mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Updated menu documentation and restructured some of the menu functions...
- Updated documentation. - _COMMAND:New methods now accept variable parameters. - Revised some code.
This commit is contained in:
@@ -37,6 +37,7 @@
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<li><a href="DCSWorld.html">DCSWorld</a></li>
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<li><a href="DCScountry.html">DCScountry</a></li>
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<li><a href="DCStimer.html">DCStimer</a></li>
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<li><a href="DCStrigger.html">DCStrigger</a></li>
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<li><a href="DEPLOYTASK.html">DEPLOYTASK</a></li>
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<li><a href="DESTROYBASETASK.html">DESTROYBASETASK</a></li>
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<li><a href="DESTROYGROUPSTASK.html">DESTROYGROUPSTASK</a></li>
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@@ -62,8 +63,9 @@
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<li><a href="Point.html">Point</a></li>
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<li><a href="Positionable.html">Positionable</a></li>
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<li><a href="Process.html">Process</a></li>
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<li><a href="Process_CAS.html">Process_CAS</a></li>
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<li><a href="Process_SEAD.html">Process_SEAD</a></li>
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<li><a href="Process_Destroy.html">Process_Destroy</a></li>
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<li><a href="Process_JTAC.html">Process_JTAC</a></li>
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<li><a href="Process_Smoke.html">Process_Smoke</a></li>
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<li><a href="ROUTETASK.html">ROUTETASK</a></li>
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<li><a href="STAGE.html">STAGE</a></li>
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<li><a href="Scheduler.html">Scheduler</a></li>
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@@ -74,7 +76,6 @@
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<li><a href="StateMachine.html">StateMachine</a></li>
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<li><a href="Static.html">Static</a></li>
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<li><a href="StaticObject.html">StaticObject</a></li>
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<li><a href="TASK.html">TASK</a></li>
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<li><a href="Task.html">Task</a></li>
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<li><a href="Task_Assign.html">Task_Assign</a></li>
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<li><a href="Task_CAS.html">Task_CAS</a></li>
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@@ -316,18 +317,18 @@
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<td class="name" nowrap="nowrap"><a href="##(ZONE_GROUP).ClassName">ZONE_GROUP.ClassName</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(ZONE_GROUP).GetPointVec2">ZONE_GROUP:GetPointVec2()</a></td>
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<td class="summary">
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<p>Returns the current location of the <a href="Group.html">Group</a>.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(ZONE_GROUP).GetRandomVec2">ZONE_GROUP:GetRandomVec2()</a></td>
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<td class="summary">
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<p>Returns a random location within the zone of the <a href="Group.html">Group</a>.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(ZONE_GROUP).GetVec2">ZONE_GROUP:GetVec2()</a></td>
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<td class="summary">
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<p>Returns the current location of the <a href="Group.html">Group</a>.</p>
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</td>
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</tr>
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<tr>
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@@ -506,6 +507,12 @@
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<td class="name" nowrap="nowrap"><a href="##(ZONE_UNIT).ClassName">ZONE_UNIT.ClassName</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(ZONE_UNIT).GetPointVec3">ZONE_UNIT:GetPointVec3(Height)</a></td>
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<td class="summary">
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<p>Returns the point of the zone.</p>
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</td>
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</tr>
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<tr>
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@@ -518,6 +525,12 @@
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<td class="name" nowrap="nowrap"><a href="##(ZONE_UNIT).GetVec2">ZONE_UNIT:GetVec2()</a></td>
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<td class="summary">
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<p>Returns the current location of the <a href="Unit.html##(UNIT)">Unit#UNIT</a>.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(ZONE_UNIT).LastVec2">ZONE_UNIT.LastVec2</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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@@ -959,24 +972,6 @@ The smoke color.</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(ZONE_GROUP).GetPointVec2" >
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<strong>ZONE_GROUP:GetPointVec2()</strong>
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</a>
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</dt>
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<dd>
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<p>Returns the current location of the <a href="Group.html">Group</a>.</p>
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<h3>Return value</h3>
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<p><em><a href="DCSTypes.html##(Vec2)">DCSTypes#Vec2</a>:</em>
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The location of the zone based on the <a href="Group.html">Group</a> location.</p>
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</dd>
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</dl>
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<dl class="function">
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@@ -1000,6 +995,24 @@ The random location of the zone based on the <a href="Group.html">Group</a> loca
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<dl class="function">
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<dt>
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<a id="#(ZONE_GROUP).GetVec2" >
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<strong>ZONE_GROUP:GetVec2()</strong>
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</a>
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</dt>
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<dd>
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<p>Returns the current location of the <a href="Group.html">Group</a>.</p>
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<h3>Return value</h3>
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<p><em><a href="DCSTypes.html##(Vec2)">DCSTypes#Vec2</a>:</em>
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The location of the zone based on the <a href="Group.html">Group</a> location.</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(ZONE_GROUP).New" >
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<strong>ZONE_GROUP:New(ZoneName, ZoneGROUP, Radius)</strong>
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</a>
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@@ -1665,6 +1678,33 @@ self</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(ZONE_UNIT).GetPointVec3" >
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<strong>ZONE_UNIT:GetPointVec3(Height)</strong>
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</a>
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</dt>
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<dd>
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<p>Returns the point of the zone.</p>
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<h3>Parameter</h3>
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<ul>
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<li>
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<p><code><em><a href="DCSTypes.html##(Distance)">DCSTypes#Distance</a> Height </em></code>:
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The height to add to the land height where the center of the zone is located.</p>
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</li>
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</ul>
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<h3>Return value</h3>
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<p><em><a href="DCSTypes.html##(Vec3)">DCSTypes#Vec3</a>:</em>
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The point of the zone.</p>
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</dd>
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</dl>
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<dl class="function">
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@@ -1701,6 +1741,20 @@ The random location within the zone.</p>
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<p><em><a href="DCSTypes.html##(Vec2)">DCSTypes#Vec2</a>:</em>
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The location of the zone based on the <a href="Unit.html##(UNIT)">Unit#UNIT</a>location.</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(ZONE_UNIT).LastVec2" >
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<strong>ZONE_UNIT.LastVec2</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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