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#AIRBOSS
* Initial SRS addition
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@ -152,6 +152,7 @@
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-- @field #boolean ICLSon Automatic ICLS is activated.
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-- @field #number ICLSchannel ICLS channel.
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-- @field #string ICLSmorse ICLS morse code, e.g. "STN".
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-- @field #AIRBOSS.Radio PilotRadio Radio for Pilot calls.
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-- @field #AIRBOSS.Radio LSORadio Radio for LSO calls.
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-- @field #number LSOFreq LSO radio frequency in MHz.
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-- @field #string LSOModu LSO radio modulation "AM" or "FM".
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@ -1731,6 +1732,10 @@ AIRBOSS.Difficulty = {
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-- @field #table trapsheet Groove data table recorded every 0.5 seconds.
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-- @field #boolean trapon If true, save trap sheets.
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-- @field #string debriefschedulerID Debrief scheduler ID.
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--
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-- @field Sound.SRS#MSRS SRS
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-- @field Sound.SRS#MSRSQUEUE SRSQ
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--
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-- @extends #AIRBOSS.FlightGroup
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--- Main group level radio menu: F10 Other/Airboss.
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@ -1743,7 +1748,7 @@ AIRBOSS.MenuF10Root = nil
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--- Airboss class version.
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-- @field #string version
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AIRBOSS.version = "1.3.0"
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AIRBOSS.version = "1.3.1"
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- TODO list
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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@ -3043,12 +3048,56 @@ function AIRBOSS:SetBeaconRefresh( TimeInterval )
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return self
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end
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--- Set up SRS for usage without sound files
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-- @param #AIRBOSS self
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-- @param #string PathToSRS Path to SRS folder, e.g. "C:\\Program Files\\DCS-SimpleRadio-Standalone".
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-- @param #number Port Port of the SRS server, defaults to 5002.
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-- @param #string Culture (Optional) Culture, defaults to "en-US".
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-- @param #string Gender (Optional) Gender, e.g. "male" or "female". Defaults to "male".
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-- @param #string Voice (Optional) Set to use a specific voice. Will **override gender and culture** settings.
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-- @param #string GoogleCreds (Optional) Path to Google credentials, e.g. "C:\\Program Files\\DCS-SimpleRadio-Standalone\\yourgooglekey.json".
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-- @param #number Volume (Optional) E.g. 0.75. Defaults to 1.0 (loudest).
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-- @param #table AltBackend (Optional) See MSRS for details.
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-- @return #AIRBOSS self
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function AIRBOSS:EnableSRS(PathToSRS,Port,Culture,Gender,Voice,GoogleCreds,Volume,AltBackend)
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-- SRS
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local Frequency = self.MarshalRadio.frequency
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local Modulation = self.MarshalRadio.modulation
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self.SRS = MSRS:New(PathToSRS,Frequency,Modulation,Volume,AltBackend)
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self.SRS:SetCoalition(self:GetCoalition())
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self.SRS:SetCoordinate(self:GetCoordinate())
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self.SRS:SetCulture(Culture or "en-US")
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--self.SRS:SetFrequencies(Frequencies)
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self.SRS:SetGender(Gender or "male")
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self.SRS:SetPath(PathToSRS)
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self.SRS:SetPort(Port or 5002)
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self.SRS:SetLabel(self.MarshalRadio.alias or "AIRBOSS")
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--self.SRS:SetModulations(Modulations)
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if GoogleCreds then
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self.SRS:SetGoogle(GoogleCreds)
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end
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if Voice then
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self.SRS:SetVoice(Voice)
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end
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self.SRS:SetVolume(Volume or 1.0)
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-- SRSQUEUE
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self.SRSQ = MSRSQUEUE:New("AIRBOSS")
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self.SRSQ:SetTransmitOnlyWithPlayers(true)
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if not self.PilotRadio then
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self:SetSRSPilotVoice()
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end
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return self
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end
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--- Set LSO radio frequency and modulation. Default frequency is 264 MHz AM.
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-- @param #AIRBOSS self
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-- @param #number Frequency (Optional) Frequency in MHz. Default 264 MHz.
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-- @param #string Modulation (Optional) Modulation, "AM" or "FM". Default "AM".
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-- @param #string Voice (Optional) SRS specific voice
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-- @param #string Gender (Optional) SRS specific gender
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-- @param #string Culture (Optional) SRS specific culture
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-- @return #AIRBOSS self
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function AIRBOSS:SetLSORadio( Frequency, Modulation )
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function AIRBOSS:SetLSORadio( Frequency, Modulation, Voice, Gender, Culture )
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self.LSOFreq = (Frequency or 264)
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Modulation = Modulation or "AM"
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@ -3063,6 +3112,9 @@ function AIRBOSS:SetLSORadio( Frequency, Modulation )
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self.LSORadio.frequency = self.LSOFreq
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self.LSORadio.modulation = self.LSOModu
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self.LSORadio.alias = "LSO"
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self.LSORadio.voice = Voice
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self.LSORadio.gender = Gender or "male"
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self.LSORadio.culture = Culture or "en-US"
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return self
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end
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@ -3071,8 +3123,11 @@ end
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-- @param #AIRBOSS self
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-- @param #number Frequency (Optional) Frequency in MHz. Default 305 MHz.
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-- @param #string Modulation (Optional) Modulation, "AM" or "FM". Default "AM".
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-- @param #string Voice (Optional) SRS specific voice
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-- @param #string Gender (Optional) SRS specific gender
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-- @param #string Culture (Optional) SRS specific culture
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-- @return #AIRBOSS self
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function AIRBOSS:SetMarshalRadio( Frequency, Modulation )
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function AIRBOSS:SetMarshalRadio( Frequency, Modulation, Voice, Gender, Culture )
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self.MarshalFreq = Frequency or 305
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Modulation = Modulation or "AM"
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@ -3087,6 +3142,9 @@ function AIRBOSS:SetMarshalRadio( Frequency, Modulation )
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self.MarshalRadio.frequency = self.MarshalFreq
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self.MarshalRadio.modulation = self.MarshalModu
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self.MarshalRadio.alias = "MARSHAL"
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self.MarshalRadio.voice = Voice
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self.MarshalRadio.gender = Gender or "male"
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self.MarshalRadio.culture = Culture or "en-US"
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return self
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end
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@ -14588,59 +14646,129 @@ function AIRBOSS:RadioTransmission( radio, call, loud, delay, interval, click, p
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if radio == nil or call == nil then
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return
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end
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-- Create a new radio transmission item.
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local transmission = {} -- #AIRBOSS.Radioitem
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transmission.radio = radio
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transmission.call = call
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transmission.Tplay = timer.getAbsTime() + (delay or 0)
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transmission.interval = interval
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transmission.isplaying = false
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transmission.Tstarted = nil
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transmission.loud = loud and call.loud
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-- Player onboard number if sender has one.
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if self:_IsOnboard( call.modexsender ) then
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self:_Number2Radio( radio, call.modexsender, delay, 0.3, pilotcall )
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end
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-- Play onboard number if receiver has one.
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if self:_IsOnboard( call.modexreceiver ) then
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self:_Number2Radio( radio, call.modexreceiver, delay, 0.3, pilotcall )
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end
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-- Add transmission to the right queue.
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local caller = ""
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if radio.alias == "LSO" then
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table.insert( self.RQLSO, transmission )
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caller = "LSOCall"
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-- Schedule radio queue checks.
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if not self.RQLid then
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self:T( self.lid .. string.format( "Starting LSO radio queue." ) )
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self.RQLid = self.radiotimer:Schedule( nil, AIRBOSS._CheckRadioQueue, { self, self.RQLSO, "LSO" }, 0.02, 0.05 )
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if not self.SRS then
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-- Create a new radio transmission item.
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local transmission = {} -- #AIRBOSS.Radioitem
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transmission.radio = radio
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transmission.call = call
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transmission.Tplay = timer.getAbsTime() + (delay or 0)
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transmission.interval = interval
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transmission.isplaying = false
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transmission.Tstarted = nil
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transmission.loud = loud and call.loud
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-- Player onboard number if sender has one.
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if self:_IsOnboard( call.modexsender ) then
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self:_Number2Radio( radio, call.modexsender, delay, 0.3, pilotcall )
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end
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elseif radio.alias == "MARSHAL" then
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table.insert( self.RQMarshal, transmission )
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caller = "MarshalCall"
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if not self.RQMid then
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self:T( self.lid .. string.format( "Starting Marhal radio queue." ) )
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self.RQMid = self.radiotimer:Schedule( nil, AIRBOSS._CheckRadioQueue, { self, self.RQMarshal, "MARSHAL" }, 0.02, 0.05 )
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-- Play onboard number if receiver has one.
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if self:_IsOnboard( call.modexreceiver ) then
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self:_Number2Radio( radio, call.modexreceiver, delay, 0.3, pilotcall )
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end
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-- Add transmission to the right queue.
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local caller = ""
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if radio.alias == "LSO" then
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table.insert( self.RQLSO, transmission )
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caller = "LSOCall"
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-- Schedule radio queue checks.
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if not self.RQLid then
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self:T( self.lid .. string.format( "Starting LSO radio queue." ) )
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self.RQLid = self.radiotimer:Schedule( nil, AIRBOSS._CheckRadioQueue, { self, self.RQLSO, "LSO" }, 0.02, 0.05 )
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end
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elseif radio.alias == "MARSHAL" then
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table.insert( self.RQMarshal, transmission )
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caller = "MarshalCall"
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if not self.RQMid then
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self:T( self.lid .. string.format( "Starting Marhal radio queue." ) )
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self.RQMid = self.radiotimer:Schedule( nil, AIRBOSS._CheckRadioQueue, { self, self.RQMarshal, "MARSHAL" }, 0.02, 0.05 )
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end
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end
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-- Append radio click sound at the end of the transmission.
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if click then
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self:RadioTransmission( radio, self[caller].CLICK, false, delay )
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end
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else
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-- SRS transmission
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local frequency = self.MarshalRadio.frequency
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local modulation = self.MarshalRadio.modulation
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local voice = nil
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local gender = nil
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local culture = nil
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if radio.alias == "MARSHAL" or radio.alias == "AIRBOSS" then
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voice = self.MarshalRadio.voice
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gender = self.MarshalRadio.gender
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culture = self.MarshalRadio.culture
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end
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if radio.alias == "LSO" then
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frequency = self.LSORadio.frequency
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modulation = self.LSORadio.modulation
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voice = self.LSORadio.voice
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gender = self.LSORadio.gender
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culture = self.LSORadio.culture
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end
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if pilotcall then
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voice = self.PilotRadio.voice
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gender = self.PilotRadio.gender
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culture = self.PilotRadio.culture
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radio.alias = "PILOT"
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end
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if not radio.alias then
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-- TODO - what freq to use here?
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frequency = 243
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modulation = radio.modulation.AM
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radio.alias = "AIRBOSS"
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end
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local volume = nil
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if loud then
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volume = 1.0
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end
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--local text = tostring(call.modexreceiver).."; "..radio.alias.."; "..call.subtitle
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local text = call.subtitle
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self:I(text)
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local srstext = string.gsub(text,"\n","; ")
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self.SRSQ:NewTransmission(srstext, call.duration, self.SRS, tstart, 0.1, subgroups, call.subtitle, call.subduration, frequency, modulation, gender, culture, voice, volume, radio.alias)
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end
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end
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-- Append radio click sound at the end of the transmission.
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if click then
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self:RadioTransmission( radio, self[caller].CLICK, false, delay )
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--- Set SRS voice for the pilot calls.
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-- @param #AIRBOSS self
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-- @param #string Voice (Optional) SRS specific voice
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-- @param #string Gender (Optional) SRS specific gender
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-- @param #string Culture (Optional) SRS specific culture
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-- @return #AIRBOSS self
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function AIRBOSS:SetSRSPilotVoice( Voice, Gender, Culture )
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self.PilotRadio = {} -- #AIRBOSS.Radio
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self.PilotRadio.alias = "PILOT"
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self.PilotRadio.voice = Voice or MSRS.Voices.Microsoft.David
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self.PilotRadio.gender = Gender or "male"
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self.PilotRadio.culture = Culture or "en-US"
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if (not Voice) and self.SRS and self.SRS.google then
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self.PilotRadio.voice = MSRS.Voices.Google.Standard.en_US_Standard_J
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end
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return self
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end
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--- Check if a call needs a subtitle because the complete voice overs are not available.
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@ -14920,49 +15048,81 @@ function AIRBOSS:MessageToPlayer( playerData, message, sender, receiver, duratio
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-- SCHEDULER:New(nil, self.MessageToPlayer, {self, playerData, message, sender, receiver, duration, clear}, delay)
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self:ScheduleOnce( delay, self.MessageToPlayer, self, playerData, message, sender, receiver, duration, clear )
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else
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-- Wait until previous sound finished.
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local wait = 0
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-- Onboard number to get the attention.
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if receiver == playerData.onboard then
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-- Which voice over number to use.
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if sender and (sender == "LSO" or sender == "MARSHAL" or sender == "AIRBOSS") then
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-- User sound of board number.
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wait = wait + self:_Number2Sound( playerData, sender, receiver )
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if not self.SRS then
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-- Wait until previous sound finished.
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local wait = 0
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-- Onboard number to get the attention.
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if receiver == playerData.onboard then
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-- Which voice over number to use.
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if sender and (sender == "LSO" or sender == "MARSHAL" or sender == "AIRBOSS") then
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-- User sound of board number.
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wait = wait + self:_Number2Sound( playerData, sender, receiver )
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end
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end
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-- Negative.
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if string.find( text:lower(), "negative" ) then
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local filename = self:_RadioFilename( self.MarshalCall.NEGATIVE, false, "MARSHAL" )
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USERSOUND:New( filename ):ToGroup( playerData.group, wait )
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wait = wait + self.MarshalCall.NEGATIVE.duration
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end
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-- Affirm.
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if string.find( text:lower(), "affirm" ) then
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local filename = self:_RadioFilename( self.MarshalCall.AFFIRMATIVE, false, "MARSHAL" )
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USERSOUND:New( filename ):ToGroup( playerData.group, wait )
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wait = wait + self.MarshalCall.AFFIRMATIVE.duration
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end
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-- Roger.
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if string.find( text:lower(), "roger" ) then
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local filename = self:_RadioFilename( self.MarshalCall.ROGER, false, "MARSHAL" )
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USERSOUND:New( filename ):ToGroup( playerData.group, wait )
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wait = wait + self.MarshalCall.ROGER.duration
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end
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-- Play click sound to end message.
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if wait > 0 then
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local filename = self:_RadioFilename( self.MarshalCall.CLICK )
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USERSOUND:New( filename ):ToGroup( playerData.group, wait )
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end
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else
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-- SRS transmission
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local frequency = self.MarshalRadio.frequency
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local modulation = self.MarshalRadio.modulation
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local voice = nil
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local gender = nil
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local culture = nil
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if sender == "MARSHAL" or sender == "AIRBOSS" then
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voice = self.MarshalRadio.voice
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gender = self.MarshalRadio.gender
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culture = self.MarshalRadio.culture
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end
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if sender == "LSO" then
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frequency = self.LSORadio.frequency
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modulation = self.LSORadio.modulation
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voice = self.LSORadio.voice
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gender = self.LSORadio.gender
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culture = self.LSORadio.culture
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elseif not sender then
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-- TODO - what freq to use here?
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frequency = 243
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modulation = radio.modulation.AM
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sender = "AIRBOSS"
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end
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-- local text = tostring(receiver or "").."; "..sender.."; "..text
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--local text = sender.."; "..text
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self:I(text)
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local srstext = string.gsub(text,"\n","; ")
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self.SRSQ:NewTransmission(srstext,duration,self.SRS,tstart,0.1,subgroups,subtitle,subduration,frequency,modulation,gender,culture,voice,volume,sender)
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end
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-- Negative.
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if string.find( text:lower(), "negative" ) then
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local filename = self:_RadioFilename( self.MarshalCall.NEGATIVE, false, "MARSHAL" )
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USERSOUND:New( filename ):ToGroup( playerData.group, wait )
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wait = wait + self.MarshalCall.NEGATIVE.duration
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end
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-- Affirm.
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if string.find( text:lower(), "affirm" ) then
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local filename = self:_RadioFilename( self.MarshalCall.AFFIRMATIVE, false, "MARSHAL" )
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USERSOUND:New( filename ):ToGroup( playerData.group, wait )
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wait = wait + self.MarshalCall.AFFIRMATIVE.duration
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end
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-- Roger.
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if string.find( text:lower(), "roger" ) then
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local filename = self:_RadioFilename( self.MarshalCall.ROGER, false, "MARSHAL" )
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USERSOUND:New( filename ):ToGroup( playerData.group, wait )
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wait = wait + self.MarshalCall.ROGER.duration
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end
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-- Play click sound to end message.
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if wait > 0 then
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local filename = self:_RadioFilename( self.MarshalCall.CLICK )
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USERSOUND:New( filename ):ToGroup( playerData.group, wait )
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end
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-- Text message to player client.
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if playerData.client then
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MESSAGE:New( text, duration, sender, clear ):ToClient( playerData.client )
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@ -16301,7 +16461,7 @@ function AIRBOSS:_RequestSpinning( _unitName )
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-- Some advice.
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if playerData.difficulty == AIRBOSS.Difficulty.EASY then
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local text = "Climb to 1200 feet and proceed to the initial again."
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self:MessageToPlayer( playerData, text, "INSTRUCTOR", "" )
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self:MessageToPlayer( playerData, text, "AIRBOSS", "" )
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end
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return
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@ -1347,6 +1347,11 @@ MSRSQUEUE = {
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-- @field #number interval Interval in seconds before next transmission.
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-- @field #boolean TransmitOnlyWithPlayers If true, only transmit if there are alive Players.
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-- @field Core.Set#SET_CLIENT PlayerSet PlayerSet created when TransmitOnlyWithPlayers == true
|
||||
-- @field #string gender Voice gender
|
||||
-- @field #string culture Voice culture
|
||||
-- @field #string voice Voice if any
|
||||
-- @field #number volume Volume
|
||||
-- @field #string label Label to be used
|
||||
|
||||
--- Create a new MSRSQUEUE object for a given radio frequency/modulation.
|
||||
-- @param #MSRSQUEUE self
|
||||
@ -1426,8 +1431,13 @@ end
|
||||
-- @param #number subduration Duration [sec] of the subtitle being displayed. Default 5 sec.
|
||||
-- @param #number frequency Radio frequency if other than MSRS default.
|
||||
-- @param #number modulation Radio modulation if other then MSRS default.
|
||||
-- @param #string gender Gender of the voice
|
||||
-- @param #string culture Culture of the voice
|
||||
-- @param #string voice Specific voice
|
||||
-- @param #number volume Volume setting
|
||||
-- @param #string label Label to be used
|
||||
-- @return #MSRSQUEUE.Transmission Radio transmission table.
|
||||
function MSRSQUEUE:NewTransmission(text, duration, msrs, tstart, interval, subgroups, subtitle, subduration, frequency, modulation)
|
||||
function MSRSQUEUE:NewTransmission(text, duration, msrs, tstart, interval, subgroups, subtitle, subduration, frequency, modulation, gender, culture, voice, volume, label)
|
||||
|
||||
if self.TransmitOnlyWithPlayers then
|
||||
if self.PlayerSet and self.PlayerSet:CountAlive() == 0 then
|
||||
@ -1462,6 +1472,11 @@ function MSRSQUEUE:NewTransmission(text, duration, msrs, tstart, interval, subgr
|
||||
else
|
||||
transmission.subduration=0 --nil
|
||||
end
|
||||
transmission.gender = gender
|
||||
transmission.culture = culture
|
||||
transmission.voice = voice
|
||||
transmission.gender = volume
|
||||
transmission.label = label
|
||||
|
||||
-- Add transmission to queue.
|
||||
self:AddTransmission(transmission)
|
||||
@ -1475,7 +1490,7 @@ end
|
||||
function MSRSQUEUE:Broadcast(transmission)
|
||||
|
||||
if transmission.frequency then
|
||||
transmission.msrs:PlayTextExt(transmission.text, nil, transmission.frequency, transmission.modulation, Gender, Culture, Voice, Volume, Label)
|
||||
transmission.msrs:PlayTextExt(transmission.text, nil, transmission.frequency, transmission.modulation, transmission.gender, transmission.culture, transmission.voice, transmission.volume, transmission.label)
|
||||
else
|
||||
transmission.msrs:PlayText(transmission.text)
|
||||
end
|
||||
|
||||
@ -35,6 +35,7 @@ do
|
||||
-- @field #number id
|
||||
-- @field #number side
|
||||
-- @field #number slot
|
||||
-- @field #numner timestamp
|
||||
|
||||
--- Encapsules multiplayer environment scripting functions from [net](https://wiki.hoggitworld.com/view/DCS_singleton_net)
|
||||
-- with some added FSM functions and options to block/unblock players in MP environments.
|
||||
@ -205,7 +206,7 @@ function NET:_EventHandler(EventData)
|
||||
|
||||
-- Joining
|
||||
if data.id == EVENTS.PlayerEnterUnit or data.id == EVENTS.PlayerEnterAircraft then
|
||||
self:T(self.lid.."Pilot Joining: "..name.." | UCID: "..ucid)
|
||||
self:T(self.lid.."Pilot Joining: "..name.." | UCID: "..ucid.." | Event ID: "..data.id)
|
||||
-- Check for blockages
|
||||
local blocked = self:IsAnyBlocked(ucid,name,PlayerID,PlayerSide,PlayerSlot)
|
||||
|
||||
@ -213,15 +214,18 @@ function NET:_EventHandler(EventData)
|
||||
-- block pilot
|
||||
local outcome = net.force_player_slot(tonumber(PlayerID), 0, '' )
|
||||
else
|
||||
self.KnownPilots[name] = {
|
||||
name = name,
|
||||
ucid = ucid,
|
||||
id = PlayerID,
|
||||
side = PlayerSide,
|
||||
slot = PlayerSlot,
|
||||
}
|
||||
local client = CLIENT:FindByPlayerName(name) or data.IniUnit
|
||||
self:__PlayerJoined(1,client,name)
|
||||
if not self.KnownPilots[name] or (self.KnownPilots[name] and TNow-self.KnownPilots[name].timestamp > 3) then
|
||||
self:__PlayerJoined(1,client,name)
|
||||
self.KnownPilots[name] = {
|
||||
name = name,
|
||||
ucid = ucid,
|
||||
id = PlayerID,
|
||||
side = PlayerSide,
|
||||
slot = PlayerSlot,
|
||||
timestamp = TNow,
|
||||
}
|
||||
end
|
||||
return self
|
||||
end
|
||||
end
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user