Updated menu documentation and restructured some of the menu functions...

- Updated documentation.
- _COMMAND:New methods now accept variable parameters.
- Revised some code.
This commit is contained in:
FlightControl
2016-07-22 17:20:52 +02:00
parent ce789b9703
commit a4fb512ad9
129 changed files with 108430 additions and 2310 deletions

View File

@@ -37,6 +37,7 @@
<li><a href="DCSWorld.html">DCSWorld</a></li>
<li><a href="DCScountry.html">DCScountry</a></li>
<li><a href="DCStimer.html">DCStimer</a></li>
<li><a href="DCStrigger.html">DCStrigger</a></li>
<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
@@ -62,8 +63,9 @@
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process.html">Process</a></li>
<li><a href="Process_CAS.html">Process_CAS</a></li>
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
<li><a href="Process_Destroy.html">Process_Destroy</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
<li><a href="Process_Smoke.html">Process_Smoke</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li>
@@ -74,7 +76,6 @@
<li><a href="StateMachine.html">StateMachine</a></li>
<li><a href="Static.html">Static</a></li>
<li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li>
<li><a href="Task.html">Task</a></li>
<li><a href="Task_Assign.html">Task_Assign</a></li>
<li><a href="Task_CAS.html">Task_CAS</a></li>
@@ -316,18 +317,18 @@
<td class="name" nowrap="nowrap"><a href="##(ZONE_GROUP).ClassName">ZONE_GROUP.ClassName</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(ZONE_GROUP).GetPointVec2">ZONE_GROUP:GetPointVec2()</a></td>
<td class="summary">
<p>Returns the current location of the <a href="Group.html">Group</a>.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(ZONE_GROUP).GetRandomVec2">ZONE_GROUP:GetRandomVec2()</a></td>
<td class="summary">
<p>Returns a random location within the zone of the <a href="Group.html">Group</a>.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(ZONE_GROUP).GetVec2">ZONE_GROUP:GetVec2()</a></td>
<td class="summary">
<p>Returns the current location of the <a href="Group.html">Group</a>.</p>
</td>
</tr>
<tr>
@@ -506,6 +507,12 @@
<td class="name" nowrap="nowrap"><a href="##(ZONE_UNIT).ClassName">ZONE_UNIT.ClassName</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(ZONE_UNIT).GetPointVec3">ZONE_UNIT:GetPointVec3(Height)</a></td>
<td class="summary">
<p>Returns the point of the zone.</p>
</td>
</tr>
<tr>
@@ -518,6 +525,12 @@
<td class="name" nowrap="nowrap"><a href="##(ZONE_UNIT).GetVec2">ZONE_UNIT:GetVec2()</a></td>
<td class="summary">
<p>Returns the current location of the <a href="Unit.html##(UNIT)">Unit#UNIT</a>.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(ZONE_UNIT).LastVec2">ZONE_UNIT.LastVec2</a></td>
<td class="summary">
</td>
</tr>
<tr>
@@ -959,24 +972,6 @@ The smoke color.</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(ZONE_GROUP).GetPointVec2" >
<strong>ZONE_GROUP:GetPointVec2()</strong>
</a>
</dt>
<dd>
<p>Returns the current location of the <a href="Group.html">Group</a>.</p>
<h3>Return value</h3>
<p><em><a href="DCSTypes.html##(Vec2)">DCSTypes#Vec2</a>:</em>
The location of the zone based on the <a href="Group.html">Group</a> location.</p>
</dd>
</dl>
<dl class="function">
@@ -1000,6 +995,24 @@ The random location of the zone based on the <a href="Group.html">Group</a> loca
<dl class="function">
<dt>
<a id="#(ZONE_GROUP).GetVec2" >
<strong>ZONE_GROUP:GetVec2()</strong>
</a>
</dt>
<dd>
<p>Returns the current location of the <a href="Group.html">Group</a>.</p>
<h3>Return value</h3>
<p><em><a href="DCSTypes.html##(Vec2)">DCSTypes#Vec2</a>:</em>
The location of the zone based on the <a href="Group.html">Group</a> location.</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(ZONE_GROUP).New" >
<strong>ZONE_GROUP:New(ZoneName, ZoneGROUP, Radius)</strong>
</a>
@@ -1665,6 +1678,33 @@ self</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(ZONE_UNIT).GetPointVec3" >
<strong>ZONE_UNIT:GetPointVec3(Height)</strong>
</a>
</dt>
<dd>
<p>Returns the point of the zone.</p>
<h3>Parameter</h3>
<ul>
<li>
<p><code><em><a href="DCSTypes.html##(Distance)">DCSTypes#Distance</a> Height </em></code>:
The height to add to the land height where the center of the zone is located.</p>
</li>
</ul>
<h3>Return value</h3>
<p><em><a href="DCSTypes.html##(Vec3)">DCSTypes#Vec3</a>:</em>
The point of the zone.</p>
</dd>
</dl>
<dl class="function">
@@ -1701,6 +1741,20 @@ The random location within the zone.</p>
<p><em><a href="DCSTypes.html##(Vec2)">DCSTypes#Vec2</a>:</em>
The location of the zone based on the <a href="Unit.html##(UNIT)">Unit#UNIT</a>location.</p>
</dd>
</dl>
<dl class="function">
<dt>
<em></em>
<a id="#(ZONE_UNIT).LastVec2" >
<strong>ZONE_UNIT.LastVec2</strong>
</a>
</dt>
<dd>
</dd>
</dl>
<dl class="function">