FlightMode

This commit is contained in:
FlightControl 2019-06-19 18:17:12 +03:00
parent bc9060adfc
commit a907369082
3 changed files with 9 additions and 9 deletions

View File

@ -366,7 +366,7 @@ function AI_ESCORT:onafterStart( EscortGroupSet )
self:_InitEscortMenus( EscortGroup )
self:_InitEscortRoute( EscortGroup )
self:ModeFormation( EscortGroup )
self:SetFlightModeFormation( EscortGroup )
end
)
@ -1305,7 +1305,7 @@ function AI_ESCORT:_HoldPosition( OrbitGroup, EscortGroup, OrbitHeight, OrbitSec
local OrbitUnit = OrbitGroup:GetUnit(1) -- Wrapper.Unit#UNIT
self:ModeMission( EscortGroup )
self:SetFlightModeMission( EscortGroup )
local PointFrom = {}
local GroupVec3 = EscortGroup:GetUnit(1):GetVec3()
@ -1366,7 +1366,7 @@ function AI_ESCORT:_JoinUp( EscortGroup )
local EscortUnit = self.PlayerUnit
self:ModeFormation( EscortGroup )
self:SetFlightModeFormation( EscortGroup )
EscortGroup:MessageTypeToGroup( "Joining up!", MESSAGE.Type.Information, EscortUnit:GetGroup() )
end
@ -1591,7 +1591,7 @@ function AI_ESCORT:_ResumeMission( EscortGroup, WayPoint )
--self.FollowScheduler:Stop( self.FollowSchedule )
self:ModeMission( EscortGroup )
self:SetFlightModeMission( EscortGroup )
local WayPoints = EscortGroup.MissionRoute
self:T( WayPoint, WayPoints )
@ -1615,7 +1615,7 @@ function AI_ESCORT:_AttackTarget( EscortGroup, DetectedItem )
local EscortUnit = self.PlayerUnit
self:ModeAttack( EscortGroup )
self:SetFlightModeAttack( EscortGroup )
if EscortGroup:IsAir() then
EscortGroup:OptionROEOpenFire()

View File

@ -241,7 +241,7 @@ function AI_ESCORT_REQUEST:SpawnEscort()
LeaderEscort:MessageTypeToGroup( Report:Text(), MESSAGE.Type.Information, self.PlayerUnit )
if self.SpawnMode == self.__Enum.Mode.Formation then
self:ModeFormation( EscortGroup )
self:SetFlightModeFormation( EscortGroup )
end
self:_InitFlightMenus()

View File

@ -957,7 +957,7 @@ end
-- @param #AI_FORMATION self
-- @param Wrapper.Group#GROUP FollowGroup FollowGroup.
-- @return #AI_FORMATION
function AI_FORMATION:ModeMission( FollowGroup )
function AI_FORMATION:SetFlightModeMission( FollowGroup )
if FollowGroup then
FollowGroup:SetState( FollowGroup, "PreviousMode", FollowGroup:GetState( FollowGroup, "Mode" ) )
@ -981,7 +981,7 @@ end
-- @param #AI_FORMATION self
-- @param Wrapper.Group#GROUP FollowGroup FollowGroup.
-- @return #AI_FORMATION
function AI_FORMATION:ModeAttack( FollowGroup )
function AI_FORMATION:SetFlightModeAttack( FollowGroup )
if FollowGroup then
FollowGroup:SetState( FollowGroup, "PreviousMode", FollowGroup:GetState( FollowGroup, "Mode" ) )
@ -1005,7 +1005,7 @@ end
-- @param #AI_FORMATION self
-- @param Wrapper.Group#GROUP FollowGroup FollowGroup.
-- @return #AI_FORMATION
function AI_FORMATION:ModeFormation( FollowGroup )
function AI_FORMATION:SetFlightModeFormation( FollowGroup )
if FollowGroup then
FollowGroup:SetState( FollowGroup, "PreviousMode", FollowGroup:GetState( FollowGroup, "Mode" ) )