Merge pull request #2413 from leka1986/master

Master
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Thomas 2025-10-09 17:41:07 +02:00 committed by GitHub
commit b2cc3e5329
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@ -1556,6 +1556,7 @@ function CTLD:New(Coalition, Prefixes, Alias)
self.smokedistance = 2000
self.movetroopstowpzone = true
self.movetroopsdistance = 5000
self.returntroopstobase = true -- if set to false, troops would stay after deployment inside a load zone.
self.troopdropzoneradius = 100
self.VehicleMoveFormation = AI.Task.VehicleFormation.VEE
@ -3676,7 +3677,7 @@ function CTLD:_UnloadTroops(Group, Unit)
inzone, zonename, zone, distance = self:IsUnitInZone(Unit,CTLD.CargoZoneType.SHIP)
end
if inzone then
droppingatbase = true
droppingatbase = self.returntroopstobase
end
-- check for hover unload
local hoverunload = self:IsCorrectHover(Unit) --if true we\'re hovering in parameters
@ -5134,7 +5135,7 @@ function CTLD:_UnloadSingleTroopByID(Group, Unit, chunkID)
inzone, zonename, zone, distance = self:IsUnitInZone(Unit, CTLD.CargoZoneType.SHIP)
end
if inzone then
droppingatbase = true
droppingatbase = self.returntroopstobase
end
if self.pilotmustopendoors and not UTILS.IsLoadingDoorOpen(Unit:GetName()) then