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Last Updates
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@@ -1,3 +1,13 @@
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2016-09-01
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- Expanded the CARGO classes and implemented the CARGO_GROUPED classes.
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-- Finished the correct state machine implementation to Board, UnBoard, Load, UnLoad cargo to and from carriers.
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-- Created the CARGO_GROUPED class, which groups CARGO_UNITs into one group. The cargo behaves like groups, but can be transported by carriers.
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-- Documented CARGO event functions, state transition functions + overall documentation.
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-- Updated test missions located in the directory: Moose_Test_CARGO
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- Expanded the PROCESS_PATROLZONE class.
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2016-08-21
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- Made a new STATEMACHINE_CONTROLLABLE object, which models a base state machine class to be inherited by AI controllable classes.
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@@ -8,9 +18,9 @@
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-- Added immediate and delayed event processing as part of the STATEMACHINE_CONTROLLABLE class.
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--- Events that start with __Event are processed with a delay. The delay is given in seconds as a parameter.
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- Created a new AI_PATROLZONE class, which inherites STATEMACHINE_CONTROLLABLE.
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- Created a new PROCESS_PATROLZONE class, which inherites STATEMACHINE_CONTROLLABLE.
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-- This class implements a complete new revamped patrol zone AI pattern.
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-- Created a new test directory: Moose_Test_AI_PATROLZONE with test missions.
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-- Created a new test directory: Moose_Test_PROCESS_PATROLZONE with test missions.
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2016-08-15
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