Updated menu documentation and restructured some of the menu functions...

- Updated documentation.
- _COMMAND:New methods now accept variable parameters.
- Revised some code.
This commit is contained in:
FlightControl
2016-07-22 17:20:52 +02:00
parent ce789b9703
commit a4fb512ad9
129 changed files with 108430 additions and 2310 deletions

View File

@@ -37,6 +37,7 @@
<li><a href="DCSWorld.html">DCSWorld</a></li>
<li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
@@ -62,8 +63,9 @@
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process.html">Process</a></li>
<li><a href="Process_CAS.html">Process_CAS</a></li>
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li>
@@ -74,7 +76,6 @@
<li><a href="StateMachine.html">StateMachine</a></li>
<li><a href="Static.html">Static</a></li>
<li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li>
<li><a href="Task.html">Task</a></li>
<li><a href="Task_Assign.html">Task_Assign</a></li>
<li><a href="Task_CAS.html">Task_CAS</a></li>
@@ -276,6 +277,12 @@ These tracing levels were defined to avoid bulks of tracing to be generated by l
<td class="name" nowrap="nowrap"><a href="##(BASE).GetClassNameAndID">BASE:GetClassNameAndID()</a></td>
<td class="summary">
<p>Get the ClassName + ClassID of the class instance.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(BASE).GetParent">BASE:GetParent(Child)</a></td>
<td class="summary">
<p>This is the worker method to retrieve the Parent class.</p>
</td>
</tr>
<tr>
@@ -291,9 +298,9 @@ These tracing levels were defined to avoid bulks of tracing to be generated by l
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(BASE).Inherited">BASE:Inherited(Child)</a></td>
<td class="name" nowrap="nowrap"><a href="##(BASE).IsTrace">BASE:IsTrace()</a></td>
<td class="summary">
<p>This is the worker method to retrieve the Parent class.</p>
<p>Enquires if tracing is on (for the class).</p>
</td>
</tr>
<tr>
@@ -357,7 +364,7 @@ These tracing levels were defined to avoid bulks of tracing to be generated by l
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(BASE).TraceOnOff">BASE.TraceOnOff(BASE, TraceOnOff, self)</a></td>
<td class="name" nowrap="nowrap"><a href="##(BASE).TraceOnOff">BASE:TraceOnOff(TraceOnOff)</a></td>
<td class="summary">
<p>Set trace on or off
Note that when trace is off, no debug statement is performed, increasing performance!
@@ -821,6 +828,33 @@ The ClassName of the class instance.</p>
<p><em>#string:</em>
The ClassName + ClassID of the class instance.</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(BASE).GetParent" >
<strong>BASE:GetParent(Child)</strong>
</a>
</dt>
<dd>
<p>This is the worker method to retrieve the Parent class.</p>
<h3>Parameter</h3>
<ul>
<li>
<p><code><em><a href="##(BASE)">#BASE</a> Child </em></code>:
is the Child class from which the Parent class needs to be retrieved.</p>
</li>
</ul>
<h3>Return value</h3>
<p><em><a href="##(BASE)">#BASE</a>:</em></p>
</dd>
</dl>
<dl class="function">
@@ -885,26 +919,17 @@ Child</p>
<dl class="function">
<dt>
<a id="#(BASE).Inherited" >
<strong>BASE:Inherited(Child)</strong>
<a id="#(BASE).IsTrace" >
<strong>BASE:IsTrace()</strong>
</a>
</dt>
<dd>
<p>This is the worker method to retrieve the Parent class.</p>
<p>Enquires if tracing is on (for the class).</p>
<h3>Parameter</h3>
<ul>
<li>
<p><code><em><a href="##(BASE)">#BASE</a> Child </em></code>:
is the Child class from which the Parent class needs to be retrieved.</p>
</li>
</ul>
<h3>Return value</h3>
<p><em><a href="##(BASE)">#BASE</a>:</em></p>
<p><em>#boolean:</em></p>
</dd>
@@ -1160,7 +1185,7 @@ true = trace all methods in MOOSE.</p>
<dt>
<a id="#(BASE).TraceOnOff" >
<strong>BASE.TraceOnOff(BASE, TraceOnOff, self)</strong>
<strong>BASE:TraceOnOff(TraceOnOff)</strong>
</a>
</dt>
<dd>
@@ -1173,24 +1198,13 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>So tracing must be switched on manually in your mission if you are using Moose statically.
When moose is loading dynamically (for moose class development), tracing is switched on by default.</p>
<h3>Parameters</h3>
<h3>Parameter</h3>
<ul>
<li>
<p><code><em> BASE </em></code>:
self</p>
</li>
<li>
<p><code><em>#boolean TraceOnOff </em></code>:
Switch the tracing on or off.</p>
</li>
<li>
<p><code><em> self </em></code>: </p>
</li>
</ul>
<h3>Usage:</h3>