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AIRBOSS v0.4.5
This commit is contained in:
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@ -460,7 +460,7 @@ do -- COORDINATE
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-- @param #COORDINATE self
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-- @param DCS#Distance Distance The Distance to be added in meters.
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-- @param DCS#Angle Angle The Angle in degrees. Defaults to 0 if not specified (nil).
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-- @return #COORDINATE The new calculated COORDINATE.
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-- @return Core.Point#COORDINATE The new calculated COORDINATE.
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function COORDINATE:Translate( Distance, Angle )
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local SX = self.x
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local SY = self.z
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@ -125,8 +125,8 @@
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-- @field #AIRBOSS
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AIRBOSS = {
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ClassName = "AIRBOSS",
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Debug = false,
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lid = nil,
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Debug = true,
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carrier = nil,
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carriertype = nil,
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carrierparam = {},
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@ -407,76 +407,76 @@ AIRBOSS.LSOCall={
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subtitle="Paddles, radio check",
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duration=1.0,
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},
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N0={
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file="LSO-N0",
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suffix="ogg",
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louder=false,
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subtitle="0",
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duration=0.5,
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},
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N1={
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file="LSO-N1",
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suffix="ogg",
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louder=false,
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subtitle="",
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subtitle="1",
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duration=0.3,
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},
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N2={
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file="LSO-N2",
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suffix="ogg",
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louder=false,
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subtitle="",
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subtitle="2",
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duration=0.3,
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},
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N3={
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file="LSO-N3",
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suffix="ogg",
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louder=false,
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subtitle="",
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subtitle="3",
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duration=0.4,
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},
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N4={
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file="LSO-N4",
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suffix="ogg",
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louder=false,
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subtitle="",
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subtitle="4",
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duration=0.4,
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},
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N5={
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file="LSO-N5",
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suffix="ogg",
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louder=false,
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subtitle="",
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subtitle="5",
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duration=0.4,
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},
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N6={
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file="LSO-N6",
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suffix="ogg",
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louder=false,
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subtitle="",
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subtitle="6",
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duration=0.6,
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},
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N7={
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file="LSO-N7",
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suffix="ogg",
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louder=false,
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subtitle="",
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subtitle="7",
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duration=0.6,
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},
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N8={
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file="LSO-N8",
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suffix="ogg",
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louder=false,
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subtitle="",
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subtitle="8",
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duration=0.4,
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},
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N9={
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file="LSO-N9",
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suffix="ogg",
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louder=false,
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subtitle="",
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subtitle="9",
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duration=0.5,
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},
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N0={
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file="LSO-N0",
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suffix="ogg",
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louder=false,
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subtitle="",
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duration=0.4,
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},
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}
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--- Marshal radio calls.
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@ -492,76 +492,76 @@ AIRBOSS.LSOCall={
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-- @field #AIRBOSS.RadioSound N9 "Nine" call.
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-- @field #AIRBOSS.RadioSound N0 "Zero" call.
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AIRBOSS.MarshalCall={
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N0={
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file="LSO-N0",
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suffix="ogg",
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louder=false,
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subtitle="0",
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duration=0.5,
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},
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N1={
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file="LSO-N1",
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suffix="ogg",
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louder=false,
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subtitle="",
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subtitle="1",
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duration=0.3,
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},
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N2={
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file="LSO-N2",
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suffix="ogg",
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louder=false,
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subtitle="",
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subtitle="2",
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duration=0.3,
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},
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N3={
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file="LSO-N3",
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suffix="ogg",
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louder=false,
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subtitle="",
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subtitle="3",
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duration=0.4,
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},
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N4={
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file="LSO-N4",
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suffix="ogg",
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louder=false,
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subtitle="",
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subtitle="4",
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duration=0.4,
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},
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N5={
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file="LSO-N5",
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suffix="ogg",
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louder=false,
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subtitle="",
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subtitle="5",
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duration=0.4,
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},
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N6={
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file="LSO-N6",
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suffix="ogg",
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louder=false,
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subtitle="",
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subtitle="6",
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duration=0.6,
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},
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N7={
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file="LSO-N7",
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suffix="ogg",
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louder=false,
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subtitle="",
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subtitle="7",
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duration=0.6,
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},
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N8={
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file="LSO-N8",
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suffix="ogg",
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louder=false,
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subtitle="",
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subtitle="8",
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duration=0.4,
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},
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N9={
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file="LSO-N9",
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suffix="ogg",
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louder=false,
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subtitle="",
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subtitle="9",
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duration=0.5,
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},
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N0={
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file="LSO-N0",
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suffix="ogg",
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louder=false,
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subtitle="",
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duration=0.4,
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},
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}
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--- Difficulty level.
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@ -684,7 +684,7 @@ AIRBOSS.MenuF10={}
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--- Airboss class version.
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-- @field #string version
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AIRBOSS.version="0.4.4w"
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AIRBOSS.version="0.4.5"
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- TODO list
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@ -769,7 +769,7 @@ function AIRBOSS:New(carriername, alias)
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-- Set up Airboss radio.
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self.Carrierradio=RADIO:New(self.carrier)
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self.Carrierradio:SetAlias("AIRBOSS")
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self.Carrierradio:SetAlias("MARSHAL")
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self:SetCarrierradio()
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-- Set up LSO radio.
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@ -1916,6 +1916,7 @@ function AIRBOSS:_MarshalPlayer(playerData)
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-- Flight is not registered yet.
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local text="you are not yet registered inside the CCA. Marshal request denied!"
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self:MessageToPlayer(playerData, text, "MARSHAL")
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end
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end
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@ -2079,7 +2080,7 @@ function AIRBOSS:_AddMarshalGroup(flight, stack)
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text=text..string.format("Altimeter %.2f. Report see me.", P)
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-- Message to all players.
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self:MessageToAll(text, "MARSHAL")
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self:MessageToAll(text, "MARSHAL", flight.onboard)
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-- Add to marshal queue.
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table.insert(self.Qmarshal, flight)
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@ -2812,7 +2813,8 @@ function AIRBOSS:OnEventBirth(EventData)
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-- Debug.
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if self.Debug then
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self:_Number2Sound(self.LSOradio, "0123456789", 10)
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-- self:_Number2Sound(self.LSOradio, "0123456789", 10)
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self:_Number2Sound(self.Carrierradio, "0123456789", 10)
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--self:_MarkCase23Zones(_unit:GetName())
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end
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@ -4283,24 +4285,25 @@ function AIRBOSS:_GetZoneCorridor(case)
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self:I(string.format("FF l = %.1f NM", l))
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self:I(string.format("FF d = %.1f NM", d))
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self:I(string.format("FF y = %.1f NM", y))
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--self:I(string.format("FF C = %.1f NM", C))
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--self:I(string.format("FF b = %.1f NM", b))
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--self:I(string.format("FF a = %.1f NM", a))
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self:I(string.format("FF x = %.1f NM", y))
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self:I(string.format("FF C = %.1f NM", C))
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self:I(string.format("FF b = %.1f NM", b))
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self:I(string.format("FF a = %.1f NM", a))
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self:I(string.format("FF x = %.1f NM", x))
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self:I(string.format("FF k = %.1f NM", k))
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-- TODO: Still not right!
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-- TODO: Does this still work with alpha=0?e
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local c={}
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c[1]=self:GetCoordinate() -- Carrier coordinate
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c[2]=c[1]:Translate( UTILS.NMToMeters(w/2), radial-90) -- 1 Right of carrier
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c[3]=c[2]:Translate( UTILS.NMToMeters(d+w/2), radial) -- 13 "south" @ 1 right
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c[4]=c[3]:Translate( UTILS.NMToMeters(y+x), radial+90) -- y+x left @ 13 south
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c[5]=c[4]:Translate( UTILS.NMToMeters(l), offset) -- 10 NM to back wall (angled)
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c[6]=c[5]:Translate( UTILS.NMToMeters(w), offset+90) -- Back wall (angled)
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c[7]=c[6]:Translate(-UTILS.NMToMeters(l+k), offset) -- 10+a Back along X & Z
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c[8]=c[7]:Translate( UTILS.NMToMeters(y-x), radial-90) -- y-x back along X
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c[9]=c[1]:Translate( UTILS.NMToMeters(w/2), radial+90) -- 1 left of carrier
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c[2]=c[1]:Translate( UTILS.NMToMeters(w/2), radial-90) -- 1 Right of carrier CORRECT!
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c[3]=c[2]:Translate( UTILS.NMToMeters(d+w/2), radial) -- 13 "south" @ 1 right
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c[4]=c[3]:Translate( UTILS.NMToMeters(y+a/2), radial+90) -- y+x left @ 13 south
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c[5]=c[4]:Translate( UTILS.NMToMeters(l), offset) -- 10 NM to back wall (angled)
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c[6]=c[5]:Translate( UTILS.NMToMeters(w), offset+90) -- Back wall (angled)
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c[7]=c[6]:Translate(-UTILS.NMToMeters(l+a), offset) -- 10+a Back along X & Z
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--c[8]=c[7]:Translate( UTILS.NMToMeters(y-a/2), radial-90) -- y-x back along X
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c[9]=c[1]:Translate( UTILS.NMToMeters(w/2), radial+90) -- 1 left of carrier CORRECT!
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c[8]=c[9]:Translate( UTILS.NMToMeters(d-w/2), radial) -- 1 left and 11 behind of carrier CORRECT!
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-- Create an array of a square!
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local p={}
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@ -5776,7 +5779,7 @@ function AIRBOSS:_CheckRadioQueue(radioqueue, name)
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local function _sort(a, b)
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return (a.Tplay < b.Tplay) or (a.Tplay==b.Tplay and a.prio < b.prio)
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end
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table.sort(radioqueue, _sort)
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--table.sort(radioqueue, _sort)
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local playing=false
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local next=nil --#AIRBOSS.Radioitem
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@ -5861,7 +5864,7 @@ function AIRBOSS:RadioTransmission(radio, call, loud, delay)
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table.insert(self.RQLSO, transmission)
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elseif radio:GetAlias()=="AIRBOSS" then
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elseif radio:GetAlias()=="MARSHAL" then
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table.insert(self.RQMarshal, transmission)
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@ -5975,18 +5978,31 @@ end
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-- @param #number duration Display message duration. Default 10 seconds.
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-- @param #boolean clear If true, clear screen from previous messages.
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-- @param #number delay Delay in seconds, before the message is displayed.
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function AIRBOSS:MessageToAll(message, sender, receiver, duration, clear, delay)
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-- @param #boolean soundoff If true, do not play boad number message.
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function AIRBOSS:MessageToAll(message, sender, receiver, duration, clear, delay, soundoff)
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local playit=true -- In case two have the same flight number.
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for _,_player in pairs(self.players) do
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local player=_player --#AIRBOSS.PlayerData
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local playerData=_player --#AIRBOSS.PlayerData
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-- Message to all players in CCA.
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-- TODO: could make something to all in pattern or all in marshal queue depending on sender.
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if player.unit:IsInZone(self.zoneCCA) then
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if playerData.unit:IsInZone(self.zoneCCA) then
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-- Play receiver board number. Best we can do if no voice over for the whole message is there.
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if receiver==playerData.onboard and playit and not soundoff then
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if sender then
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if sender=="LSO" or sender =="AIRBOSS" then
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self:_Number2Sound(self.LSOradio, receiver, delay)
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elseif sender=="MARSHAL" then
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self:_Number2Sound(self.Carrierradio, receiver, delay)
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end
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end
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playit=false -- Play only once, in case two have the same flight number.
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end
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-- No sound here.
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-- TODO: Need to improve? depending on sender.
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self:MessageToPlayer(player, message, sender, receiver, duration, clear, delay, true)
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-- Message to player.
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self:MessageToPlayer(playerData, message, sender, receiver, duration, clear, delay, true)
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end
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@ -6012,14 +6028,18 @@ function AIRBOSS:_Number2Sound(radio, number, delay)
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return chars
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end
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-- Get radio alias.
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local alias=radio:GetAlias()
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local sender=""
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if alias=="LSO" then
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sender="LSOCall"
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elseif alias=="MARSHAL" then
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sender="MarshalCall"
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elseif alias=="AIRBOSS" then
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sender="AirbossCall"
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--elseif alias=="AIRBOSS" then
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-- sender="AirbossCall"
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else
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self:E(self.lid.."ERROR: Unknown radio alias!")
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end
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-- Split string into characters.
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@ -6051,7 +6071,7 @@ function AIRBOSS:_Number2Sound(radio, number, delay)
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elseif n=="9" then
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self:RadioTransmission(radio, AIRBOSS[sender].N9, false, delay)
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else
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self:E(self.lid..string.format("ERROR: Unknown number %s", tostring(n)))
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self:E(self.lid..string.format("ERROR: Unknown number %s!", tostring(n)))
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end
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end
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@ -6075,69 +6095,67 @@ function AIRBOSS:_AddF10Commands(_unitName)
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-- Get group and ID.
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local group=_unit:GetGroup()
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local _gid=group:GetID()
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local gid=group:GetID()
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if group and _gid then
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if group and gid then
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if not self.menuadded[_gid] then
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if not self.menuadded[gid] then
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-- Enable switch so we don't do this twice.
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self.menuadded[_gid]=true
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self.menuadded[gid]=true
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-- Main F10 menu: F10/Airboss/<Carrier Name>/
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if AIRBOSS.MenuF10[_gid]==nil then
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AIRBOSS.MenuF10[_gid]=missionCommands.addSubMenuForGroup(_gid, "Airboss")
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if AIRBOSS.MenuF10[gid]==nil then
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AIRBOSS.MenuF10[gid]=missionCommands.addSubMenuForGroup(gid, "Airboss")
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end
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-- Player Data.
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local playerData=self.players[playername]
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-- F10/Airboss/<Carrier Name>
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local _rootPath=missionCommands.addSubMenuForGroup(_gid, self.alias, AIRBOSS.MenuF10[_gid])
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-- F10/Airboss/<Carrier>
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local _rootPath=missionCommands.addSubMenuForGroup(gid, self.alias, AIRBOSS.MenuF10[gid])
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-- F10/Airboss/<Carrier Name>/Results
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local _statsPath=missionCommands.addSubMenuForGroup(_gid, "Results", _rootPath)
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-- F10/Airboss/<Carrier>/Help
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local _helpPath=missionCommands.addSubMenuForGroup(gid, "Help", _rootPath)
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-- F10/Airboss/<Carrier>/Help/Skill Level
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local _skillPath=missionCommands.addSubMenuForGroup(gid, "Skill Level", _helpPath)
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-- F10/Airboss/<Carrier>/Help/Skill Level/
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missionCommands.addCommandForGroup(gid, "Flight Student", _skillPath, self._SetDifficulty, self, playername, AIRBOSS.Difficulty.EASY)
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missionCommands.addCommandForGroup(gid, "Naval Aviator", _skillPath, self._SetDifficulty, self, playername, AIRBOSS.Difficulty.NORMAL)
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missionCommands.addCommandForGroup(gid, "TOPGUN Graduate", _skillPath, self._SetDifficulty, self, playername, AIRBOSS.Difficulty.HARD)
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-- F10/Airboss/<Carrier>/Help/Mark Zones
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local _markPath=missionCommands.addSubMenuForGroup(gid, "Mark Zones", _helpPath)
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-- F10/Airboss/<Carrier>/Help/Mark Zones/
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missionCommands.addCommandForGroup(gid, "Smoke My Marshal Zone", _markPath, self._MarkMarshalZone, self, _unitName, false)
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missionCommands.addCommandForGroup(gid, "Flare My Marshal Zone", _markPath, self._MarkMarshalZone, self, _unitName, true)
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missionCommands.addCommandForGroup(gid, "Smoke Pattern Zones", _markPath, self._MarkCase23Zones, self, _unitName, false)
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missionCommands.addCommandForGroup(gid, "Flare Pattern Zones", _markPath, self._MarkCase23Zones, self, _unitName, true)
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-- F10/Airboss/<Carrier>/Help/
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missionCommands.addCommandForGroup(gid, "Radio Check LSO", _helpPath, self._LSORadioCheck, self, _unitName)
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missionCommands.addCommandForGroup(gid, "Radio Check Marshal", _helpPath, self._MarshalRadioCheck, self, _unitName)
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missionCommands.addCommandForGroup(gid, "Attitude Monitor ON/OFF", _helpPath, self._AttitudeMonitor, self, playername)
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missionCommands.addCommandForGroup(gid, "[Reset My Status]", _helpPath, self._ResetPlayerStatus, self, _unitName)
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-- F10/Airboss/<Carrier Name>/My Settings/Skil Level
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local _skillPath=missionCommands.addSubMenuForGroup(_gid, "Skill Level", _rootPath)
|
||||
-- F10/Airboss/<Carrier>/Kneeboard
|
||||
local _kneeboardPath=missionCommands.addSubMenuForGroup(gid, "Kneeboard", _rootPath)
|
||||
-- F10/Airboss/<Carrier>/Kneeboard/Results
|
||||
local _resultsPath=missionCommands.addSubMenuForGroup(gid, "Results", _kneeboardPath)
|
||||
-- F10/Airboss/<Carrier>/Kneeboard/Results/
|
||||
missionCommands.addCommandForGroup(gid, "Greenie Board", _resultsPath, self._DisplayScoreBoard, self, _unitName)
|
||||
missionCommands.addCommandForGroup(gid, "My LSO Grades", _resultsPath, self._DisplayPlayerGrades, self, _unitName)
|
||||
missionCommands.addCommandForGroup(gid, "Last Debrief", _resultsPath, self._DisplayDebriefing, self, _unitName)
|
||||
-- F10/Airboss/<Carrier/Kneeboard/
|
||||
missionCommands.addCommandForGroup(gid, "Carrier Info", _kneeboardPath, self._DisplayCarrierInfo, self, _unitName)
|
||||
missionCommands.addCommandForGroup(gid, "Weather Report", _kneeboardPath, self._DisplayCarrierWeather, self, _unitName)
|
||||
missionCommands.addCommandForGroup(gid, "My Status", _kneeboardPath, self._DisplayPlayerStatus, self, _unitName)
|
||||
|
||||
-- F10/Airboss/<Carrier Name>/My Settings/Skil Level
|
||||
local _helpPath=missionCommands.addSubMenuForGroup(_gid, "Help", _rootPath)
|
||||
|
||||
-- F10/Airboss/<Carrier Name>/My Settings/Kneeboard
|
||||
local _kneeboardPath=missionCommands.addSubMenuForGroup(_gid, "Kneeboard", _rootPath)
|
||||
|
||||
-- F10/Airboss/<Carrier Name>/Results/
|
||||
missionCommands.addCommandForGroup(_gid, "Greenie Board", _statsPath, self._DisplayScoreBoard, self, _unitName)
|
||||
missionCommands.addCommandForGroup(_gid, "My LSO Grades", _statsPath, self._DisplayPlayerGrades, self, _unitName)
|
||||
missionCommands.addCommandForGroup(_gid, "Last Debrief", _statsPath, self._DisplayDebriefing, self, _unitName)
|
||||
--missionCommands.addCommandForGroup(_gid, "(Clear ALL Results)", _statsPath, self._ResetRangeStats, self, _unitName)
|
||||
|
||||
-- F10/Airboss/<Carrier Name>/Skill Level
|
||||
missionCommands.addCommandForGroup(_gid, "Flight Student", _skillPath, self._SetDifficulty, self, playername, AIRBOSS.Difficulty.EASY)
|
||||
missionCommands.addCommandForGroup(_gid, "Naval Aviator", _skillPath, self._SetDifficulty, self, playername, AIRBOSS.Difficulty.NORMAL)
|
||||
missionCommands.addCommandForGroup(_gid, "TOPGUN Graduate", _skillPath, self._SetDifficulty, self, playername, AIRBOSS.Difficulty.HARD)
|
||||
|
||||
-- F10/Airboss/<Carrier Name>/Help
|
||||
missionCommands.addCommandForGroup(_gid, "Attitude Monitor ON/OFF", _helpPath, self._AttitudeMonitor, self, playername)
|
||||
missionCommands.addCommandForGroup(_gid, "Smoke Marshal Zone", _helpPath, self._MarkMarshalZone, self, _unitName, false)
|
||||
missionCommands.addCommandForGroup(_gid, "Flare Marshal Zone", _helpPath, self._MarkMarshalZone, self, _unitName, true)
|
||||
missionCommands.addCommandForGroup(_gid, "Smoke Pattern Zones", _helpPath, self._MarkCase23Zones, self, _unitName, false)
|
||||
missionCommands.addCommandForGroup(_gid, "Flare Pattern Zones", _helpPath, self._MarkCase23Zones, self, _unitName, true)
|
||||
missionCommands.addCommandForGroup(_gid, "[Reset My Status]", _helpPath, self._ResetPlayerStatus, self, _unitName)
|
||||
|
||||
-- F10/Airboss/<Carrier Name>/Kneeboard
|
||||
missionCommands.addCommandForGroup(_gid, "Carrier Info", _kneeboardPath, self._DisplayCarrierInfo, self, _unitName)
|
||||
missionCommands.addCommandForGroup(_gid, "Weather Report", _kneeboardPath, self._DisplayCarrierWeather, self, _unitName)
|
||||
missionCommands.addCommandForGroup(_gid, "My Status", _kneeboardPath, self._DisplayPlayerStatus, self, _unitName)
|
||||
|
||||
-- F10/Airboss/<Carrier Name>/
|
||||
missionCommands.addCommandForGroup(_gid, "Request Marshal?", _rootPath, self._RequestMarshal, self, _unitName)
|
||||
missionCommands.addCommandForGroup(_gid, "Commencing!", _rootPath, self._RequestCommence, self, _unitName)
|
||||
missionCommands.addCommandForGroup(_gid, "Request Refueling?", _rootPath, self._RequestRefueling, self, _unitName)
|
||||
missionCommands.addCommandForGroup(_gid, "Set Section!", _rootPath, self._SetSection, self, _unitName)
|
||||
missionCommands.addCommandForGroup(_gid, "Radio Check LSO", _rootPath, self._LSORadioCheck, self, _unitName)
|
||||
missionCommands.addCommandForGroup(_gid, "Radio Check Marshal", _rootPath, self._MarshalRadioCheck,self, _unitName)
|
||||
-- F10/Airboss/<Carrier>/
|
||||
missionCommands.addCommandForGroup(gid, "Request Marshal", _rootPath, self._RequestMarshal, self, _unitName)
|
||||
missionCommands.addCommandForGroup(gid, "Request Commencing", _rootPath, self._RequestCommence, self, _unitName)
|
||||
missionCommands.addCommandForGroup(gid, "Request Refueling", _rootPath, self._RequestRefueling, self, _unitName)
|
||||
missionCommands.addCommandForGroup(gid, "Set Section", _rootPath, self._SetSection, self, _unitName)
|
||||
end
|
||||
else
|
||||
self:T(self.lid.."Could not find group or group ID in AddF10Menu() function. Unit name: ".._unitName)
|
||||
@ -7007,23 +7025,23 @@ function AIRBOSS:_MarkCase23Zones(_unitName, flare)
|
||||
-- Case II/III: arc in/out if offset>0.
|
||||
if case==2 or case==3 then
|
||||
if math.abs(self.holdingoffset)>0 then
|
||||
self:_GetZoneArcIn(case):SmokeZone(SMOKECOLOR.Red, 45)
|
||||
text=text.."* arc turn in with YELLOW flares\n"
|
||||
self:_GetZoneArcOut(case):SmokeZone(SMOKECOLOR.Orange, 45)
|
||||
text=text.."* arc trun out with WHITE flares\n"
|
||||
self:_GetZoneArcIn(case):SmokeZone(SMOKECOLOR.Blue, 45)
|
||||
text=text.."* arc turn in with BLUE smoke\n"
|
||||
self:_GetZoneArcOut(case):SmokeZone(SMOKECOLOR.Blue, 45)
|
||||
text=text.."* arc trun out with BLUE smoke\n"
|
||||
end
|
||||
end
|
||||
|
||||
-- Case III: dirty up
|
||||
if case==3 then
|
||||
text=text.."* dirty up with ORANGE flares\n"
|
||||
text=text.."* dirty up with ORANGE smoke\n"
|
||||
self:_GetZoneDirtyUp(case):SmokeZone(SMOKECOLOR.Orange, 45)
|
||||
end
|
||||
|
||||
-- Case III: dirty up
|
||||
-- Case III: bullseye
|
||||
if case==3 then
|
||||
text=text.."* bullseye with BLUE smoke\n"
|
||||
self:_GetZoneBullseye(case):SmokeZone(SMOKECOLOR.Blue, 45)
|
||||
text=text.."* bullseye with WHITE smoke\n"
|
||||
self:_GetZoneBullseye(case):SmokeZone(SMOKECOLOR.White, 45)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
@ -179,7 +179,7 @@
|
||||
-- @field #RECOVERYTANKER
|
||||
RECOVERYTANKER = {
|
||||
ClassName = "RECOVERYTANKER",
|
||||
Debug = false,
|
||||
Debug = true,
|
||||
carrier = nil,
|
||||
carriertype = nil,
|
||||
tankergroupname = nil,
|
||||
@ -210,7 +210,7 @@ RECOVERYTANKER = {
|
||||
|
||||
--- Class version.
|
||||
-- @field #string version
|
||||
RECOVERYTANKER.version="0.9.5w"
|
||||
RECOVERYTANKER.version="0.9.6"
|
||||
|
||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
-- TODO list
|
||||
@ -271,8 +271,10 @@ function RECOVERYTANKER:New(carrierunit, tankergroupname)
|
||||
self:SetPatternUpdateHeading()
|
||||
self:SetPatternUpdateInterval()
|
||||
|
||||
-- Moving zone: Zone 1 NM astern the carrier with radius of 1.0 km.
|
||||
self.zoneUpdate=ZONE_UNIT:New("Pattern Update Zone", self.carrier, 1*1000, {dx=-UTILS.NMToMeters(1), dy=0, relative_to_unit=true})
|
||||
-- Moving zone: Zone 1 NM astern the carrier with radius of 1 NM.
|
||||
self.zoneUpdate=ZONE_UNIT:New("Pattern Update Zone", self.carrier, UTILS.NMToMeters(1), {dx=-UTILS.NMToMeters(1), dy=0, relative_to_unit=true})
|
||||
|
||||
self.zoneUpdate:SmokeZone(SMOKECOLOR.White, 45)
|
||||
|
||||
-----------------------
|
||||
--- FSM Transitions ---
|
||||
@ -629,7 +631,6 @@ function RECOVERYTANKER:onafterStart(From, Event, To)
|
||||
self:HandleEvent(EVENTS.EngineShutdown)
|
||||
self:HandleEvent(EVENTS.Refueling, self._RefuelingStart) --Need explcit functions sice OnEventRefueling and OnEventRefuelingStop did not hook.
|
||||
self:HandleEvent(EVENTS.RefuelingStop, self._RefuelingStop)
|
||||
--self:HandleEvent(EVENTS.Crash)
|
||||
|
||||
-- Spawn tanker.
|
||||
local Spawn=SPAWN:New(self.tankergroupname):InitUnControlled(false)
|
||||
@ -710,7 +711,7 @@ function RECOVERYTANKER:onafterStatus(From, Event, To)
|
||||
-- Get fuel of tanker.
|
||||
local fuel=self.tanker:GetFuel()*100
|
||||
local text=string.format("Recovery tanker %s: state=%s fuel=%.1f", self.tanker:GetName(), self:GetState(), fuel)
|
||||
self:T(text)
|
||||
self:I(text)
|
||||
|
||||
-- Check if tanker flies through pattern update zone.
|
||||
-- TODO: Check if this can be used to update the pattern without too much disruption.
|
||||
@ -800,7 +801,7 @@ function RECOVERYTANKER:onafterPatternUpdate(From, Event, To)
|
||||
local Carrier=self.carrier:GetCoordinate()
|
||||
|
||||
-- Define race-track pattern.
|
||||
local p0=self.tanker:GetCoordinate():Translate(2000, self.tanker:GetHeading())
|
||||
local p0=self.tanker:GetCoordinate():Translate(3000, self.tanker:GetHeading())
|
||||
local p1=Carrier:SetAltitude(self.altitude):Translate(self.distStern, hdg)
|
||||
local p2=Carrier:SetAltitude(self.altitude):Translate(self.distBow, hdg)
|
||||
|
||||
@ -821,6 +822,8 @@ function RECOVERYTANKER:onafterPatternUpdate(From, Event, To)
|
||||
wp[1]=self.tanker:GetCoordinate():WaypointAirTurningPoint(nil , self.speed, {}, "Current Position")
|
||||
wp[2]=p0:WaypointAirTurningPoint(nil, self.speed, {taskorbit}, "Tanker Orbit")
|
||||
|
||||
--local wp=self:_Pattern()
|
||||
|
||||
-- Initialize WP and route tanker.
|
||||
self.tanker:WayPointInitialize(wp)
|
||||
|
||||
@ -837,6 +840,48 @@ function RECOVERYTANKER:onafterPatternUpdate(From, Event, To)
|
||||
self.Tupdate=timer.getTime()
|
||||
end
|
||||
|
||||
|
||||
--- Self made race track pattern.
|
||||
-- @param #RECOVERYTANKER self
|
||||
-- @return #table Table of pattern waypoints.
|
||||
function RECOVERYTANKER:_Pattern()
|
||||
|
||||
|
||||
-- Carrier heading.
|
||||
local hdg=self.carrier:GetHeading()
|
||||
|
||||
-- Pattern altitude
|
||||
local alt=self.altitude
|
||||
|
||||
-- Carrier position.
|
||||
local Carrier=self.carrier:GetCoordinate()
|
||||
|
||||
local width=UTILS.NMToMeters(8)
|
||||
|
||||
-- Not working as desired, since tanker changes course too rapidly after each waypoint.
|
||||
|
||||
-- Define race-track pattern.
|
||||
local p={}
|
||||
p[1]=self.tanker:GetCoordinate() -- Tanker position
|
||||
p[2]=Carrier:SetAltitude(alt) -- Carrier position
|
||||
p[3]=p[2]:Translate(self.distBow, hdg) -- In front of carrier
|
||||
p[4]=p[3]:Translate(width/math.sqrt(2), hdg-45) -- Middle front for smoother curve
|
||||
-- Probably need one more to make it go -hdg at the waypoint.
|
||||
p[5]=p[3]:Translate(width, hdg-90) -- In front on port
|
||||
p[6]=p[5]:Translate(self.distStern-self.distBow, hdg) -- Behind on port (sterndist<0!)
|
||||
p[7]=p[2]:Translate(self.distStern, hdg) -- Behind carrier
|
||||
|
||||
local wp={}
|
||||
for i=1,#p do
|
||||
local coord=p[i] --Core.Point#COORDINATE
|
||||
coord:MarkToAll(string.format("Waypoint %d", i))
|
||||
--table.insert(wp, coord:WaypointAirFlyOverPoint(nil , self.speed))
|
||||
table.insert(wp, coord:WaypointAirTurningPoint(nil , self.speed))
|
||||
end
|
||||
|
||||
return wp
|
||||
end
|
||||
|
||||
--- On after "RTB" event. Send tanker back to carrier.
|
||||
-- @param #RECOVERYTANKER self
|
||||
-- @param #string From From state.
|
||||
@ -1029,7 +1074,7 @@ function RECOVERYTANKER:_InitRoute(dist, delay)
|
||||
-- Waypoints.
|
||||
local wp={}
|
||||
if self.takeoff==SPAWN.Takeoff.Air then
|
||||
wp[#wp+1]=self.tanker:GetCoordinate():SetAltitude(self.altitude):WaypointAirTurningPoint(nil, self.speed, {}, "Spawn Position")
|
||||
wp[#wp+1]=self.tanker:GetCoordinate():SetAltitude(self.altitude):WaypointAirTurningPoint(nil, self.speed, {}, "Spawn Position")
|
||||
else
|
||||
wp[#wp+1]=Carrier:WaypointAirTakeOffParking()
|
||||
end
|
||||
@ -1131,7 +1176,7 @@ function RECOVERYTANKER:_ActivateTACAN(delay)
|
||||
end
|
||||
|
||||
--- Calculate distances between carrier and tanker.
|
||||
-- @param #AIRBOSS self
|
||||
-- @param #RECOVERYTANKER self
|
||||
-- @return #number Distance [m] in the direction of the orientation of the carrier.
|
||||
-- @return #number Distance [m] perpendicular to the orientation of the carrier.
|
||||
-- @return #number Distance [m] to the carrier.
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user