mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Fixed a potential glitch.
Now target will ALWAYS be tested too.
This commit is contained in:
parent
894854440b
commit
c6ad706c1e
@ -1088,7 +1088,6 @@ do -- OnPlayerLeaveUnit
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end
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--- @param #EVENT self
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-- @param #EVENTDATA Event
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function EVENT:onEvent( Event )
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@ -1250,35 +1249,34 @@ function EVENT:onEvent( Event )
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return EventFunction( EventClass, Event )
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end, ErrorHandler )
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end
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end
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else
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if EventData.EventUnit[Event.TgtDCSUnitName] then
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end
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if EventData.EventUnit[Event.TgtDCSUnitName] then
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-- First test if a EventFunction is Set, otherwise search for the default function
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if EventData.EventUnit[Event.TgtDCSUnitName].EventFunction then
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self:E( { "Calling EventFunction for UNIT ", EventClass:GetClassNameAndID(), ", Unit ", Event.TgtUnitName, EventPriority } )
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local Result, Value = xpcall(
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function()
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return EventData.EventUnit[Event.TgtDCSUnitName].EventFunction( EventClass, Event )
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end, ErrorHandler )
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-- First test if a EventFunction is Set, otherwise search for the default function
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if EventData.EventUnit[Event.TgtDCSUnitName].EventFunction then
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self:E( { "Calling EventFunction for UNIT ", EventClass:GetClassNameAndID(), ", Unit ", Event.TgtUnitName, EventPriority } )
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else
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-- There is no EventFunction defined, so try to find if a default OnEvent function is defined on the object.
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local EventFunction = EventClass[ _EVENTMETA[Event.id].Event ]
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if EventFunction and type( EventFunction ) == "function" then
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-- Now call the default event function.
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self:E( { "Calling " .. _EVENTMETA[Event.id].Event .. " for Class ", EventClass:GetClassNameAndID(), EventPriority } )
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local Result, Value = xpcall(
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function()
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return EventData.EventUnit[Event.TgtDCSUnitName].EventFunction( EventClass, Event )
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return EventFunction( EventClass, Event )
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end, ErrorHandler )
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else
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-- There is no EventFunction defined, so try to find if a default OnEvent function is defined on the object.
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local EventFunction = EventClass[ _EVENTMETA[Event.id].Event ]
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if EventFunction and type( EventFunction ) == "function" then
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-- Now call the default event function.
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self:E( { "Calling " .. _EVENTMETA[Event.id].Event .. " for Class ", EventClass:GetClassNameAndID(), EventPriority } )
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local Result, Value = xpcall(
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function()
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return EventFunction( EventClass, Event )
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end, ErrorHandler )
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end
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end
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end
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end
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@ -1315,31 +1313,31 @@ function EVENT:onEvent( Event )
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end, ErrorHandler )
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end
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end
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else
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if EventData.EventGroup[Event.TgtGroupName] then
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if EventData.EventGroup[Event.TgtGroupName].EventFunction then
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self:E( { "Calling EventFunction for GROUP ", EventClass:GetClassNameAndID(), ", Unit ", Event.TgtUnitName, EventPriority } )
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end
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if EventData.EventGroup[Event.TgtGroupName] then
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if EventData.EventGroup[Event.TgtGroupName].EventFunction then
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self:E( { "Calling EventFunction for GROUP ", EventClass:GetClassNameAndID(), ", Unit ", Event.TgtUnitName, EventPriority } )
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local Result, Value = xpcall(
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function()
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return EventData.EventGroup[Event.TgtGroupName].EventFunction( EventClass, Event )
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end, ErrorHandler )
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else
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-- There is no EventFunction defined, so try to find if a default OnEvent function is defined on the object.
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local EventFunction = EventClass[ _EVENTMETA[Event.id].Event ]
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if EventFunction and type( EventFunction ) == "function" then
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-- Now call the default event function.
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self:E( { "Calling " .. _EVENTMETA[Event.id].Event .. " for GROUP ", EventClass:GetClassNameAndID(), EventPriority } )
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local Result, Value = xpcall(
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function()
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return EventData.EventGroup[Event.TgtGroupName].EventFunction( EventClass, Event )
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return EventFunction( EventClass, Event )
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end, ErrorHandler )
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else
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-- There is no EventFunction defined, so try to find if a default OnEvent function is defined on the object.
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local EventFunction = EventClass[ _EVENTMETA[Event.id].Event ]
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if EventFunction and type( EventFunction ) == "function" then
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-- Now call the default event function.
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self:E( { "Calling " .. _EVENTMETA[Event.id].Event .. " for GROUP ", EventClass:GetClassNameAndID(), EventPriority } )
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local Result, Value = xpcall(
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function()
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return EventFunction( EventClass, Event )
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end, ErrorHandler )
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end
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end
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end
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end
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@ -1,5 +1,5 @@
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env.info( '*** MOOSE STATIC INCLUDE START *** ' )
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env.info( 'Moose Generation Timestamp: 20170308_2035' )
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env.info( 'Moose Generation Timestamp: 20170308_2048' )
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local base = _G
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Include = {}
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@ -5144,7 +5144,6 @@ do -- OnPlayerLeaveUnit
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end
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--- @param #EVENT self
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-- @param #EVENTDATA Event
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function EVENT:onEvent( Event )
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@ -5306,35 +5305,34 @@ function EVENT:onEvent( Event )
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return EventFunction( EventClass, Event )
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end, ErrorHandler )
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end
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end
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else
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if EventData.EventUnit[Event.TgtDCSUnitName] then
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end
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if EventData.EventUnit[Event.TgtDCSUnitName] then
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-- First test if a EventFunction is Set, otherwise search for the default function
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if EventData.EventUnit[Event.TgtDCSUnitName].EventFunction then
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self:E( { "Calling EventFunction for UNIT ", EventClass:GetClassNameAndID(), ", Unit ", Event.TgtUnitName, EventPriority } )
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local Result, Value = xpcall(
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function()
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return EventData.EventUnit[Event.TgtDCSUnitName].EventFunction( EventClass, Event )
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end, ErrorHandler )
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-- First test if a EventFunction is Set, otherwise search for the default function
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if EventData.EventUnit[Event.TgtDCSUnitName].EventFunction then
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self:E( { "Calling EventFunction for UNIT ", EventClass:GetClassNameAndID(), ", Unit ", Event.TgtUnitName, EventPriority } )
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else
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-- There is no EventFunction defined, so try to find if a default OnEvent function is defined on the object.
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local EventFunction = EventClass[ _EVENTMETA[Event.id].Event ]
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if EventFunction and type( EventFunction ) == "function" then
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-- Now call the default event function.
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self:E( { "Calling " .. _EVENTMETA[Event.id].Event .. " for Class ", EventClass:GetClassNameAndID(), EventPriority } )
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local Result, Value = xpcall(
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function()
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return EventData.EventUnit[Event.TgtDCSUnitName].EventFunction( EventClass, Event )
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return EventFunction( EventClass, Event )
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end, ErrorHandler )
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else
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-- There is no EventFunction defined, so try to find if a default OnEvent function is defined on the object.
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local EventFunction = EventClass[ _EVENTMETA[Event.id].Event ]
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if EventFunction and type( EventFunction ) == "function" then
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-- Now call the default event function.
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self:E( { "Calling " .. _EVENTMETA[Event.id].Event .. " for Class ", EventClass:GetClassNameAndID(), EventPriority } )
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local Result, Value = xpcall(
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function()
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return EventFunction( EventClass, Event )
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end, ErrorHandler )
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end
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end
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end
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end
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@ -5371,31 +5369,31 @@ function EVENT:onEvent( Event )
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end, ErrorHandler )
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end
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end
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else
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if EventData.EventGroup[Event.TgtGroupName] then
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if EventData.EventGroup[Event.TgtGroupName].EventFunction then
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self:E( { "Calling EventFunction for GROUP ", EventClass:GetClassNameAndID(), ", Unit ", Event.TgtUnitName, EventPriority } )
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end
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if EventData.EventGroup[Event.TgtGroupName] then
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if EventData.EventGroup[Event.TgtGroupName].EventFunction then
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self:E( { "Calling EventFunction for GROUP ", EventClass:GetClassNameAndID(), ", Unit ", Event.TgtUnitName, EventPriority } )
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local Result, Value = xpcall(
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function()
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return EventData.EventGroup[Event.TgtGroupName].EventFunction( EventClass, Event )
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end, ErrorHandler )
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else
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-- There is no EventFunction defined, so try to find if a default OnEvent function is defined on the object.
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local EventFunction = EventClass[ _EVENTMETA[Event.id].Event ]
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if EventFunction and type( EventFunction ) == "function" then
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-- Now call the default event function.
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self:E( { "Calling " .. _EVENTMETA[Event.id].Event .. " for GROUP ", EventClass:GetClassNameAndID(), EventPriority } )
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local Result, Value = xpcall(
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function()
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return EventData.EventGroup[Event.TgtGroupName].EventFunction( EventClass, Event )
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return EventFunction( EventClass, Event )
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end, ErrorHandler )
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else
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-- There is no EventFunction defined, so try to find if a default OnEvent function is defined on the object.
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local EventFunction = EventClass[ _EVENTMETA[Event.id].Event ]
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if EventFunction and type( EventFunction ) == "function" then
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-- Now call the default event function.
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self:E( { "Calling " .. _EVENTMETA[Event.id].Event .. " for GROUP ", EventClass:GetClassNameAndID(), EventPriority } )
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local Result, Value = xpcall(
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function()
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return EventFunction( EventClass, Event )
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end, ErrorHandler )
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end
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end
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end
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end
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@ -1,5 +1,5 @@
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env.info( '*** MOOSE STATIC INCLUDE START *** ' )
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env.info( 'Moose Generation Timestamp: 20170308_2035' )
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env.info( 'Moose Generation Timestamp: 20170308_2048' )
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local base = _G
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Include = {}
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@ -5144,7 +5144,6 @@ do -- OnPlayerLeaveUnit
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end
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--- @param #EVENT self
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-- @param #EVENTDATA Event
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function EVENT:onEvent( Event )
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@ -5306,35 +5305,34 @@ function EVENT:onEvent( Event )
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return EventFunction( EventClass, Event )
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end, ErrorHandler )
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end
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end
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else
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if EventData.EventUnit[Event.TgtDCSUnitName] then
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end
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if EventData.EventUnit[Event.TgtDCSUnitName] then
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-- First test if a EventFunction is Set, otherwise search for the default function
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if EventData.EventUnit[Event.TgtDCSUnitName].EventFunction then
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self:E( { "Calling EventFunction for UNIT ", EventClass:GetClassNameAndID(), ", Unit ", Event.TgtUnitName, EventPriority } )
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local Result, Value = xpcall(
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function()
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return EventData.EventUnit[Event.TgtDCSUnitName].EventFunction( EventClass, Event )
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end, ErrorHandler )
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-- First test if a EventFunction is Set, otherwise search for the default function
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if EventData.EventUnit[Event.TgtDCSUnitName].EventFunction then
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self:E( { "Calling EventFunction for UNIT ", EventClass:GetClassNameAndID(), ", Unit ", Event.TgtUnitName, EventPriority } )
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else
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-- There is no EventFunction defined, so try to find if a default OnEvent function is defined on the object.
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local EventFunction = EventClass[ _EVENTMETA[Event.id].Event ]
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if EventFunction and type( EventFunction ) == "function" then
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-- Now call the default event function.
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self:E( { "Calling " .. _EVENTMETA[Event.id].Event .. " for Class ", EventClass:GetClassNameAndID(), EventPriority } )
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local Result, Value = xpcall(
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function()
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return EventData.EventUnit[Event.TgtDCSUnitName].EventFunction( EventClass, Event )
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return EventFunction( EventClass, Event )
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end, ErrorHandler )
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else
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-- There is no EventFunction defined, so try to find if a default OnEvent function is defined on the object.
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local EventFunction = EventClass[ _EVENTMETA[Event.id].Event ]
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if EventFunction and type( EventFunction ) == "function" then
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-- Now call the default event function.
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self:E( { "Calling " .. _EVENTMETA[Event.id].Event .. " for Class ", EventClass:GetClassNameAndID(), EventPriority } )
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local Result, Value = xpcall(
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function()
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return EventFunction( EventClass, Event )
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end, ErrorHandler )
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end
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end
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end
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end
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@ -5371,31 +5369,31 @@ function EVENT:onEvent( Event )
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end, ErrorHandler )
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end
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end
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else
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if EventData.EventGroup[Event.TgtGroupName] then
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if EventData.EventGroup[Event.TgtGroupName].EventFunction then
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self:E( { "Calling EventFunction for GROUP ", EventClass:GetClassNameAndID(), ", Unit ", Event.TgtUnitName, EventPriority } )
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end
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if EventData.EventGroup[Event.TgtGroupName] then
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if EventData.EventGroup[Event.TgtGroupName].EventFunction then
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self:E( { "Calling EventFunction for GROUP ", EventClass:GetClassNameAndID(), ", Unit ", Event.TgtUnitName, EventPriority } )
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local Result, Value = xpcall(
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function()
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return EventData.EventGroup[Event.TgtGroupName].EventFunction( EventClass, Event )
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end, ErrorHandler )
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else
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-- There is no EventFunction defined, so try to find if a default OnEvent function is defined on the object.
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local EventFunction = EventClass[ _EVENTMETA[Event.id].Event ]
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if EventFunction and type( EventFunction ) == "function" then
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-- Now call the default event function.
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self:E( { "Calling " .. _EVENTMETA[Event.id].Event .. " for GROUP ", EventClass:GetClassNameAndID(), EventPriority } )
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local Result, Value = xpcall(
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function()
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return EventData.EventGroup[Event.TgtGroupName].EventFunction( EventClass, Event )
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return EventFunction( EventClass, Event )
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end, ErrorHandler )
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else
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-- There is no EventFunction defined, so try to find if a default OnEvent function is defined on the object.
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local EventFunction = EventClass[ _EVENTMETA[Event.id].Event ]
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if EventFunction and type( EventFunction ) == "function" then
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-- Now call the default event function.
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self:E( { "Calling " .. _EVENTMETA[Event.id].Event .. " for GROUP ", EventClass:GetClassNameAndID(), EventPriority } )
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local Result, Value = xpcall(
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function()
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return EventFunction( EventClass, Event )
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end, ErrorHandler )
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end
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end
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end
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end
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