Progress CAS + PATROLZONE

-- Code
-- Documentation
-- Presentations
-- Dias
-- Test Missions
This commit is contained in:
FlightControl
2017-01-15 18:08:58 +01:00
parent 70a64e81a4
commit b888a0e96a
159 changed files with 67594 additions and 5145 deletions

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</li></ul>
<ul>
<li>AI_Balancer</li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

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</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li>Account</li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

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</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li>Airbase</li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

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@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li>AirbasePolice</li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

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</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

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@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

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@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

1549
docs/Documentation/Cas.html Normal file

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</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

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@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

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@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

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@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
@@ -316,6 +317,12 @@ This is different from the EnRoute tasks, where the targets of the task need to
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).GetDetectedTargets">CONTROLLABLE:GetDetectedTargets(DetectVisual, DetectOptical, DetectRadar, DetectIRST, DetectRWR, DetectDLINK)</a></td>
<td class="summary">
<p>Return the detected targets of the controllable.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).GetLife">CONTROLLABLE:GetLife()</a></td>
<td class="summary">
<p>Returns the health.</p>
</td>
</tr>
<tr>
@@ -328,6 +335,18 @@ This is different from the EnRoute tasks, where the targets of the task need to
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).GetTaskRoute">CONTROLLABLE:GetTaskRoute()</a></td>
<td class="summary">
<p>Return the mission route of the controllable.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).GetUnits">CONTROLLABLE:GetUnits()</a></td>
<td class="summary">
<p>Returns the UNITs wrappers of the DCS Units of the Controllable (default is a GROUP).</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(CONTROLLABLE).GetWayPoints">CONTROLLABLE:GetWayPoints()</a></td>
<td class="summary">
<p>Get the current WayPoints set with the WayPoint functions( Note that the WayPoints can be nil, although there ARE waypoints).</p>
</td>
</tr>
<tr>
@@ -1285,6 +1304,37 @@ DetectedTargets</p>
<dl class="function">
<dt>
<a id="#(CONTROLLABLE).GetLife" >
<strong>CONTROLLABLE:GetLife()</strong>
</a>
</dt>
<dd>
<p>Returns the health.</p>
<p>Dead controllables have health &lt;= 1.0.</p>
<h3>Return values</h3>
<ol>
<li>
<p><em>#number:</em>
The controllable health value (unit or group average).</p>
</li>
<li>
<p><em>#nil:</em>
The controllable is not existing or alive. </p>
</li>
</ol>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(CONTROLLABLE).GetTaskMission" >
<strong>CONTROLLABLE:GetTaskMission()</strong>
</a>
@@ -1322,6 +1372,42 @@ The mission route defined by points.</p>
<dl class="function">
<dt>
<a id="#(CONTROLLABLE).GetUnits" >
<strong>CONTROLLABLE:GetUnits()</strong>
</a>
</dt>
<dd>
<p>Returns the UNITs wrappers of the DCS Units of the Controllable (default is a GROUP).</p>
<h3>Return value</h3>
<p><em><a href="##(list)">#list</a>:</em>
Wrapper.Unit#UNIT> The UNITs wrappers.</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(CONTROLLABLE).GetWayPoints" >
<strong>CONTROLLABLE:GetWayPoints()</strong>
</a>
</dt>
<dd>
<p>Get the current WayPoints set with the WayPoint functions( Note that the WayPoints can be nil, although there ARE waypoints).</p>
<h3>Return value</h3>
<p><em>#table:</em>
WayPoints If WayPoints is given, then return the WayPoints structure.</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(CONTROLLABLE).IsTargetDetected" >
<strong>CONTROLLABLE:IsTargetDetected(DCSObject)</strong>
</a>
@@ -3097,6 +3183,8 @@ If WayPoints is given, then use the route.</p>
<h2><a id="#(DCSStopCondition)" >Type <code>DCSStopCondition</code></a></h2>
<h2><a id="#(list)" >Type <code>list</code></a></h2>
</div>
</div>

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@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

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@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

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@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

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@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

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@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

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@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
@@ -402,12 +403,6 @@ Use the following Zone validation methods on the group:</p>
<td class="name" nowrap="nowrap"><a href="##(GROUP).GetUnit">GROUP:GetUnit(UnitNumber)</a></td>
<td class="summary">
<p>Returns the UNIT wrapper class with number UnitNumber.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(GROUP).GetUnits">GROUP:GetUnits()</a></td>
<td class="summary">
<p>Returns the UNITs wrappers of the DCS Units of the DCS Group.</p>
</td>
</tr>
<tr>
@@ -1086,24 +1081,6 @@ The UNIT wrapper class.</p>
<dl class="function">
<dt>
<a id="#(GROUP).GetUnits" >
<strong>GROUP:GetUnits()</strong>
</a>
</dt>
<dd>
<p>Returns the UNITs wrappers of the DCS Units of the DCS Group.</p>
<h3>Return value</h3>
<p><em>#table:</em>
The UNITs wrappers.</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(GROUP).GetVec2" >
<strong>GROUP:GetVec2()</strong>
</a>

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@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

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@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

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@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

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@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li>MissileTrainer</li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li>Mission</li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li>Object</li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li>Point</li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li>Positionable</li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li>Process_JTAC</li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
@@ -1692,6 +1693,9 @@ The group that was spawned. You can use this group for further actions.</p>
<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
</dd>
</dl>
<dl class="function">

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
@@ -280,6 +281,12 @@ If you want to obtain the complete <strong>3D position</strong> including ori<72>
<td class="name" nowrap="nowrap"><a href="##(UNIT).GetThreatLevel">UNIT:GetThreatLevel()</a></td>
<td class="summary">
<p>Returns the Unit's A2G threat level on a scale from 1 to 10 ...</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(UNIT).GetUnits">UNIT:GetUnits()</a></td>
<td class="summary">
<p>Returns the UNIT in a UNIT list of one element.</p>
</td>
</tr>
<tr>
@@ -996,6 +1003,24 @@ The DCS Unit is not existing or alive. </p>
<dl class="function">
<dt>
<a id="#(UNIT).GetUnits" >
<strong>UNIT:GetUnits()</strong>
</a>
</dt>
<dd>
<p>Returns the UNIT in a UNIT list of one element.</p>
<h3>Return value</h3>
<p><em><a href="##(list)">#list</a>:</em>
Wrapper.Unit#UNIT> The UNITs wrappers.</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(UNIT).HasSEAD" >
<strong>UNIT:HasSEAD()</strong>
</a>
@@ -1505,6 +1530,8 @@ The name of the DCS unit.</p>
</dd>
</dl>
<h2><a id="#(list)" >Type <code>list</code></a></h2>
</div>
</div>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>
@@ -72,6 +73,18 @@
<td class="name" nowrap="nowrap"><a href="AI_Balancer.html">AI_Balancer</a></td>
<td class="summary">
<p>SP:N MP:Y AI:Y HU:N TYP:A -- This module contains the AI_BALANCER class.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="AI_Cas.html">AI_Cas</a></td>
<td class="summary">
<p>Single-Player:Yes / Mulit-Player:Yes / AI:Yes / Human:No / Types:Air -- This module contains the AI<em>CAS</em>ZONE class.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="AI_Patrol.html">AI_Patrol</a></td>
<td class="summary">
<p>Single-Player:Yes / Mulit-Player:Yes / AI:Yes / Human:No / Types:Air -- Make AI patrol zones and report detected targets.</p>
</td>
</tr>
<tr>
@@ -210,12 +223,6 @@
<td class="name" nowrap="nowrap"><a href="Object.html">Object</a></td>
<td class="summary">
<p>This module contains the OBJECT class.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="Patrol.html">Patrol</a></td>
<td class="summary">
<p>(AI) (FSM) Make AI patrol routes or zones.</p>
</td>
</tr>
<tr>

View File

@@ -18,6 +18,8 @@
</li></ul>
<ul>
<li><a href="AI_Balancer.html">AI_Balancer</a></li>
<li><a href="AI_Cas.html">AI_Cas</a></li>
<li><a href="AI_Patrol.html">AI_Patrol</a></li>
<li><a href="Account.html">Account</a></li>
<li><a href="Airbase.html">Airbase</a></li>
<li><a href="AirbasePolice.html">AirbasePolice</a></li>
@@ -41,7 +43,6 @@
<li><a href="MissileTrainer.html">MissileTrainer</a></li>
<li><a href="Mission.html">Mission</a></li>
<li><a href="Object.html">Object</a></li>
<li><a href="Patrol.html">Patrol</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process_JTAC.html">Process_JTAC</a></li>

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