetDetectedItemsText">FAC_REPORTING:GetDetectedItemsText(DetectedSet)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DETECTION_REPORTING).GetDetectedItemsText">DETECTION_REPORTING:GetDetectedItemsText(DetectedSet)</a></td>
|
||||
<td class="summary">
|
||||
<p>Creates a string of the detected items in a <a href="Detection.html">Detection</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(FAC_REPORTING).New">FAC_REPORTING:New(SetGroup, Detection)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DETECTION_REPORTING).New">DETECTION_REPORTING:New(SetGroup, Detection)</a></td>
|
||||
<td class="summary">
|
||||
<p>FAC_REPORTING constructor.</p>
|
||||
<p>DETECTION_REPORTING constructor.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(FAC_REPORTING).ProcessDetected">FAC_REPORTING:ProcessDetected(Group, Detection)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DETECTION_REPORTING).ProcessDetected">DETECTION_REPORTING:ProcessDetected(Group, Detection)</a></td>
|
||||
<td class="summary">
|
||||
<p>Reports the detected items to the <a href="Set.html##(SET_GROUP)">Set#SET_GROUP</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(FAC_REPORTING).SetGroup">FAC_REPORTING.SetGroup</a></td>
|
||||
<td class="summary">
|
||||
<p>The groups to which the FAC will report to.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<h2><a id="#(TASK_DISPATCHER)">Type <code>TASK_DISPATCHER</code></a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_DISPATCHER).ClassName">TASK_DISPATCHER.ClassName</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_DISPATCHER).CommandCenter">TASK_DISPATCHER.CommandCenter</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_DISPATCHER).Detection">TASK_DISPATCHER.Detection</a></td>
|
||||
<td class="summary">
|
||||
<p>The DETECTION_BASE object that is used to report the detected objects.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_DISPATCHER).EvaluateTaskCAS">TASK_DISPATCHER:EvaluateTaskCAS(Mission, DetectedArea)</a></td>
|
||||
<td class="summary">
|
||||
<p>Creates a CAS task when there are targets for it.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_DISPATCHER).EvaluateTaskSEAD">TASK_DISPATCHER:EvaluateTaskSEAD(Mission, DetectedArea)</a></td>
|
||||
<td class="summary">
|
||||
<p>Creates a SEAD task when there are targets for it.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_DISPATCHER).GetDetectedItemsText">TASK_DISPATCHER:GetDetectedItemsText(DetectedSet)</a></td>
|
||||
<td class="summary">
|
||||
<p>Creates a string of the detected items in a <a href="Detection.html">Detection</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_DISPATCHER).Mission">TASK_DISPATCHER.Mission</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_DISPATCHER).New">TASK_DISPATCHER:New(SetGroup, Detection, Mission, CommandCenter)</a></td>
|
||||
<td class="summary">
|
||||
<p>TASK_DISPATCHER constructor.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_DISPATCHER).ProcessDetected">TASK_DISPATCHER:ProcessDetected(Group, Detection, TaskGroup)</a></td>
|
||||
<td class="summary">
|
||||
<p>Assigns tasks in relation to the detected items to the <a href="Set.html##(SET_GROUP)">Set#SET_GROUP</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_DISPATCHER).SetGroup">TASK_DISPATCHER.SetGroup</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(DETECTION_REPORTING).SetGroup">DETECTION_REPORTING.SetGroup</a></td>
|
||||
<td class="summary">
|
||||
<p>The groups to which the FAC will report to.</p>
|
||||
</td>
|
||||
@@ -347,6 +372,20 @@ If an ad-hoc report is requested, use the method <a href="DetectionManager.html#
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="##(DETECTION_DISPATCHER)">#DETECTION_DISPATCHER</a></em>
|
||||
<a id="DETECTION_DISPATCHER" >
|
||||
<strong>DETECTION_DISPATCHER</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="##(DETECTION_MANAGER)">#DETECTION_MANAGER</a></em>
|
||||
<a id="DETECTION_MANAGER" >
|
||||
<strong>DETECTION_MANAGER</strong>
|
||||
@@ -361,9 +400,30 @@ If an ad-hoc report is requested, use the method <a href="DetectionManager.html#
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="##(FAC_REPORTING)">#FAC_REPORTING</a></em>
|
||||
<a id="FAC_REPORTING" >
|
||||
<strong>FAC_REPORTING</strong>
|
||||
<em><a href="##(DETECTION_REPORTING)">#DETECTION_REPORTING</a></em>
|
||||
<a id="DETECTION_REPORTING" >
|
||||
<strong>DETECTION_REPORTING</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<h2><a id="#(DetectionManager)" >Type <code>DetectionManager</code></a></h2>
|
||||
|
||||
<h2><a id="#(DETECTION_DISPATCHER)" >Type <code>DETECTION_DISPATCHER</code></a></h2>
|
||||
|
||||
<p>DETECTION_DISPATCHER class.</p>
|
||||
|
||||
<h3>Field(s)</h3>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#string</em>
|
||||
<a id="#(DETECTION_DISPATCHER).ClassName" >
|
||||
<strong>DETECTION_DISPATCHER.ClassName</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -375,9 +435,9 @@ If an ad-hoc report is requested, use the method <a href="DetectionManager.html#
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="##(TASK_DISPATCHER)">#TASK_DISPATCHER</a></em>
|
||||
<a id="TASK_DISPATCHER" >
|
||||
<strong>TASK_DISPATCHER</strong>
|
||||
<em><a href="Group.html##(GROUP)">Group#GROUP</a></em>
|
||||
<a id="#(DETECTION_DISPATCHER).CommandCenter" >
|
||||
<strong>DETECTION_DISPATCHER.CommandCenter</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -386,8 +446,249 @@ If an ad-hoc report is requested, use the method <a href="DetectionManager.html#
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<h2><a id="#(DetectionManager)" >Type <code>DetectionManager</code></a></h2>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Detection.html##(DETECTION_BASE)">Detection#DETECTION_BASE</a></em>
|
||||
<a id="#(DETECTION_DISPATCHER).Detection" >
|
||||
<strong>DETECTION_DISPATCHER.Detection</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>The DETECTION_BASE object that is used to report the detected objects.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(DETECTION_DISPATCHER).EvaluateBAI" >
|
||||
<strong>DETECTION_DISPATCHER:EvaluateBAI(DetectedArea, FriendlyCoalition)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Creates a BAI task when there are targets for it.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Detection.html##(DETECTION_AREAS.DetectedArea)">Detection#DETECTION_AREAS.DetectedArea</a> DetectedArea </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> FriendlyCoalition </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="Task.html##(TASK_BASE)">Task#TASK_BASE</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(DETECTION_DISPATCHER).EvaluateCAS" >
|
||||
<strong>DETECTION_DISPATCHER:EvaluateCAS(DetectedArea)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Creates a CAS task when there are targets for it.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Detection.html##(DETECTION_AREAS.DetectedArea)">Detection#DETECTION_AREAS.DetectedArea</a> DetectedArea </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="Task.html##(TASK_BASE)">Task#TASK_BASE</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(DETECTION_DISPATCHER).EvaluateRemoveTask" >
|
||||
<strong>DETECTION_DISPATCHER:EvaluateRemoveTask(Mission, Task, DetectedArea)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Evaluates the removal of the Task from the Mission.</p>
|
||||
|
||||
|
||||
<p>Can only occur when the DetectedArea is Changed AND the state of the Task is "Planned".</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Mission.html##(MISSION)">Mission#MISSION</a> Mission </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Task.html##(TASK_BASE)">Task#TASK_BASE</a> Task </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Detection.html##(DETECTION_AREAS.DetectedArea)">Detection#DETECTION_AREAS.DetectedArea</a> DetectedArea </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="Task.html##(TASK_BASE)">Task#TASK_BASE</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(DETECTION_DISPATCHER).EvaluateSEAD" >
|
||||
<strong>DETECTION_DISPATCHER:EvaluateSEAD(DetectedArea)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Creates a SEAD task when there are targets for it.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Detection.html##(DETECTION_AREAS.DetectedArea)">Detection#DETECTION_AREAS.DetectedArea</a> DetectedArea </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return values</h3>
|
||||
<ol>
|
||||
<li>
|
||||
|
||||
<p><em><a href="Set.html##(SET_UNIT)">Set#SET_UNIT</a>:</em>
|
||||
TargetSetUnit: The target set of units.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><em>#nil:</em>
|
||||
If there are no targets to be set.</p>
|
||||
|
||||
</li>
|
||||
</ol>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Mission.html##(MISSION)">Mission#MISSION</a></em>
|
||||
<a id="#(DETECTION_DISPATCHER).Mission" >
|
||||
<strong>DETECTION_DISPATCHER.Mission</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(DETECTION_DISPATCHER).New" >
|
||||
<strong>DETECTION_DISPATCHER:New(SetGroup, Detection, Mission, CommandCenter)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>DETECTION_DISPATCHER constructor.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Set.html##(SET_GROUP)">Set#SET_GROUP</a> SetGroup </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Detection.html##(DETECTION_BASE)">Detection#DETECTION_BASE</a> Detection </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> Mission </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> CommandCenter </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(DETECTION_DISPATCHER)">#DETECTION_DISPATCHER</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(DETECTION_DISPATCHER).ProcessDetected" >
|
||||
<strong>DETECTION_DISPATCHER:ProcessDetected(Detection)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Assigns tasks in relation to the detected items to the <a href="Set.html##(SET_GROUP)">Set#SET_GROUP</a>.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Detection.html##(DETECTION_AREAS)">Detection#DETECTION_AREAS</a> Detection </em></code>:
|
||||
The detection created by the <a href="Detection.html##(DETECTION_AREAS)">Detection#DETECTION_AREAS</a> object.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#boolean:</em>
|
||||
Return true if you want the task assigning to continue... false will cancel the loop.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Set.html##(SET_GROUP)">Set#SET_GROUP</a></em>
|
||||
<a id="#(DETECTION_DISPATCHER).SetGroup" >
|
||||
<strong>DETECTION_DISPATCHER.SetGroup</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>The groups to which the FAC will report to.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
<h2><a id="#(DETECTION_MANAGER)" >Type <code>DETECTION_MANAGER</code></a></h2>
|
||||
|
||||
<p>DETECTION_MANAGER class.</p>
|
||||
@@ -675,17 +976,17 @@ self</p>
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
<h2><a id="#(FAC_REPORTING)" >Type <code>FAC_REPORTING</code></a></h2>
|
||||
<h2><a id="#(DETECTION_REPORTING)" >Type <code>DETECTION_REPORTING</code></a></h2>
|
||||
|
||||
<p>FAC_REPORTING class.</p>
|
||||
<p>DETECTION_REPORTING class.</p>
|
||||
|
||||
<h3>Field(s)</h3>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#string</em>
|
||||
<a id="#(FAC_REPORTING).ClassName" >
|
||||
<strong>FAC_REPORTING.ClassName</strong>
|
||||
<a id="#(DETECTION_REPORTING).ClassName" >
|
||||
<strong>DETECTION_REPORTING.ClassName</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -698,8 +999,8 @@ self</p>
|
||||
<dt>
|
||||
|
||||
<em><a href="Detection.html##(DETECTION_BASE)">Detection#DETECTION_BASE</a></em>
|
||||
<a id="#(FAC_REPORTING).Detection" >
|
||||
<strong>FAC_REPORTING.Detection</strong>
|
||||
<a id="#(DETECTION_REPORTING).Detection" >
|
||||
<strong>DETECTION_REPORTING.Detection</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -711,8 +1012,8 @@ self</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(FAC_REPORTING).GetDetectedItemsText" >
|
||||
<strong>FAC_REPORTING:GetDetectedItemsText(DetectedSet)</strong>
|
||||
<a id="#(DETECTION_REPORTING).GetDetectedItemsText" >
|
||||
<strong>DETECTION_REPORTING:GetDetectedItemsText(DetectedSet)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -738,13 +1039,13 @@ self</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(FAC_REPORTING).New" >
|
||||
<strong>FAC_REPORTING:New(SetGroup, Detection)</strong>
|
||||
<a id="#(DETECTION_REPORTING).New" >
|
||||
<strong>DETECTION_REPORTING:New(SetGroup, Detection)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>FAC_REPORTING constructor.</p>
|
||||
<p>DETECTION_REPORTING constructor.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
@@ -755,13 +1056,13 @@ self</p>
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Detection.html##(DETECTION_UNITGROUPS)">Detection#DETECTION_UNITGROUPS</a> Detection </em></code>: </p>
|
||||
<p><code><em><a href="Detection.html##(DETECTION_AREAS)">Detection#DETECTION_AREAS</a> Detection </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(FAC_REPORTING)">#FAC_REPORTING</a>:</em>
|
||||
<p><em><a href="##(DETECTION_REPORTING)">#DETECTION_REPORTING</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
@@ -769,8 +1070,8 @@ self</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(FAC_REPORTING).ProcessDetected" >
|
||||
<strong>FAC_REPORTING:ProcessDetected(Group, Detection)</strong>
|
||||
<a id="#(DETECTION_REPORTING).ProcessDetected" >
|
||||
<strong>DETECTION_REPORTING:ProcessDetected(Group, Detection)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -787,7 +1088,7 @@ The <a href="Group.html">Group</a> object to where the report needs to go.</p>
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Detection.html##(DETECTION_UNITGROUPS)">Detection#DETECTION_UNITGROUPS</a> Detection </em></code>:
|
||||
<p><code><em><a href="Detection.html##(DETECTION_AREAS)">Detection#DETECTION_AREAS</a> Detection </em></code>:
|
||||
The detection created by the <a href="Detection.html##(DETECTION_BASE)">Detection#DETECTION_BASE</a> object.</p>
|
||||
|
||||
</li>
|
||||
@@ -803,252 +1104,8 @@ Return true if you want the reporting to continue... false will cancel the repor
|
||||
<dt>
|
||||
|
||||
<em><a href="Set.html##(SET_GROUP)">Set#SET_GROUP</a></em>
|
||||
<a id="#(FAC_REPORTING).SetGroup" >
|
||||
<strong>FAC_REPORTING.SetGroup</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>The groups to which the FAC will report to.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
<h2><a id="#(TASK_DISPATCHER)" >Type <code>TASK_DISPATCHER</code></a></h2>
|
||||
|
||||
<p>TASK_DISPATCHER class.</p>
|
||||
|
||||
<h3>Field(s)</h3>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#string</em>
|
||||
<a id="#(TASK_DISPATCHER).ClassName" >
|
||||
<strong>TASK_DISPATCHER.ClassName</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Group.html##(GROUP)">Group#GROUP</a></em>
|
||||
<a id="#(TASK_DISPATCHER).CommandCenter" >
|
||||
<strong>TASK_DISPATCHER.CommandCenter</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Detection.html##(DETECTION_BASE)">Detection#DETECTION_BASE</a></em>
|
||||
<a id="#(TASK_DISPATCHER).Detection" >
|
||||
<strong>TASK_DISPATCHER.Detection</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>The DETECTION_BASE object that is used to report the detected objects.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_DISPATCHER).EvaluateTaskCAS" >
|
||||
<strong>TASK_DISPATCHER:EvaluateTaskCAS(Mission, DetectedArea)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Creates a CAS task when there are targets for it.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Mission.html##(MISSION)">Mission#MISSION</a> Mission </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Detection.html##(DETECTION_UNITGROUPS.DetectedArea)">Detection#DETECTION_UNITGROUPS.DetectedArea</a> DetectedArea </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#string:</em>
|
||||
Message explaining which task was added.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_DISPATCHER).EvaluateTaskSEAD" >
|
||||
<strong>TASK_DISPATCHER:EvaluateTaskSEAD(Mission, DetectedArea)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Creates a SEAD task when there are targets for it.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Mission.html##(MISSION)">Mission#MISSION</a> Mission </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Detection.html##(DETECTION_UNITGROUPS.DetectedArea)">Detection#DETECTION_UNITGROUPS.DetectedArea</a> DetectedArea </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#string:</em>
|
||||
Message explaining which task was added.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_DISPATCHER).GetDetectedItemsText" >
|
||||
<strong>TASK_DISPATCHER:GetDetectedItemsText(DetectedSet)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Creates a string of the detected items in a <a href="Detection.html">Detection</a>.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Set.html##(SET_UNIT)">Set#SET_UNIT</a> DetectedSet </em></code>:
|
||||
The detected Set created by the <a href="Detection.html##(DETECTION_BASE)">Detection#DETECTION_BASE</a> object.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#string:</em>
|
||||
The text</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Mission.html##(MISSION)">Mission#MISSION</a></em>
|
||||
<a id="#(TASK_DISPATCHER).Mission" >
|
||||
<strong>TASK_DISPATCHER.Mission</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_DISPATCHER).New" >
|
||||
<strong>TASK_DISPATCHER:New(SetGroup, Detection, Mission, CommandCenter)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>TASK_DISPATCHER constructor.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Set.html##(SET_GROUP)">Set#SET_GROUP</a> SetGroup </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Detection.html##(DETECTION_BASE)">Detection#DETECTION_BASE</a> Detection </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> Mission </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> CommandCenter </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(TASK_DISPATCHER)">#TASK_DISPATCHER</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_DISPATCHER).ProcessDetected" >
|
||||
<strong>TASK_DISPATCHER:ProcessDetected(Group, Detection, TaskGroup)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Assigns tasks in relation to the detected items to the <a href="Set.html##(SET_GROUP)">Set#SET_GROUP</a>.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Group.html##(GROUP)">Group#GROUP</a> Group </em></code>:
|
||||
The <a href="Group.html">Group</a> object to where the report needs to go.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Detection.html##(DETECTION_UNITGROUPS)">Detection#DETECTION_UNITGROUPS</a> Detection </em></code>:
|
||||
The detection created by the <a href="Detection.html##(DETECTION_UNITGROUPS)">Detection#DETECTION_UNITGROUPS</a> object.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> TaskGroup </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#boolean:</em>
|
||||
Return true if you want the task assigning to continue... false will cancel the loop.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Set.html##(SET_GROUP)">Set#SET_GROUP</a></em>
|
||||
<a id="#(TASK_DISPATCHER).SetGroup" >
|
||||
<strong>TASK_DISPATCHER.SetGroup</strong>
|
||||
<a id="#(DETECTION_REPORTING).SetGroup" >
|
||||
<strong>DETECTION_REPORTING.SetGroup</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
@@ -156,6 +157,12 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnBirthForUnit">EVENT:OnBirthForUnit(EventDCSUnitName, EventFunction, EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Set a new listener for an S<em>EVENT</em>BIRTH event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnBirthRemove">EVENT:OnBirthRemove(EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Stop listening to S<em>EVENT</em>BIRTH event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -174,6 +181,12 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnCrashForUnit">EVENT:OnCrashForUnit(EventDCSUnitName, EventFunction, EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Set a new listener for an S<em>EVENT</em>CRASH event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnCrashRemove">EVENT:OnCrashRemove(EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Stop listening to S<em>EVENT</em>CRASH event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -192,6 +205,12 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnDeadForUnit">EVENT:OnDeadForUnit(EventDCSUnitName, EventFunction, EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Set a new listener for an S<em>EVENT</em>DEAD event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnDeadRemove">EVENT:OnDeadRemove(EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Stop listening to S<em>EVENT</em>DEAD event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -204,12 +223,24 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnEngineShutDownForUnit">EVENT:OnEngineShutDownForUnit(EventDCSUnitName, EventFunction, EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Set a new listener for an S<em>EVENT</em>ENGINE_SHUTDOWN event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnEngineShutDownRemove">EVENT:OnEngineShutDownRemove(EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Stop listening to S<em>EVENT</em>ENGINE_SHUTDOWN event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnEngineStartUpForUnit">EVENT:OnEngineStartUpForUnit(EventDCSUnitName, EventFunction, EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Set a new listener for an S<em>EVENT</em>ENGINE_STARTUP event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnEngineStartUpRemove">EVENT:OnEngineStartUpRemove(EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Stop listening to S<em>EVENT</em>ENGINE_STARTUP event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -240,18 +271,30 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnHitForUnit">EVENT:OnHitForUnit(EventDCSUnitName, EventFunction, EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Set a new listener for an S<em>EVENT</em>HIT event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnHitRemove">EVENT:OnHitRemove(EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Stop listening to S<em>EVENT</em>HIT event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnLandForTemplate">EVENT:OnLandForTemplate(EventTemplate, EventFunction, EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Create an OnDead event handler for a group</p>
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnLandForUnit">EVENT:OnLandForUnit(EventDCSUnitName, EventFunction, EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Set a new listener for an S<em>EVENT</em>LAND event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnLandRemove">EVENT:OnLandRemove(EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Stop listening to S<em>EVENT</em>LAND event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -264,42 +307,78 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnPilotDeadForUnit">EVENT:OnPilotDeadForUnit(EventDCSUnitName, EventFunction, EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Set a new listener for an S<em>EVENT</em>PILOT_DEAD event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnPilotDeadRemove">EVENT:OnPilotDeadRemove(EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Stop listening to S<em>EVENT</em>PILOT_DEAD event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnPlayerEnterRemove">EVENT:OnPlayerEnterRemove(EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Stop listening to S<em>EVENT</em>PLAYER<em>ENTER</em>UNIT event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnPlayerEnterUnit">EVENT:OnPlayerEnterUnit(EventFunction, EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Set a new listener for an S<em>EVENT</em>PLAYER<em>ENTER</em>UNIT event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnPlayerLeaveRemove">EVENT:OnPlayerLeaveRemove(EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Stop listening to S<em>EVENT</em>PLAYER<em>LEAVE</em>UNIT event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnPlayerLeaveUnit">EVENT:OnPlayerLeaveUnit(EventFunction, EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Set a new listener for an S<em>EVENT</em>PLAYER<em>LEAVE</em>UNIT event.</p>
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnShot">EVENT:OnShot(EventFunction, EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Set a new listener for an S<em>EVENT</em>SHOT event.</p>
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnShotForUnit">EVENT:OnShotForUnit(EventDCSUnitName, EventFunction, EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Set a new listener for an S<em>EVENT</em>SHOT event for a unit.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnShotRemove">EVENT:OnShotRemove(EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Stop listening to S<em>EVENT</em>SHOT event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnTakeOffForTemplate">EVENT:OnTakeOffForTemplate(EventTemplate, EventFunction, EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Create an OnDead event handler for a group</p>
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnTakeOffForUnit">EVENT:OnTakeOffForUnit(EventDCSUnitName, EventFunction, EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Set a new listener for an S<em>EVENT</em>TAKEOFF event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnTakeOffRemove">EVENT:OnTakeOffRemove(EventSelf)</a></td>
|
||||
<td class="summary">
|
||||
<p>Stop listening to S<em>EVENT</em>TAKEOFF event.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(EVENT).Remove">EVENT:Remove(EventSelf, EventID)</a></td>
|
||||
<td class="summary">
|
||||
<p>Removes an Events entry</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -678,6 +757,32 @@ The function to be called when the event occurs for the unit.</p>
|
||||
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).OnBirthRemove" >
|
||||
<strong>EVENT:OnBirthRemove(EventSelf)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Stop listening to S<em>EVENT</em>BIRTH event.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Base.html##(BASE)">Base#BASE</a> EventSelf </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -791,6 +896,32 @@ The self instance of the class for which the event is.</p>
|
||||
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).OnCrashRemove" >
|
||||
<strong>EVENT:OnCrashRemove(EventSelf)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Stop listening to S<em>EVENT</em>CRASH event.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Base.html##(BASE)">Base#BASE</a> EventSelf </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -904,6 +1035,32 @@ The self instance of the class for which the event is.</p>
|
||||
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).OnDeadRemove" >
|
||||
<strong>EVENT:OnDeadRemove(EventSelf)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Stop listening to S<em>EVENT</em>DEAD event.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Base.html##(BASE)">Base#BASE</a> EventSelf </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -980,6 +1137,32 @@ The self instance of the class for which the event is.</p>
|
||||
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).OnEngineShutDownRemove" >
|
||||
<strong>EVENT:OnEngineShutDownRemove(EventSelf)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Stop listening to S<em>EVENT</em>ENGINE_SHUTDOWN event.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Base.html##(BASE)">Base#BASE</a> EventSelf </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -1018,6 +1201,32 @@ The self instance of the class for which the event is.</p>
|
||||
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).OnEngineStartUpRemove" >
|
||||
<strong>EVENT:OnEngineStartUpRemove(EventSelf)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Stop listening to S<em>EVENT</em>ENGINE_STARTUP event.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Base.html##(BASE)">Base#BASE</a> EventSelf </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -1218,31 +1427,19 @@ The self instance of the class for which the event is.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).OnLandForTemplate" >
|
||||
<strong>EVENT:OnLandForTemplate(EventTemplate, EventFunction, EventSelf)</strong>
|
||||
<a id="#(EVENT).OnHitRemove" >
|
||||
<strong>EVENT:OnHitRemove(EventSelf)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Create an OnDead event handler for a group</p>
|
||||
<p>Stop listening to S<em>EVENT</em>HIT event.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#table EventTemplate </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#function EventFunction </em></code>:
|
||||
The function to be called when the event occurs for the unit.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> EventSelf </em></code>:
|
||||
The self instance of the class for which the event is.</p>
|
||||
<p><code><em><a href="Base.html##(BASE)">Base#BASE</a> EventSelf </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
@@ -1256,6 +1453,37 @@ The self instance of the class for which the event is.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).OnLandForTemplate" >
|
||||
<strong>EVENT:OnLandForTemplate(EventTemplate, EventFunction, EventSelf)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em> EventTemplate </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> EventFunction </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> EventSelf </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).OnLandForUnit" >
|
||||
<strong>EVENT:OnLandForUnit(EventDCSUnitName, EventFunction, EventSelf)</strong>
|
||||
</a>
|
||||
@@ -1289,6 +1517,32 @@ The self instance of the class for which the event is.</p>
|
||||
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).OnLandRemove" >
|
||||
<strong>EVENT:OnLandRemove(EventSelf)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Stop listening to S<em>EVENT</em>LAND event.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Base.html##(BASE)">Base#BASE</a> EventSelf </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -1359,6 +1613,58 @@ The self instance of the class for which the event is.</p>
|
||||
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).OnPilotDeadRemove" >
|
||||
<strong>EVENT:OnPilotDeadRemove(EventSelf)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Stop listening to S<em>EVENT</em>PILOT_DEAD event.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Base.html##(BASE)">Base#BASE</a> EventSelf </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).OnPlayerEnterRemove" >
|
||||
<strong>EVENT:OnPlayerEnterRemove(EventSelf)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Stop listening to S<em>EVENT</em>PLAYER<em>ENTER</em>UNIT event.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Base.html##(BASE)">Base#BASE</a> EventSelf </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -1397,26 +1703,19 @@ The self instance of the class for which the event is.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).OnPlayerLeaveUnit" >
|
||||
<strong>EVENT:OnPlayerLeaveUnit(EventFunction, EventSelf)</strong>
|
||||
<a id="#(EVENT).OnPlayerLeaveRemove" >
|
||||
<strong>EVENT:OnPlayerLeaveRemove(EventSelf)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Set a new listener for an S<em>EVENT</em>PLAYER<em>LEAVE</em>UNIT event.</p>
|
||||
<p>Stop listening to S<em>EVENT</em>PLAYER<em>LEAVE</em>UNIT event.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#function EventFunction </em></code>:
|
||||
The function to be called when the event occurs for the unit.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Base.html##(BASE)">Base#BASE</a> EventSelf </em></code>:
|
||||
The self instance of the class for which the event is.</p>
|
||||
<p><code><em><a href="Base.html##(BASE)">Base#BASE</a> EventSelf </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
@@ -1430,34 +1729,53 @@ The self instance of the class for which the event is.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).OnPlayerLeaveUnit" >
|
||||
<strong>EVENT:OnPlayerLeaveUnit(EventFunction, EventSelf)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em> EventFunction </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> EventSelf </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).OnShot" >
|
||||
<strong>EVENT:OnShot(EventFunction, EventSelf)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Set a new listener for an S<em>EVENT</em>SHOT event.</p>
|
||||
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#function EventFunction </em></code>:
|
||||
The function to be called when the event occurs for the unit.</p>
|
||||
<p><code><em> EventFunction </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Base.html##(BASE)">Base#BASE</a> EventSelf </em></code>:
|
||||
The self instance of the class for which the event is.</p>
|
||||
<p><code><em> EventSelf </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -1501,31 +1819,19 @@ The self instance of the class for which the event is.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).OnTakeOffForTemplate" >
|
||||
<strong>EVENT:OnTakeOffForTemplate(EventTemplate, EventFunction, EventSelf)</strong>
|
||||
<a id="#(EVENT).OnShotRemove" >
|
||||
<strong>EVENT:OnShotRemove(EventSelf)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Create an OnDead event handler for a group</p>
|
||||
<p>Stop listening to S<em>EVENT</em>SHOT event.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#table EventTemplate </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#function EventFunction </em></code>:
|
||||
The function to be called when the event occurs for the unit.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> EventSelf </em></code>:
|
||||
The self instance of the class for which the event is.</p>
|
||||
<p><code><em><a href="Base.html##(BASE)">Base#BASE</a> EventSelf </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
@@ -1539,6 +1845,37 @@ The self instance of the class for which the event is.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).OnTakeOffForTemplate" >
|
||||
<strong>EVENT:OnTakeOffForTemplate(EventTemplate, EventFunction, EventSelf)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em> EventTemplate </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> EventFunction </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> EventSelf </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).OnTakeOffForUnit" >
|
||||
<strong>EVENT:OnTakeOffForUnit(EventDCSUnitName, EventFunction, EventSelf)</strong>
|
||||
</a>
|
||||
@@ -1572,6 +1909,64 @@ The self instance of the class for which the event is.</p>
|
||||
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).OnTakeOffRemove" >
|
||||
<strong>EVENT:OnTakeOffRemove(EventSelf)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Stop listening to S<em>EVENT</em>TAKEOFF event.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Base.html##(BASE)">Base#BASE</a> EventSelf </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(EVENT).Remove" >
|
||||
<strong>EVENT:Remove(EventSelf, EventID)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Removes an Events entry</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Base.html##(BASE)">Base#BASE</a> EventSelf </em></code>:
|
||||
The self instance of the class for which the event is.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="DCSWorld.html##(world.event)">DCSWorld#world.event</a> EventID </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(EVENT.Events)">#EVENT.Events</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
@@ -377,12 +378,6 @@ Use the following Zone validation methods on the group:</p>
|
||||
<td class="name" nowrap="nowrap"><a href="##(GROUP).GetMaxVelocity">GROUP:GetMaxVelocity()</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns the current maximum velocity of the group.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(GROUP).GetMessage">GROUP:GetMessage(Message, Duration)</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns a message for a coalition or a client.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -503,42 +498,6 @@ Use the following Zone validation methods on the group:</p>
|
||||
<td class="name" nowrap="nowrap"><a href="##(GROUP).IsShip">GROUP:IsShip()</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns if the DCS Group contains Ships.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(GROUP).Message">GROUP:Message(Message, Duration)</a></td>
|
||||
<td class="summary">
|
||||
<p>Send a message to the players in the <a href="Group.html">Group</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(GROUP).MessageToAll">GROUP:MessageToAll(Message, Duration)</a></td>
|
||||
<td class="summary">
|
||||
<p>Send a message to all coalitions.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(GROUP).MessageToBlue">GROUP:MessageToBlue(Message, Duration)</a></td>
|
||||
<td class="summary">
|
||||
<p>Send a message to the blue coalition.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(GROUP).MessageToClient">GROUP:MessageToClient(Message, Duration, Client)</a></td>
|
||||
<td class="summary">
|
||||
<p>Send a message to a client.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(GROUP).MessageToGroup">GROUP:MessageToGroup(Message, Duration, MessageGroup, MsgGroup)</a></td>
|
||||
<td class="summary">
|
||||
<p>Send a message to a <a href="Group.html">Group</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(GROUP).MessageToRed">GROUP:MessageToRed(Message, Duration)</a></td>
|
||||
<td class="summary">
|
||||
<p>Send a message to the red coalition.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -983,39 +942,6 @@ Maximum height found.</p>
|
||||
<p><em>#number:</em>
|
||||
Maximum velocity found.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(GROUP).GetMessage" >
|
||||
<strong>GROUP:GetMessage(Message, Duration)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Returns a message for a coalition or a client.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Message </em></code>:
|
||||
The message text</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="DCSTypes.html##(Duration)">DCSTypes#Duration</a> Duration </em></code>:
|
||||
The duration of the message.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="Message.html##(MESSAGE)">Message#MESSAGE</a>:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -1428,209 +1354,6 @@ true if DCS Group contains Ships.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(GROUP).Message" >
|
||||
<strong>GROUP:Message(Message, Duration)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Send a message to the players in the <a href="Group.html">Group</a>.</p>
|
||||
|
||||
|
||||
<p>The message will appear in the message area. The message will begin with the callsign of the group and the type of the first unit sending the message.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Message </em></code>:
|
||||
The message text</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="DCSTypes.html##(Duration)">DCSTypes#Duration</a> Duration </em></code>:
|
||||
The duration of the message.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(GROUP).MessageToAll" >
|
||||
<strong>GROUP:MessageToAll(Message, Duration)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Send a message to all coalitions.</p>
|
||||
|
||||
|
||||
<p>The message will appear in the message area. The message will begin with the callsign of the group and the type of the first unit sending the message.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Message </em></code>:
|
||||
The message text</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="DCSTypes.html##(Duration)">DCSTypes#Duration</a> Duration </em></code>:
|
||||
The duration of the message.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(GROUP).MessageToBlue" >
|
||||
<strong>GROUP:MessageToBlue(Message, Duration)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Send a message to the blue coalition.</p>
|
||||
|
||||
|
||||
<p>The message will appear in the message area. The message will begin with the callsign of the group and the type of the first unit sending the message.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Message </em></code>:
|
||||
The message text</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="DCSTypes.html##(Duration)">DCSTypes#Duration</a> Duration </em></code>:
|
||||
The duration of the message.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(GROUP).MessageToClient" >
|
||||
<strong>GROUP:MessageToClient(Message, Duration, Client)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Send a message to a client.</p>
|
||||
|
||||
|
||||
<p>The message will appear in the message area. The message will begin with the callsign of the group and the type of the first unit sending the message.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Message </em></code>:
|
||||
The message text</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="DCSTypes.html##(Duration)">DCSTypes#Duration</a> Duration </em></code>:
|
||||
The duration of the message.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Client.html##(CLIENT)">Client#CLIENT</a> Client </em></code>:
|
||||
The client object receiving the message.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(GROUP).MessageToGroup" >
|
||||
<strong>GROUP:MessageToGroup(Message, Duration, MessageGroup, MsgGroup)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Send a message to a <a href="Group.html">Group</a>.</p>
|
||||
|
||||
|
||||
<p>The message will appear in the message area. The message will begin with the callsign of the group and the type of the first unit sending the message.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Message </em></code>:
|
||||
The message text</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="DCSTypes.html##(Duration)">DCSTypes#Duration</a> Duration </em></code>:
|
||||
The duration of the message.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Group.html##(GROUP)">Group#GROUP</a> MessageGroup </em></code>:
|
||||
The GROUP object receiving the message.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> MsgGroup </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(GROUP).MessageToRed" >
|
||||
<strong>GROUP:MessageToRed(Message, Duration)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Send a message to the red coalition.</p>
|
||||
|
||||
|
||||
<p>The message will appear in the message area. The message will begin with the callsign of the group and the type of the first unit sending the message.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Message </em></code>:
|
||||
The message text</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="DCSTYpes.html##(Duration)">DCSTYpes#Duration</a> Duration </em></code>:
|
||||
The duration of the message.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(GROUP).Register" >
|
||||
<strong>GROUP:Register(GroupName)</strong>
|
||||
</a>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
@@ -142,12 +143,6 @@ A <a href="CLIENT.html">CLIENT</a> needs to be registered within the <a href="MI
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).AddTask">MISSION:AddTask(Task)</a></td>
|
||||
<td class="summary">
|
||||
<p>Register a <a href="Task.html">Task</a> to be completed within the <a href="Mission.html">Mission</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).AssignTaskToGroup">MISSION.AssignTaskToGroup(MenuParam)</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -166,12 +161,6 @@ A <a href="CLIENT.html">CLIENT</a> needs to be registered within the <a href="MI
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).Completed">MISSION:Completed()</a></td>
|
||||
<td class="summary">
|
||||
<p>Set a Mission to completed.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).CreateTaskMenus">MISSION:CreateTaskMenus(TaskGroup)</a></td>
|
||||
<td class="summary">
|
||||
<p>Fill mission menu for the Group.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -193,7 +182,7 @@ A <a href="CLIENT.html">CLIENT</a> needs to be registered within the <a href="MI
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).GetMissionMenu">MISSION:GetMissionMenu()</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).GetMissionMenu">MISSION:GetMissionMenu(TaskGroup)</a></td>
|
||||
<td class="summary">
|
||||
<p>Gets the mission menu for the coalition.</p>
|
||||
</td>
|
||||
@@ -202,6 +191,12 @@ A <a href="CLIENT.html">CLIENT</a> needs to be registered within the <a href="MI
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).GetName">MISSION:GetName()</a></td>
|
||||
<td class="summary">
|
||||
<p>Gets the mission name.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).GetNextTaskID">MISSION:GetNextTaskID(Task)</a></td>
|
||||
<td class="summary">
|
||||
<p>Return the next <a href="Task.html">Task</a> ID to be completed within the <a href="Mission.html">Mission</a>. </p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -211,9 +206,9 @@ A <a href="CLIENT.html">CLIENT</a> needs to be registered within the <a href="MI
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).GetTask">MISSION:GetTask(TaskNumber)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).GetTask">MISSION.GetTask(TaskIndex, TaskID, self, TaskName)</a></td>
|
||||
<td class="summary">
|
||||
|
||||
<p>Get the TASK identified by the TaskNumber from the Mission.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -346,6 +341,18 @@ A <a href="CLIENT.html">CLIENT</a> needs to be registered within the <a href="MI
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).REPEAT">MISSION.REPEAT</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).RemoveTask">MISSION:RemoveTask(Task)</a></td>
|
||||
<td class="summary">
|
||||
<p>Removes a <a href="Task.html">Task</a> to be completed within the <a href="Mission.html">Mission</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).RemoveTaskMenu">MISSION:RemoveTaskMenu(Task)</a></td>
|
||||
<td class="summary">
|
||||
<p>Removes a Task menu.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -373,9 +380,15 @@ A <a href="CLIENT.html">CLIENT</a> needs to be registered within the <a href="MI
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).SetMissionMenu">MISSION:SetMissionMenu()</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).SetAssignedMenu">MISSION:SetAssignedMenu(Task, MenuText)</a></td>
|
||||
<td class="summary">
|
||||
<p>Sets the mission menu for the coalition.</p>
|
||||
<p>Sets the Assigned Task menu.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(MISSION).SetPlannedMenu">MISSION:SetPlannedMenu()</a></td>
|
||||
<td class="summary">
|
||||
<p>Sets the Planned Task menu.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -776,27 +789,6 @@ is the <a href="Task.html">Task</a> object.</p>
|
||||
<p><em><a href="Task.html##(TASK_BASE)">Task#TASK_BASE</a>:</em>
|
||||
The task added.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(MISSION).AssignTaskToGroup" >
|
||||
<strong>MISSION.AssignTaskToGroup(MenuParam)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em> MenuParam </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -842,32 +834,6 @@ self</p>
|
||||
|
||||
<p>Set a Mission to completed.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(MISSION).CreateTaskMenus" >
|
||||
<strong>MISSION:CreateTaskMenus(TaskGroup)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Fill mission menu for the Group.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em> TaskGroup </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(MISSION)">#MISSION</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -942,13 +908,21 @@ local BomberClient = Mission:FindClient( "Bomber" )</code></pre>
|
||||
<dt>
|
||||
|
||||
<a id="#(MISSION).GetMissionMenu" >
|
||||
<strong>MISSION:GetMissionMenu()</strong>
|
||||
<strong>MISSION:GetMissionMenu(TaskGroup)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Gets the mission menu for the coalition.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Group.html##(GROUP)">Group#GROUP</a> TaskGroup </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="Menu.html##(MENU_COALITION)">Menu#MENU_COALITION</a>:</em>
|
||||
@@ -977,6 +951,33 @@ self</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(MISSION).GetNextTaskID" >
|
||||
<strong>MISSION:GetNextTaskID(Task)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Return the next <a href="Task.html">Task</a> ID to be completed within the <a href="Mission.html">Mission</a>. </p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Task.html##(TASK_BASE)">Task#TASK_BASE</a> Task </em></code>:
|
||||
is the <a href="Task.html">Task</a> object.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="Task.html##(TASK_BASE)">Task#TASK_BASE</a>:</em>
|
||||
The task added.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(MISSION).GetScoring" >
|
||||
<strong>MISSION:GetScoring()</strong>
|
||||
</a>
|
||||
@@ -996,21 +997,56 @@ Scoring</p>
|
||||
<dt>
|
||||
|
||||
<a id="#(MISSION).GetTask" >
|
||||
<strong>MISSION:GetTask(TaskNumber)</strong>
|
||||
<strong>MISSION.GetTask(TaskIndex, TaskID, self, TaskName)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Get the TASK identified by the TaskNumber from the Mission.</p>
|
||||
|
||||
|
||||
<p>This function is useful in GoalFunctions.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em> TaskNumber </em></code>: </p>
|
||||
<p><code><em>#string TaskIndex </em></code>:
|
||||
is the Index of the <a href="Task.html">Task</a> within the <a href="Mission.html">Mission</a>.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#number TaskID </em></code>:
|
||||
is the ID of the <a href="Task.html">Task</a> within the <a href="Mission.html">Mission</a>.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> self </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> TaskName </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return values</h3>
|
||||
<ol>
|
||||
<li>
|
||||
|
||||
<p><em><a href="Task.html##(TASK_BASE)">Task#TASK_BASE</a>:</em>
|
||||
The Task</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><em>#nil:</em>
|
||||
Returns nil if no task was found.</p>
|
||||
|
||||
</li>
|
||||
</ol>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -1371,6 +1407,63 @@ self</p>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(MISSION).RemoveTask" >
|
||||
<strong>MISSION:RemoveTask(Task)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Removes a <a href="Task.html">Task</a> to be completed within the <a href="Mission.html">Mission</a>.</p>
|
||||
|
||||
|
||||
<p>Note that there can be multiple <a href="Task.html">Task</a>s registered to be completed.
|
||||
Each Task can be set a certain Goals. The Mission will not be completed until all Goals are reached.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Task.html##(TASK_BASE)">Task#TASK_BASE</a> Task </em></code>:
|
||||
is the <a href="Task.html">Task</a> object.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#nil:</em>
|
||||
The cleaned Task reference.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(MISSION).RemoveTaskMenu" >
|
||||
<strong>MISSION:RemoveTaskMenu(Task)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Removes a Task menu.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Task.html##(TASK_BASE)">Task#TASK_BASE</a> Task </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(MISSION)">#MISSION</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -1433,14 +1526,28 @@ self</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(MISSION).SetMissionMenu" >
|
||||
<strong>MISSION:SetMissionMenu()</strong>
|
||||
<a id="#(MISSION).SetAssignedMenu" >
|
||||
<strong>MISSION:SetAssignedMenu(Task, MenuText)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Sets the mission menu for the coalition.</p>
|
||||
<p>Sets the Assigned Task menu.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Task.html##(TASK_BASE)">Task#TASK_BASE</a> Task </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string MenuText </em></code>:
|
||||
The menu text.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(MISSION)">#MISSION</a>:</em>
|
||||
@@ -1451,6 +1558,19 @@ self</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(MISSION).SetPlannedMenu" >
|
||||
<strong>MISSION:SetPlannedMenu()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Sets the Planned Task menu.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(MISSION).StatusToClients" >
|
||||
<strong>MISSION:StatusToClients()</strong>
|
||||
</a>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li>Point</li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
@@ -302,6 +303,12 @@ In order to keep the credibility of the the author, I want to emphasize that the
|
||||
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).New">POINT_VEC3:New(x, y, z)</a></td>
|
||||
<td class="summary">
|
||||
<p>Create a new POINT_VEC3 object.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).NewFromVec3">POINT_VEC3:NewFromVec3(Vec3)</a></td>
|
||||
<td class="summary">
|
||||
<p>Create a new POINT_VEC3 object from Vec3 coordinates.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -386,6 +393,12 @@ In order to keep the credibility of the the author, I want to emphasize that the
|
||||
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).ToStringBR">POINT_VEC3:ToStringBR(AngleRadians, Distance)</a></td>
|
||||
<td class="summary">
|
||||
<p>Provides a Bearing / Range string</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).ToStringLL">POINT_VEC3:ToStringLL(AngleRadians, Distance, acc, DMS)</a></td>
|
||||
<td class="summary">
|
||||
<p>Provides a Bearing / Range string</p>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
@@ -1143,6 +1156,33 @@ The z coordinate of the Vec3 point, pointing to the Right.</p>
|
||||
<p><em><a href="Point.html##(POINT_VEC3)">Point#POINT_VEC3</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(POINT_VEC3).NewFromVec3" >
|
||||
<strong>POINT_VEC3:NewFromVec3(Vec3)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Create a new POINT_VEC3 object from Vec3 coordinates.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="DCSTypes.html##(Vec3)">DCSTypes#Vec3</a> Vec3 </em></code>:
|
||||
The Vec3 point.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="Point.html##(POINT_VEC3)">Point#POINT_VEC3</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -1405,6 +1445,49 @@ The distance</p>
|
||||
<p><em>#string:</em>
|
||||
The BR Text</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(POINT_VEC3).ToStringLL" >
|
||||
<strong>POINT_VEC3:ToStringLL(AngleRadians, Distance, acc, DMS)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Provides a Bearing / Range string</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#number AngleRadians </em></code>:
|
||||
The angle in randians</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#number Distance </em></code>:
|
||||
The distance</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> acc </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> DMS </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#string:</em>
|
||||
The BR Text</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li>Positionable</li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
@@ -171,6 +172,12 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(POSITIONABLE).GetPositionVec3">POSITIONABLE:GetPositionVec3()</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns the <a href="DCSTypes.html##(Position3)">DCSTypes#Position3</a> position vectors indicating the point and direction vectors in 3D of the DCS Positionable within the mission.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(POSITIONABLE).GetRandomPointVec3">POSITIONABLE:GetRandomPointVec3(Radius)</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns a random <a href="DCSTypes.html##(Vec3)">DCSTypes#Vec3</a> vector within a range, indicating the point in 3D of the DCS Positionable within the mission.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -183,6 +190,12 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(POSITIONABLE).GetVelocity">POSITIONABLE:GetVelocity()</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns the DCS Positionable velocity vector.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(POSITIONABLE).GetVelocityKMH">POSITIONABLE:GetVelocityKMH()</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns the <a href="Unit.html##(UNIT)">Unit#UNIT</a> velocity in km/h.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -371,6 +384,42 @@ The DCS Positionable is not existing or alive. </p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(POSITIONABLE).GetRandomPointVec3" >
|
||||
<strong>POSITIONABLE:GetRandomPointVec3(Radius)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Returns a random <a href="DCSTypes.html##(Vec3)">DCSTypes#Vec3</a> vector within a range, indicating the point in 3D of the DCS Positionable within the mission.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em> Radius </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return values</h3>
|
||||
<ol>
|
||||
<li>
|
||||
|
||||
<p><em><a href="DCSTypes.html##(Vec3)">DCSTypes#Vec3</a>:</em>
|
||||
The 3D point vector of the DCS Positionable.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><em>#nil:</em>
|
||||
The DCS Positionable is not existing or alive. </p>
|
||||
|
||||
</li>
|
||||
</ol>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(POSITIONABLE).GetVec2" >
|
||||
<strong>POSITIONABLE:GetVec2()</strong>
|
||||
</a>
|
||||
@@ -427,6 +476,34 @@ The DCS Positionable is not existing or alive. </p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(POSITIONABLE).GetVelocityKMH" >
|
||||
<strong>POSITIONABLE:GetVelocityKMH()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Returns the <a href="Unit.html##(UNIT)">Unit#UNIT</a> velocity in km/h.</p>
|
||||
|
||||
<h3>Return values</h3>
|
||||
<ol>
|
||||
<li>
|
||||
|
||||
<p><em>#number:</em>
|
||||
The velocity in km/h</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><em>#nil:</em>
|
||||
The DCS Positionable is not existing or alive. </p>
|
||||
|
||||
</li>
|
||||
</ol>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(POSITIONABLE).InAir" >
|
||||
<strong>POSITIONABLE:InAir()</strong>
|
||||
</a>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li>Process</li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
@@ -126,6 +127,12 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS).Fsm">PROCESS.Fsm</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS).MissionMenu">PROCESS.MissionMenu</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -144,6 +151,12 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS).OnStateChange">PROCESS:OnStateChange(Fsm, Event, From, To)</a></td>
|
||||
<td class="summary">
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS).ProcessGroup">PROCESS.ProcessGroup</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -285,6 +298,20 @@ self</p>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Menu.html##(MENU_GROUP)">Menu#MENU_GROUP</a></em>
|
||||
<a id="#(PROCESS).MissionMenu" >
|
||||
<strong>PROCESS.MissionMenu</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -373,6 +400,20 @@ self</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Group.html##(GROUP)">Group#GROUP</a></em>
|
||||
<a id="#(PROCESS).ProcessGroup" >
|
||||
<strong>PROCESS.ProcessGroup</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -447,7 +488,7 @@ self</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Task.html##(TASK)">Task#TASK</a></em>
|
||||
<em><a href="Task.html##(TASK_BASE)">Task#TASK_BASE</a></em>
|
||||
<a id="#(PROCESS).Task" >
|
||||
<strong>PROCESS.Task</strong>
|
||||
</a>
|
||||
|
||||
701
Moose Training/Documentation/Process_Destroy.html
Normal file
701
Moose Training/Documentation/Process_Destroy.html
Normal file
@@ -0,0 +1,701 @@
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<link rel="stylesheet" href="stylesheet.css" type="text/css"/>
|
||||
</head>
|
||||
<body>
|
||||
<div id="container">
|
||||
<div id="product">
|
||||
<div id="product_logo"></div>
|
||||
<div id="product_name"><big><b></b></big></div>
|
||||
<div id="product_description"></div>
|
||||
</div>
|
||||
<div id="main">
|
||||
<div id="navigation">
|
||||
<h2>Modules</h2>
|
||||
<ul><li>
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AIBalancer.html">AIBalancer</a></li>
|
||||
<li><a href="Airbase.html">Airbase</a></li>
|
||||
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
|
||||
<li><a href="Base.html">Base</a></li>
|
||||
<li><a href="CARGO.html">CARGO</a></li>
|
||||
<li><a href="CleanUp.html">CleanUp</a></li>
|
||||
<li><a href="Client.html">Client</a></li>
|
||||
<li><a href="Controllable.html">Controllable</a></li>
|
||||
<li><a href="DCSAirbase.html">DCSAirbase</a></li>
|
||||
<li><a href="DCSCoalitionObject.html">DCSCoalitionObject</a></li>
|
||||
<li><a href="DCSCommand.html">DCSCommand</a></li>
|
||||
<li><a href="DCSController.html">DCSController</a></li>
|
||||
<li><a href="DCSGroup.html">DCSGroup</a></li>
|
||||
<li><a href="DCSObject.html">DCSObject</a></li>
|
||||
<li><a href="DCSTask.html">DCSTask</a></li>
|
||||
<li><a href="DCSTypes.html">DCSTypes</a></li>
|
||||
<li><a href="DCSUnit.html">DCSUnit</a></li>
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
|
||||
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
|
||||
<li><a href="Database.html">Database</a></li>
|
||||
<li><a href="Detection.html">Detection</a></li>
|
||||
<li><a href="DetectionManager.html">DetectionManager</a></li>
|
||||
<li><a href="Escort.html">Escort</a></li>
|
||||
<li><a href="Event.html">Event</a></li>
|
||||
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
|
||||
<li><a href="Group.html">Group</a></li>
|
||||
<li><a href="Identifiable.html">Identifiable</a></li>
|
||||
<li><a href="MOVEMENT.html">MOVEMENT</a></li>
|
||||
<li><a href="Menu.html">Menu</a></li>
|
||||
<li><a href="Message.html">Message</a></li>
|
||||
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
|
||||
<li><a href="Mission.html">Mission</a></li>
|
||||
<li><a href="NOTASK.html">NOTASK</a></li>
|
||||
<li><a href="Object.html">Object</a></li>
|
||||
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
|
||||
<li><a href="PatrolZone.html">PatrolZone</a></li>
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li>Process_Destroy</li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
<li><a href="Scoring.html">Scoring</a></li>
|
||||
<li><a href="Sead.html">Sead</a></li>
|
||||
<li><a href="Set.html">Set</a></li>
|
||||
<li><a href="Spawn.html">Spawn</a></li>
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
<li><a href="Task_Client_Menu.html">Task_Client_Menu</a></li>
|
||||
<li><a href="Task_Route.html">Task_Route</a></li>
|
||||
<li><a href="Task_SEAD.html">Task_SEAD</a></li>
|
||||
<li><a href="Unit.html">Unit</a></li>
|
||||
<li><a href="Zone.html">Zone</a></li>
|
||||
<li><a href="env.html">env</a></li>
|
||||
<li><a href="land.html">land</a></li>
|
||||
<li><a href="routines.html">routines</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div id="content">
|
||||
<h1>Module <code>Process_Destroy</code></h1>
|
||||
|
||||
|
||||
|
||||
<h2>Global(s)</h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="#PROCESS_DESTROY">PROCESS_DESTROY</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<h2><a id="#(PROCESS_DESTROY)">Type <code>PROCESS_DESTROY</code></a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_DESTROY).ClassName">PROCESS_DESTROY.ClassName</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_DESTROY).DisplayCategory">PROCESS_DESTROY.DisplayCategory</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_DESTROY).DisplayCount">PROCESS_DESTROY.DisplayCount</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_DESTROY).DisplayInterval">PROCESS_DESTROY.DisplayInterval</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_DESTROY).DisplayMessage">PROCESS_DESTROY.DisplayMessage</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_DESTROY).DisplayTime">PROCESS_DESTROY.DisplayTime</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_DESTROY).EventDead">PROCESS_DESTROY:EventDead(Event)</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_DESTROY).Fsm">PROCESS_DESTROY.Fsm</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_DESTROY).New">PROCESS_DESTROY:New(Task, ProcessUnit, TargetSetUnit, ProcessName)</a></td>
|
||||
<td class="summary">
|
||||
<p>Creates a new DESTROY process.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_DESTROY).OnDestroyed">PROCESS_DESTROY:OnDestroyed(Fsm, Event, From, To)</a></td>
|
||||
<td class="summary">
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_DESTROY).OnHitTarget">PROCESS_DESTROY:OnHitTarget(Fsm, Event, From, To, Event)</a></td>
|
||||
<td class="summary">
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_DESTROY).OnKilled">PROCESS_DESTROY:OnKilled(Fsm, Event, From, To, DCSEvent)</a></td>
|
||||
<td class="summary">
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_DESTROY).OnMoreTargets">PROCESS_DESTROY:OnMoreTargets(Fsm, Event, From, To)</a></td>
|
||||
<td class="summary">
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_DESTROY).OnRestart">PROCESS_DESTROY:OnRestart(Fsm, Event, From, To)</a></td>
|
||||
<td class="summary">
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_DESTROY).OnStart">PROCESS_DESTROY:OnStart(Fsm, Event, From, To)</a></td>
|
||||
<td class="summary">
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_DESTROY).OnWaiting">PROCESS_DESTROY:OnWaiting(Fsm, Event, From, To)</a></td>
|
||||
<td class="summary">
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_DESTROY).ProcessUnit">PROCESS_DESTROY.ProcessUnit</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_DESTROY).TargetSetUnit">PROCESS_DESTROY.TargetSetUnit</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<h2>Global(s)</h2>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="##(PROCESS_DESTROY)">#PROCESS_DESTROY</a></em>
|
||||
<a id="PROCESS_DESTROY" >
|
||||
<strong>PROCESS_DESTROY</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<h2><a id="#(Process_Destroy)" >Type <code>Process_Destroy</code></a></h2>
|
||||
|
||||
<h2><a id="#(PROCESS_DESTROY)" >Type <code>PROCESS_DESTROY</code></a></h2>
|
||||
|
||||
<p>PROCESS_DESTROY class</p>
|
||||
|
||||
<h3>Field(s)</h3>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#string</em>
|
||||
<a id="#(PROCESS_DESTROY).ClassName" >
|
||||
<strong>PROCESS_DESTROY.ClassName</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#string</em>
|
||||
<a id="#(PROCESS_DESTROY).DisplayCategory" >
|
||||
<strong>PROCESS_DESTROY.DisplayCategory</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Targets is the default display category</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#number</em>
|
||||
<a id="#(PROCESS_DESTROY).DisplayCount" >
|
||||
<strong>PROCESS_DESTROY.DisplayCount</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#number</em>
|
||||
<a id="#(PROCESS_DESTROY).DisplayInterval" >
|
||||
<strong>PROCESS_DESTROY.DisplayInterval</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#boolean</em>
|
||||
<a id="#(PROCESS_DESTROY).DisplayMessage" >
|
||||
<strong>PROCESS_DESTROY.DisplayMessage</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#number</em>
|
||||
<a id="#(PROCESS_DESTROY).DisplayTime" >
|
||||
<strong>PROCESS_DESTROY.DisplayTime</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> 10 seconds is the default</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(PROCESS_DESTROY).EventDead" >
|
||||
<strong>PROCESS_DESTROY:EventDead(Event)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Event.html##(EVENTDATA)">Event#EVENTDATA</a> Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(PROCESS_DESTROY).Fsm" >
|
||||
<strong>PROCESS_DESTROY.Fsm</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(PROCESS_DESTROY).New" >
|
||||
<strong>PROCESS_DESTROY:New(Task, ProcessUnit, TargetSetUnit, ProcessName)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Creates a new DESTROY process.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Task.html##(TASK)">Task#TASK</a> Task </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Unit.html##(UNIT)">Unit#UNIT</a> ProcessUnit </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Set.html##(SET_UNIT)">Set#SET_UNIT</a> TargetSetUnit </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> ProcessName </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(PROCESS_DESTROY)">#PROCESS_DESTROY</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(PROCESS_DESTROY).OnDestroyed" >
|
||||
<strong>PROCESS_DESTROY:OnDestroyed(Fsm, Event, From, To)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="StateMachine.html##(STATEMACHINE_PROCESS)">StateMachine#STATEMACHINE_PROCESS</a> Fsm </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(PROCESS_DESTROY).OnHitTarget" >
|
||||
<strong>PROCESS_DESTROY:OnHitTarget(Fsm, Event, From, To, Event)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="StateMachine.html##(STATEMACHINE_PROCESS)">StateMachine#STATEMACHINE_PROCESS</a> Fsm </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Event.html##(EVENTDATA)">Event#EVENTDATA</a> Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(PROCESS_DESTROY).OnKilled" >
|
||||
<strong>PROCESS_DESTROY:OnKilled(Fsm, Event, From, To, DCSEvent)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="StateMachine.html##(STATEMACHINE_PROCESS)">StateMachine#STATEMACHINE_PROCESS</a> Fsm </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Event.html##(EVENTDATA)">Event#EVENTDATA</a> DCSEvent </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(PROCESS_DESTROY).OnMoreTargets" >
|
||||
<strong>PROCESS_DESTROY:OnMoreTargets(Fsm, Event, From, To)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="StateMachine.html##(STATEMACHINE_PROCESS)">StateMachine#STATEMACHINE_PROCESS</a> Fsm </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(PROCESS_DESTROY).OnRestart" >
|
||||
<strong>PROCESS_DESTROY:OnRestart(Fsm, Event, From, To)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="StateMachine.html##(STATEMACHINE_PROCESS)">StateMachine#STATEMACHINE_PROCESS</a> Fsm </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(PROCESS_DESTROY).OnStart" >
|
||||
<strong>PROCESS_DESTROY:OnStart(Fsm, Event, From, To)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="StateMachine.html##(STATEMACHINE_PROCESS)">StateMachine#STATEMACHINE_PROCESS</a> Fsm </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(PROCESS_DESTROY).OnWaiting" >
|
||||
<strong>PROCESS_DESTROY:OnWaiting(Fsm, Event, From, To)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="StateMachine.html##(STATEMACHINE_PROCESS)">StateMachine#STATEMACHINE_PROCESS</a> Fsm </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Unit.html##(UNIT)">Unit#UNIT</a></em>
|
||||
<a id="#(PROCESS_DESTROY).ProcessUnit" >
|
||||
<strong>PROCESS_DESTROY.ProcessUnit</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Set.html##(SET_UNIT)">Set#SET_UNIT</a></em>
|
||||
<a id="#(PROCESS_DESTROY).TargetSetUnit" >
|
||||
<strong>PROCESS_DESTROY.TargetSetUnit</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
610
Moose Training/Documentation/Process_JTAC.html
Normal file
610
Moose Training/Documentation/Process_JTAC.html
Normal file
@@ -0,0 +1,610 @@
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<link rel="stylesheet" href="stylesheet.css" type="text/css"/>
|
||||
</head>
|
||||
<body>
|
||||
<div id="container">
|
||||
<div id="product">
|
||||
<div id="product_logo"></div>
|
||||
<div id="product_name"><big><b></b></big></div>
|
||||
<div id="product_description"></div>
|
||||
</div>
|
||||
<div id="main">
|
||||
<div id="navigation">
|
||||
<h2>Modules</h2>
|
||||
<ul><li>
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AIBalancer.html">AIBalancer</a></li>
|
||||
<li><a href="Airbase.html">Airbase</a></li>
|
||||
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
|
||||
<li><a href="Base.html">Base</a></li>
|
||||
<li><a href="CARGO.html">CARGO</a></li>
|
||||
<li><a href="CleanUp.html">CleanUp</a></li>
|
||||
<li><a href="Client.html">Client</a></li>
|
||||
<li><a href="Controllable.html">Controllable</a></li>
|
||||
<li><a href="DCSAirbase.html">DCSAirbase</a></li>
|
||||
<li><a href="DCSCoalitionObject.html">DCSCoalitionObject</a></li>
|
||||
<li><a href="DCSCommand.html">DCSCommand</a></li>
|
||||
<li><a href="DCSController.html">DCSController</a></li>
|
||||
<li><a href="DCSGroup.html">DCSGroup</a></li>
|
||||
<li><a href="DCSObject.html">DCSObject</a></li>
|
||||
<li><a href="DCSTask.html">DCSTask</a></li>
|
||||
<li><a href="DCSTypes.html">DCSTypes</a></li>
|
||||
<li><a href="DCSUnit.html">DCSUnit</a></li>
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
|
||||
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
|
||||
<li><a href="Database.html">Database</a></li>
|
||||
<li><a href="Detection.html">Detection</a></li>
|
||||
<li><a href="DetectionManager.html">DetectionManager</a></li>
|
||||
<li><a href="Escort.html">Escort</a></li>
|
||||
<li><a href="Event.html">Event</a></li>
|
||||
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
|
||||
<li><a href="Group.html">Group</a></li>
|
||||
<li><a href="Identifiable.html">Identifiable</a></li>
|
||||
<li><a href="MOVEMENT.html">MOVEMENT</a></li>
|
||||
<li><a href="Menu.html">Menu</a></li>
|
||||
<li><a href="Message.html">Message</a></li>
|
||||
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
|
||||
<li><a href="Mission.html">Mission</a></li>
|
||||
<li><a href="NOTASK.html">NOTASK</a></li>
|
||||
<li><a href="Object.html">Object</a></li>
|
||||
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
|
||||
<li><a href="PatrolZone.html">PatrolZone</a></li>
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li>Process_JTAC</li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
<li><a href="Scoring.html">Scoring</a></li>
|
||||
<li><a href="Sead.html">Sead</a></li>
|
||||
<li><a href="Set.html">Set</a></li>
|
||||
<li><a href="Spawn.html">Spawn</a></li>
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
<li><a href="Task_Client_Menu.html">Task_Client_Menu</a></li>
|
||||
<li><a href="Task_Route.html">Task_Route</a></li>
|
||||
<li><a href="Task_SEAD.html">Task_SEAD</a></li>
|
||||
<li><a href="Unit.html">Unit</a></li>
|
||||
<li><a href="Zone.html">Zone</a></li>
|
||||
<li><a href="env.html">env</a></li>
|
||||
<li><a href="land.html">land</a></li>
|
||||
<li><a href="routines.html">routines</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div id="content">
|
||||
<h1>Module <code>Process_JTAC</code></h1>
|
||||
|
||||
|
||||
|
||||
<h2>Global(s)</h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="#PROCESS_JTAC">PROCESS_JTAC</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<h2><a id="#(PROCESS_JTAC)">Type <code>PROCESS_JTAC</code></a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_JTAC).ClassName">PROCESS_JTAC.ClassName</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_JTAC).DisplayCategory">PROCESS_JTAC.DisplayCategory</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_JTAC).DisplayCount">PROCESS_JTAC.DisplayCount</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_JTAC).DisplayInterval">PROCESS_JTAC.DisplayInterval</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_JTAC).DisplayMessage">PROCESS_JTAC.DisplayMessage</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_JTAC).DisplayTime">PROCESS_JTAC.DisplayTime</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_JTAC).FACUnit">PROCESS_JTAC.FACUnit</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_JTAC).Fsm">PROCESS_JTAC.Fsm</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_JTAC).New">PROCESS_JTAC:New(Task, ProcessUnit, TargetSetUnit, FACUnit)</a></td>
|
||||
<td class="summary">
|
||||
<p>Creates a new DESTROY process.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_JTAC).OnJTACMenuAwait">PROCESS_JTAC:OnJTACMenuAwait(Fsm, Event, From, To)</a></td>
|
||||
<td class="summary">
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_JTAC).OnJTACMenuCancel">PROCESS_JTAC:OnJTACMenuCancel(Fsm, Event, From, To, TargetUnit)</a></td>
|
||||
<td class="summary">
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_JTAC).OnJTACMenuSpot">PROCESS_JTAC:OnJTACMenuSpot(Fsm, Event, From, To, TargetUnit)</a></td>
|
||||
<td class="summary">
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_JTAC).OnJTACMenuUpdate">PROCESS_JTAC:OnJTACMenuUpdate(Fsm, Event, From, To)</a></td>
|
||||
<td class="summary">
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_JTAC).OnStart">PROCESS_JTAC:OnStart(Fsm, Event, From, To)</a></td>
|
||||
<td class="summary">
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_JTAC).ProcessUnit">PROCESS_JTAC.ProcessUnit</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_JTAC).TargetSetUnit">PROCESS_JTAC.TargetSetUnit</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<h2>Global(s)</h2>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="##(PROCESS_JTAC)">#PROCESS_JTAC</a></em>
|
||||
<a id="PROCESS_JTAC" >
|
||||
<strong>PROCESS_JTAC</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<h2><a id="#(Process_JTAC)" >Type <code>Process_JTAC</code></a></h2>
|
||||
|
||||
<h2><a id="#(PROCESS_JTAC)" >Type <code>PROCESS_JTAC</code></a></h2>
|
||||
|
||||
<p>PROCESS_JTAC class</p>
|
||||
|
||||
<h3>Field(s)</h3>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#string</em>
|
||||
<a id="#(PROCESS_JTAC).ClassName" >
|
||||
<strong>PROCESS_JTAC.ClassName</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#string</em>
|
||||
<a id="#(PROCESS_JTAC).DisplayCategory" >
|
||||
<strong>PROCESS_JTAC.DisplayCategory</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> Targets is the default display category</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#number</em>
|
||||
<a id="#(PROCESS_JTAC).DisplayCount" >
|
||||
<strong>PROCESS_JTAC.DisplayCount</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#number</em>
|
||||
<a id="#(PROCESS_JTAC).DisplayInterval" >
|
||||
<strong>PROCESS_JTAC.DisplayInterval</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#boolean</em>
|
||||
<a id="#(PROCESS_JTAC).DisplayMessage" >
|
||||
<strong>PROCESS_JTAC.DisplayMessage</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#number</em>
|
||||
<a id="#(PROCESS_JTAC).DisplayTime" >
|
||||
<strong>PROCESS_JTAC.DisplayTime</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
|
||||
<p> 10 seconds is the default</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(PROCESS_JTAC).FACUnit" >
|
||||
<strong>PROCESS_JTAC.FACUnit</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(PROCESS_JTAC).Fsm" >
|
||||
<strong>PROCESS_JTAC.Fsm</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(PROCESS_JTAC).New" >
|
||||
<strong>PROCESS_JTAC:New(Task, ProcessUnit, TargetSetUnit, FACUnit)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Creates a new DESTROY process.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Task.html##(TASK)">Task#TASK</a> Task </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Unit.html##(UNIT)">Unit#UNIT</a> ProcessUnit </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Set.html##(SET_UNIT)">Set#SET_UNIT</a> TargetSetUnit </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Unit.html##(UNIT)">Unit#UNIT</a> FACUnit </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(PROCESS_JTAC)">#PROCESS_JTAC</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(PROCESS_JTAC).OnJTACMenuAwait" >
|
||||
<strong>PROCESS_JTAC:OnJTACMenuAwait(Fsm, Event, From, To)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="StateMachine.html##(STATEMACHINE_PROCESS)">StateMachine#STATEMACHINE_PROCESS</a> Fsm </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(PROCESS_JTAC).OnJTACMenuCancel" >
|
||||
<strong>PROCESS_JTAC:OnJTACMenuCancel(Fsm, Event, From, To, TargetUnit)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="StateMachine.html##(STATEMACHINE_PROCESS)">StateMachine#STATEMACHINE_PROCESS</a> Fsm </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Unit.html##(UNIT)">Unit#UNIT</a> TargetUnit </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(PROCESS_JTAC).OnJTACMenuSpot" >
|
||||
<strong>PROCESS_JTAC:OnJTACMenuSpot(Fsm, Event, From, To, TargetUnit)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="StateMachine.html##(STATEMACHINE_PROCESS)">StateMachine#STATEMACHINE_PROCESS</a> Fsm </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Unit.html##(UNIT)">Unit#UNIT</a> TargetUnit </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(PROCESS_JTAC).OnJTACMenuUpdate" >
|
||||
<strong>PROCESS_JTAC:OnJTACMenuUpdate(Fsm, Event, From, To)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="StateMachine.html##(STATEMACHINE_PROCESS)">StateMachine#STATEMACHINE_PROCESS</a> Fsm </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(PROCESS_JTAC).OnStart" >
|
||||
<strong>PROCESS_JTAC:OnStart(Fsm, Event, From, To)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>StateMachine callback function for a PROCESS</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="StateMachine.html##(STATEMACHINE_PROCESS)">StateMachine#STATEMACHINE_PROCESS</a> Fsm </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Unit.html##(UNIT)">Unit#UNIT</a></em>
|
||||
<a id="#(PROCESS_JTAC).ProcessUnit" >
|
||||
<strong>PROCESS_JTAC.ProcessUnit</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Set.html##(SET_UNIT)">Set#SET_UNIT</a></em>
|
||||
<a id="#(PROCESS_JTAC).TargetSetUnit" >
|
||||
<strong>PROCESS_JTAC.TargetSetUnit</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
516
Moose Training/Documentation/Process_Smoke.html
Normal file
516
Moose Training/Documentation/Process_Smoke.html
Normal file
@@ -0,0 +1,516 @@
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<link rel="stylesheet" href="stylesheet.css" type="text/css"/>
|
||||
</head>
|
||||
<body>
|
||||
<div id="container">
|
||||
<div id="product">
|
||||
<div id="product_logo"></div>
|
||||
<div id="product_name"><big><b></b></big></div>
|
||||
<div id="product_description"></div>
|
||||
</div>
|
||||
<div id="main">
|
||||
<div id="navigation">
|
||||
<h2>Modules</h2>
|
||||
<ul><li>
|
||||
<a href="index.html">index</a>
|
||||
</li></ul>
|
||||
<ul>
|
||||
<li><a href="AIBalancer.html">AIBalancer</a></li>
|
||||
<li><a href="Airbase.html">Airbase</a></li>
|
||||
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
|
||||
<li><a href="Base.html">Base</a></li>
|
||||
<li><a href="CARGO.html">CARGO</a></li>
|
||||
<li><a href="CleanUp.html">CleanUp</a></li>
|
||||
<li><a href="Client.html">Client</a></li>
|
||||
<li><a href="Controllable.html">Controllable</a></li>
|
||||
<li><a href="DCSAirbase.html">DCSAirbase</a></li>
|
||||
<li><a href="DCSCoalitionObject.html">DCSCoalitionObject</a></li>
|
||||
<li><a href="DCSCommand.html">DCSCommand</a></li>
|
||||
<li><a href="DCSController.html">DCSController</a></li>
|
||||
<li><a href="DCSGroup.html">DCSGroup</a></li>
|
||||
<li><a href="DCSObject.html">DCSObject</a></li>
|
||||
<li><a href="DCSTask.html">DCSTask</a></li>
|
||||
<li><a href="DCSTypes.html">DCSTypes</a></li>
|
||||
<li><a href="DCSUnit.html">DCSUnit</a></li>
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
<li><a href="DESTROYRADARSTASK.html">DESTROYRADARSTASK</a></li>
|
||||
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
|
||||
<li><a href="Database.html">Database</a></li>
|
||||
<li><a href="Detection.html">Detection</a></li>
|
||||
<li><a href="DetectionManager.html">DetectionManager</a></li>
|
||||
<li><a href="Escort.html">Escort</a></li>
|
||||
<li><a href="Event.html">Event</a></li>
|
||||
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
|
||||
<li><a href="Group.html">Group</a></li>
|
||||
<li><a href="Identifiable.html">Identifiable</a></li>
|
||||
<li><a href="MOVEMENT.html">MOVEMENT</a></li>
|
||||
<li><a href="Menu.html">Menu</a></li>
|
||||
<li><a href="Message.html">Message</a></li>
|
||||
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
|
||||
<li><a href="Mission.html">Mission</a></li>
|
||||
<li><a href="NOTASK.html">NOTASK</a></li>
|
||||
<li><a href="Object.html">Object</a></li>
|
||||
<li><a href="PICKUPTASK.html">PICKUPTASK</a></li>
|
||||
<li><a href="PatrolZone.html">PatrolZone</a></li>
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li>Process_Smoke</li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
<li><a href="Scoring.html">Scoring</a></li>
|
||||
<li><a href="Sead.html">Sead</a></li>
|
||||
<li><a href="Set.html">Set</a></li>
|
||||
<li><a href="Spawn.html">Spawn</a></li>
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
<li><a href="Task_Client_Menu.html">Task_Client_Menu</a></li>
|
||||
<li><a href="Task_Route.html">Task_Route</a></li>
|
||||
<li><a href="Task_SEAD.html">Task_SEAD</a></li>
|
||||
<li><a href="Unit.html">Unit</a></li>
|
||||
<li><a href="Zone.html">Zone</a></li>
|
||||
<li><a href="env.html">env</a></li>
|
||||
<li><a href="land.html">land</a></li>
|
||||
<li><a href="routines.html">routines</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
<div id="content">
|
||||
<h1>Module <code>Process_Smoke</code></h1>
|
||||
|
||||
|
||||
|
||||
<h2>Global(s)</h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="#PROCESS_SMOKE_TARGETS">PROCESS_SMOKE_TARGETS</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<h2><a id="#(PROCESS_SMOKE_TARGETS)">Type <code>PROCESS_SMOKE_TARGETS</code></a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_SMOKE_TARGETS).ClassName">PROCESS_SMOKE_TARGETS.ClassName</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_SMOKE_TARGETS).Fsm">PROCESS_SMOKE_TARGETS.Fsm</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_SMOKE_TARGETS).Menu">PROCESS_SMOKE_TARGETS.Menu</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_SMOKE_TARGETS).MenuSmokeBlue">PROCESS_SMOKE_TARGETS.MenuSmokeBlue</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_SMOKE_TARGETS).MenuSmokeGreen">PROCESS_SMOKE_TARGETS.MenuSmokeGreen</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_SMOKE_TARGETS).MenuSmokeOrange">PROCESS_SMOKE_TARGETS.MenuSmokeOrange</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_SMOKE_TARGETS).MenuSmokeRed">PROCESS_SMOKE_TARGETS.MenuSmokeRed</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_SMOKE_TARGETS).MenuSmokeWhite">PROCESS_SMOKE_TARGETS.MenuSmokeWhite</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_SMOKE_TARGETS).New">PROCESS_SMOKE_TARGETS:New(Task, Unit, ProcessUnit, TargetSetUnit, TargetZone)</a></td>
|
||||
<td class="summary">
|
||||
<p>Creates a new task assignment state machine.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_SMOKE_TARGETS).OnSmoking">PROCESS_SMOKE_TARGETS:OnSmoking(Fsm, Event, From, To)</a></td>
|
||||
<td class="summary">
|
||||
<p>StateMachine callback function for a TASK2</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_SMOKE_TARGETS).OnStart">PROCESS_SMOKE_TARGETS:OnStart(Fsm, Event, From, To)</a></td>
|
||||
<td class="summary">
|
||||
<p>StateMachine callback function for a TASK2</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_SMOKE_TARGETS).ProcessUnit">PROCESS_SMOKE_TARGETS.ProcessUnit</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_SMOKE_TARGETS).TargetSetUnit">PROCESS_SMOKE_TARGETS.TargetSetUnit</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_SMOKE_TARGETS).TargetZone">PROCESS_SMOKE_TARGETS.TargetZone</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_SMOKE_TARGETS).Task">PROCESS_SMOKE_TARGETS.Task</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<h2>Global(s)</h2>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="##(PROCESS_SMOKE_TARGETS)">#PROCESS_SMOKE_TARGETS</a></em>
|
||||
<a id="PROCESS_SMOKE_TARGETS" >
|
||||
<strong>PROCESS_SMOKE_TARGETS</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<h2><a id="#(Process_Smoke)" >Type <code>Process_Smoke</code></a></h2>
|
||||
|
||||
<h2><a id="#(PROCESS_SMOKE_TARGETS)" >Type <code>PROCESS_SMOKE_TARGETS</code></a></h2>
|
||||
|
||||
<p>PROCESS<em>SMOKE</em>TARGETS class</p>
|
||||
|
||||
<h3>Field(s)</h3>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em>#string</em>
|
||||
<a id="#(PROCESS_SMOKE_TARGETS).ClassName" >
|
||||
<strong>PROCESS_SMOKE_TARGETS.ClassName</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(PROCESS_SMOKE_TARGETS).Fsm" >
|
||||
<strong>PROCESS_SMOKE_TARGETS.Fsm</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(PROCESS_SMOKE_TARGETS).Menu" >
|
||||
<strong>PROCESS_SMOKE_TARGETS.Menu</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(PROCESS_SMOKE_TARGETS).MenuSmokeBlue" >
|
||||
<strong>PROCESS_SMOKE_TARGETS.MenuSmokeBlue</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(PROCESS_SMOKE_TARGETS).MenuSmokeGreen" >
|
||||
<strong>PROCESS_SMOKE_TARGETS.MenuSmokeGreen</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(PROCESS_SMOKE_TARGETS).MenuSmokeOrange" >
|
||||
<strong>PROCESS_SMOKE_TARGETS.MenuSmokeOrange</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(PROCESS_SMOKE_TARGETS).MenuSmokeRed" >
|
||||
<strong>PROCESS_SMOKE_TARGETS.MenuSmokeRed</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(PROCESS_SMOKE_TARGETS).MenuSmokeWhite" >
|
||||
<strong>PROCESS_SMOKE_TARGETS.MenuSmokeWhite</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(PROCESS_SMOKE_TARGETS).New" >
|
||||
<strong>PROCESS_SMOKE_TARGETS:New(Task, Unit, ProcessUnit, TargetSetUnit, TargetZone)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Creates a new task assignment state machine.</p>
|
||||
|
||||
|
||||
<p>The process will request from the menu if it accepts the task, if not, the unit is removed from the simulator.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Task.html##(TASK)">Task#TASK</a> Task </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Unit.html##(UNIT)">Unit#UNIT</a> Unit </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> ProcessUnit </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> TargetSetUnit </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> TargetZone </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(PROCESS_SMOKE_TARGETS)">#PROCESS<em>SMOKE</em>TARGETS</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(PROCESS_SMOKE_TARGETS).OnSmoking" >
|
||||
<strong>PROCESS_SMOKE_TARGETS:OnSmoking(Fsm, Event, From, To)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>StateMachine callback function for a TASK2</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="StateMachine.html##(STATEMACHINE_PROCESS)">StateMachine#STATEMACHINE_PROCESS</a> Fsm </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(PROCESS_SMOKE_TARGETS).OnStart" >
|
||||
<strong>PROCESS_SMOKE_TARGETS:OnStart(Fsm, Event, From, To)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>StateMachine callback function for a TASK2</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="StateMachine.html##(STATEMACHINE_TASK)">StateMachine#STATEMACHINE_TASK</a> Fsm </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string From </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string To </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Unit.html##(UNIT)">Unit#UNIT</a></em>
|
||||
<a id="#(PROCESS_SMOKE_TARGETS).ProcessUnit" >
|
||||
<strong>PROCESS_SMOKE_TARGETS.ProcessUnit</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Set.html##(SET_UNIT)">Set#SET_UNIT</a></em>
|
||||
<a id="#(PROCESS_SMOKE_TARGETS).TargetSetUnit" >
|
||||
<strong>PROCESS_SMOKE_TARGETS.TargetSetUnit</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Zone.html##(ZONE_BASE)">Zone#ZONE_BASE</a></em>
|
||||
<a id="#(PROCESS_SMOKE_TARGETS).TargetZone" >
|
||||
<strong>PROCESS_SMOKE_TARGETS.TargetZone</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Task.html##(TASK_BASE)">Task#TASK_BASE</a></em>
|
||||
<a id="#(PROCESS_SMOKE_TARGETS).Task" >
|
||||
<strong>PROCESS_SMOKE_TARGETS.Task</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li>ROUTETASK</li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li>STAGE</li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li>Scheduler</li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
@@ -225,7 +226,7 @@ to a database or a BI tool to publish the scoring results to the player communit
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(SCORING)._AddMissionScore">SCORING:_AddMissionScore(MissionName, Score)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(SCORING)._AddMissionScore">SCORING:_AddMissionScore(Mission, PlayerUnit, Text, Score)</a></td>
|
||||
<td class="summary">
|
||||
<p>Registers Mission Scores for possible multiple players that contributed in the Mission.</p>
|
||||
</td>
|
||||
@@ -677,7 +678,7 @@ self</p>
|
||||
<dt>
|
||||
|
||||
<a id="#(SCORING)._AddMissionScore" >
|
||||
<strong>SCORING:_AddMissionScore(MissionName, Score)</strong>
|
||||
<strong>SCORING:_AddMissionScore(Mission, PlayerUnit, Text, Score)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -688,12 +689,22 @@ self</p>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em> MissionName </em></code>: </p>
|
||||
<p><code><em><a href="Mission.html##(MISSION)">Mission#MISSION</a> Mission </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> Score </em></code>: </p>
|
||||
<p><code><em><a href="Unit.html##(UNIT)">Unit#UNIT</a> PlayerUnit </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string Text </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#number Score </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
@@ -502,6 +503,18 @@ The following iterator methods are currently available within the SET</em>AIRBAS
|
||||
<td class="name" nowrap="nowrap"><a href="##(SET_BASE).Filter">SET_BASE.Filter</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(SET_BASE).FilterOnce">SET_BASE:FilterOnce()</a></td>
|
||||
<td class="summary">
|
||||
<p>Filters for the defined collection.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(SET_BASE).FilterStop">SET_BASE:FilterStop()</a></td>
|
||||
<td class="summary">
|
||||
<p>Stops the filtering for the defined collection.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -592,6 +605,18 @@ The following iterator methods are currently available within the SET</em>AIRBAS
|
||||
<td class="name" nowrap="nowrap"><a href="##(SET_BASE)._EventOnDeadOrCrash">SET_BASE:_EventOnDeadOrCrash(Event)</a></td>
|
||||
<td class="summary">
|
||||
<p>Handles the OnDead or OnCrash event for alive units set.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(SET_BASE)._EventOnPlayerEnterUnit">SET_BASE:_EventOnPlayerEnterUnit(Event)</a></td>
|
||||
<td class="summary">
|
||||
<p>Handles the OnPlayerEnterUnit event to fill the active players table (with the unit filter applied).</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(SET_BASE)._EventOnPlayerLeaveUnit">SET_BASE:_EventOnPlayerLeaveUnit(Event)</a></td>
|
||||
<td class="summary">
|
||||
<p>Handles the OnPlayerLeaveUnit event to clean the active players table.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -904,6 +929,12 @@ The following iterator methods are currently available within the SET</em>AIRBAS
|
||||
<td class="name" nowrap="nowrap"><a href="##(SET_UNIT).FilterHasRadar">SET_UNIT:FilterHasRadar(RadarTypes)</a></td>
|
||||
<td class="summary">
|
||||
<p>Builds a set of units having a radar of give types.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(SET_UNIT).FilterHasSEAD">SET_UNIT:FilterHasSEAD()</a></td>
|
||||
<td class="summary">
|
||||
<p>Builds a set of SEADable units.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -958,6 +989,30 @@ The following iterator methods are currently available within the SET</em>AIRBAS
|
||||
<td class="name" nowrap="nowrap"><a href="##(SET_UNIT).ForEachUnitNotInZone">SET_UNIT:ForEachUnitNotInZone(ZoneObject, IteratorFunction, ...)</a></td>
|
||||
<td class="summary">
|
||||
<p>Iterate the SET_UNIT and call an iterator function for each <strong>alive</strong> UNIT presence not in a <a href="Zone.html">Zone</a>, providing the UNIT and optional parameters to the called function.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(SET_UNIT).GetUnitThreatLevels">SET_UNIT:GetUnitThreatLevels()</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns map of unit threat levels.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(SET_UNIT).GetUnitTypes">SET_UNIT:GetUnitTypes()</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns map of unit types.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(SET_UNIT).GetUnitTypesText">SET_UNIT:GetUnitTypesText()</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns a comma separated string of the unit types with a count in the <a href="Set.html">Set</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(SET_UNIT).HasFriendlyUnits">SET_UNIT:HasFriendlyUnits(FriendlyCoalition)</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns if the <a href="Set.html">Set</a> has friendly ground units.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -970,6 +1025,12 @@ The following iterator methods are currently available within the SET</em>AIRBAS
|
||||
<td class="name" nowrap="nowrap"><a href="##(SET_UNIT).HasRadar">SET_UNIT:HasRadar(RadarType)</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns if the <a href="Set.html">Set</a> has targets having a radar (of a given type).</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(SET_UNIT).HasSEAD">SET_UNIT:HasSEAD()</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns if the <a href="Set.html">Set</a> has targets that can be SEADed.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -1573,6 +1634,42 @@ Count</p>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(SET_BASE).FilterOnce" >
|
||||
<strong>SET_BASE:FilterOnce()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Filters for the defined collection.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(SET_BASE)">#SET_BASE</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(SET_BASE).FilterStop" >
|
||||
<strong>SET_BASE:FilterStop()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Stops the filtering for the defined collection.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(SET_BASE)">#SET_BASE</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -1925,6 +2022,48 @@ self</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(SET_BASE)._EventOnPlayerEnterUnit" >
|
||||
<strong>SET_BASE:_EventOnPlayerEnterUnit(Event)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Handles the OnPlayerEnterUnit event to fill the active players table (with the unit filter applied).</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Event.html##(EVENTDATA)">Event#EVENTDATA</a> Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(SET_BASE)._EventOnPlayerLeaveUnit" >
|
||||
<strong>SET_BASE:_EventOnPlayerLeaveUnit(Event)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Handles the OnPlayerLeaveUnit event to clean the active players table.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Event.html##(EVENTDATA)">Event#EVENTDATA</a> Event </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(SET_BASE)._FilterStart" >
|
||||
<strong>SET_BASE:_FilterStart()</strong>
|
||||
</a>
|
||||
@@ -3293,6 +3432,24 @@ The radar types.</p>
|
||||
<p><em><a href="##(SET_UNIT)">#SET_UNIT</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(SET_UNIT).FilterHasSEAD" >
|
||||
<strong>SET_UNIT:FilterHasSEAD()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Builds a set of SEADable units.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(SET_UNIT)">#SET_UNIT</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -3563,6 +3720,86 @@ self</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(SET_UNIT).GetUnitThreatLevels" >
|
||||
<strong>SET_UNIT:GetUnitThreatLevels()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Returns map of unit threat levels.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#table:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(SET_UNIT).GetUnitTypes" >
|
||||
<strong>SET_UNIT:GetUnitTypes()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Returns map of unit types.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(map)">#map</a>:</em></p>
|
||||
<h1>string,#number> A map of the unit types found. The key is the UnitTypeName and the value is the amount of unit types found.</h1>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(SET_UNIT).GetUnitTypesText" >
|
||||
<strong>SET_UNIT:GetUnitTypesText()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Returns a comma separated string of the unit types with a count in the <a href="Set.html">Set</a>.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#string:</em>
|
||||
The unit types string</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(SET_UNIT).HasFriendlyUnits" >
|
||||
<strong>SET_UNIT:HasFriendlyUnits(FriendlyCoalition)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Returns if the <a href="Set.html">Set</a> has friendly ground units.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em> FriendlyCoalition </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#number:</em>
|
||||
The amount of ground targets in the Set.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(SET_UNIT).HasGroundUnits" >
|
||||
<strong>SET_UNIT:HasGroundUnits()</strong>
|
||||
</a>
|
||||
@@ -3607,6 +3844,24 @@ The amount of radars in the Set with the given type</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(SET_UNIT).HasSEAD" >
|
||||
<strong>SET_UNIT:HasSEAD()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Returns if the <a href="Set.html">Set</a> has targets that can be SEADed.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#number:</em>
|
||||
The amount of SEADable units in the Set</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(SET_UNIT).IsIncludeObject" >
|
||||
<strong>SET_UNIT:IsIncludeObject(MUnit)</strong>
|
||||
</a>
|
||||
@@ -3694,6 +3949,8 @@ A single name or an array of UNIT names.</p>
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
<h2><a id="#(map)" >Type <code>map</code></a></h2>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li>StateMachine</li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
@@ -240,7 +241,7 @@ It is a fantastic development, this module.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(STATEMACHINE_TASK).New">STATEMACHINE_TASK:New(Task, options)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(STATEMACHINE_TASK).New">STATEMACHINE_TASK:New(Task, TaskUnit, options)</a></td>
|
||||
<td class="summary">
|
||||
<p>Creates a new STATEMACHINE_TASK object.</p>
|
||||
</td>
|
||||
@@ -699,7 +700,7 @@ It is a fantastic development, this module.</p>
|
||||
<dt>
|
||||
|
||||
<a id="#(STATEMACHINE_TASK).New" >
|
||||
<strong>STATEMACHINE_TASK:New(Task, options)</strong>
|
||||
<strong>STATEMACHINE_TASK:New(Task, TaskUnit, options)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -715,6 +716,11 @@ It is a fantastic development, this module.</p>
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> TaskUnit </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> options </em></code>: </p>
|
||||
|
||||
</li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li>Static</li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li>StaticObject</li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li>Task_Assign</li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
@@ -147,7 +148,7 @@ The assignment type also allows to reject the task.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_ASSIGN_ACCEPT).OnAssign">PROCESS_ASSIGN_ACCEPT:OnAssign(Fsm, Event, From, To)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(PROCESS_ASSIGN_ACCEPT).OnAssigned">PROCESS_ASSIGN_ACCEPT:OnAssigned(Fsm, Event, From, To)</a></td>
|
||||
<td class="summary">
|
||||
<p>StateMachine callback function for a TASK2</p>
|
||||
</td>
|
||||
@@ -389,8 +390,8 @@ self</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(PROCESS_ASSIGN_ACCEPT).OnAssign" >
|
||||
<strong>PROCESS_ASSIGN_ACCEPT:OnAssign(Fsm, Event, From, To)</strong>
|
||||
<a id="#(PROCESS_ASSIGN_ACCEPT).OnAssigned" >
|
||||
<strong>PROCESS_ASSIGN_ACCEPT:OnAssigned(Fsm, Event, From, To)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li>Task_CAS</li>
|
||||
@@ -91,20 +92,20 @@
|
||||
<div id="content">
|
||||
<h1>Module <code>Task_CAS</code></h1>
|
||||
|
||||
<p>This module contains the TASK_CAS classes.</p>
|
||||
<p>This module contains the TASK_A2G classes.</p>
|
||||
|
||||
|
||||
|
||||
<h1>1) <a href="##(TASK_CAS)">#TASK_CAS</a> class, extends <a href="Task.html##(TASK_BASE)">Task#TASK_BASE</a></h1>
|
||||
<p>The <a href="##(TASK_CAS)">#TASK_CAS</a> class defines a new CAS task of a <a href="Set.html">Set</a> of Target Units, located at a Target Zone, based on the tasking capabilities defined in <a href="Task.html##(TASK_BASE)">Task#TASK_BASE</a>.
|
||||
The TASK_CAS is processed through a <a href="Statemachine.html##(STATEMACHINE_TASK)">Statemachine#STATEMACHINE_TASK</a>, and has the following statuses:</p>
|
||||
<h1>1) <a href="##(TASK_A2G)">#TASK_A2G</a> class, extends <a href="Task.html##(TASK_BASE)">Task#TASK_BASE</a></h1>
|
||||
<p>The <a href="##(TASK_A2G)">#TASK_A2G</a> class defines a new CAS task of a <a href="Set.html">Set</a> of Target Units, located at a Target Zone, based on the tasking capabilities defined in <a href="Task.html##(TASK_BASE)">Task#TASK_BASE</a>.
|
||||
The TASK_A2G is processed through a <a href="Statemachine.html##(STATEMACHINE_TASK)">Statemachine#STATEMACHINE_TASK</a>, and has the following statuses:</p>
|
||||
|
||||
<ul>
|
||||
<li>None: Start of the process</li>
|
||||
<li>Planned: The SEAD task is planned. Upon Planned, the sub-process <a href="Process_Assign.html##(PROCESS_ASSIGN_ACCEPT)">Process<em>Assign#PROCESS</em>ASSIGN_ACCEPT</a> is started to accept the task.</li>
|
||||
<li>Assigned: The SEAD task is assigned to a <a href="Group.html##(GROUP)">Group#GROUP</a>. Upon Assigned, the sub-process <a href="Process_Route.html##(PROCESS_ROUTE)">Process<em>Route#PROCESS</em>ROUTE</a> is started to route the active Units in the Group to the attack zone.</li>
|
||||
<li>Success: The SEAD task is successfully completed. Upon Success, the sub-process <a href="Process_SEAD.html##(PROCESS_SEAD)">Process<em>SEAD#PROCESS</em>SEAD</a> is started to follow-up successful SEADing of the targets assigned in the task.</li>
|
||||
<li>Failed: The SEAD task has failed. This will happen if the player exists the task early, without communicating a possible cancellation to HQ.</li>
|
||||
<li><strong>None</strong>: Start of the process</li>
|
||||
<li><strong>Planned</strong>: The SEAD task is planned. Upon Planned, the sub-process <a href="Process_Assign.html##(PROCESS_ASSIGN_ACCEPT)">Process<em>Assign#PROCESS</em>ASSIGN_ACCEPT</a> is started to accept the task.</li>
|
||||
<li><strong>Assigned</strong>: The SEAD task is assigned to a <a href="Group.html##(GROUP)">Group#GROUP</a>. Upon Assigned, the sub-process <a href="Process_Route.html##(PROCESS_ROUTE)">Process<em>Route#PROCESS</em>ROUTE</a> is started to route the active Units in the Group to the attack zone.</li>
|
||||
<li><strong>Success</strong>: The SEAD task is successfully completed. Upon Success, the sub-process <a href="Process_SEAD.html##(PROCESS_SEAD)">Process<em>SEAD#PROCESS</em>SEAD</a> is started to follow-up successful SEADing of the targets assigned in the task.</li>
|
||||
<li><strong>Failed</strong>: The SEAD task has failed. This will happen if the player exists the task early, without communicating a possible cancellation to HQ.</li>
|
||||
</ul>
|
||||
|
||||
<hr/>
|
||||
@@ -115,52 +116,64 @@ The TASK_CAS is processed through a <a href="Statemachine.html##(STATEMACHINE_TA
|
||||
<h2>Global(s)</h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="#TASK_CAS">TASK_CAS</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="#TASK_A2G">TASK_A2G</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<h2><a id="#(TASK_CAS)">Type <code>TASK_CAS</code></a></h2>
|
||||
<h2><a id="#(TASK_A2G)">Type <code>TASK_A2G</code></a></h2>
|
||||
<table class="function_list">
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CAS).AssignToUnit">TASK_CAS:AssignToUnit(TaskUnit)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_A2G).AssignToUnit">TASK_A2G:AssignToUnit(TaskUnit)</a></td>
|
||||
<td class="summary">
|
||||
<p>Assign the <a href="Task.html">Task</a> to a <a href="Unit.html">Unit</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CAS).ClassName">TASK_CAS.ClassName</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_A2G).ClassName">TASK_A2G.ClassName</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CAS).New">TASK_CAS:New(Mission, UnitSetTargets, TargetZone, MenuText, TargetSetUnit)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_A2G).CleanUp">TASK_A2G:CleanUp()</a></td>
|
||||
<td class="summary">
|
||||
<p>Instantiates a new TASK_CAS.</p>
|
||||
<p>Removes a TASK_A2G.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CAS).OnNext">TASK_CAS:OnNext(Fsm, Event, From, To, Event)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_A2G).GetPlannedMenuText">TASK_A2G:GetPlannedMenuText()</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_A2G).New">TASK_A2G:New(Mission, SetGroup, TaskName, TaskType, UnitSetTargets, TargetZone, TargetSetUnit, FACUnit)</a></td>
|
||||
<td class="summary">
|
||||
<p>Instantiates a new TASK_A2G.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_A2G).OnNext">TASK_A2G:OnNext(Fsm, Event, From, To, Event)</a></td>
|
||||
<td class="summary">
|
||||
<p>StateMachine callback function for a TASK</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CAS).TaskScheduler">TASK_CAS.TaskScheduler</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_A2G).TaskScheduler">TASK_A2G.TaskScheduler</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CAS)._Schedule">TASK_CAS:_Schedule()</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_A2G)._Schedule">TASK_A2G:_Schedule()</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_CAS)._Scheduler">TASK_CAS:_Scheduler()</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_A2G)._Scheduler">TASK_A2G:_Scheduler()</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
@@ -171,9 +184,9 @@ The TASK_CAS is processed through a <a href="Statemachine.html##(STATEMACHINE_TA
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="##(TASK_CAS)">#TASK_CAS</a></em>
|
||||
<a id="TASK_CAS" >
|
||||
<strong>TASK_CAS</strong>
|
||||
<em><a href="##(TASK_A2G)">#TASK_A2G</a></em>
|
||||
<a id="TASK_A2G" >
|
||||
<strong>TASK_A2G</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -184,16 +197,16 @@ The TASK_CAS is processed through a <a href="Statemachine.html##(STATEMACHINE_TA
|
||||
</dl>
|
||||
<h2><a id="#(Task_CAS)" >Type <code>Task_CAS</code></a></h2>
|
||||
|
||||
<h2><a id="#(TASK_CAS)" >Type <code>TASK_CAS</code></a></h2>
|
||||
<h2><a id="#(TASK_A2G)" >Type <code>TASK_A2G</code></a></h2>
|
||||
|
||||
<p>The TASK_CAS class</p>
|
||||
<p>The TASK_A2G class</p>
|
||||
|
||||
<h3>Field(s)</h3>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_CAS).AssignToUnit" >
|
||||
<strong>TASK_CAS:AssignToUnit(TaskUnit)</strong>
|
||||
<a id="#(TASK_A2G).AssignToUnit" >
|
||||
<strong>TASK_A2G:AssignToUnit(TaskUnit)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -210,7 +223,7 @@ The TASK_CAS is processed through a <a href="Statemachine.html##(STATEMACHINE_TA
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(TASK_CAS)">#TASK_CAS</a>:</em>
|
||||
<p><em><a href="##(TASK_A2G)">#TASK_A2G</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
@@ -219,8 +232,8 @@ self</p>
|
||||
<dt>
|
||||
|
||||
<em>#string</em>
|
||||
<a id="#(TASK_CAS).ClassName" >
|
||||
<strong>TASK_CAS.ClassName</strong>
|
||||
<a id="#(TASK_A2G).ClassName" >
|
||||
<strong>TASK_A2G.ClassName</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -232,13 +245,44 @@ self</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_CAS).New" >
|
||||
<strong>TASK_CAS:New(Mission, UnitSetTargets, TargetZone, MenuText, TargetSetUnit)</strong>
|
||||
<a id="#(TASK_A2G).CleanUp" >
|
||||
<strong>TASK_A2G:CleanUp()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Instantiates a new TASK_CAS.</p>
|
||||
<p>Removes a TASK_A2G.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#nil:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_A2G).GetPlannedMenuText" >
|
||||
<strong>TASK_A2G:GetPlannedMenuText()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_A2G).New" >
|
||||
<strong>TASK_A2G:New(Mission, SetGroup, TaskName, TaskType, UnitSetTargets, TargetZone, TargetSetUnit, FACUnit)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Instantiates a new TASK_A2G.</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
@@ -249,6 +293,24 @@ self</p>
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Set.html##(SET_GROUP)">Set#SET_GROUP</a> SetGroup </em></code>:
|
||||
The set of groups for which the Task can be assigned.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string TaskName </em></code>:
|
||||
The name of the Task.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string TaskType </em></code>:
|
||||
BAI or CAS</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Set.html##(SET_UNIT)">Set#SET_UNIT</a> UnitSetTargets </em></code>: </p>
|
||||
|
||||
</li>
|
||||
@@ -259,18 +321,18 @@ self</p>
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> MenuText </em></code>: </p>
|
||||
<p><code><em> TargetSetUnit </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> TargetSetUnit </em></code>: </p>
|
||||
<p><code><em> FACUnit </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="##(TASK_CAS)">#TASK_CAS</a>:</em>
|
||||
<p><em><a href="##(TASK_A2G)">#TASK_A2G</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
@@ -278,8 +340,8 @@ self</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_CAS).OnNext" >
|
||||
<strong>TASK_CAS:OnNext(Fsm, Event, From, To, Event)</strong>
|
||||
<a id="#(TASK_A2G).OnNext" >
|
||||
<strong>TASK_A2G:OnNext(Fsm, Event, From, To, Event)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -320,8 +382,8 @@ self</p>
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(TASK_CAS).TaskScheduler" >
|
||||
<strong>TASK_CAS.TaskScheduler</strong>
|
||||
<a id="#(TASK_A2G).TaskScheduler" >
|
||||
<strong>TASK_A2G.TaskScheduler</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -333,8 +395,8 @@ self</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_CAS)._Schedule" >
|
||||
<strong>TASK_CAS:_Schedule()</strong>
|
||||
<a id="#(TASK_A2G)._Schedule" >
|
||||
<strong>TASK_A2G:_Schedule()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -346,8 +408,8 @@ self</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_CAS)._Scheduler" >
|
||||
<strong>TASK_CAS:_Scheduler()</strong>
|
||||
<a id="#(TASK_A2G)._Scheduler" >
|
||||
<strong>TASK_A2G:_Scheduler()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
@@ -100,11 +101,11 @@
|
||||
The TASK_SEAD is processed through a <a href="Statemachine.html##(STATEMACHINE_TASK)">Statemachine#STATEMACHINE_TASK</a>, and has the following statuses:</p>
|
||||
|
||||
<ul>
|
||||
<li>None: Start of the process</li>
|
||||
<li>Planned: The SEAD task is planned. Upon Planned, the sub-process <a href="Process_Assign.html##(PROCESS_ASSIGN_ACCEPT)">Process<em>Assign#PROCESS</em>ASSIGN_ACCEPT</a> is started to accept the task.</li>
|
||||
<li>Assigned: The SEAD task is assigned to a <a href="Group.html##(GROUP)">Group#GROUP</a>. Upon Assigned, the sub-process <a href="Process_Route.html##(PROCESS_ROUTE)">Process<em>Route#PROCESS</em>ROUTE</a> is started to route the active Units in the Group to the attack zone.</li>
|
||||
<li>Success: The SEAD task is successfully completed. Upon Success, the sub-process <a href="Process_SEAD.html##(PROCESS_SEAD)">Process<em>SEAD#PROCESS</em>SEAD</a> is started to follow-up successful SEADing of the targets assigned in the task.</li>
|
||||
<li>Failed: The SEAD task has failed. This will happen if the player exists the task early, without communicating a possible cancellation to HQ.</li>
|
||||
<li><strong>None</strong>: Start of the process</li>
|
||||
<li><strong>Planned</strong>: The SEAD task is planned. Upon Planned, the sub-process <a href="Process_Assign.html##(PROCESS_ASSIGN_ACCEPT)">Process<em>Assign#PROCESS</em>ASSIGN_ACCEPT</a> is started to accept the task.</li>
|
||||
<li><strong>Assigned</strong>: The SEAD task is assigned to a <a href="Group.html##(GROUP)">Group#GROUP</a>. Upon Assigned, the sub-process <a href="Process_Route.html##(PROCESS_ROUTE)">Process<em>Route#PROCESS</em>ROUTE</a> is started to route the active Units in the Group to the attack zone.</li>
|
||||
<li><strong>Success</strong>: The SEAD task is successfully completed. Upon Success, the sub-process <a href="Process_SEAD.html##(PROCESS_SEAD)">Process<em>SEAD#PROCESS</em>SEAD</a> is started to follow-up successful SEADing of the targets assigned in the task.</li>
|
||||
<li><strong>Failed</strong>: The SEAD task has failed. This will happen if the player exists the task early, without communicating a possible cancellation to HQ.</li>
|
||||
</ul>
|
||||
|
||||
<hr/>
|
||||
@@ -136,7 +137,19 @@ The TASK_SEAD is processed through a <a href="Statemachine.html##(STATEMACHINE_T
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_SEAD).New">TASK_SEAD:New(Mission, UnitSetTargets, TargetZone, MenuText, TargetSetUnit)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_SEAD).CleanUp">TASK_SEAD:CleanUp()</a></td>
|
||||
<td class="summary">
|
||||
<p>Removes a TASK_SEAD.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_SEAD).GetPlannedMenuText">TASK_SEAD:GetPlannedMenuText()</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_SEAD).New">TASK_SEAD:New(Mission, SetGroup, TaskName, UnitSetTargets, TargetZone, TargetSetUnit)</a></td>
|
||||
<td class="summary">
|
||||
<p>Instantiates a new TASK_SEAD.</p>
|
||||
</td>
|
||||
@@ -145,6 +158,12 @@ The TASK_SEAD is processed through a <a href="Statemachine.html##(STATEMACHINE_T
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_SEAD).OnNext">TASK_SEAD:OnNext(Fsm, Event, From, To, Event)</a></td>
|
||||
<td class="summary">
|
||||
<p>StateMachine callback function for a TASK</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(TASK_SEAD).TargetSetUnit">TASK_SEAD.TargetSetUnit</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -227,13 +246,44 @@ self</p>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_SEAD).CleanUp" >
|
||||
<strong>TASK_SEAD:CleanUp()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Removes a TASK_SEAD.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#nil:</em></p>
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_SEAD).GetPlannedMenuText" >
|
||||
<strong>TASK_SEAD:GetPlannedMenuText()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(TASK_SEAD).New" >
|
||||
<strong>TASK_SEAD:New(Mission, UnitSetTargets, TargetZone, MenuText, TargetSetUnit)</strong>
|
||||
<strong>TASK_SEAD:New(Mission, SetGroup, TaskName, UnitSetTargets, TargetZone, TargetSetUnit)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -249,6 +299,18 @@ self</p>
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Set.html##(SET_GROUP)">Set#SET_GROUP</a> SetGroup </em></code>:
|
||||
The set of groups for which the Task can be assigned.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#string TaskName </em></code>:
|
||||
The name of the Task.</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="Set.html##(SET_UNIT)">Set#SET_UNIT</a> UnitSetTargets </em></code>: </p>
|
||||
|
||||
</li>
|
||||
@@ -259,11 +321,6 @@ self</p>
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> MenuText </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> TargetSetUnit </em></code>: </p>
|
||||
|
||||
</li>
|
||||
@@ -314,6 +371,20 @@ self</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="Set.html##(SET_UNIT)">Set#SET_UNIT</a></em>
|
||||
<a id="#(TASK_SEAD).TargetSetUnit" >
|
||||
<strong>TASK_SEAD.TargetSetUnit</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
@@ -143,7 +144,7 @@ methods will fire off a flare in the air with the corresponding color. Note that
|
||||
<h2>1.4) Location Position, Point</h2>
|
||||
<p>The UNIT class provides methods to obtain the current point or position of the DCS Unit.
|
||||
The <a href="##(UNIT).GetPointVec2">UNIT.GetPointVec2</a>(), <a href="##(UNIT).GetPointVec3">UNIT.GetPointVec3</a>() will obtain the current <strong>location</strong> of the DCS Unit in a Vec2 (2D) or a <strong>point</strong> in a Vec3 (3D) vector respectively.
|
||||
If you want to obtain the complete <strong>3D position</strong> including oriëntation and direction vectors, consult the <a href="##(UNIT).GetPositionVec3">UNIT.GetPositionVec3</a>() method respectively.</p>
|
||||
If you want to obtain the complete <strong>3D position</strong> including ori<EFBFBD>ntation and direction vectors, consult the <a href="##(UNIT).GetPositionVec3">UNIT.GetPositionVec3</a>() method respectively.</p>
|
||||
|
||||
<h2>1.5) Test if alive</h2>
|
||||
<p>The <a href="##(UNIT).IsAlive">UNIT.IsAlive</a>(), <a href="##(UNIT).IsActive">UNIT.IsActive</a>() methods determines if the DCS Unit is alive, meaning, it is existing and active.</p>
|
||||
@@ -236,7 +237,7 @@ If you want to obtain the complete <strong>3D position</strong> including ori
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(UNIT).GetCallSign">UNIT:GetCallSign()</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(UNIT).GetCallsign">UNIT:GetCallsign()</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns the Unit's callsign - the localized string.</p>
|
||||
</td>
|
||||
@@ -303,6 +304,18 @@ If you want to obtain the complete <strong>3D position</strong> including ori
|
||||
<td class="name" nowrap="nowrap"><a href="##(UNIT).GetSensors">UNIT:GetSensors()</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns the unit sensors.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(UNIT).GetThreatLevel">UNIT:GetThreatLevel()</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns the Unit's A2G threat level on a scale from 1 to 10 ...</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(UNIT).HasSEAD">UNIT:HasSEAD()</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns if the unit is SEADable.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -321,6 +334,12 @@ If you want to obtain the complete <strong>3D position</strong> including ori
|
||||
<td class="name" nowrap="nowrap"><a href="##(UNIT).IsAir">UNIT:IsAir()</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns if the unit is of an air category.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(UNIT).IsFriendly">UNIT:IsFriendly(FriendlyCoalition)</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns if the unit is a friendly unit.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -360,7 +379,7 @@ If you want to obtain the complete <strong>3D position</strong> including ori
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(UNIT).Smoke">UNIT:Smoke(SmokeColor)</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="##(UNIT).Smoke">UNIT:Smoke(SmokeColor, Range)</a></td>
|
||||
<td class="summary">
|
||||
<p>Smoke the UNIT.</p>
|
||||
</td>
|
||||
@@ -719,8 +738,8 @@ The DCS Unit is not existing or alive. </p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(UNIT).GetCallSign" >
|
||||
<strong>UNIT:GetCallSign()</strong>
|
||||
<a id="#(UNIT).GetCallsign" >
|
||||
<strong>UNIT:GetCallsign()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
@@ -1048,6 +1067,64 @@ The DCS Unit is not existing or alive. </p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(UNIT).GetThreatLevel" >
|
||||
<strong>UNIT:GetThreatLevel()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Returns the Unit's A2G threat level on a scale from 1 to 10 ...</p>
|
||||
|
||||
|
||||
<p>The following threat levels are foreseen:</p>
|
||||
|
||||
<ul>
|
||||
<li>Threat level 0: Unit is unarmed.</li>
|
||||
<li>Threat level 1: Unit is infantry.</li>
|
||||
<li>Threat level 2: Unit is an infantry vehicle.</li>
|
||||
<li>Threat level 3: Unit is ground artillery.</li>
|
||||
<li>Threat level 4: Unit is a tank.</li>
|
||||
<li>Threat level 5: Unit is a modern tank or ifv with ATGM.</li>
|
||||
<li>Threat level 6: Unit is a AAA.</li>
|
||||
<li>Threat level 7: Unit is a SAM or manpad, IR guided.</li>
|
||||
<li>Threat level 8: Unit is a Short Range SAM, radar guided.</li>
|
||||
<li>Threat level 9: Unit is a Medium Range SAM, radar guided.</li>
|
||||
<li>Threat level 10: Unit is a Long Range SAM, radar guided.</li>
|
||||
</ul>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(UNIT).HasSEAD" >
|
||||
<strong>UNIT:HasSEAD()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Returns if the unit is SEADable.</p>
|
||||
|
||||
<h3>Return values</h3>
|
||||
<ol>
|
||||
<li>
|
||||
|
||||
<p><em>#boolean:</em>
|
||||
returns true if the unit is SEADable. </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><em>#nil:</em>
|
||||
The DCS Unit is not existing or alive. </p>
|
||||
|
||||
</li>
|
||||
</ol>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(UNIT).HasSensors" >
|
||||
<strong>UNIT:HasSensors(...)</strong>
|
||||
</a>
|
||||
@@ -1133,6 +1210,32 @@ Air category evaluation result.</p>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(UNIT).IsFriendly" >
|
||||
<strong>UNIT:IsFriendly(FriendlyCoalition)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Returns if the unit is a friendly unit.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em> FriendlyCoalition </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#boolean:</em>
|
||||
IsFriendly evaluation result.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(UNIT).IsGround" >
|
||||
<strong>UNIT:IsGround()</strong>
|
||||
</a>
|
||||
@@ -1300,19 +1403,24 @@ The name of the DCS unit.</p>
|
||||
<dt>
|
||||
|
||||
<a id="#(UNIT).Smoke" >
|
||||
<strong>UNIT:Smoke(SmokeColor)</strong>
|
||||
<strong>UNIT:Smoke(SmokeColor, Range)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Smoke the UNIT.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em> SmokeColor </em></code>: </p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em> Range </em></code>: </p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
@@ -316,18 +317,18 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(ZONE_GROUP).ClassName">ZONE_GROUP.ClassName</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(ZONE_GROUP).GetPointVec2">ZONE_GROUP:GetPointVec2()</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns the current location of the <a href="Group.html">Group</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(ZONE_GROUP).GetRandomVec2">ZONE_GROUP:GetRandomVec2()</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns a random location within the zone of the <a href="Group.html">Group</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(ZONE_GROUP).GetVec2">ZONE_GROUP:GetVec2()</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns the current location of the <a href="Group.html">Group</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -506,6 +507,12 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(ZONE_UNIT).ClassName">ZONE_UNIT.ClassName</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(ZONE_UNIT).GetPointVec3">ZONE_UNIT:GetPointVec3(Height)</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns the point of the zone.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -518,6 +525,12 @@
|
||||
<td class="name" nowrap="nowrap"><a href="##(ZONE_UNIT).GetVec2">ZONE_UNIT:GetVec2()</a></td>
|
||||
<td class="summary">
|
||||
<p>Returns the current location of the <a href="Unit.html##(UNIT)">Unit#UNIT</a>.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="##(ZONE_UNIT).LastVec2">ZONE_UNIT.LastVec2</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -959,24 +972,6 @@ The smoke color.</p>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(ZONE_GROUP).GetPointVec2" >
|
||||
<strong>ZONE_GROUP:GetPointVec2()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Returns the current location of the <a href="Group.html">Group</a>.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="DCSTypes.html##(Vec2)">DCSTypes#Vec2</a>:</em>
|
||||
The location of the zone based on the <a href="Group.html">Group</a> location.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -1000,6 +995,24 @@ The random location of the zone based on the <a href="Group.html">Group</a> loca
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(ZONE_GROUP).GetVec2" >
|
||||
<strong>ZONE_GROUP:GetVec2()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Returns the current location of the <a href="Group.html">Group</a>.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="DCSTypes.html##(Vec2)">DCSTypes#Vec2</a>:</em>
|
||||
The location of the zone based on the <a href="Group.html">Group</a> location.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(ZONE_GROUP).New" >
|
||||
<strong>ZONE_GROUP:New(ZoneName, ZoneGROUP, Radius)</strong>
|
||||
</a>
|
||||
@@ -1665,6 +1678,33 @@ self</p>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(ZONE_UNIT).GetPointVec3" >
|
||||
<strong>ZONE_UNIT:GetPointVec3(Height)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Returns the point of the zone.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="DCSTypes.html##(Distance)">DCSTypes#Distance</a> Height </em></code>:
|
||||
The height to add to the land height where the center of the zone is located.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="DCSTypes.html##(Vec3)">DCSTypes#Vec3</a>:</em>
|
||||
The point of the zone.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -1701,6 +1741,20 @@ The random location within the zone.</p>
|
||||
<p><em><a href="DCSTypes.html##(Vec2)">DCSTypes#Vec2</a>:</em>
|
||||
The location of the zone based on the <a href="Unit.html##(UNIT)">Unit#UNIT</a>location.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(ZONE_UNIT).LastVec2" >
|
||||
<strong>ZONE_UNIT.LastVec2</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
@@ -209,6 +210,12 @@
|
||||
<td class="name" nowrap="nowrap"><a href="DCStimer.html">DCStimer</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="DCStrigger.html">DCStrigger</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -298,7 +305,7 @@
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="Menu.html">Menu</a></td>
|
||||
<td class="summary">
|
||||
<p>Encapsulation of DCS World Menu system in a set of MENU classes.</p>
|
||||
<p>This module contains the MENU classes.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -362,13 +369,19 @@
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="Process_CAS.html">Process_CAS</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="Process_Destroy.html">Process_Destroy</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="Process_SEAD.html">Process_SEAD</a></td>
|
||||
<td class="name" nowrap="nowrap"><a href="Process_JTAC.html">Process_JTAC</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="Process_Smoke.html">Process_Smoke</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
@@ -431,12 +444,6 @@
|
||||
<td class="name" nowrap="nowrap"><a href="StaticObject.html">StaticObject</a></td>
|
||||
<td class="summary">
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="TASK.html">TASK</a></td>
|
||||
<td class="summary">
|
||||
<p>The TASK Classes define major end-to-end activities within a MISSION.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@@ -454,7 +461,7 @@
|
||||
<tr>
|
||||
<td class="name" nowrap="nowrap"><a href="Task_CAS.html">Task_CAS</a></td>
|
||||
<td class="summary">
|
||||
<p>This module contains the TASK_CAS classes.</p>
|
||||
<p>This module contains the TASK_A2G classes.</p>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
<li><a href="DCSWorld.html">DCSWorld</a></li>
|
||||
<li><a href="DCScountry.html">DCScountry</a></li>
|
||||
<li><a href="DCStimer.html">DCStimer</a></li>
|
||||
<li><a href="DCStrigger.html">DCStrigger</a></li>
|
||||
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
|
||||
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
|
||||
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
|
||||
@@ -62,8 +63,9 @@
|
||||
<li><a href="Point.html">Point</a></li>
|
||||
<li><a href="Positionable.html">Positionable</a></li>
|
||||
<li><a href="Process.html">Process</a></li>
|
||||
<li><a href="Process_CAS.html">Process_CAS</a></li>
|
||||
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
|
||||
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
|
||||
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
|
||||
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
|
||||
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
|
||||
<li><a href="STAGE.html">STAGE</a></li>
|
||||
<li><a href="Scheduler.html">Scheduler</a></li>
|
||||
@@ -74,7 +76,6 @@
|
||||
<li><a href="StateMachine.html">StateMachine</a></li>
|
||||
<li><a href="Static.html">Static</a></li>
|
||||
<li><a href="StaticObject.html">StaticObject</a></li>
|
||||
<li><a href="TASK.html">TASK</a></li>
|
||||
<li><a href="Task.html">Task</a></li>
|
||||
<li><a href="Task_Assign.html">Task_Assign</a></li>
|
||||
<li><a href="Task_CAS.html">Task_CAS</a></li>
|
||||
|
||||
Reference in New Issue
Block a user