Last Updates

This commit is contained in:
FlightControl
2016-09-12 12:29:20 +02:00
parent dac29f6356
commit cd4d4af559
241 changed files with 6314 additions and 1827 deletions

View File

@@ -0,0 +1,50 @@
local Iterations = 10
local Iteration = 1
GroundStatics = { "GroundStatic1", "GroundStatic2", "GroundStatic3" }
AirplaneStatics = { "AirplaneStatic1", "AirplaneStatic2", "AirplaneStatic3" }
HelicopterStatics = { "HelicopterStatic1", "HelicopterStatic2", "HelicopterStatic3" }
ShipStatics = { "ShipStatic1", "ShipStatic2", "ShipStatic3" }
HeightLimit = 500
SpawnGrounds = SPAWN:New("Ground"):InitLimit( 20, 10 ):InitRandomizeUnits( true, 500, 100 )
SpawnAirplanes = SPAWN:New("Airplane"):InitLimit( 20, 10 ):InitRandomizeUnits( true, 500, 100 )
SpawnHelicopters = SPAWN:New("Helicopter"):InitLimit( 20, 10 ):InitRandomizeUnits( true, 500, 100 )
SpawnShips = SPAWN:New("Ship"):InitLimit( 20, 10 ):InitRandomizeUnits( true, 500, 100 )
--- Spawns these groups slowly.
SCHEDULER:New( nil,
function( Interation, Iterations )
do
-- Spawn Ground
local StaticName = GroundStatics[ math.random( 1, 3 ) ]
local SpawnStatic = STATIC:FindByName( StaticName )
SpawnGrounds:SpawnFromUnit( SpawnStatic )
end
do
-- Spawn Airplanes
local StaticName = AirplaneStatics[ math.random( 1, 3 ) ]
local SpawnStatic = STATIC:FindByName( StaticName )
SpawnAirplanes:SpawnFromUnit( SpawnStatic )
end
do
-- Spawn Helicopters
local StaticName = HelicopterStatics[ math.random( 1, 3 ) ]
local SpawnStatic = STATIC:FindByName( StaticName )
SpawnHelicopters:SpawnFromUnit( SpawnStatic )
end
do
-- Spawn Ships
local StaticName = ShipStatics[ math.random( 1, 3 ) ]
local SpawnStatic = STATIC:FindByName( StaticName )
SpawnShips:SpawnFromUnit( SpawnStatic )
end
end, {}, 0, 15, 0.5
)