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Doc update for RADIO:StopBroadcast Fix
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@@ -210,7 +210,7 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(CLIENT).Find">CLIENT:Find(ClientName, ClientBriefing, DCSUnit)</a></td>
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<td class="name" nowrap="nowrap"><a href="##(CLIENT).Find">CLIENT:Find(ClientName, ClientBriefing, DCSUnit, Error)</a></td>
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<td class="summary">
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<p>Finds a CLIENT from the _DATABASE using the relevant DCS Unit.</p>
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</td>
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@@ -594,7 +594,7 @@ Create a function that will be called when a player joins the slot.</p>
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<dt>
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<a id="#(CLIENT).Find" >
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<strong>CLIENT:Find(ClientName, ClientBriefing, DCSUnit)</strong>
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<strong>CLIENT:Find(ClientName, ClientBriefing, DCSUnit, Error)</strong>
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</a>
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</dt>
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<dd>
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@@ -619,6 +619,11 @@ Text that describes the briefing of the mission when a Player logs into the Clie
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<p><code><em> DCSUnit </em></code>: </p>
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</li>
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<li>
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<p><code><em> Error </em></code>: </p>
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</li>
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</ul>
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<h3>Return value</h3>
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